• Title/Summary/Keyword: 수업몰입도

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A study of the relationship between learning flow and learning burnout in college online classes (대학 온라인학습에서 학습몰입과 학습소진의 관계에 관한 연구)

  • Im, Hee-Joo;Lee, Young Lim
    • Journal of Digital Convergence
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    • v.19 no.6
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    • pp.39-46
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    • 2021
  • This study aims to investigate the relationship among the learning flow, perceived effectiveness of online learning and learning burnout in college online classes. A total of 149 college students participated in the study and completed the survey including learning flow, learning burnout and demographic information. The results showed that participants with higher learning flow showed less learning burnout. In addition, the perceived effectiveness of online learning partially mediated the relationship between cognitive learning flow and learning burnout, but did not mediate the relationship between defined learning flow and learning burnout. Since learners with higher cognitive learning flow perceived online learning as more effective, it is necessary to find out how to build learners' cognitive learning flow to decrease learning burnout. The results imply that universities should provide students with administrative support and an appropriate online learning environment.

The E-Learning for Practice Training Using Augmented Reality in the College Education (증강현실을 이용한 대학 e-Learning 실습교육)

  • Lee, Ki-Ho
    • Cartoon and Animation Studies
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    • s.40
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    • pp.443-476
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    • 2015
  • The university e-learning classes give a major focused on practical training in the art and design field are opened such as theory classes. The cyber universities that fully gives on-line classes even open as theory classes. They speak about difficulty and limitation of operating cyber class with practice. So, many of them organize off-line special lecture at the classroom in weekend. In the reason of studying that has the constraints of time and space, the student wastage rates in cyber universities are going higher. This research focused on giving an efficient e-learning practice environment in college e-learning courses, and operated scholastic achievement test between the augmented reality(AR) based practice education and the existing classroom based practice education. The subjects of study were totally 84 people who are the freshmen of the design department in the two-year diploma course college. They were divided 3 groups which one was treated AR based practice e-learning and two others groups were existing classroom based practice. Each of the group took the same treated lecture during 7 weeks. The first of the outcome was the AR based practice e-learning was more effective than existing classroom based practice on the side of scholastic achievement. The second, the AR based practice e-learning aroused increasing in the interest in class on the side of attribute factors. The third, the AR based practice e-learning group made higher level of studying immersion than others. In consideration of this experiment was processed in the regular college academic course, the finding by this research shows AR based major practice e-learning is an alternative lecturing strategy what can be supplemented existing classroom based academic teaching methods.

Factors Influencing Learning Satisfaction for Real-Time Online Classes in Adult Nursing (성인간호학의 실시간 온라인 수업에 대한 학습만족도 영향요인)

  • Ham, Mi-Young;Lim, So-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.3
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    • pp.80-87
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    • 2021
  • This study examined the influencing factors of learning satisfaction for real-time online adult nursing classes to provide basic data for the design and operation of online lectures in nursing subjects and help prepare a new educational paradigm. The subjects of the study were 105 3rd graders taking real-time online adult nursing classes, and data collection was conducted through structured online questionnaires from June 20 to July 30, 2020. The subjects were analyzed using a t-test, one-way ANOVA by Scheffe test, Person's correlation coefficients, and Hierarchical multiple regression analysis. The results showed that the learning flow was 3.07, academic engagement was 3.46, and learning satisfaction was 3.88. Learning satisfaction showed a positive correlation with learning flow (r=.41, p<.001) and academic engagement (r=.56, p<.001). In addition, the factors influencing the learning satisfaction of the subjects of this study were academic engagement (��=.47), very high in the level of interest in adult nursing classes (��=.21), and high (��=.20) followed by 34% (F=14.53, p<.001). Therefore, the learning outcomes of nursing students and the effective achievement of their learning goals are expected by developing plans and teaching methods for active participation in classes.

A Research of Learning Assessment, Learning Flow, Learning Satisfaction of Elementary School Music Classes Utilizing Rhythm Action Game based on the Smart Device (스마트 디바이스 기반 리듬액션 게임을 활용한 초등학교 음악 감상수업에서의 학습 평가, 학습 몰입, 학습 만족 연구)

  • Kwak, So-Jung;Kihl, Tae-Suk
    • Journal of Korea Game Society
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    • v.12 no.1
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    • pp.113-122
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    • 2012
  • This study is focused on the effect and satisfaction of Education of Music Appreciation by utilizing music game. In order to come up with the result, the study has conducted an experimental comparison using 107 male and female 4th grade students at G-elementary school in Gyeonggi-do. As a result, the class that teaches with the game has relatively higher learning assessment, study involvement and in particular, has a significantly increased satisfaction level than the class that only uses music appreciation. In addition, it analyzes that study involvement and satisfaction has an effect on learning assessment. The results of this research deemed to contribute direction of planning on learning contents by applying Smart Devices in regular school classes.

A qualitative study on educational usefulness and problems of smartpad-based instruction in elementary school (초등학교 스마트패드 활용수업의 교육적 유용성과 문제점에 관한 질적 연구)

  • Leem, Junghoon;Ahn, Soonsun
    • Journal of The Korean Association of Information Education
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    • v.18 no.1
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    • pp.75-87
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    • 2014
  • The purpose of this study was to investigate the educational usefulness, problems of smartpad-based instruction in elementary school based on qualitative research. To accomplish the purpose of the study, D elementary school in metropolitan area, two classes of digital textbook model school for seven years, were selected as the classes for observation. Six fourth and fifth graders and their teachers were interviewed and their 10 lessons were used for analyzing teaching and learning activities in smartpad-based instruction. The results of the study, 'Facilitating collaboration and interaction', 'effective use of various resource and SNS', 'improving concentrativeness', 'shortening waiting time' were identified as main educational usefulness. 'Lack of learning supporting tools', 'focusing on function rather than learning contents', 'low learning effectiveness', 'interference of flow' were presented as problems in using smartpad in classroom. Finally, some practical tasks for effective application of smartpad-based instruction were recommended.

