• Title/Summary/Keyword: 세대 인식

Search Result 696, Processing Time 0.028 seconds

Development of 3D Petroglyph VR Contents based on Gesture Recognition (동작인식기반의 3D 암각화 VR 콘텐츠 구현)

  • Jung, Young-Kee
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.9 no.1
    • /
    • pp.25-32
    • /
    • 2014
  • Petroglyphs is an essential part of the worldwide cultural heritage since it plays a key role for the comprehension of prehistoric communities previous to writing. nowadays 3D data are a critical component to permanently record the form of important cultural heritage so that they might be passed down to future generations. Recent 3D scanning technologies allow the generation of very realistic 3D model that can be used for multimedia museum exhibitions to attract the users into the 3D world. In this paper, we develop the 3D petroglyph VR contents based on a novel gesture recognition method. The proposed gesture recognition method can recognizes the movements of the user using 3D depth sensor by comparing with the pre-defined movements. Also this paper presents new approaches for 3D petroglyphs data recording using 3D scanning technology as accurate and non-destructive tools.

The Effect of Cultural and Demographic Factors on the Perception of Product Information among Korean College Students (한국대학생들의 상품정보인식에 대한 문화와 인구통계학적 요인들의 영향)

  • Kim, Ji-Hyun
    • Journal of the Korean Society for information Management
    • /
    • v.30 no.2
    • /
    • pp.61-81
    • /
    • 2013
  • The purpose of this study is to investigate the effect of cultural and demographic factors (age and gender) on the perception of product information. The theoretical frameworks of interest in the current study are two cultural models: Hofstede's individualism (IND) and Hall's context. In examining the research questions, this research discovers that the cultural changes are occurring for the Korean young generation, even though Korean students are still within collectivistic culture. The correlation results suggest that the younger students have the higher individualism values compared to the older students. Using two multiple regression analyses (one set for high-context condition and one set for low-context condition), the study finds that cultural value and age significantly predicts the perception of product information in high-context (visual) condition. However, there is no significant difference in the perception of product information between male and female.

The Study on Recognition and Attitude of Elementary School Teachers about Newest IT : focus on s-Learning, Social Network, and Web3.0 (최신 정보기술에 대한 초등교사의 인식과 태도에 관한 연구 : S-Learning, SNS, Web3.0 기술 중심으로)

  • Jeon, Soo-Jin;Han, Seon-Kwan
    • Journal of The Korean Association of Information Education
    • /
    • v.16 no.1
    • /
    • pp.1-10
    • /
    • 2012
  • The purpose of this paper is a study of survey about teachers' attitude and recognition of education using newest information technology such as s-learning, social network and Web 3.0. We researched for elementary school teachers about recognition of the newest IT trend, educational necessity and effect of the newest IT. As a result, recognition and understanding of the newest IT is low but teachers think that effect of education using the newest IT is very high. Moreover, they have a lot of will for using the newest IT devices and training about the newest IT. However, it shows that they are diffident of taking charge of the newest IT and teaching for students using it. Also, the results showed different tendency as generations. This study would be a important role for deciding on direction of informatics education for 21C.

  • PDF

A embodiment of mouse pointing system using 3-axis accelerometer and sound-recognition module (3축 가속도센서 및 음성인식 모듈을 이용한 마우스 포인팅 시스템의 구현)

  • Lee, Seung-Joon;Shin, Dong-Hwan;Kasno, Mohamad Afif B.;Kim, Joo-Woong;Park, Jin-Woo;Eom, Ki-Hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2010.05a
    • /
    • pp.934-937
    • /
    • 2010
  • In this paper, we did pursue the embodiment of a mouse pointing system which help the handicapped and people of not familiar with using electronics use electronic devices easily. Speech Recognition and 3-axis acceleration sensors in conjunction with a headset, a new mouse pointing system is constructed. We used speaker dependent system module which are generating the BCD code by recognizing human voices because it has high recognition rate rather than speaker independent system. Head-set mouse system is organized by 3-axis accelerometer, sound recognition module and TMS320F2812 processor. The main controller, TMS320F2812 DSP-processor is communicated with main computer by using SCI communications. The system is operated by Visual Basic in PC.

  • PDF

RFID Tag Number Estimation and Query Time Optimization Methods (RFID 태그 개수 추정 방법 및 질의 시간 최소화 방안)

  • Woo, Kyung-Moon;Kim, Chong-Kwon
    • Journal of KIISE:Information Networking
    • /
    • v.33 no.6
    • /
    • pp.420-427
    • /
    • 2006
  • An RFID system is an important technology that could replace the traditional bar code system changing the paradigm of manufacturing, distribution, and service industry. An RFID reader can recognize several hundred tags in one second. Tag identification is done by tags' random transmission of their IDs in a frame which is assigned by the reader at each round. To minimize tag identification time, optimal frame size should be selected according to the number of tags. This paper presents new query optimization methods in RFID systems. Query optimization consists of tag number estimation problem and frame length determination problem. We propose a simple yet efficient tag estimation method and calculate optimal frame lengths that minimize overall query time. We conducted rigorous performance studies. Performance results show that the new tag number estimation technique is more accurate than previous methods. We also observe that a simple greedy method is as efficient as the optimal method in minimizing the query time.

