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A Study on the Image and Visual Preference for the Seongpanak Districtat at the Mt. Hallasan (한라산 성판악 등산로 주변 경관이미지 및 선호도 특성에 관한 연구)

  • Kim, Sei-Cheon;Huh, Joon
    • Korean Journal of Environment and Ecology
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    • v.21 no.2
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    • pp.134-140
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    • 2007
  • The purpose of this study is to investigate the landscape image and visual preference for ridges of the Seongpanak district at Mt. Hallasan. For this, the evaluation of the artificial and natural landscape is compared through the medium of color slides. Data is analyzed through the descriptive statistics and spatial image is analyzed by factor analysis algorithm. Principle component analysis and Varimax Method are applied to extraction and factor rotation respectively. The results of this study can be summarized as follows : General visual imagesthe Seongpanak district at Mt. Hallasan are clean, beautiful and attractive. The degree of visual preference increased commensurately with the lower rate of artificial factors. Landscape Factors covering the spatial image are found to be 'aesthetic value', 'spatial scale', 'natural quality', and 'topography' factor, which account for 57.6% of the total variants. The aesthetic value variable is the most important factor in visual preference and the unnatural factors are found to present negative elements with visual preference.

Friction Factor in Micro Channel Flow with Electrochemical Reactions in Fuel Cell (전기화학반응을 수반한 유로채널 형상에 따른 마찰계수에 대한 연구)

  • Cho, Son-Ah;Lee, Pil-Hyong;Han, Sang-Seok;Choi, Seong-Hun;Hwang, Sang-Soon
    • Journal of the Korean Electrochemical Society
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    • v.10 no.4
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    • pp.245-251
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    • 2007
  • The performance of fuel cell is enhanced with increasing reaction surface. Narrow flow channels in flow plate cause increased pumping power. Therefore it is very important to consider the pressure drops in the flow channel of fuel cell. Previous research for pressure drop for micro channel of fuel cell was focused on effects of various configuration of flow channel without electrochemical reaction. It is very important to know pressure loss of micro flow channel with electrochemical reaction because fluid density in micro channel is changed due to chemical reaction. In this paper, it is investigated that the pressure drops in micro channel of various geometries at anode and cathode with electrochemical reaction and compared them to friction coefficient (fRe), velocity, pressure losses for corresponding non reacting flow channel. The results show that friction factors for cold flow channel could be used for parallel and bended flow channel for flow channel design of fuel cell. In the other hand, pressure drop for serpentine flow channel is the lowest among flow channels due to bypass flow across gas diffusion layer under reacting flow condition although its pressure drop is highest for cold flow condition.

Designing Region-specific information provided utilizing crowdsourcing service (크라우드 소싱을 활용한 지역특화 정보 제공 서비스 설계)

  • Kim, Jun-sik;Oh, Ji-yeon;Jo, Min-gi;Park, Suhyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.469-471
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    • 2017
  • Those who travel to another area for work or travel acquire cquire information through various media such as Internet websites before going to the area. The way to determine whether the information you collect is reliable is to go directly to that area. However, many users may overlook the date the post was posted. when you arrive at a delicious restaurant for a travel purpose, it can happen that the restaurant is gone. In order for Smartphone Users to be able to provide reliable information about a specific region through an application, it is possible to receive information from a specific local user using the application through crowd sourcing techniques. Collect suggestions from users when there are changes in the same area, rather than accepting indiscriminate information and when duplicate content exists, it is marked on the application map so that it can be viewed by other users. It provides not only simple restaurant information, but also area-specific information such as additional information about tourist attractions or information on restrooms to solve physiological phenomena that may occur in the area where they first arrive. Application users can get information about nearby public facilities and restaurants on a GPS basis.

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An Automatic Identification System of Biological Resources based on 2D Barcode and UCC/EAN-128 (2차원 바코드와 UCC/EAN-128을 이용한 생물자원 자동인식시스템)

