• Title/Summary/Keyword: 수학적 창의성

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A Study of Mathematically Gifted Student's Perception of Mathematical Creativity (수학 창의성에 대한 초등수학영재들의 인식 연구)

  • Kim, Pan Soo;Kim, Na Ri
    • Journal of Gifted/Talented Education
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    • v.26 no.4
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    • pp.747-761
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    • 2016
  • The purpose of this research is to study the perception of mathematical creativity through gifted elementary mathematics students. The analysis on perception for mathematical creativity was done by testing 200 elementary school students in grades 4, 5, and 6 who are receiving gifted education in elementary mathematics gifted class operated by ${\bigcirc}{\bigcirc}$ City Dept of Education through the questionnaire that was developed based on Rhodes' 4P theory. This survey asked them to name what they think is the most creative from educational programs they have as far received. Then we analyzed the reason for the students' choice of the creativity program and interviewed the teachers who had conducted chosen program. As a result of analyzing the data, these students chose as mathematical creativity primarily creative problem solving, task commitment, and interest in mathematics in such order. This result is explained through analyzing the questionnaire that was based on Rhodes' 4P theory on areas of process, product and press. The perception of mathematical creativity by the gifted mathematical students not only helps to clarify the concept of mathematical creativity but also has implication for future development for gifted education program.

The Effect of Storycrafting Program on Mathematical Creativity and Communication (스토리크래프팅 프로그램이 수학적 창의성 및 의사소통능력에 미치는 영향)

  • Lee, Hyewon;Chang, Hyewon
    • Journal of Elementary Mathematics Education in Korea
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    • v.20 no.4
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    • pp.677-694
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    • 2016
  • Storycrafting is a creative educational technique in Finland. Since 2011, storytelling approach of mathematics textbooks in South Korea can be regarded as opportunities for interesting learning of mathematics as well as its improper application to mathematics lessons. We need to revise and improve the storytelling method. The purpose of this study is to make a storycrafting program that encourages students to make mathematical stories for themselves and to analyze the effect of the storycrafting program on mathematical creativity and communication. To do so, we developed a storycrafting program of mathematics for sixth graders, which is composed of 33 lessons. And we applied them to one sixth class as experimental group. Through pre-test and post-test, their mathematical creativity and communication were tested. Based on the result of t-test, we can verify the statistical meaningful effect of the storycrafting program. This study contains some conclusions and suggestions.

An analysis on the products and process losses of group creativity among mathematically gifted students (수학영재의 집단창의성 발현에서 나타나는 산출 및 과정 손실 분석)

  • Sung, JiHyun;Lee, ChongHee
    • Journal of Elementary Mathematics Education in Korea
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    • v.21 no.3
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    • pp.505-530
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    • 2017
  • Although mathematically gifted students have potential and creative productivity, they might not manifest group level creative synergy. To manifest group creativity among them, the manifestation process should be facilitated and the process losses should be minimized. The purpose of this study is looking for the method to facilitate the manifestation process of group creativity and minimize the process losses of it. To do this, a case study method was adopted. The products and process losses of the manifestation process of group creativity was analysed. In conclusion, the processes and products of group creativity were concretized and the process losses were analysed by social/motivational and cognitive factors. In addition, the justification and agreement were necessary for the manifestation process of group creativity among mathematically gifted students.

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Development of Blended Learning Program for CPS (CPS를 위한 Blended Learning 프로그램 개발 - 고등학교 수학내용을 중심으로 -)

  • Kim Young-Mi;Kim Hyang-Sook;Im Sun-Woo
    • Communications of Mathematical Education
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    • v.20 no.3 s.27
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    • pp.407-423
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    • 2006
  • The reason why creativity becomes the important subject in 21th century is that it does an important role which solves many problems surrounding our whole life in this internationalization, globalization, knowledge-information age. But scholars who formerly researched the creativity-field explain the necessity of creativity with the internal and fundamental reasons. That is, scholars say that creative activities produce originative products and originality itself. And it is the root of which will be able to discover meaning of life and it -creativity - is successive activities that is demanded when individual life want to obtain important value by expressing one's inner world to the outside using creative resource. Recently, with the trends of present age and the educational needs, research about creativity is actively carried out and it draws out the results that creativity can be developed and enhanced through education and training. So, now many researches have focused on how to develop the creativity. Investigating those researches, we found that the recent issues of researches on creativity were changing and now they focused on creative instruction methods and behavioral factors. Especially, they were selected as the subject related to the creative education - creative instructional method and program, atmosphere in classroom, and factors of teacher. It means that the past researches which were a little bit conceptive have been changing to material ones which will be able to enhance creativity and its effect. So, in this research, we have developed the program for CPS(Creativity Problem Solving) and verified its effect.

