• Title/Summary/Keyword: 수학학습효능감

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The Effects of Math Textbook Project Learning(MtPL) on Affective Domain (수학 교과서 프로젝트 학습이 정의적 영역에 미치는 영향)

  • Yoo, Ki Jong;Kim, Chang Il
    • School Mathematics
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    • v.18 no.3
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    • pp.479-501
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    • 2016
  • This study was conducted as a learning project for 20 pre-third graders in high school by means of math textbooks, G+, and sample questions from previous CSAT as learning tools for 9 weeks from Dec. 24, 2015. The purpose of the study was to develop 'math textbook project learning(MtPL)', a mixed learning method combined on-line with off-line, and analyze the effects of MtPL on the affective domain of high school students. As a result of the study, it was found that MtPL had positive effects on self-efficacy and self-confidence of students, while the collaborative learning using a textbook and teacher's role worked as instrumental motivation in mathematics learning. The result also implies that the perception of high school students, who think to resolve more difficult math problems to succeed in CSAT, about mathematics learning method has to be modified. Furthermore, it is shown that the preparation of CSAT by utilizing textbook and the use of textbook in math learning have been worked positively for the students.

Development and Application of High School Students' Physics Self-Efficacy (물리 자기효능감 측정 도구의 개발 및 적용: 자연계열 고등학생을 대상으로)

  • Mun, Kongju;Mun, Jiyeong;Shin, Seunghee;Kim, Sung-Won
    • Journal of The Korean Association For Science Education
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    • v.34 no.7
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    • pp.693-701
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    • 2014
  • Based on social cognitive theory, self-efficacy in the context of learning has been steadily emphasized as an indicator of students' motivation and performance. The premise for developing such an instrument was that a specific measure of Physics self-efficacy was deemed to be an important predictor of the change processes necessary to improve students' physics understanding. In this study we described the process of developing and validating an instrument to measure students' beliefs in their abilities to perform essential tasks in physics and then investigated high school students' self-efficacy about physics learning and performance. Validity and reliability of PSEI were tested using various statistical techniques including the Cronbach alpha coefficient, exploratory factor analysis. The result of factor analysis supported the contention that the Physics Self-Efficacy Inventory (PSEI) was a multidimensional construct consisting of at least four dimensions: understanding and application of Physics concepts, achievement motivation, confidence for physics laboratory, confidence for Mathematics. The result showed that Kroean high schools students have low Physics self-efficacy for the all four dimensions. Therefore, researchers should focus on development of students' Physics self-efficacy. In addition, the instrument may lead to further understanding of student behavior, which in turn can facilitate the development of strategies that may increase students' aspiration to understand and study Physics. More specifically, by using the PSEI as a pre- and post-test indicator, instructors can gain insight into whether students' confidence levels increase as they engage in learning Physics, and, in addition, what type of teaching strategies are most effective in building deeper understanding of Physics concepts.where they freely exchanged opinions and feedback for constructing better collective ideas.

Effects of Abstraction offer of basic concept and Attributional Feedback of Self-efficacy and Mathematical study ability of Math Underachievers (기본개념과 귀인송환을 활용한 학습 부진아의 자기효능감과 수학 학습 능력 향상 방안)

  • An, Jong-Su
    • The Mathematical Education
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    • v.49 no.3
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    • pp.299-311
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    • 2010
  • The purpose of this study was to examine the effects of abstraction offer of basic concept principle and feedback of self-efficacy attributional and mathematical study ability of math underachievers in high school based on the attribution theory and self-efficacy theory. The hypothesis were posed as below : Hypothesis 1: The experimental group that takes the abstraction offer of concept principle and attributional feedback training would be better at most self-efficacy than the control group that doesn't. Hypothesis 2: The experimental group that takes the abstraction offer of concept principle and attributional feedback training would have better math achievement than the control group that doesn't. They were divided into an experimental group and a control group, and the attribution disposition, self-efficacy and academic achievement of the children were measured by pretest and posttest. For data analysis, SPSS/PC+ program was employed and t-test was conducted. The main findings of this study were as below : First, the abstraction offer of concept principle and attributional feedback training was effective for enhancing the math self-efficacy in high school underachievers. Second, the abstraction offer of concept principle and attributional feedback training was effective for increasing the math achievement in high school underachievers.

