• Title/Summary/Keyword: 스포츠융합

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Wearable Convergence Platform and Convergence Interface Configuration (웨어러블 융합플랫폼과 융합인터페이스 구성)

  • Lee, Tae-Gyu;Nam, Chae-Woo;Ann, Seoung-Ryeul
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.04a
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    • pp.1067-1070
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    • 2015
  • 최근 들어 웨어러블 정보기기 및 기술은 세계적인 IT회사와 스포츠 및 아웃도어회사의 지속적인 투자와 관심으로 급격한 시장파급효과를 나타내며, 사회적 이슈들을 창출하고 있다. 특히, 애플 및 삼성전자의 웨어러블 왓치를 비롯하여, 코오롱과 아디다스, 나이키 등의 전형적인 의류스포츠 회사의 IT융합에 대한 투자와 관심은 새로운 웨어러블 정보화에 대한 사회적 기대감을 한층 더 끌어올리고 있는 실정이다. 그럼에도 불구하고, 아직 웨어러블 컴퓨팅과 정보화의 현실은 배터리, 휴대성, 중복성, 인터페이스 등의 다양한 웨어러블 기술의 한계생과 더불어, 미숙한 시장 환경과 부정확한 고객의 니즈가 웨어러블 정보시스템의 미래를 불투명하게 하고 있다. 본 연구는 이러한 웨어러블 정보시스템과 사용자 요구사항의 불확실성과 기술의 지속적 변화에 대처하기 위해서, 다양한 솔루션을 담을 수 있는 웨어러블 융합플랫폼과 의류와 IT가 연동 가능한 융합인터페이스 구성을 제안하고자 한다. 본 웨어러블 융합플랫폼은 디지털의류와 IT기술의 인터페이싱(Interfacing), 기술이력축적, 편의성향상 및 개발자확대, 표준 사용자요구사항분석, 기기효율성강화, 경제적인 웨어러블정보시스템 구축 등의 효과를 극대화시키고자 한다.

Analysis of Nonlinear Behavior for Addiction in Digital Sport (디지털 스포츠 중독의 비선형 거동 해석)

  • Bae, Young-Chul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.5
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    • pp.977-982
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    • 2017
  • Recently, the effort that converge the sport and ICT continues together with developing ICT. The game is a representative example. The digital sport is developing as mixed type that are composed with sport and digital such as screen golf and screen bowling. The addiction problem exist in the digital sport like the addiction problem exist in general sport. In this paper, we propose the addiction model in the digital sport as fractional-order. We represent time series and phase portrait for nonlinear behavior from proposed fractional-order model and we confirms the difference between them.

Teaching and learning(PBL) and explore the convergence of the Effects of the practical skills (교수-학습(PBL)과 실무능력의 융합 및 적용 효과 탐색)

  • Kim, Soo-Yeon
    • Journal of the Korea Convergence Society
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    • v.7 no.2
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    • pp.109-118
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    • 2016
  • The purpose of this study was I cultivate practical ability to solve diverse and complex issues in the field of convergence and applied learning and practical training element through problem-based learning to preliminary sports leaders. Selected students in grades 3 to 28 Sports Science S university people to them as participants and through a qualitative case study methods, such as group interviews, participant observation, open questionnaire and the following results were obtained. First, the level of satisfaction on class was high and the class was evaluated with significant contemplation. Second, it has been collecting a variety of learning materials to understand, interpret and improve the ability to solve practical problems in the process of actively reconstruct their own knowledge structure. It also gave a positive impact on the creative and divergent thinking to accelerate the promotion of autonomy. Third, opinions about teamwork, sharing your thoughts with colleagues point is that you can see yourself in other people's positions were evaluated as positive effects.

South and North Korean Sport Viewed through the Life History of Female North Korean Defector Sportswoman (탈북 여성 스포츠인의 생애사를 통해 본 남북한 스포츠)

  • Choi, Young-Geum
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.311-320
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    • 2021
  • The study looked at a cross section of inter-Korean sports through the lives of female north korean defector. The researcher was a north korean national team player in the early and mid-1990s and defected to the north and played for the national team in South Korea. After her retirement, she became a coach, but felt limited and left the sports world. After analyzing the informant's interviews, the prevailing idea was that she was always politically used, and there was a regret that he was spotlighted as a defector rather than an athletic skill. And she was not in a position to choose between South Korea and North Korea. It was also shown that inter-Korean sports exchanges could not be developed unless economic conditions were supported. As a stranger, the research participants felt alienated and adapted to South Korea. Her life is an example of experiencing inter-Korean sports at the same time, and it is believed that she can have personal, specific, and concrete characteristics while showing universality in the upcoming era of unification.

