• Title/Summary/Keyword: 서비스 상호작용성

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Group Management Model of Information Appliances based on Real-Time Object (실시간 객체 기반 정보가전들의 그룹 관리 모델)

  • Jang, Jae-Ho;Lim, Jeong-Taek;Shin, Chang-Sun;Kim, Nam-Gyun;Joo, Su-Chong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2004.05a
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    • pp.1303-1306
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    • 2004
  • 본 논문에서는 홈 네트워킹을 통해 서비스를 수행하는 정보가전들을 하나의 그룹으로 관리하여, 가정 내에 산재한 정보가전들의 관리의 효율성 및 기기들의 확장성과 분산 투명성을 제공할 수 있는 그룹 관리 모델을 제안한다. 정보가전들의 그룹핑이 필요한 이유는 정보가전 기기들의 복잡한 상호작용을 하나의 그룹으로 관리하고, 향후 그룹으로 구성될 수 있는 기기들의 정보를 관리하여 다양한 통신 환경에서 사용자의 요청에 적합한 정보가전들의 수행 환경을 제공할 수 있기 때문이다. 본 연구에서는 실시간 객체인 TMO(Time-triggered Message-triggered Object) 스키마를 기반으로 정보가전들을 구현하며, 이를 분산 객체그룹(Distributed Object Group)에 적용하여 분산 객체 관리 서비스와 실시간 서비스를 지원받도록 한다.마지막으로 이와 같은 그룹 서비스를 통해 가정 내 주거 환경을 유지하는 정보가전들의 수행성을 시뮬레이션하여, 본 그룹 모델이 지원하는 서비스를 통한 정보가전들의 동작과 상호작용의 정확성을 검증한다.

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Influence of SNS Digital Characteristics on Cultural Contents Purchase Intention (SNS 디지털 환경의 특성이 문화콘텐츠 구매의도에 미치는 영향 - 정보적 참여, 감정적 애착의 매개 역할을 중심으로)

  • Lee, Han-Suk
    • The Journal of the Korea Contents Association
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    • v.12 no.7
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    • pp.336-345
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    • 2012
  • Under the influence of information technology, there has been a significant change in the consumers' attitude and behavior toward the cultural products. Especially, the social network service (SNS) is predicted to effectively facilitate the growing interaction among potential consumers, which may lead to consumption of the cultural products. The goal of this study is thus two-fold: (a) to investigate the characteristic features of the digital environments based on SNS, and (b) to examine how these factors result in the purchase of the cultural contents. The survey data identified the digital environments as Informational interaction, Information connectivity, and Informational trust in the SNS environment. Subsequently, the structural equation methods confirmed that these factors facilitate consumers' participation in the information network and promote consumers' emotional attachment to the cultural contents, which eventually lead to the positive attitude toward the purchase of the cultural contents.

Implementation of an Efficient Service Discovery Protocol for Directory Facilitator Based on CALM Agent (CLAM 에이전트 기반 Directory Facilitator를 위한 효율적인 서비스 디스커버리 프로토콜 구현)

  • Lee, Seung-Hyun;Shin, Dong-Ryeol;Jang, Kyung-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.6
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    • pp.275-282
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    • 2011
  • Current service discovery protocols such as UPnP, Jini, SLP provide the basic function which is message exchange pattern, service representation and description, in service discovery. They does not guarantee service interoperability among service discovery. Therefore, in this paper, we design and implement CLAM (Component-based Autonomic Layered Middleware) agent platform to enable an efficient service discovery through extension of DF agent function in FIPA-compliant specification. Also, we propose an efficient service discovery mechanism using DHT-Chord algorithm to guarantee scalability and interoperability in DF agent.

