• Title/Summary/Keyword: 성표현

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A Method QSR(Qualitative Spatial Representation and Reasoning)-14 Using a Global Reference Frame for a Dynamic Physical World (동적 물질세계를 위해 전역적 참조 프레임을 사용한 정성적 공간 표현 및 추론법 QSR-14)

  • Park, Gyu-Dong;Byun, Young-Tae
    • Korean Journal of Cognitive Science
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    • v.22 no.1
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    • pp.19-38
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    • 2011
  • When quantitative representation and reasoning about space is difficult or impossible in a real world, we can use qualitative representation and reasoning. RCC-8 is a well-known qualitative method for 2D space. RCC-8, in which a basic ontological primitive entity for space is a region, shows the connection-based logics and the conceptual neighbors and transitions of topological status between two regions. The transitions happen by changing position or size of regions. However, more aspects have to be considered for representing and reasoning of the world. We propose a modified and extended method QSR-14 for qualitative spatial representation and reasoning of a dynamic physical 2D world in the gravitation field. We mention the need of a global reference frame and describe QSR-14 in detail for representing and reasoning of physical and chemical changes of a real world using the global reference frame. We believe QSR-14 is appropriate for the qualitative spatial representation and reasoning of a dynamic physical world. The usefulness of QSR-14 is shown with several examples.

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The Impact of User Interface Types Characteristics on the Information Media Usage Behavior (사용자 인터페이스 유형별 특성이 정보매체 이용의도에 미치는 영향에 관한 연구)

  • Yoon, Jung-Hyeon
    • Journal of the Korean Society for information Management
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    • v.27 no.3
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    • pp.53-66
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    • 2010
  • Whereas traditional user interface are well accepted modes of information exchange, the new digital conversion type's of information media is relatively complex and provides new means of transaction with user interface. User interface can be decomposed into two component: the physical structure through which information media is controlled, and the presentation of the content. This research explores the two user interface element have different effect on the adoption of information media and, as such, can influence perceived usefulness, perceived easy of use, and intention of use. The hypotheses have been tested with the survey of 148 end-users examines two interface characteristics factors such as efficiency, error, design, entertainment, accuracy, and vividness, and so on. The research summarized in this paper decomposes the influence of interface elements of physical structure interface and content presentation interface to gain a better understanding of how interface stimulates user's perceived usefulness to adopt the information media.

Sensibility Images of Korean Traditional Motifs Cognized by American College Students (미국대학원이 인지하는 韓國傳統紋樣의 感性이미지)

  • 장수경
    • Journal of the Korean Society of Clothing and Textiles
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    • v.26 no.3_4
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    • pp.402-411
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    • 2002
  • The objective of this study was to investigate sensibility images of Korean traditional motifs cognized by college students in U.S.A. The subjects consisted of 217 male and 351 female undergraduate students. The experimental materials used in this study were 48 stimuli and questionnaires, composed of 7-point semantic differential scales of 15 bipolar adjectives. Twelve motifs selected from 3 groups of Korean motifs were used as motif stimuli. Twelve repeated patterns were constructed from them to be applied on a CAD-simulated dress. The data were analyzed by factor analysis, ANOVA, Duncan's multiple range test. The major finding were as follows: 1. Four dimensions were emerged accounting for the dimensional structure of the images of Korean traditional motifs. These dimensions were ‘quality’, ‘simplicity’, ‘cheerfulnees’, and ‘modernity’. Among them, ‘quality’and ‘simplicity’were the major dimensions. 2. Category, interpretation type, composition type, and application object had significant effects on the images of above-mentioned dimensions. The interpretation type had a significant effect on ‘quality’image, the composition type on ‘cheerful’image, and the application object on ‘modernity’image.

A Study on the Expression of Authenticity in the Digital Content of Built Heritage with HBIM (건축유산정보모델(HBIM)을 활용한 건축문화유산 디지털 콘텐츠의 진정성 표현 연구)

  • Kim, Bo-Ram;Lee, Jong-Wook
    • The Journal of the Korea Contents Association
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    • v.22 no.5
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    • pp.276-287
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    • 2022
  • Since the 1990s, digital technology has been actively applied in the field of heritage, and this presents a new possibility of using cultural heritage as a way to utilize the original cultural data that was previously recorded and stored. Methods of interpreting cultural heritage have been particularly diversified due to various external circumstances such as COVID-19 and time constraints, and the use of contactless digital content has played a significant role in built heritage that cannot be moved. Building Information Modeling (BIM) technology is considered as a way to properly express the authenticity of built heritage, but simply creating built heritage content with BIM cannot express the authenticity of cultural heritage. Therefore, it is necessary to show the reliability of the process of content production through an authorized institution and to provide the information of members on the content. This study intends to contribute to the field of digital heritage by suggesting ways to improve reliability and express authenticity in the production of built heritage content.