The Exploratory Study for the Application of the Sports Field in the Fourth Industrial Revolution: Focus on the Social Big Data (4차 산업혁명의 스포츠 현장 적용을 위한 탐색적 연구: 소셜 빅데이터 활용 방안을 중심으로)

  • Park, SungGeon;Hwang, YoungChan
    • 한국체육학회지인문사회과학편
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    • v.56 no.4
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    • pp.397-413
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    • 2017
  • The purpose of this study is to introduce the case and to provide related information for the physical education major to handle and utilize the social big data through the exploratory study for the application of sports industry in the fourth industrial revolution. For this study, data was collected from the article database, which covers the keyword such as 'Social Big Data', 'Sports' and so on. The analyzed articles were 86 articles. As a results, The research on social big data applied to sports industry are as follows: 1) Analysis of major issues related to sports fans' interests and sports events, 2) A study on media sports engagement, 3) The prediction analysis of sports game based on the sentiment analysis, 4) Development of salary estimation model for professional player in sports, 5) Research trend analysis and so on. In conclusion, the social big data analysis technology in the sports industry and management can be utilized variously. Therefore, the specialists of the sports industry and management field need to learn the techniques, to acquire the know-how for the research project, to convert the convergence thinking.

A Climber's Area Detection Method in Indoor Climbing Environment Using Depth Data (깊이 영상을사용한 실내 인공암벽에서의 등반자 영역 검출)

  • Chung, Daniel;Ko, Ilju
    • Proceedings of the Korea Information Processing Society Conference
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    • 2016.04a
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    • pp.858-860
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    • 2016
  • 최근 스포츠와 ICT 기술의 융합으로 스크린 스포츠라는 분야가 등장하였고, 스포츠 클라이밍도 스크린 스포츠로 구현하려는 시도가 이루어지고 있다. 이를 위해서는 실내 인공암벽에서 등반자의 모습을 추적해야 하는데, 이에 앞서 사람의 영역을 검출할 필요가 있다. 사람의 영역을 검출하는 데에는 키넥트를 이용하는데, 스켈레톤 정보와 영상 정보를 이용할 수 있다. 본 논문에서는 깊이 영상을 사용하여 등반자의 영역을 검출하는 방법을 제시한다. 실내 인공암벽 환경에서는 등반자 이외에 주변환경의 변화가 없으므로 등반자의 영역 검출을 위해 차영상을 적용한다.

A Study on Digital Therapy for the Elderly Using E-Sports (e스포츠를 활용한 고령자들의 디지털 치료에 관한 연구)

  • Hye-Ra Lim;Hyo-Nam Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.01a
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    • pp.65-68
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    • 2023
  • 4차 산업혁명과 메타버스와 같이 빠르게 변화하는 정보화 시대에서 디지털 사각지대에 놓인 '디지털 소외 계층'들이 존재하고 있다. 특히 고령자 같은 경우엔 빠르게 변화된 사회 속에서 보장받아야 할 디지털 교육을 받지 못하여 이제는 당연하게 누려야 할 편리함까지 놓치고 있다. 본 논문에서는 이런 문제들을 해결하기 위한 효과적인 디지털 교육 방안으로 '놀이'와 '게임' 그리고 '컴퓨터'를 융합시킨 'e스포츠'를 통해 디지털 치료제로서 제안하고자 한다. 이는 단순한 '교육'이 아닌 새로운 실버 콘텐츠로 접근하여 노인들의 또 다른 문화로 개척하며 디지털 소외 문제를 해결하는 것과 동시에 고령자들에게 'e스포츠'의 발전과 인식개선에도 기대해 본다.

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The Effects of Sports Vision Training on Baseball Player's Visual Performance and Baseball Records (스포츠비젼 트레이닝이 시기능 및 야구성적에 미치는 영향)

  • Lee, Min-A;Oh, Jae-Man;Jeong, Ju-Hyun
    • Journal of Korean Ophthalmic Optics Society
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    • v.15 no.1
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    • pp.87-97
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    • 2010
  • Purpose: The purpose of this study is to investigate the effects of sports vision training on baseball player's visual performance and baseball records. Methods: All subjects were 21 males of high school baseball players, and they participated on eight weeks of sports vision training program. Pre- and post- test results were obtained for static and dynamic visual acuity, static and dynamic stereo acuity, distance and near phoria, fusional reserves, near point of convergence, contrast sensitivity, visual-reaction time. Results: Statical analysis indicated significant improvement in most of mentioned visual variables and baseball records (p<0.001). Conclusions: It can be concluded that the sports vision training program improves visual skills of baseball players, which could lead to improvement in the baseball records. Vison training will be a promotor for baseball player to enhance their performance if proper test instruments and training course is supplied.