• Title/Summary/Keyword: 속도피드백

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A Study on the Efficient Spatial Cue for Menu Navigation in the Small Screen (작은 화면에서 메뉴 탐색 시 효율적인 공간정보 단서연구)

  • Kim, Young-Eun;Yoo, Sang;Jeon, Ha-Young;Kim, Hyuk;Han, Kwang-Hee
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1305-1312
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    • 2006
  • 최근 들어 휴대성을 강조한 휴대폰이나 PDA 같은 다양한 모바일 기기의 등장으로 언제 어디서나 원하는 정보를 탐색할 수 있게 되었으나 기기는 점점 작아지는 반면, 기능은 증가하고, 많은 기기들이 데스크톱 인터페이스를 그대로 차용하여 작은 모바일 기기에는 적합하지 않은 결과를 낳고 있다. 따라서 본 연구는 청각 피드백을 이용한 공간정보 단서를 제공하여 작은 기기의 사용성을 높이는데 초점을 두고 있다. 이를 위하여, 실험 1에서는 두 가지 메뉴 구조에서 세 가지 청각 피드백의 영향을 조사하였는데, 격자메뉴와 한 줄 메뉴에서 각 청각피드백이 미치는 영향과 사용자의 선호도를 조사하였다. 실험 결과, 격자메뉴에서 수행이 좋았으나, 청각 피드백 유형별 수행 차이는 나타나지 않았고, 각 피드백에 대한 선호도에서도 차이가 나타나지 않았다. 실험 2에서는 실험 1에서 사용된 정보를 제공하는 청각적 피드백을 음 높이와 음의 개수 속성으로 세분화하여 PDA에서 메뉴 탐색 수행을 4블록으로 나누어 조사하도록 설계하였다. 실험 결과, 음 높이 속성만 갖는 피드백은 블록이 진행되면서 반응 시간에 있어서 피로도가 나타난 반면, 음 개수 속성만 갖는 피드백은 블록이 진행되어도 피로도가 나타나지 않았다. 한편, 두 속성을 모두 갖는 피드백은 블록이 진행되면서 보행 속도가 유의미하게 줄어드는 것을 발견하였다. 본 연구의 결과는 앞으로 유비쿼터스 환경에서 사용자에게 효율적인 청각 피드백을 통해 공간 정보를 제공함으로써 휴대기기의 사용성을 높일 수 있는 한 가지 가능성을 제시한다는 데 의의가 있다.

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The Efficacy of Biofeedback in Reducing Cybersickness in Virtual Navigation (생체신호 피드백을 적용한 가상 주행환경에서 사이버멀미 감소 효과)

  • 김영윤;김은남;정찬용;고희동;김현택
    • Science of Emotion and Sensibility
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    • v.5 no.2
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    • pp.29-34
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    • 2002
  • Our previous studies investigated that narrow field of view (FOV : 50˚) and slow navigation speed decreased the frequency of occurrence and severity of cybersickness during immersion in the virtual reality (VR). It would cause a significant reduction of cybersickness if it were provided cybersickness alleviating virtual environment (CAVE) using biofeedback method whenever subject underwent physiological agitation. For verifying the hypothesis, we constructed a real-time cybersickness detection and feedback system with artificial neural network whose inputs are electrophysiological parameters of blood pulse volume, skin conductance, eye blink, skin temperature, heart period, and EEG. The system temporary provided narrow FOV and decreased speed of navigation as feedback outputs whenever physiological measures signal the occurrence of cybersickness. We examined the frequency and severity of cybersickness from simulator sickness questionnaires and self-report in 36 subjects. All subjects experienced VR two times in CAVE and non-CAVE condition at one-month intervals. The frequency and severity of cybersickness were significantly reduced in CAVE than non-CAVE condition. Virtual environment of narrow FOV and slow navigation provided by electrophysiological features based artificial neural network caused a significant reduction of cybersickness symptoms. These results showed that efficiency of a cybersickness detection system we developed was relatively high and subjects expressed more comfortable in the virtual navigation environment.