Spatio-temporal Graph for Representing Historical Situations in Virtual Reality (가상현실 속의 상황 표현을 위한 시공간 그래프)

  • Park, Jong-Hee;Cho, Kyu-Myoung
    • The Journal of the Korea Contents Association
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    • v.12 no.8
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    • pp.1-12
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    • 2012
  • We develop the Spatio-Temporal Graph to imbue the historical context to the situations in a virtual world, and an ontology to enable a structural description of their elements such as the objects, relationships, and activities. In the time dimension the graph models all the temporal phases of the future besides the past and present in a comprehensive manner, and all the spatial aspects in an intuitive but efficient fashion. The overall architecture composing the Physical Layer, Logical Layer and Conceptual Layer which are integrated according to their interrelations allows events occurring in their corresponding worlds to be simulated in historical context. The S-T Graph could be used both to simulate the situations in the virtual world and to realize the knowledge systems of the virtual inhabitants to be used in judging and evaluating those situations. By adding temporal changes to the multi-layered architecture of our virtual world, this model lays a foundation for maximizing the diversity of situations in the simulation of a virtual world.

Types of Contemporary Emotional Designs : A Focus on the Correlation with Social Paradigms (현대 감성디자인의 표현유형 분석 : 사회적 패러다임과의 연관성 분석을 중심으로)

  • Lee, Jeongmin
    • The Journal of the Korea Contents Association
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    • v.13 no.12
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    • pp.168-183
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    • 2013
  • Contemporary era has witnessed a diversity of emotion and emotions being expressed through consumption. This paper examines the relationship between social paradigms and emotional design by means of literature study. In sections 2 and 3, I examine the prevalent social paradigms and the concept/development of emotional design. In section 4, I show the correspondence between social paradigms and specific types of emotional design. More specifically it is shown that "pluralism and decentrality" has led to fun design, individual design and participative design; "emotional revolution" has given rise to multi-sensory design, design with positive feelings, design with negative feelings and aesthetic design; "non-materialistic values" have their correspondence in design as performance and story-telling in design; and "organic worldview" finds its expression in ecological design with a wellness emphasis, and in interactive emotional design.

Vibration Diagnosis of Rotating Machinery Using Fuzzy Inference (퍼지추론을 이용한 회전기계의 정밀진단법)

  • 전순기;양보석
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 1995.10a
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    • pp.284-288
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    • 1995
  • 최근 애매성이 수반되는 정보를 Zadeh는 멤버쉽함수(membership function)를 이용하여 새로운 정보처리 방식으로서 퍼지이론을 제안하였고, 그후 의료계에서도 퍼지이론을 도입한 진단법들이 제안되었다. 회전기계의 이상진단법으로는 주파수득점법(Point counting method), 퍼지역연산법(Inverse method of fuzzy theory)등이 보고되고 있으며, 저자들도 퍼지이론을 이용하여 구름베어링의 결함진단, 회전기계의 간이 이상진단법등을 보고하였다. 이들은 주로 진동주파수의 스펙트럼 데이터 만을 이용하고 있고, 다른 많은 데이터를 복합적으로 이용할 수 없다. 이 때문에 주로 소규모 문제의 간이진단에서는 효과적이나 진단대상이 복잡하고 대규모로 되면 보다 정확한 원인 추정이 곤란하게 된다. 또한 수치데이터만을 취급할 수 있으므로 진동전문가가 진단에 이용하는 각종의 수치화 될 수 없는 데이터(언어적인 정보)가 취급될 수 없다. 따라서 이들의 진단법은 개략적인 진단은 가능하나 상세한 원인까지는 진단할 수 없는 단점이 있다. 회전기계의 이상판단시 참고가 되는 각종 정보로는 주로 진동진폭의 크기, 진폭과 위상의 변화, 진폭의 변화, 진동파형, 진동벡터의 시간변화 등이 있고, 이들은 수치적으로 표현할 수 있는 계량데이터와 판단의 경계가 불명확한 언어정보(범위데이터)로 나눌 수 있다. 후자는 애매성(fuzziness)을 많이 포함하고 있으며, 엄밀히 측정되는 수치데이터에서도 퍼지성을 가지고 있다. 이러한 언어적인 정보의 애매성을 퍼지추론에서는 [수치적 진리치](numeric truth)와 [언어적 진리치](linguistic truth)의 개념으로 표현하게 되었다. 수치적 진리치는 확실함의 척도를 [0,1] 사이의 수치를 이용하여 표현하고 있으며, 이 수치는 소견의 확실도로서 가능성을 표현한 것이다. 예를 들면, 진동진폭 스펙트럼상에 2X 성분이 상당히 크게 나타나 정렬불량의 가능성이 0.7 정도라고 판정하는 것 등은 이러한 수치적진리치를 이용하는 방법이다. 그러나 상기의 수치적 표현만으로는 확실도를 한개의 수치로서 대표하게 하는 것은 진단의 정밀도에 문제가 있을 것으로 생각된다. 따라서 언어적진리치가 도입되어 [상당히 확실], [확실], [약간 확실] 등의 언어적인 표현을 이용하여 애매성을 표현하게 되었다. 본 논문에서는 간이진단 결과로부터 추출된 애매한 진단결과중에서 가장 가능성이 높은 이상원인을 복수로 선정하고, 여러 종류의 수치화할 수 없는 언어적(linguistic)인 정보ㄷㄹ을 if-then 형식의 퍼지추론으로 종합하는 회전기계의 이상진단을 위한 정밀진단 알고리즘을 제안하고 그 유용성을 검토한다.

