• Title/Summary/Keyword: 시각지속

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The Influence of SOA between the Visual and Auditory Stimuli with Semantic Properties on Integration of Audio-Visual Senses -Focus on the Redundant Target Effect and Visual Dominance Effect- (의미적 속성을 가진 시.청각자극의 SOA가 시청각 통합 현상에 미치는 영향 -중복 표적 효과와 시각 우세성 효과를 중심으로-)

  • Kim, Bo-Seong;Lee, Young-Chang;Lim, Dong-Hoon;Kim, Hyun-Woo;Min, Yoon-Ki
    • Science of Emotion and Sensibility
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    • v.13 no.3
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    • pp.475-484
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    • 2010
  • This study examined the influence of the SOA(stimulus onset asynchrony) between visual and auditory stimuli on the integration phenomenon of audio-visual senses. Within the stimulus integration phenomenon, the redundant target effect (the faster and more accurate response to the target stimulus when the target stimulus is presented with more than two modalities) and the visual dominance effect (the faster and more accurate response to a visual stimulus compared to an auditory stimulus) were examined as we composed a visual and auditory unimodal target condition and a multimodal target condition and then observed the response time and accuracy. Consequently, despite the change between visual and auditory stimuli SOA, there was no redundant target effect present. The auditory dominance effect appeared when the SOA between the two stimuli was over 100ms. Theses results imply that the redundant target effect is continuously maintained even when the SOA between two modal stimuli is altered, and also suggests that the behavioral results of superior information processing can only be deducted when the time difference between the onset of the auditory stimuli and the visual stimuli is approximately over 100ms.

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Controversial Issues and Policy Alternatives in Promotion of Arts and Culture Grant Program: Focusing on Space and Exhibition Support Project of Visual Arts (문화예술지원사업 추진상의 쟁점과 정책방향 - 시각예술창작산실 공간·전시 지원사업을 중심으로 -)

  • Ko, Jeong-Min;Jang, Shinjeung;Chang, Yoonjeong
    • Korean Association of Arts Management
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    • no.52
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    • pp.39-73
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    • 2019
  • The purpose of this study is to explore the issues and alternatives in the promotion of space and exhibition support projects in visual arts, and to suggest an applicable direction of the government grant program. For this study, FGI and in-depth interviews were conducted in the direct beneficiaries of the grant program, the staff of the grant program, and the group of visual arts expert. As a result, the deliberation and selection of the support project should be carried out with sufficient time in consideration of the specificity of the support project. And the project requires to divide into two kinds of the projects based on the understanding of the social role and differentiation of non-profit exhibition spaces and private art museums. For the grant application and assessments, a long-term support is necessary to bring the capability and issues in efficient allocation of the budget, flexibility of budget item, and the budget shortfalls. Furthermore, the reliability between the grant program and beneficiaries needs to form a healthy partnership, and the evaluation criteria and eNARADOEUM system should be more practical and rationally established. Through this analysis, the implications of understanding the specificity of visual arts support projects, establishment of sustainable visual arts creation policies, and budget utilization were derived. Consequently, cultural and artistic support projects were directed to place more emphasis on efficiency than control, direction considering the position of consumers than suppliers, and long-term business planning rather than short-term perspective.

The Effect of Sensory Diet Based on Proprioception on the Toddler's Sleep Pattern : Single Subject Research (고유감각을 기초로 한 감각식이가 유아의 수면 패턴에 미치는 효과: 단일사례연구)

  • Jung, Hye-Rim;Rho, Guem-Mi;Kim, Kyeong-Mi
    • The Journal of Korean Academy of Sensory Integration
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    • v.10 no.2
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    • pp.23-32
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    • 2012
  • Objective : The aim of the present single subject research was to identify the effect of sensory diet based on proprioception on toddler's sleep pattern and the continuance of the effect. Methods : The sensory diet based on proprioception consisted of 14 session was provided to a 13 months old girl for 2 weeks. The time taken to fall asleep, amount of sleep, bed time and severity of behavior before sleep were recorded by her mother who was taken the education about observation. Results : After the sensory diet, the child present change of time taken to fall asleep, amount of sleep, bed time and severity of behavior before sleep, and the effect on time taken to fall asleep, continued temporally. Conclusion : The sensory diet based on proprioception was related to stabilize the sleep pattern of a toddler, and the effect of the sensory diet continued temporally after the sensory diet. For future research, more subjects and methodical measure are need to generalize the result of sensory diet based on proprioception affecting to toddler's sleep pattern.