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Analysis of effects of rotor speed error on Gopinath flux observer and error compensation algorithm (회전자 속도 오차가 고피나스 자속 추정기에 미치는 영향 분석 및 오차 보상 알고리즘)

  • Kim, Yoon-Jae;Nam, Kwanghee
    • Proceedings of the KIPE Conference
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    • 2014.11a
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    • pp.41-43
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    • 2014
  • 본 논문은 전류모델과 전압모델의 장점을 취해 자속을 추정하는 고피나스(Gopinath) 모델 자속 추정기에 속도 피드백 오차가 미치는 영향에 대해 분석하였다. 속도 오차는 전류 모델의 위상 지연 및 크기 오차를 발생시키고, 이로 인해 고피나스 모델에 의해 추정 된 회전자 자속의 위상 및 크기에 오차가 발생하였다. 따라서 전류모델에 발생한 위상 지연을 통해 속도 오차를 보상하여 자속 추정 오차를 감소시키는 새로운 알고리즘을 제시하였고, 시뮬레이션 결과를 통해 검증하였다.

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A P-type Iterative Learning Controller for Uncertain Robotic Systems (불확실한 로봇 시스템을 위한 P형 반복 학습 제어기)

  • 최준영;서원기
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.41 no.3
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    • pp.17-24
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    • 2004
  • We present a P-type iterative learning control(ILC) scheme for uncertain robotic systems that perform the same tasks repetitively. The proposed ILC scheme comprises a linear feedback controller consisting of position error, and a feedforward and feedback teaming controller updated by current velocity error. As the learning iteration proceeds, the joint position and velocity mrs converge uniformly to zero. By adopting the learning gain dependent on the iteration number, we present joint position and velocity error bounds which converge at the arbitrarily tuned rate, and the joint position and velocity errors converge to zero in the iteration domain within the adopted error bounds. In contrast to other existing P-type ILC schemes, the proposed ILC scheme enables analysis and tuning of the convergence rate in the iteration domain by designing properly the learning gain.

Relative Effects of Individual and Group Feedback on the Quantity and Quality of Task Performance (개인피드백과 집단피드백이 과업 수행의 양과 질에 미치는 상대적 효과 검증)

  • Moon, Kwangsu;Cha, Minjung;Lee, Kyehoon;Oah, Shezeen
    • The Journal of the Korea Contents Association
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    • v.14 no.12
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    • pp.655-664
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    • 2014
  • Recently, many organizations are utilizing the team system. However, researches on a technique for efficient and effective feedback to improve a team performance is few. This study compared the relative effects of individual and group feedback on the quantity and quality of work performance. The task was to type English documents on a PC computer and both the number of words typed (quantity) and the percentage of correctly typed words (quality) were measured. Mixed design was adopted and 48 participants were randomly assigned to either individual or group feedback condition. Each group consisted of three participants and completed four sessions together. Under the individual feedback condition, each participant was provided with information on his/her own work performance, while under the group feedback condition, three participants were provided with information on their total work performance. Results showed that both feedback were effective to increase the quantity of performance. However, the effect size of treatment was more high under the group feedback than individual feedback. In addition, the accuracy of typed words was significantly improved only under the group feedback condition. Therefore, the group feedback was more effective and efficient than individual feedback to increase team performance. However, more studies are needed to generalize these results, especially, it is necessary to consider the cultural differences and type of task in the future studies.

Active Vibration Control of a Beam using Direct Velocity Feedback (직접속도 피드백을 이용한 보의 능동진동제어)

  • 이영섭
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2004.05a
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    • pp.587-592
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    • 2004
  • Direct velocity feedback (DVFB) control is known that it offers an unconditional stability with very high performance when the control strategy is applied at a point collocated sensor and actuator pair, because the sensor-actuator pair has strictly positive real (SPR) property. In this paper, two types of collocated sensor-actuator pairs are considered for practical active vibration control of a structure. They are a point collocated sensor-actuator pair and a point sensor-distributed actuator pair. Both pairs with DVFB sho robust stability and performance. It is noted that the collocated point sensor-actuator ultimately acts as a 'skyhook' damper, but the point sensor-distributed actuator pair with DVFB acts as a 'skyhook' rotational dmaper pair.ational dmaper pair.

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Active Vibration Control of a Beam Using Direct Velocity Feedback (보의 능동진동제어을 통한 직접속도 피드백의 적용성 연구)

  • 이영섭
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.14 no.7
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    • pp.619-625
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    • 2004
  • Direct velocity feedback (DVFB) control is known that it offers an unconditional stability with very high performance when the control strategy is applied at a point collocated sensor and actuator pair. because the sensor-actuator pair has strictly positive real (SPR) property In this paper, two types of collocated sensor-actuator pairs are considered for practical active vibration control of a structure. They are a Point collocated sensor-actuator pair and a point sensor-distributed actuator pair. Both pairs with DVFB show robust stability and performance. It is noted that the collocated point sensor-actuator ultimately acts as a “skyhook” damper, hut the point sensor-distributed actuator pair with DVFB acts as a “skyhook” rotational damper pair.