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An efficient multipath propagation prediction using improved vector representation (효율적 다중경로 전파 예측을 위한 Ray-Tracing의 개선된 벡터 표현법)

  • 이상호;강선미;고한석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.12A
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    • pp.1974-1984
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    • 1999
  • In this paper, we introduce a highly efficient data structure that effectively captures the multipath phenomenon needed for accurate propagation modeling and fast propagation prediction. The proposed object representation procedure is called 'circular representation (CR)' of microwave masking objects such as buildings, to improve over the conventional vector representation (VR) form in fast ray tracing. The proposed CR encapsulates a building with a circle represented by a center point and radius. In this configuration, the CR essentially functions as the basic building block for higher geometric structures, enhancing the efficiency more than when VR is used alone. The simulation results indicate that the proposed CR scheme reduces the computational load proportionally to the number of potential scattering objects while its hierarchical structure achieves about 50% of computational load reduction in the hierarchical octree structure.

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Development achievement criteria of Creativity and Personality in Expressive Activity (체육과 표현활동 영역 창의·인성 성취기준 개발)

  • Hong, Hee-Jung
    • Journal of Digital Convergence
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    • v.14 no.6
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    • pp.519-525
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    • 2016
  • The purpose of the study was to develop achievement criteria of Creativity and Personality in Expressive Activity. For the study, a Delphi survey was conducted with the selected Delphi experts including doctors of sports pedagogic, physical education teachers and doctors of dance studies who have more than 10-year teaching experience in the expressive activity. In this way, the following study result was obtained. First, 27 elements of creativity in the expressive activity were suggested such as originality, sensitivity, trust, courage, moderation. Second, 54 achievement criteria which were drawn up based on the 27 Creativity and Personality-elements. Achievement criteria of creativity and personality was presented in a modular fashion that could be applied in the creation, representation, appreciation which was composed of main content in expressive activity. By using these modules, physical education teachers could plan a lesson by choosing a various factors of creativity and personality, depending on the intended educational goals.

Valence of Social Emotions' Sense and Expression in SNS (SNS내 사회감성의 어휘적 의미와 표현에 대한 유의성)

  • Hyun, Hye-Jung;Whang, Min-Cheol
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.6
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    • pp.37-48
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    • 2014
  • Social emotion is being highlighted as an important factor of human life in terms of quality of communication as a variety of social networks are commonly used. To understand such social emotion, this study verifies and analyzes the significance of lexical meaning and expression of emotion basically for understanding of complex meaning of social emotion. The emotional expressions represented in SNS text messages, one of the major channel of communication, are examined in this study to create scales of meaning and expression and to understand the differences deeply. As a result of the analysis, it turned out that negative assessment factors were more than positive ones among social emotional factors while positive ones were outstandingly many in the case of social emotional expression. Social emotional factors were classified by basic emotional elements and valences while emotional expression included complex meaning and especially positive elements were dominant in general.