Mediating Effect of Learning Strategy in the Relation of Mathematics Self-efficacy and Mathematics Achievement: Latent Growth Model Analyses (수학 자기효능감과 수학성취도의 관계에서 학습전략의 매개효과 - 잠재성장모형의 분석 -)

  • Yum, Si-Chang;Park, Chul-Young
    • The Mathematical Education
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    • v.50 no.1
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    • pp.103-118
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    • 2011
  • The study examined whether the relation between mathematics self-efficacy and mathematics achievement was partially mediated by the learning strategies, using latent growth model analyses. It was also examined the auto-regressive, cross-lagged (ARCL) panel model for testing the stability and change in the relation of mathematics self-efficacy and learning strategy over time. The study analyzed the first-year to the third-year data of the Korean Educational Longitudinal Survey (KELS). The result of ARCL panel model analysis showed that earlier mathematics self-efficacy could predict later learning strategy use. There were linear trends in mathematics self-efficacy, learning strategy, and mathematics achievement. Specifically, mathematics achievement was increased over the three time points, whereas mathematics self-efficacy and learning strategies were significantly decreased. In the analyses of latent growth models, the mediating effects of learning strategies were overall supported. That is, both of initial status and change rate of rehearsal strategy partially mediated the relation of mathematics self-efficacy and mathematics achievement. However, in elaboration and meta-cognitive strategies, only the initial status of each variable showed the indirect relationship.

The Effects of STEAM-based Mathematics Class in the Mathematical Problem-solving Ability and Self-efficacy (STEAM 기반 수학 수업이 문제해결력과 자기효능감에 미치는 영향)

  • Lee, GaEun;Choi, JaeHo
    • Journal of Elementary Mathematics Education in Korea
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    • v.21 no.4
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    • pp.663-686
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    • 2017
  • The purpose of this study was to identify the effects of convergent approach of mathematics education on students' problem-solving ability and self-efficacy by designing and applying mathematics curriculum based on STEAM. The results are as follows. First, the test results between the two groups did not show any statistically significant difference in terms of problem solving ability, but the experimental group showed a higher average score than the comparative group. Compared with the standard deviation of the experimental group, It can be seen that the level of difference between students is great. This suggests that STEAM-based mathematics lessons have a positive effect on the problem solving ability of low-level students. Second, the results of the self-efficacy t-test of STEAM-based mathematics class showed statistically significant results at a 5% significance level. In the sub-domain, the preference for the difficulty of the mathematics task, except math self-confidence and the math self-regulation efficacy, were statistically significant at a 5% significance level. This study shows that STEAM-based mathematics classes have a positive effect on the students' positive aspects. Through the STEAM program, students learn that mathematics is connected with other fields, and it provides an opportunity to explore on their own, and they more became interested, motivated, and achievement. Also, through the results of the STEAM-based mathematics class, it can be seen that the expressive power and self-confidence are increased by using the non-formal representation outside of the existing formal representation center. The result of this study can be summarized as follows: A STEAM-based mathematics class has a positive effect on problem solving ability and self-efficacy. Therefore, it is interpreted that the application of the STEAM program focusing on mathematics accounts for education effectives.

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Interaction Effect Between Temporal Proximity of Utility Value and Self-efficacy on Interest (과제 유용가치의 시간적 근접성과 자기효능감의 상호작용이 흥미에 미치는 영향)

  • Woo, Yeon-kyoung;Kim, Sung-il;Bong, Mimi
    • (The) Korean Journal of Educational Psychology
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    • v.28 no.1
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    • pp.1-21
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    • 2014
  • Two studies were conducted to investigate the interactive effect between temporal proximity of utility value and self-efficacy on situational interest and reengagement motivation. In study 1, university students were provided with either proximal or distal values of mental calculation task. Hierarchical regression analyses showed a significant interaction effect between distal utility value and high self-efficacy, indicating that distal utility value was more effective to induce situational interest and reengagement motivation for students with higher level of self-efficacy. In study 2, we replicated study 1 with high school students to investigate developmental differences and found the same results. These findings suggest that it is important to consider the level of self-efficacy and proximity of utility value in designing value intervention program.

A Comparative Study on Affective Characteristics of Mathematically Gifted Children and Average Students (초등학교 수학 영재 및 일반 아동의 정의적 특성 비교 연구)

  • 강신포;김판수;유화전
    • School Mathematics
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    • v.5 no.4
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    • pp.441-457
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    • 2003
  • The purpose of this paper is to compare affective characteristics of mathematically gifted children and average students, by analying self-tests of self-efficacy and attitudes about mathematics. we survey 109 children from Mathematically Gifted Education Institutes located in Busan, and students from 6 elementary schools, each two graded A, B, and C, where schools graded A and B refer to so-called schools with concurrent and general classes and C schools with, semi-special and special classes ones. Those schools are determined through the consideration of geographical, cultural, and environmental conditions of 48 elementary schools under Seobu Educational Office, Busan Metropolitan City. From each of the six schools, a 5th-grade class is selected. That is, 205 students from 6 classes are finally selected. Results of the study can be described as follows. First, mathematically gifted children score higher on whole attitudes about mathematics and interest, preference, and confidence in each subarea than children from schools whose location is classified as A, B, and C. Irrespective of genders, mathematically gifted children are scored higher in the whole attitudes about mathematics than children from schools classified as A, B, and C. Second, mathematically gifted children are higher in score for self-efficacy than children from schools graded A, B, and C. Regardless of gender, mathematically gifted children are scored higher in self-efficacy than other groups of children. But mathematically gifted children's score is not significantly higher than that of children form schools graded A.