  • Chu, Min-Seok;Ryu, Keun-Ho;Kim, Jun-Woo;Kim, Hung-Tae;Han, Bok-Ghee
    • The KIPS Transactions:PartD
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    • v.15D no.6
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    • pp.861-872
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    • 2008
  • As rapid development of computing environment, field of automatic identification research which interoperates with various physical objects and digital information is making active progress. Although the automatic identification system is widely used in various industries, application of automatic identification system in the field of medical health doesn't reach other industry. Therefore research in medical health supplies such as medical equipment, blood, human tissues and etc is on progress. This paper suggests the application of automatic identification technology for biological resources which is core research material in human genome research. First of all, user environment requirements for the introduction of automatic identification technology are defined and through the experiments and research, barcode is selected as a suitable tag interface. Data Matrix which is 2D barcode symbology is chosen and data schema is designed based on UCC/EAN-128 for international defecto standard. To showapplicability of proposed method when applied to actual environment, we developed, tested and evaluated application as following methods. Experiments of barcode read time at 196 and 75 below zero which is actual temperature where biological resources are preserved resulted read speed of average of 1.6 second and the data schema satisfies requirements for the biological resources application. Therefore suggested method can provide data reliability as well as rapid input of data in biological resources information processing.

Underwater Experiment on CSMA/CA Protocol Using Commercial Modems (상용 모뎀 제어를 통한 수중 CSMA/CA 프로토콜 시험)

  • Cho, Junho;Lee, Sang-Kug;Shin, Jungchae;Lee, Tae-Jin;Cho, Ho-Shin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.6
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    • pp.457-465
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    • 2014
  • This paper introduces a test bed for communication protocol schemes of underwater acoustic sensor network, and also shows experimental results obtained from the test bed. As a testing protocol, carrier sense multiple access/collision avoidance (CSMA/CA) is evaluated on underwater acoustic channel. A sensor node is equipped with a DSP control board of ATmega2560 and a commercial underwater modem produced by Benthos. The control board not only manipulates a GPS signal to acquire the information of location and time, but also controls the underwater modem to operate according to the procedure designed for a given testing protocol. Whenever any event takes place such as exchanging control/data packets between underwater modems and acquiring location and timing information, each sensor node reports them through radio frequency (RF) air interface to a central station located on the ground. The four kinds of packets for CSMA/CA, RTS(Request To Send), CTS(Clear to Send), DATA, ACK(Acknowledgement) are designed according to the underwater communication environment and are analyzed through the lake experiment from the point of feasibility of CSMA/CA in underwater acoustic communications.

A Case Study of Producing Infographics Using Tableau Public (Tableau Public을 이용한 인포그래픽 제작 사례연구)

  • Kim, Dong Hwan
    • Spatial Information Research
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    • v.23 no.2
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    • pp.21-29
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    • 2015
  • Recently, according to the increasingly populated data, many media and organizations focus on big data, data visualization, information visualization and infographics. Domestically, Chosun.com and Hankyoreh online have improved on the data visualization field and internationally, the Guardian, Wall Street Journal, and New York Times are the leading companies on that area. Until now, many people have recognized infographics as a design-oriented product in Korea. However, one of significant data visualization programs, Tableau Public, can visualize data more efficiently. In this paper, Data Visualization Methods Quadrant for Policy Making is defined, and data analysis and producing infographics are executed. As used data, World Bank open source was adopted and using the number of passenger cars per 1,000 people, two analysis results are extracted. First, in high income group, the more GNI per capita, the lesser Slope is represented and in mid income group, the more GNI per capita positively affects to Slope. Second, in the global finance crisis, the car ownership rate was about 1.7 times than the usual state in the global economy. Through the case study, this paper suggests that the direction of producing infographics should be changed from design-oriented to data-oriented. Moreover, the data-oriented infographics should be propagated as means of scientific research and policy making.

Media Access Control Protocol based on Dynamic Time Slot Assignment in Underwater Mobile Ad-hoc Network (동적 타임 슬롯 할당에 기반한 수중 모바일 Ad-hoc 네트워크에서의 매체접근제어 프로토콜)

  • Shin, Seung-Won;Kim, Yung-Pyo;Yun, Nam-Yeol;Park, Soo-Hyun
    • Journal of the Korea Society for Simulation
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    • v.20 no.4
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    • pp.81-89
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    • 2011
  • Underwater wireless network can be useful in various fields such as underwater environment observation, catastrophe prevention, ocean resources exploration, ocean organism research, and vessel sinking exploration. We need to develop an efficient design for Medium Access Control (MAC) protocol to improve multiple data communication in underwater environment. Aloha protocol is one of the basic and simple protocols, but it has disadvantage such as collision occurs oftenly in communication. If there is collision occured in RF communication, problem can be solved by re-sending the data, but using low frequency in underwater, the re-transmission has difficulties due to slow bit-rate. So, Time Division Multiple Access (TDMA) based MAC protocol is going to be used to avoid collisions, but if there is no data to send in existing TDMA, time slot should not be used. Therefore, this paper proposes dynamic TDMA protocol mechanism with reducing the time slots by sending short "I Have No Data" (IHND) message, if there is no data to transmit. Also, this paper presents mathematic analysis model in relation to data throughput, channel efficiency and verifies performance superiority by comparing the existing TDMA protocols.

