• Title/Summary/Keyword: 선행학습효과

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Plan the Computer Science Curriculum of High school students based on their Computer literacy levels (고등학교 컴퓨터 교과의 수준별 교육과정 설계)

  • Kim, Ae-Kyung;Kim, Tai-Yun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11a
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    • pp.277-280
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    • 2002
  • 정보과학의 발진은 급속도로 발전하고 있다. 가장 기초적인 정보 과학의 교육이 이루어지는 현행 중등 컴퓨터 교육은 어떠한 교과보다도 창의적인 자기 주도적 학습 및 개별학습이 필요하다. 컴퓨터 활용을 위한 교육보다는 컴퓨터 과학으로서의 컴퓨터 교육이 필요할 뿐 아니라 학생의 학습환경, 학습동기 및 흥미, 선행학습정도, 교과 수업의 참여도 등에 따라 학생 개개인의 능력 차이를 고려한 학습자의 개인의 학습능력에 맞는 수준별 교육이 필요하다. 고등학교 컴퓨터 교과 교육에서의 컴퓨터 과학으로서의 교육효과를 위해 학습자 학습 능력에 맞는 교육과정을 설계하였고 보충학습과 심화학습을 위한 자기 주도적 학습 방법인 웹에서의 학습 방법을 도입하여 학습의 효과를 높이고자 하였다.

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Research on the Organizational Learning of Police Officials (경찰공무원의 조직학습에 관한 연구)

  • Park, Chang-Wook
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2010.07a
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    • pp.381-384
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    • 2010
  • 이 연구에서는 민간부문에서 선행되어진 조직학습에 관한 연구들을 고찰하여 경찰공무원의 조직학습에 대한 전략모형을 정립하고 그 실천적 과제를 도출하고자 하였다. 조직학습은 개인이나 조직 내 특정집단이 자신이나 다른 조직으로부터 지식창출, 지식공유, 지식저장, 지시 폐기하는 순환과정을 통해서 일어난다고 하였다. 특히 경찰조직에서의 조직학습은 외부 환경변화에 대한 변동대응능력 확보와 경찰조직의 내적인 성장발전능력을 재고시킬 수 있는 효과를 얻을 수 있다.

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Study of Feedback Types of Learner's Metacognition level in Web-Based Project Learning (웹기반 프로젝트 학습에서 학습자의 메타인지 수준에 따른 피드백 유형의 고찰)

  • Park, Seon-Hwa;Suh, Soon-Shik
    • 한국정보교육학회:학술대회논문집
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    • 2005.08a
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    • pp.377-384
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    • 2005
  • 메타인지는 자신의 인지와 학습활동에 대한 지식과 통제활동의 의미로 사용되었으며, 메타인지 지식은 자기 자신의 인지과정에 대하여 스스로 알고 있는 지식을 의미하고, 메타인지적 기능인 자기 조정능력은 학습활동을 스스로 조정하고 통제하면서 학습을 수행하는 능력을 말한다. 학습정보를 제공하는 피드백이 학습자의 학업성취도를 높인다는 연구들은 교수 학습의 과정에서 피드백이 학습효과를 높이고 학업성취도를 증가시키는데 공헌할 수 있다고 밝히고 있다. 이러한 메타인지와 피드백에 관한 선행연구들을 바탕으로 웹을 기반으로 한 프로젝트 학습에서 학습자의 베타인지 수준에 따라 효과적으로 활용할 수 있는 피드백 유형이 필요함을 제안한다.

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Design of a Pedagogical Evaluation Model for Analyzing the Effectiveness of Cyber Home Learning (사이버가정학습의 효과성 분석을 위한 교육청 평가 모델 설계)

  • Choi, Jong-Hong;Park, Gi-Sun;Lee, Jong-Yun
    • The Journal of Korean Association of Computer Education
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    • v.11 no.6
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    • pp.65-76
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    • 2008
  • Since Cyber Home Learning is an e-learning system promoted with policy goals of reducing private tutoring costs, solving gaps among regions, and improving scholastic attainments, preceding researches to verify its effects have been developed of evaluation standards focused on achievement of its policy goals rather than educational goals. The evaluation standards suggested in preceding researches have limitations in clearly reviewing Cyber Home Learning's effects by teaching-learning activities factors and Cyber Home Learning's improvement related to teaching-learning activities. Therefore, an evaluation model capable of analyzing effects of Cyber Home Learning from pedagogical aspect is required. The goal of this paper is to design pedagogical evaluation model according to teaching-learning activities factors and analyze effects of Cyber Home Learning. For the goal, researches from Korea and abroad related to Cyber Home Learning have been examined, pedagogical evaluation model was designed according to teaching-learning activities factors, and the model was then experimented through survey and in-depth interview on students who used Cyber Home Learning. It is expected that results of this paper can be used as a basic data to improve quality of Cyber Home Learning service for teaching-learning activities, and will contribute to establishment of more developmental Cyber Home Learning policy in the future.

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Effect of Cooperative Learning on Problem Solving in Programming Learning (프로그래밍 학습에서 협동학습이 문제해결력에 미치는 효과)

  • Kwon, Boseob
    • The Journal of the Korea Contents Association
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    • v.14 no.6
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    • pp.491-498
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    • 2014
  • Programming learning tend to improve the high thinking ability by experiencing problem solving process through programming recently, There are the previous studies that small group cooperative learning has the effect of the learning that is based logical thinking and creativity, while programming learning has relied on individual learner's thinking and principles traditionally. In this paper, it was verified the effect on improving the problem solving ability to perform by the small cooperative learning group in a problem solving process of programming learning. For this, it was developed and applied a model that include small cooperative learning group based on the problem solving 5 steps. The results of this study showed that the small cooperative learning group has positive effect of the problem solving ability in programming learning and has no relationship with cognitive style.