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A study on relation between student factors and achievements in computing education for computer science non-majors (컴퓨터 비전공자 컴퓨팅 교육에서 학습자 특성과 학업성취 관련 연구)

  • Kim, Minja;Kim, Hyeoncheol
    • Proceedings of The KACE
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    • 2017.08a
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    • pp.235-239
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    • 2017
  • 학습자는 교육의 3요소인 교육자, 학습자, 교육내용의 하나로 학습자 특성과 이가 학업성취에 미치는 영향을 이해하는 것이 중요하다. 컴퓨터 비전공자를 대상으로 하는 컴퓨팅 교육이 점점 활발해지고 있다. 비전공자 컴퓨팅 교육이라는 맥락에서 학습자 특성과 학업성취의 관계를 이해할 필요가 있다. 본 연구는 비전공자 컴퓨팅 교육에서 학습자 특성과 학업성취의 관계를 실증적으로 이해하기 위해 실행되었다. 학습자 특성을 이전경험/사전지식, 인지적 요인, 심리적 요인의 3가지로 분류하였고, 연구대상을 3그룹으로 설정, 다양한 하위 요소 데이터를 수집하였다. 그 결과, 대상 1의 경우 학습스타일(순차적: 부적상관, 통합적: 정적상관), 대상 2는 자기 효능감(사후), 대상 3은 수학 사전지식, 컴퓨팅과 전공의 연계성 인식, 정보적 사고에 대한 인식이 학업성취와 유의미한 상관관계가 있었다. 하지만 상관성이 모두 0.5이하로 크지 않고, 자기 효능감과 전공 연계성 인식의 경우 대상에 따라 결과가 상이하였다. 향후 연구에서 다루지 않은 변수에 대한 연구와 상관관계가 밝혀진 변수만을 대상으로 인과성을 확인하는 연구가 필요하다. 또한 현상학적 관점으로 학습자 특성을 고찰할 필요가 있다.

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A Study on Instrumentalization Levels and Computer Programming Self-efficacy in a Mathematics Classroom Using Scratch: Focused on the Property of Equality (스크래치를 활용한 수학수업에서 도구화 수준과 컴퓨터 프로그래밍 자기효능감에 관한 연구 - 등식의 성질을 중심으로 -)

  • Lee, Hyun Ji;Choi-Koh, Sang Sook
    • Journal of the Korean School Mathematics Society
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    • v.25 no.4
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    • pp.353-374
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    • 2022
  • The study investigated students' instrumentalization levels and computer programming self-efficacy in mathematics classrooms while using Scratches, to understand the properties of equality. 32 of 7th-grade students from D middle school in Gyeonggi-do participated in the program consisting of 7 lesson units. To investigate individual students' levels of instrumentalization, each worksheet they worked on using Scratches was saved into computers after each lesson. Questionnaires measured self-efficacy regarding computer programming at the study's beginning and the end. The level of students' instrumentalization was revealed to be variously from level 0 to 4. In the beginning, 9% of students corresponded to level 3 or 4, but more than 80% of students reached level 3 or above at the end. In addition, computer programing self-efficacy was improved significantly.

A Study on the Effects of Storytelling-linked Integrated Math Programs on Young Children's Mathematical Disposition and Self-efficacy (스토리텔링 통합 수 프로그램이 유아의 수학적 성향 및 자기효능감에 미치는 영향)

  • Jung, Dan Be;Kim, Ji Eun
    • Korean Journal of Childcare and Education
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    • v.11 no.2
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    • pp.151-175
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    • 2015
  • This study configured an integrated math program in which young children can directly participate through storytelling, a teaching technique that has recently earned great popularity. The purpose of the study is to have a positive effect on their mathematical disposition and self-efficacy through the adoption of this program. The program consists of the following five themes: 'understanding of the basic concept of numbers and calculation', 'understanding of the basic concept of space and figure', 'basic measurement', 'understanding of rules' and 'basic data collection and result representation'. The specific activities for each theme planned and executed according to a detailed plan were designed for 20 classes including integrated activities such as story sharing, fine arts and games. The study's participants were 48 five-year old children. The result of the research was that the experimental group's mathematical disposition and self-efficacy score was significantly higher than the control group. The Storytelling-Integrated Math Program was effective in young children's cultivating mathematical disposition and improving self-efficacy. Considering the reality that there has been some confusion and difficulty in carrying out storytelling math and an integrated math program based on the NURI curriculum, it appears that this study could provide a specific and effective teaching-learning program to teachers who want to introduce a program like this.g