Simulation of Speed Conrtol System for Brushless DC Motor Drives Using a Single DC Current Sensor (싱글전류센서를 적용한 BLDC 전동기 속도제어시스템 시뮬레이션)

  • Son, Young-Dae;Han, Gyung-Seok
    • Proceedings of the KIEE Conference
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    • 2011.07a
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    • pp.27-28
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    • 2011
  • 본 논문에서는 싱글전류센서를 이용하여 브러시리스 직류 전동기의 속도제어시스템 시뮬레이션 방법 및 그 결과을 제시한다. BLDC 전동기 제어에 매우 중요한 역할을 가지고 있는 피드백 센서 방식으로 싱글 전류검출센서를 이용한 속도제어 방법은 모터 설계의 비용을 낮추고, 심플한 제어기 설계를 가능하게 한다. 또한, 전동기에 손상을 줄 수 있는 오류조건을 감지함으로서 신뢰성을 향상시켜 줄 수 있다. 시뮬레이션에 사용하는 BLDC 전동기는 3상 Y결선 전동기를 모델로 하며 MATLAB/SIMULINK를 사용한 시뮬레이션을 수행하여 그 성능을 분석하였다.

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Feedback Phenomenon in Technology Art (예술 공학의 피드백)

  • Kim Hyung-Gi
    • Science of Emotion and Sensibility
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    • v.8 no.4
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    • pp.423-433
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    • 2005
  • The computer hardware development has provided many chances of emergence between art and technology. In many cases today's interactive artworks cannot be completed without audience's participation. The interactive production process with technical supplementation can be celled feedback. Mr. Nam Jun Paik showed 'Participant TV' that interacts with audience's response in real time. It means artwork changes with the constantly changing value from the data set from human visual perception. Dan Graham showed another feedback related work, which delays 5second playback in mirror that implies consequence of time. Today's media art has to sublimate coincidence, time ant audience into philosophical artwork through consonance that comes with video and sound as we can see from Bill Viola. Stelarc produced artworks. That use input data that is weak signals from brain, muscles. Through a terminal display with player, body expanded meaning of media. Jeffrey Shaw's 'Legible City' provided a fabrication of the reality with the interaction of bicycle's pedal speed and steering direction that is controlled by 4river. RE:MARK used microphone as input device as Edmond Couchot's 'Je same a la vent' and Nam Jun Paik's 'Participant TV' did. There is no communication without feedback between human being. The reality makes audience involved into artworks. That is the reason why feedback has to be natural. Through the feedback process, the originality of the idea is altered by audience. The feedback is not just part of flesh of artwork rather skeleton of it. Technological showoff cannot be art itself The perfection of technological application plan helps feedback that interacts with audience naturally in order that audience hoes not feel the feedback as artificial plan. Interactive media art has to be evolved into new media form with new integration feedback technology.

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Real-Time Hybrid Shaking Table Test of a Soil-Structure Interaction System with Dynamic Soil Stiffness (동적 지반강성을 갖는 지반-구조물계의 실시간 하이브리드 진동대 실험)

  • Lee, Sung-Kyung;Min, Kyung-Won
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.20 no.2
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    • pp.217-225
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    • 2007
  • This paper proposes the real-time hybrid shaking table testing methods to simulate the dynamic behavior of a soil-structure interaction system with dynamic soil stiffness by using only a structure model as the physical specimen and verifies their effectiveness for experimental implementation. Experimental methodologies proposed in this paper adopt such a way that absolute accelerations measured from the superstructure and shaking table are feedback to the shaking table controller, and then the shaking table is driven by the calculated motion of the absolute acceleration (acceleration feedback method) or the absolute velocity (velocity feedback method) of foundation that is required to simulate the dynamic behavior of a whole soil-structure interaction system. The shaking table test is implemented by reflecting the dynamic soil stiffness, which are differently approximated from the theoretical one depending on the feedback methods, on the shaking table controller to calculate soil part. The effectiveness of the proposed experimental methods is verified by comparing the response measured from the test on a foundation-fixed structural model and that obtained from the experiment of a soil-interaction system under the consideration in this paper and by matching the dynamic soil stiffness reflected on the shaking table controller with that identified using the experimentally measured data.