Other Workflow Management System Mechanism for Interoperability (워크플로우 시스템 간 상호운용성을 위한 메커니즘)

  • Song, Jong-Man;Lim, Hyun-Joon;Kim, Kwang-Hoon;Paik, Su-Ki
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10a
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    • pp.89-92
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    • 2001
  • 최근 인터넷의 발전과 더불어 전자상거래의 발전으로 워크플로우 관리 시스템 역시 변화의 요구가 증가되고 있다. 이러한 요구는 하나의 워크플로우 관리시스템에서만 운영되는 서비스 뿐만 아니라 서로 다른 환경의 워크플로우 관리시스템의 사용까지도 요구하고 있는 변화와 맞물리는 것이다. 이에 본 논문은 워크플로우 관리 시스템 중 Workflow Management Coalition 의 명세서의 WfMC 참조 모델 중 인터페이스 4 에 해당하는 워크플로우 엔진과 상호 운용성을 위한 서로 다른 워크플로우 서비스를 하는 엔진의 상호작용에 대해 기술하였다. 이렇게 서로 다른 워크플로우 엔진과의 상호 운용성을 위해 도입된 SWAP ( Simple Workflow Access Protocol )과 현재 새롭게 대두되고 있는 Wf-XML 을 통해 시스템간의 상호운용성에 대해 연구하고 또한 이러한 기술을 적용 함으로써 안정되고 확장된 워크플로우 관리 시스템간의 출현을 기대할 수 있다.

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A study on Seamless Security Connection of Web Services for Mobile Environment (모바일 환경을 위한 웹 서비스의 무단절 보안 연결에 관한 연구)

  • Kim, Yong-Tae;Jeong, Yoon-Su;Park, Gil-Cheol
    • Convergence Security Journal
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    • v.8 no.3
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    • pp.41-49
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    • 2008
  • Other server based-application and the need of more complex interaction is required with functional strengthening and variational uses of mobile device. And mobile environments make a problem of continuous of web-service by making a problem of instance cutting between web-server and mobile device which acts as a client because of mobility. Therefore, this paper embodies a framework which keeps security and connectivity between HTTP based web-service and mobile device, and is for connection to web-service of mobile device which uses WAP in a standard protocol based mobile environment of mobile web-service for continuous web-service. This paper is analyzed in the same standard condition to compared functional delay which is based on HTTP and WAP access, and data transmission volume. Also it investigates improvement of execution overhead which is brought by interaction process.

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The Sequential Effects of WebCam Wireless Moritoring Service on Customer Loyalty (웹캠 무선원격 모니터링 서비스가 고객충성도에 미치는 영향에 관한 연구)

  • Ryu, In-Soo;Chae, Myung-Sin
    • Journal of Internet Computing and Services
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    • v.10 no.6
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    • pp.51-79
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    • 2009
  • Today the service industry is growing, and differentiated services for marketing and service quality is emerging as a serious problem. Until now, the WebCam is used for observation, and the negative aspects, such as from a human rights issue has become. Discipline and Punish is not to use a webcam to customer satisfaction research is needed. Therefore, wireless monitoring in WebCam service quality of the service reconfiguration and service quality factors for the configuration of the customer's preference regarding how research was recognized. Configuration of the service quality factors WebCam service customer satisfaction and customer loyalty was to identify factors that affect. These services to study the correlation between the quality variables WebCam provides wireless monitoring services for the preschool and children, a survey of the house. Configuring a wireless monitoring service quality in order to research the factors WebCam video quality and transmission speed, mobility and portability, convenience, visibility, reliability, and the interaction of the castle set. Severely and video quality and transmission speed, visibility, reliability, customer satisfaction, the interaction factors are said. Inclination to participate in social issues, innovation, digital devices that use a skilled, depending on the difference in the service quality has been confirmed. However, the age and quality of service awareness and job types showed a low correlation, and the marketing of these results will be discussed and how that can be used.