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Ability to Maintain Dynamic Posturography in Gymnastic, Free style skier, and Figure skater (여자 체조, 피겨 및 프리스타일 선수의 동적자세 유지능력의 비교)

  • Jeong, Cheol;Park, Woo-Young
    • Journal of the Korean Applied Science and Technology
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    • v.35 no.4
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    • pp.1472-1479
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    • 2018
  • The purpose of this study was to investigate the ability to maintain dynamic posturography(EquiTest) in gymnastic, freestyle skier, and figure skater. A total of 32 subjects(22 athletic woman and 10 collegiate woman) were participated in this study. Computerized dynamic posturography(EquiTest) was adopted to test sensory organization and motor control. EquiTest facilitated the quantification of the role of somatosensory, visual and vestibular systems in the maintenance of postural balance and was also pertinent to measure the reaction time to the stimulus to change center of gravity on force platform. As a result were as follow. There was not difference among with exercise group. But there was a significantly difference with between groups. It was suggested that the acrobatic and physical activity developed the function of visual system and the role of the combination of visual and vestibular system in maintaining postural balance to surrounding stimulus, and presented shorter reaction time in automatic postural response.

The North Korea's Foreign Policy Stance and Prospect (북한의 대외정책 기조와 전망)

  • Kim, Sung Woo
    • Convergence Security Journal
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    • v.14 no.6_1
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    • pp.57-63
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    • 2014
  • Even though the historical changes of the Cold War, they does not release the Cold War structure in Korean peninsula. And continues North Korea's provocations against South Korea. A factor of instability in Northeast Asia is the causing catastrophic inter-Korean relations and North Korea's Yeonpyeong shelling and provocation of the Cheonan battleship sinking by an explosion. These behaviors have been committed by among the North Korea military. North Korea's provocations made by a complex decision-making system in the United States and North Korea and South Korea. North Korea's aggressive military actions are conducted under the North Korean political system of strategies unification of the Korean peninsula. It has a duality of continuity and change, depending on the situation of a foreign policy in North Korea. If North Korea want maintain structure of their country, they should change the national policy and strategy, tactics and the military action type. North Korea should be a member of international community. As one of the country in the world, North Korea create economic power, nuclear tensions break, and participate in the international community for the peace.

Topic Continuity in Naturalistic Speech Data by Korean High-Functioning Autistic Children (한국 고기능 자폐 아동의 자연발화에 나타난 주제 지속성)

  • Jee, Min-Jung;Hong, Eun-Mi;Song, Young-Wan;Park, Sun-Eon;Cho, Sook-Whan
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 2005.05a
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    • pp.261-266
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    • 2005
  • 본 논문은 고기능 자폐 아동들이 담화 주제어 연속성(topic continuity)을 어떻게 습득하는지에 대해 검토하였다. 연구의 목적을 위하여 세 고기능 자폐 아동(9;11-12:2)의 자연 발화를 관찰 분석하였다. 사전 연구에 의하면, 자폐아동들은 의사소통의 기본적인 규칙을 잘 이해하지 못할 뿐만 아니라 타인의 사고와 기대 등에 민감하지 못하여 담화 주제를 적절히 유지하거나 전환하는(topic shift) 일에 많은 어려움을 겪는다. 본 연구는 한국 자폐아동들이 주제어의 유지와 전환 등, 담화 화용적(discourse-pragmatic) 기능의 발달 양상을 규명하는 것을 주요 목표로 한다. 본 연구의 자료는 세 자폐 아동의 자연 발화 내용으로서 1주-2주에 한번씩 매번 방문 시 120분 동안 녹음하였다. 분석 결과 다음의 몇 가지 습득 양상을 발견하였다. 첫째, 세 자폐 아동들에게서 발견된 주제 유지 빈도는 정상 아동들에 비해 낮았다. 한편. 이 아이들은 가끔 화제를 자신의 담화 주제로 돌려 자신의 주제 중심으로 대화를 지속했다. 이 아동들은 대화 상대자의 주제에 대해서는 민감하지 않지만 자신의 주제를 유지하려는 경향을 보이기도 한다. 둘째, 개별 아동을 검토한 결과, 담화 주제의 지속성이 높은 발화를 하는 아동은 현재 담화 주제에 더 민감하고 반향어를 산출할 때에도 자기 자신의 말 반복과 담화 상대자의 말을 반복하는 빈도가 별로 차이가 나지 않았다. 반면, 담화 주제의 지속성이 낮은 발화를 하는 아동은 이전 담화 주제에 더 민감하고, 반향어는 담화 상대자의 말 보다는 자기 자신의 말을 반복하는 비율이 더 높았다. 본 연구의 결과는 자폐 아동들이 담화 주제를 지속하는 능력이 많이 부족하지만, 담화 주제의 연속성은 다른 발화 유형과 상호 작용을 하면서 발달될 수 있다는 가능성을 보여 주었다. 따라서 본 연구 결과는 앞으로 자폐 아동의 연구가 집단 간의 연구뿐만 아니라 개별 아동의 발화에 쓰인 유형 간의 상호 관계를 주목함으로써 자폐 아동의 개별적 언어 치료에 새로운 시각을 심어 줄 가능성을 시사한다.