The Effect of Organizational Learning on Management Performance: Mediating Effects of Innovation Activities (조직학습이 경영성과에 미치는 영향 - 혁신활동을 매개로 -)

  • Kang, Hee-Kyung;Choo, Gyo-Wan
    • Management & Information Systems Review
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    • v.37 no.4
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    • pp.237-256
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    • 2018
  • This study focused on the concept of organizational learning as a prior variable of innovation activities, and reviewed the relationship between organizational learning, innovation and management performance. According to prior studies, the ability to perform these activities may be enhanced through organizational learning, as the success of the innovation requires activities to acquire and share knowledge within the organization. In other words, organizational learning is playing a role as a precursor to innovation. Therefore, in this study, the effects of organizational learning on management performance are to be verified through the mediation effect of product and innovation activities. Organizational learning provides various definitions and components for each scholar, but this study consisted of a series of knowledge acquisition, information distribution, information analysis and process memory using the framework of the learning ability analysis by Levitt and March(1988) and Huber(1991), Innovation was also divided into product innovation and process innovation, and measured with sub-variables such as presentation of new products and improvement activities to increase productivity. Management performance was measured as financial and non-financial performance. To verify the effects of the mediation, we used a three-step regression analysis procedure of Baron and Kenny(1986)'s and a sobel-test. Empirical studies show that organizational learning has a positive effect on management performance and that knowledge acquisition and information distribution, which are the early stages of learning activities in the lower variables, affect performance through product innovation. Based on the results of the above empirical study, the implications, limitations of the study and future research directions were presented.

Design of Effective Teaching-Learning Method in Algorithm theory Subject using Flipped Learning (플립러닝을 적용한 알고리즘 이론교과목의 효과적인 교수학습방법 설계)

  • Jang, Sung-jin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.5
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    • pp.1042-1048
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    • 2017
  • Recently rapid changes in the industrial environment require new talents in companies. Flipped learning is drawing attention as an effective teaching-learning method. The existing traditional lecture teaching-learning method have various problems that the dropout rates of the student is high and the creative problem solving ability is hindered. In the case of the IT engineering college, most of the major theoretical courses require prior learning of the prerequisite coursework subjects. Therefore, effective teaching-learning methods must be developed to improve student participation and academic achievement. This paper proposes the flipped learning model consisting of five sets that combine the flipped learning and practice to improve student motivation and self - directed learning. Also, this paper analyzes the learning effect by applying it to the algorithm lecture of computer engineering and presents problem and utilization plan according to the result.

The Development and effectiveness of Learning Strategy Program for Junior College Students (전문대학생용 학습전략 프로그램 개발 및 효과)

  • Hwang Jae Gyu
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.299-311
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    • 2023
  • This study is to verify the development process and effectiveness of a learning strategy program for junior college students. The necessity and feasibility of learning strategy programs for junior college students were confirmed and reviewed through prior studies, and the program development process was divided into four stages: program planning, program development, program execution, and program evaluation, and integrated into program development management. In the first stage of program planning, the development direction, goals and objectives were set. In the second stage of program development, prior research analysis, content selection, program organization, and evaluation plan were conducted. In the third stage of execution, the program was executed, and in the fourth stage of evaluation, program evaluation was conducted to develop the program. In order to verify the effectiveness of the program, the test was conducted using the learning strategy diagnostic scale for junior college students to collect data, and the effectiveness was verified for the pre-, post-, and post-test scores.

The Effect of Cooperative Learning on Academic Achievement in the Subject of 'Automobile Engine' in Technical High School (공업계 고등학교 '자동차기관'과목의 흡·배기 장치 정비 수업에서 협동학습이 학업 성취도에 미치는 효과)

  • Kim, Hern Gue;Lee, Sang Hyuk
    • 대한공업교육학회지
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    • v.32 no.1
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    • pp.33-54
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    • 2007
  • The purpose of this study was to verify the effects of cooperative learning on academic achievement of the maintenance of intake and exhaust stroke education in the technical high school. The following null hypotheses were stated and utilized for the purpose of the study. (1) Taxonomy of educational objectives(cognitive, affective and psychomotor domain) and (2) the level of entering behavior To verify the hypotheses of the study, 2 parts(17 students in each part) of the second grades from technical high school were selected. The data were collected and interpreted statistically by t-test using SPSS(ver. 10) at the .05 level of significance. The result of this study were as follows; First, learning together cooperative learning had little effect on the academic achievement in the cognitive domain but the affective and psychomotor domain were more effective than the traditional teaching method on the taxonomy of educational objectives. Second, learning together cooperative learning was effective on the academic achievements of lower and higher ability group of students, while wasn't effective on middle ability group in the level of entering behavior.

Effects of Visual Organizer for supporting Web-based Instruction (웹 기반 학습 프로그램을 지원하는 시각적 조직자(Visual Organizer) 전략의 효과)

  • Han, Ahn-Na
    • The Journal of the Korea Contents Association
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    • v.8 no.9
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    • pp.281-292
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    • 2008
  • The purpose of this study is to implement a visual organizer which enables learners to support web navigation as well as visual understandings in the electronic document space. I developed a visual organizer according to design principles of visual organizer, and then analysed the effect of a visual organizer on the students' disorientation, perceived usefulness, perceived usability, satisfaction and use intention. According to the result, using the visual organizer was more effect than conventional web-based instruction in view of navigation and visual understandings.