Two-Point Touch Enabled 3D Touch Pad (2개의 터치인식이 가능한 3D 터치패드)

  • Lee, Yong-Min;Han, Chang Ho
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.18 no.4
    • /
    • pp.578-583
    • /
    • 2017
  • This paper presents a 3D touch pad technology that uses force touch sensors as a next-generation method for mobile applications. 3D touch technology requires detecting the location and pressure of touches simultaneously, as well as multi-touch function. We used metal foil strain gauges for the touch recognition sensor and detected the weak touch signals using Wheatstone bridge circuit at each strain gauge sensor. We also developed a touch recognition system that amplifies touch signals, converts them to digital data through a microprocessor, and displays the data on a screen. In software, we designed a touch recognition algorithm with C code, which is capable of recognizing two-point touch and differentiating touch pressures. We carried out a successful experiment to display two touch signals on a screen with different forces and locations.

Design of situation awareness and aids to navigation structure of VTS for maritime safety (해양안전실현을 위한 차세대 해상교통관제 시스템의 상황인지 및 항행지원 구조 설계)

  • Lee, Byung-Gil;Han, Jong-Wook;Jo, Hyun-Suk
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.35 no.7B
    • /
    • pp.1073-1080
    • /
    • 2010
  • Realization of e-Navigation for maritime safety has become a hot research topic of these years. There has been lots of requirements of the convergence of VTS and new IT technology for prevent maritime accident caused huge mount of damage such as environmental damage of oil spill, human life and property. This paper aims to design of an intelligent VTS system based on context awareness and aids to navigation structure. The proposed system provides timely decision supporting mechanism using by situation awareness, reasoning, risk management technology and also provides information of aids to navigation for secure navigation.

Implementation of Loyalty System using Java Card (Java Card을 이용한 마일리지 통합 관리 시스템 구현)

  • 백장미;강병모;홍인식
    • Journal of Korea Multimedia Society
    • /
    • v.5 no.2
    • /
    • pp.231-238
    • /
    • 2002
  • As electronic commerce is becoming more popular on the Internet, smart cards have been used for safe transfers and transactions on I-commerce popularly. Especially, Java Card considered as a COS for the next generation must take advantage of the good points of Java Language by using this language and making programs asked for by various demands. In this paper, we proposed efficient management system of mileage on the Internet using Java Card. The system has security for data and the simplicity of application development by Java Card cryptography. The system is an independent program saved un Java Card and can calculate and save mileage, although the characteristic of the mileage is different from others through the calculating Process of the Card. Also, the system is developed to encourage the efficiency of a system after comparing and contrasting between established systems and the newly designed one in simulation.

  • PDF

Design of next generation mobile web platform for interacting with internet services (인터넷 서비스 연동을 위한 차세대 모바일 웹 플랫폼 설계)

  • Lee, Won-Suk;Lee, Seung-Yun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2008.10a
    • /
    • pp.659-662
    • /
    • 2008
  • 최근 모바일 단말의 종류가 크게 증가하고 있으며, 그 기능과 성능이 크게 향상되고 있다. 또한 이동통신 기술의 발전으로 통신 방식이 다양해지고 있으며 속도도 크게 개선되고 있어 모바일 단말을 통한 인터넷 서비스의 활용에 대한 요구가 크게 증가하고 있다. 이러한 상황의 변화는 모바일 단말의 기능이 통신 기능보다는 서비스 기능을 강화하는 방향으로 진화하게 만들었으며, 이는 실제로 모바일 단말 제조사들이 구글 폰, 야후 폰 등 기존의 인터넷 서비스와 긴밀하게 통합된 기능을 제공하는 제품을 제품화하고 있다. 최근 국내 및 국외의 주요 인터넷 서비스 업체들은 자신들의 서비스를 플랫폼화하여 서비스를 제공하고 있다. 특히 구글, 야후, 아마존, 이베이 등 국외의 주요 업체들은 자신들의 서비스 플랫폼에 대한 개방형 API(Open API)를 공개하여 다양한 클라이언트 응용들이 자신의 서비스를 쉽게 활용할 수 있도록 환경을 구축하고 있으며 이를 기반으로 응용 개발자들을 전폭적으로 지원하고 있다. 이러한 상황에서 모바일 서비스 환경도 사용자들이 유선상에서 사용하던 다양한 인터넷 서비스를 모바일 환경에서 사용하고자 하는 요구가 크게 증가하고 있다. 이는 모바일 단말 시장에서 중요한 요구사항으로 인식되어 향후 모바일 플랫폼들은 편리한 인터넷 서비스와의 연동 기능을 지원할 것으로 예상된다. 본 논문에서는 모바일 단말을 위한 차세대 모바일 웹 플랫폼에 대한 요구사항을 정리해보고, 이를 위한 플랫폼을 설계하여 제안한다.

  • PDF

The Study of Element Technologies to Realize u-Construction Information Service (u-건설 정보 서비스 구현을 위한 요소기술에 관한 연구)

  • Lee, Woo-Sik;Nam, Sang-Kwan
    • Proceedings of the Korean Institute Of Construction Engineering and Management
    • /
    • 2006.11a
    • /
    • pp.602-605
    • /
    • 2006
  • Recently, under recognition that ubiquitous computing is core paradigm to build up a state of new knowledge information and to strengthen the competitiveness of domestic information industry, governments, enterprises, and institutes in United States, Europe, and Japan devote all their energies to develop technologies concerned. In Korea, the government presents ubiquitous technologies as a main part of the next generation growth industry, and also other governmental agencies and enterprises concentrate their energies on early fruition of ubiquitous society. Accordingly, as a foundation research to apply ubiquitous environment which emerged as a next generation high-end telecommunication technology effectively to construction field, this paper will discuss about element technologies to realize changing aspects of construction process under ubiquitous environment and information services by stages.

  • PDF