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Study on the Influence of VR Characteristics on User Satisfaction and Intention to Use Continuously -Focusing on VR Presence, User Characteristics, and VR Sickness- (VR 특성이 이용자 만족과 지속이용의도에 미치는 영향에 관한 연구 -VR 프레즌스, 이용자 특성, VR 멀미를 중심으로-)

  • Jang, Hyung-Jun;Kim, Kwang-Ho
    • The Journal of the Korea Contents Association
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    • v.18 no.5
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    • pp.420-431
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    • 2018
  • This study approaches the subject of satisfaction and persistent use intention based on presence based on virtual reality (VR). VR presence, user characteristic, and VR sickness, content satisfaction and system satisfaction, and continued use intention through this of 569 men and women commissioned by the survey agency were investigated. In the content of the study, the constituent factors of VR presence, an independent variable, were set as realism, immersion, and interaction. The user characteristics were set as the individual 's propensity to innovate, the degree of immersion, and the experience of using VR. VR Presence, User Characteristics, VR Sickness of Intention of Continuous Usage were set as research problems and models. Eight hypotheses were adopted in the analysis of the research problem applying the structural equation modeling (SEM) model. In conclusion, this study suggests that content satisfaction, which has the greatest influence on VR content satisfaction and persistent intention, is suggested.

A Study of Visual Components in the Best Seller Cover Design in 2017 (2017년 베스트셀러 표지디자인의 시각적 구성요소에 대한 연구)

  • Lee, Young hwa
    • Journal of the Korea Convergence Society
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    • v.9 no.1
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    • pp.485-492
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    • 2018
  • This study would analyze visual components in the best seller cover design in 2017. The visual components were classified through a preliminary review with editorial design experts, and the top 20 best sellers at the Kyobo Book Centre, which recorded the top rank in sales in 2017 were selected as the subjects of the study. The subjects of the survey were 50 graduates from the design-related departments, who could judge the components, and the following results were drawn as an analysis. First, most layouts were a comparison type, and The Temperature of Language took the highest position at 45.5%. Second, in the typography, having a correlation with the section, most were composed of a Serif, and 'Sapiens' took the highest position at 92.5%. Third, the image is concerned with the illustration, in which The Miracles of the Namiya General Store took the highest position at 93.2%. These visual components of the cover design act as an important factor in choosing books for readers who first encounter the books. Thus, it would be necessary to continue to conduct studies of visual components in best sellers, and hopefully, this study would be helpful for the development of the publication market as it is utilized in the marketing field based on these studies.

Visual Effects of UV Lighting on Bodypainting (UV라이팅에 나타난 바디페인팅 시각적 효과)

  • Kim, Mi-Rim;Choi, Hee-Ja
    • The Journal of the Korea Contents Association
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    • v.11 no.2
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    • pp.268-275
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    • 2011
  • 21C digital culture is now affecting the life of arts and development through our system, as well as body arts and body painting. Body painting is not has been focused through our lives in 21stcentury as one genre. UV body painting is from short to long wave length that demonstrates to us the dimension by science and lighting showing more than 8 colors that are better off being set. From this research the theory of body painting considerate characteristics and vision for it. From the researchers line, dots, and side shows the UV body painting as a one piece of art and analyzing the 3D theory and once again showing vision through what it's affecting to their result.' UV body painting is usage of floral paints and using so called 'black light' that shows the short and long term wavelength that provides the 3D material, but first, this is different from normal body painting like dots, like, and layers shows more thoroughly and shows focused motive and you can easily tell the difference. As of all UV body painting is showing more 3D vision more than the design itself. From all this research, to all the body painters we await the future practical theory to be used and for the better future.

The Principle of Moving Image and the Development of the Optical Instruments in the 19th Century - On the Theory of Afterimage Effect and the Scientific Development of Moving Image - (동영상의 원리와 19세기 시각기구의 발전과정 - 잔상이론과 동영상의 과학적 발전에 대해 -)

  • LEE, Sang-Myon
    • Korean Association for Visual Culture
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    • v.19
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    • pp.189-221
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    • 2012
  • This thesis investigates the development of optical instruments in the 19th century, before the birth of the cinema, and the principle of the perception of moving images. For this purpose it traces the development stages of the optical instruments which demonstrated 'illusion of movement' from 1820s when the 'persistence of vision' had begun to be researched by scientists. Then, it examines the theory of the 'persistence of vision' or 'afterimage effect' known as the principle in the perception of illusion of movement produced from moving images. The optical instruments in the 19th century that presented the illusion of movement began with the Thaumatrope (double-sided picture disc), and appeared from the Phenakistiscope/Stroboscope (revolving disc), the Zoetrope (revolving drum) and the Praxinoscope (mirror-reflexive revolving drum), and in 1892 the Projection-Praxinoscope presented firstly the moving pictures (animation) on the screen. According to the research of psychology and physiology in the early 20th century it has been recognized that the 'afterimage effect' theory is not sufficient to explain the perception of illusion of movement from the moving images which is closely related to the particularity of the visual perception system of the human eyes. Since then, the Phi-phenomenon suggested 1912 by the Gestalt psychologist, Max Wertheimer (1880-1943), is regarded as the most persuasive theory until now, although it is still imperfect.