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Effect of Interactivity on Cognitive-affective-behavioral User Responses: Focusing on Korean and Chinese Mobile Users (상호작용성이 사용자의 인지-정의-행위적 반응에 미치는 영향: 한국과 중국 모바일 사용자를 중심으로)

  • Um, Myoung-Yong
    • The Journal of the Korea Contents Association
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    • v.16 no.6
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    • pp.135-150
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    • 2016
  • This study aims to investigate how perceived interactivity between the mobile messenger application and its user gives rise to user's enjoyment and continuous usage intention. Perceived interactivity was assumed to be formed by the combination of control, share, and responsiveness in light of the previous studies. The relations between perceived interactivity, enjoyment, and usage intention are hypothesized on the basis of the pleasure-arousal-dominance emotional state model, the theory of reasoned action, and the theory of planned behavior. Survey data were collected from 481 mobile messenger users in Korea and China. In order to test hypotheses, structural equation modeling analyses were conducted. As a result, perceived interactivity concerning connectedness and responsiveness not only positively affected enjoyment, but also had a significant effect on usage intention. However, while control positively influenced usage intention, it was not significantly related to enjoyment. In addition, there was a positive relation between enjoyment and usage intention. Incidentally, multi-group analysis was conducted to explore the differences between Korean and Chinese users. The findings would provide managerial implications for mobile messenger corporations on causal effects of perceived interactivity and the differences of the path coefficients between in Korea and China.

A proposed framework for UX evaluation of artificial intelligence services (인공지능 서비스 UX 평가를 위한 프레임워크)

  • Hur, Su-Jin;Youn, Joosang;Kim, Sung-Hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.274-276
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    • 2021
  • As artificial intelligence develops rapidly, we can experience it in our everyday life such as with medical, education, and game applications. Traditional SW services were programmed explicitly by the intention of the programmer, and we have conducted evaluation on it. However, due to the uncertianty of AI services, risk follows to the products. Therefore, UX evaluations need to be different from traditional UX evaluations. Therefore, in this paper we suggest a AI-UX framework that consideres the task delegability, UX evaluations metrics, and individual differences.

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Social TV User's Object Relations Theory Factors Effects of Interaction and Viewing Satisfaction on Psychological Well-being (소셜TV 이용자의 대상관계요인이 상호작용성과 시청만족을 통해 심리적안녕감에 미치는 영향)

  • Kim, Min-Gyu;Byeon, Benjamin;Kwon, Do-Soon
    • Journal of Convergence for Information Technology
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    • v.11 no.6
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    • pp.243-261
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    • 2021
  • Social TV users and content are increasing day by day. The main purpose was to study the motivation for social television users, but I felt the need to analyze the potential psychological impact of users in various content. This study analyzed the impact on psychological well-being due to the interaction and viewing satisfaction by the object relations theory factors of social TV user in Korea. A survey was conducted on students of N university, ordinary university, and ordinary people who have experience using social TV to prove the observations or experiments of empirical facts in this study. Research result, First, Nonalienation have been have a positive effect on interaction and viewing satisfaction. Second, stable attachment have been have a positive effect on interaction. Third, social competence have been have a positive effect on interaction. Fourth, interaction have been have a positive effect on viewing satisfaction and psychological well-being. Fifth viewing satisfaction have been have a positive effect on Psychological well-being. Through this, This will contribute to the development of subdivided content and user-customized services for social television, and it is necessary to reconfigure and study various events that may occur between users in the future.

The Influence of Open Banking Characteristics on Intention to Use Open Banking (오픈 뱅킹의 특성이 오픈 뱅킹의 사용의도에 미치는 영향 )

  • Oh, Eun-Hae
    • The Journal of the Korea Contents Association
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    • v.21 no.9
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    • pp.312-321
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    • 2021
  • With the full implementation of open banking in which both banks and fintech companies participate, changes in the whole society such as new types of products, services, and businesses are taking place. Whenever new systems and environments change, research on technology acceptance by system users has been continued, and this study also verified how the characteristics of open banking affect the perceived ease of use and usefulness of the Technology Acceptance Model, and the intention to use open banking. As a result of the study, it was found that both information provision, service interactivity, and system stability had a significant effect on perceived ease of use, usefulness, and intention to use open banking. In the future, open banking may bring significant benefits to data sharing, financial access, banking infrastructure, product innovation and pricing, but it is also expected to bring unexpected damage. Therefore, domestic financial institutions should actively cope with the situation where the business environment is greatly changing due to the digital environment change, and at the same time actively foster fintech companies and promote innovation in the financial industry.