The Analysis on Effects of Applying the Contents of Augmented Reality - Focused on the English Class in Elementary - (증강현실 콘텐츠 활용수업의 효과성 분석 - 초등학교 영어과목을 중심으로-)

  • Kim, Kyung-Hyun
    • Journal of The Korean Association of Information Education
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    • v.13 no.3
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    • pp.359-370
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    • 2009
  • This study analyzed the effects of augmented reality contents in the elementary school English curriculum. The study revealed the differences between study focus rate, study participation activeness, study activities consuming variables and instructional climate of a group that used augmented reality contents of the English curriculum produced by KERIS and ETRI in 2008, and a group that did not use the contents. As a result, there was no significant difference between the group that studied with augmented reality contents and the group that studied in a traditional method in terms of study focus rate. For study participation activeness, the traditional class had higher scores. On the other hand, the augmented reality contents class had an even spread of study activities consuming variables overall. In terms of instructional climate, the traditional class had higher scores in the amiable field. These results show that in English classes, the student's focusing skills and motivation for studies and stimulation of students' concentration are more related to results than the type of contents.

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The Effects of Metacognition on Learning Flow of Team-Based Learning in Nursing Students: Mediating Effects of Shared Leadership (간호대학생의 팀기반학습에서 메타인지가 학습몰입에 미치는 영향: 공유리더십의 매개효과를 중심으로)

  • Han, Ju-Rang
    • Journal of Digital Convergence
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    • v.15 no.11
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    • pp.375-383
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    • 2017
  • The purpose of this study was to identify the effects of metacognition on learning flow of Team-Based Learning(TBL) in nursing students and verify the mediating effects of shared leadership on the relationships between metacognition and learnig flow. Data were collected via survey from 98 nursing students to participate in TBL for 6weeks, in June 2017. The results were as follows: There was a significant correlation with metacognition, shared leadership and learning flow. Metacognition had a positive effect on learning flow. Shared leadership had a partial mediating effect in the relationship between metacognition and learning flow. Conclusively, this results indicate a need to develop programs that effectively promote the shared leadership and maximize metacogniton Team-Based Learning(TBL) in nursing students.

Structural Relationship of Factors Influencing Database Class Satisfaction

  • Jong Man Lee
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.7
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    • pp.145-153
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    • 2023
  • The aim of this study is to examine the relationship between self-regulated learning, NLR(non-learning-related) behavior, interaction and flow on satisfaction in database classes. To achieve this purpose, this study proposed a research model consisting of self-regulated learning, NLR behavior, interaction, flow and satisfaction. A survey was conducted to test the research hypotheses, and a total of 122 online questionnaires were obtained and used for the final statistical analysis. The main findings of the analysis are as follows: First, flow was consistently identified as a key determinant of satisfaction. Second, self-regulated learning was found to have a significant effect on flow. Third, NLR behavior and interaction were found to mediate the relationship between self-regulated learning and flow. This study provides insights into the role of NLR behavior and interaction in promoting flow and offers implications for understanding how to promote flow.

Exploring the Mediating Effect of Problem Solving Ability in the Impact of Flow on the Level of Task Participation in PBL Classes for Pre-service Teachers in Early Childhood Education (예비유아교사를 대상으로 한 PBL 수업에서 과제참여 수준에 대한 몰입의 영향에서 문제해결력의 매개 효과 탐색)

  • Lee, Eun-Chul
    • The Journal of the Korea Contents Association
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    • v.20 no.9
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    • pp.150-157
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    • 2020
  • This study was conducted to explore whether problem solving ability mediates the effect of flow on the level of task participation in PBL. The subjects of this study were 60 students(in Education methods and technology class). For the study, data were collected through questionnaires on flow, problem-solving ability, and task participation level. Collected data are analyzed using SPSS Macro and bootstrapping method. As a result, the impact of flow was positive on the level of task participation. And the problem solving ability was found to have an indirect effect at the level of .292. Problem solving ability mediates the impact of commitment on the level of participation in the task. The results of these studies are the basis for how to improve the level of participation in the task by supporting problem-solving skills in PBL activities.

The Mediating Effects of Self-efficacy between Metacognition and Learning flow in College Students in Healthcare Field (보건의료분야 대학생들의 메타인지와 학습몰입 간의 관계에서 자기효능감의 매개효과)

  • Han, Ju-Rang;Kim, Jang-Mook
    • Journal of Digital Convergence
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    • v.15 no.6
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    • pp.273-282
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    • 2017
  • The objective of this study was to verify the mediating effects of self-efficacy between metacognition and learning flow in college students in healthcare field. Participants were 300 college students. Self-administered questionnaire data were collected from November 21 to December 2, 2016. Data were analyzed using descriptive statistics, t-test, ANOVA, Pearson correlation coefficients and hierarchical regression analysis with the SPSS/WIN 23.0 program. Results are as follows. Metacognition had positive effects on learning flow(${\beta}=.678$, p<.001). Self-efficacy had a partial mediating effect on the relationship between metacognition and learning flow. The findings of study showed that metacognition was very important for enhancing learning flow and self-efficacy influenced these relationship. This study suggested that it is important to develop and implement teaching and learning strategies with improved metacognition in healthcare field.