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Development of the Evaluation Criterion for Mathematically Gifted Students Creative Product in View of Mathematical History (수학사에 근거한 수학영재의 창의적 산출물 평가 준거 개발)

  • Kim Sun Hee
    • Journal for History of Mathematics
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    • v.18 no.2
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    • pp.75-94
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    • 2005
  • This study is intended to develop the criterion for evaluating the creative products that mathematically gifted students produce in their education program to enhance the development of creative productive ability. 1 distinguish the mathematical creativity with the creativity in the general domain, and make the production model of the creative mathematical product grounded on the mathematicians' work through the mathematical history. The model has the following components; the mathematical knowledge, the mathematical thinking and the mathematical inquiry skill, surrounding the resultive creative product. The students products are focused on one component of the model. Thus the criterion for the creative products is grounded on the each component of the model. According to it, teachers could evaluate the students'work, which got the validity and the reliability.

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창의성 신장을 위한 수학 영재교육 개선 방안에 관한 연구

  • Sin, Hyeon-Yong;Kim, Won-Gyeong;Sin, In-Seon;Han, In-Gi
    • Communications of Mathematical Education
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    • v.10
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    • pp.325-342
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    • 2000
  • 본 연구는 1997년도 한국학술진흥재단 대학부설연구소과제 연구비 지원에 의해 2년간 이루어진 ‘창의성 신장을 위한 수학 영재교육 개선 방안에 관한 연구’의 최종 연구 결과이다. 본 연구에서는 창의성에 관한 이론적 고찰, 창의성 신장을 위한 초 ${\cdot}$${\cdot}$ 고등학교 영재학생들을 위한 학습 프로그램, 개발된 학습 프로그램의 현장 적용 결과 등을 포함하고 있으며, 이러한 내용들에 대한 상세한 기술이 제시될 것이다.

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창의성 신장을 위한 수학 게임 자료 개발 연구(II)

  • Lee, Gyeong-Eon
    • Communications of Mathematical Education
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    • v.13 no.2
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    • pp.477-493
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    • 2002
  • 본 연구에서는 수학적 개념이나 수학 문제해결의 아이디어와 관련된 수학 게임을 소개한다. 더 나아가 수학 게임 개발 준거를 창의성의 구성요소와 관련하여 제시하고 수학 게임 자료를 이용한 수업 프로토콜을 제시한다.

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삼각형을 활용한 창의성 신장을 위한 학습 자료 개발

  • Han, In-Gi;Sin, Hyeon-Yong
    • Communications of Mathematical Education
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    • v.11
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    • pp.389-401
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    • 2001
  • 삼각형은 초 ${\cdot}$ 중등학교 수학교육에서 가장 기본적인 평면도형들 중의 하나지만, 삼각형을 활용한 다양한 유형과 수준의 교수-학습 자료들은 많이 개발되어 있지 않다. 특히, 정형적인 교수-학습 활동을 포함하여 학습자들의 창의적 성향을 개발 ${\cdot}$ 육성하는데 도움을 줄 수 있는 자료들은 그리 흔치않은 실정이다. 본 연구에서는 삼각형을 창의성 신장을 도구로 활용하여, 다양한 구체적 조작 활동에서부터 다양한 형식적인 논증의 경험을 제공할 수 있는 창의적 학습 자료를 개발할 것이다.

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Teaching mathematically gifted students through Mentor-Project Studying (사사프로젝트 학습을 통한 수학영재 지도)

  • Jeon, Young-Ju
    • Journal of the Korean School Mathematics Society
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    • v.9 no.2
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    • pp.163-177
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    • 2006
  • A new teaching-learning method is needed to improve creative problem-solving ability of the gifted students at mathematics. In response to this demand, I applied mentor-project studying to the mathematically gifted class students of Chungnam Science High School. The purpose of this monograph is to analyze in what situations they demonstrated mathematical creativity and whether the interactions among the gifted in the process of studying were of great help toward improving creativity. The effectiveness of mentor-project studying was especially verified by the analysis of creative problem-solving test results.

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Development and Practice of Gifted and Talented Education Programs for the Mathematical Creativity (수학적 창의성 영재교육 프로그램의 개발과 실제)

  • Chung, Young Woo
    • School Mathematics
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    • v.17 no.1
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    • pp.47-63
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    • 2015
  • In this study, we will develope and apply the education program for mathematical creativity, with the open-ended problems about development figure. The purpose of this study is to categorize the elements of the mathematical creativity in consideration of the real class, and is to design a education program that reflects this. To do this, from 2006 through 2014, by targeting 205 gifted students in the sixth grade until eighth grade of Busan, Gyeongnam, Gyeongbuk were carried out in class. Also in this study, we will examine the process and the results of its application. As a result, students' outcomes and behavioral reactions brought about a qualitative development of the program, and students became aware of the participants in the development of the program. These results suggest the aim of developing a education program for mathematical creativity, as well as the effectiveness of this education program.