A Construction of Pointer-based Model for Main Memory Database Systems (주기억장치 데이터베이스를 위한 포인터 기반 모델의 구축)

  • Bae, Myung-Nam;Choi, Wan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.4B
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    • pp.323-338
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    • 2003
  • The main memory database systems (MMDBMS) efficiently supports various database applications that require high performance since it employs main memory rather than disk as a primary storage. Recently, it has been increased needs that have the fast data processing as well as the efficient modeling of application requiring for a complicated structure, and conformity to applications that need the strict dta consistency. In MMDBMS, because all the data is located in the main memory, it can support the usable expression methods of data satisfying their needs without performance overhead. The method has the operation to manipulate the data and the constraint such as referential integrity in more detail. The data model consists of this methods is an essential component to decide the expression power of DBMS. In this paper, we discuss about various requests to provide the communication services and propose the data model that support it. The mainly discussed issues are 1) definition of the relationship between tables using the pointer, 2) navigation of the data using the relationship, 3) support of the referential integrity for pointer, 4) support of the uniform processing time for the join, 5) support of the object-oriented concepts, and 6) sharing of an index on multi-tables. We discuss the pointer-based data model that designed to include these issues to efficiently support complication environments.

Design and Implementation of the Higher-quality Terrestrial 3DTV Broadcasting Standard Specification Based on Synchronization with Non-Real-Time Contents (고화질 스테레오스코픽 영상 서비스를 위한 비실시간 콘텐츠 연동 지상파 3DTV 방송 표준규격 설계 및 검증)

  • Lee, Jangwon;Kim, Kyuheon;Yim, Hyun-Jeong;Cheong, Won-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.12
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    • pp.1185-1194
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    • 2012
  • This paper proposes a new terrestrial 3DTV broadcasting standard specification based on synchronization with non-real-time contents in order to overcome quality limitations of the current 3DTV services that are arisen from the limited bandwidth of the legacy broadcasting channel. In the services using the proposed specification, one view sequence of a stereoscopic video content is delivered as a non-real-time content in idle time, and the other view sequence is transmitted in real time broadcasting signal, thereafter two sequences are synchronized in a receiver for display. Thus, it is possible to provide higher-quality stereoscopic video content services than the current 3DTV services. In order to realize these services, a new mechanism is required which enables synchronization between the data that are from different transmission media and time. Therefore, this paper suggests a solution by multiplexing the synchronization signals of non-real-time contents into broadcasting signals with real-time streams together. This solution can provide a accurate synchronization mechanism by minimum updates of legacy broadcasting systems while maintaining compatibility with legacy services.

A Case Study of User-Centered Design Process for Developing Mobile Contents - Focused on Occupation Simulation Game Contents for Children on the Wireless Internet (사용자 중심 디자인 프로세스를 적용한 모바일 컨텐츠 개발 사례 - 어린이를 위한 무선인터넷 기반의 직업 시뮬레이션 게임 컨텐츠 개발을 중심으로)

  • 최수의;김현정
    • Archives of design research
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    • v.17 no.1
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    • pp.309-318
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    • 2004
  • As the mobile market has been expanded and segmented, a mobile market for kids could be possibly appeared sooner or later. Then, it is necessary to develop a new contents for the new media - a mobile game hardware for kids. These days, kids are most interested in computer games, and they do not have enough time to play with peers. Therefore, in this paper, edutainment game contents based on the wireless internet, are developed. The game could supply kids' learning, fun and especially, peer interaction. In order to develop a game contents through user centered design process, the state of art in mobile hardware and contents was examined, a secondary research and interviews and survey was conducted to understand users. Then, when ideas for game contents has suggested, behavior prototype test was done to verify and modify contents. The suggested game contents in this study, is a occupation simulation game, in which kids simulate their own future career and learn related knowledge in a unintentional way. The result of the study suggests the new direction of edutainment game contents and platform. Also, this study shows the representation of user-centered contents developing process for kids, which could be helpful for the following studies.

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