• Title/Summary/Keyword: 서비스디자인 방법론

Search Result 113, Processing Time 0.023 seconds

Design Pattern for Processing Stream Data in Connection-Oriented Communication Environment (연결형 통신 환경에서 스트림 데이터 처리를 위한 디자인 패턴)

  • Kim, Jeong-Young;Baik, Do-Kwon;Kim, Jeong-Dong
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2011.06b
    • /
    • pp.204-207
    • /
    • 2011
  • 다수의 연구자와 개발자들에 의해 견고하고 효율적이며 확장가능하고 또한 재사용이 가능한 네트워크 어플리케이션의 제작을 위한 방법론으로 디자인 패턴이 연구되고 있다. 이러한 디자인 패턴은 어플리케이션의 구조적 근간인 프레임워크를 위한 연구가 주를 이루고 있기 때문에 어플리케이션 서비스 로직의 처리를 위한 디자인 패턴에 대한 연구는 미비한 실정이다. 본 연구에서는 프레임워크 레벨의 디자인 패턴을 확장하여 연결기반 통신 환경에서 스트림 데이터 처리를 수행하는 어플리케이션 서비스 로직 레벨의 디자인 패턴을 제안한다.

Suggestions of Bus Station Service in Gangnam - Using HCI methods - (서울시 강남역 광역버스 정류장 서비스 개선 제안 - HCI방법론을 중심으로 -)

  • Kim, Sora;Kang, Ji Yeon;Han, Hae Jung;Kim, Sora
    • Design Convergence Study
    • /
    • v.13 no.5
    • /
    • pp.131-145
    • /
    • 2014
  • Considering the number of population commuting from Gyeonggi to Seoul, the development of the bus system is relatively slow. There are many problems to be solved but it has been overlooked, leaving the users in discomfort. The goal of this research is to improve the current system to satisfy the unmet needs, using HCI methods, which is composed of five steps, including Define, Find, Analyze & Synthesize, Ideation, Develop. In Define, we recruited the interviewees using the extreme user method to find their needs. In Find, we proceeded 'be the customer', shadowing for background research and in-depth interview. In Analyze & Synthesis, we analyzed the customer needs and clustered to similar needs to draw useful ideas. After that we suggested sophisticated ideas based on design principles from previous stage and visualized in user scenarios and mock-ups. Overall, the research suggests with text message service, informative light service and mobile application to improve the existing bus station.

Sensibility Ergonomics Car Design Supporting Method using Information Filtering (정보 필터링을 이용한 감성공학적 자동차 디자인 지원 방법)

  • Jung, Ho-il;Kim, Hyo-Jun;Chung, Kyung-Yong;Kim, Min-Jung;Kim, Woo-Keun;Shin, Ki-Sung;Hong, DaYeong-Geul;Oh, Seong-Jin
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2011.05a
    • /
    • pp.5-6
    • /
    • 2011
  • 사용자 중심의 감성공학으로 다변화 되어가는 유비쿼터스환경에서 디자인 요소와 결합시키는 상호작용이 요구되고 있으며 많은 연구가 진행되어 왔다. IT융합기술을 이용하여 감성 디자인을 제공하는 것은 제품 서비스 전략의 중요한 요소이다. 본 논문에서는 정보 필터링을 이용한 감성공학적 자동차 디자인 지원 방법론을 제안하였다. 제안된 방법은 사용자에게 자신의 감성에 부합하는 자동차 디자인을 제공함으로써 이를 얻기 위한 시간과 비용을 줄여주고, 손쉽게 원하는 디자인 스타일에 접근하도록 한다. 현실의 상황을 활용하고 정보 필터링으로 디자인을 추천함으로써 사용자에게 지능화된 개인화 서비스를 제공할 수 있다. 이를 사용자 인터페이스로 구축하여 논리적 타당성과 유효성을 검증하기 위해 실험적인 적용을 시도하고자 한다.

  • PDF

A backward recovery method for web service driven business process management (웹 서비스 기반 비즈니스 프로세스 관리를 위한 Backward Recovery 방법)

  • 이순재;윤장혁;김광수
    • Proceedings of the CALSEC Conference
    • /
    • 2003.09a
    • /
    • pp.109-114
    • /
    • 2003
  • WS-BPMS(web service driven business process management system)은 기업 내 또는 비즈니스 파트너들 간의 비즈니스 프로세스를 체계적으로 통합, 관리하여 프로세스를 개선하고 자동화한다. 이는 비즈니스 프로세스를 검색한 후 BPEL4WS, BPML 등의 프로세스 메타모델을 이용하여 새 프로세스를 디자인하고 BPMS위에 전개 실행하는 과정을 거치게 된다. 디자인된 프로세스는 복잡하여 그 실행에 있어 체계적이고 확고한 기반을 바탕으로 운영되어야 한다. 이를 위해 본 논문에서는 BPMS의 운영에 있어 pi-calculus를 기반으로 한 structured exception handling 방법론과 transaction 모니터링을 통한 backward recovery 방법을 제시한다.

  • PDF

A Study on the Simplification of Public Library Loan Membership Cards for Children Under the Age of 14: Focusing on Service Design Methodology (14세 미만 어린이의 공공도서관 대출회원증 발급 간소화 방안 연구 - 서비스 디자인 방법론을 중심으로 -)

  • Bo-il Kim;Bo-ra Lee
    • Journal of the Korean Society for Library and Information Science
    • /
    • v.58 no.1
    • /
    • pp.123-149
    • /
    • 2024
  • The purpose of this study is to present a plan to simplify the issuance of public library loan membership cards for children under the age of 14, and to devise measures to promote the convenience of using public libraries and to promote their use. To this end, related laws and systems, related services, and systems were analyzed. The issuance cases for each type were derived and analyzed by thoroughly investigating the procedure for issuing loan membership cards for children under the age of 14 in 1,211 public libraries nationwide, and focus group interviews were conducted. Based on this, the "double diamond model" was employed among service design methodologies to propose step-by-step guidelines for simplifying the procedure for issuing public library loan membership cards for children under the age of 14, as well as improving the environment, such as the roles of stakeholders, laws, and systems.

Proposal of Collaborative Sharing Services and Applications for the Treatment of Children with Developmental Disabilities (발달장애 아동의 치료를 위한 협업 공유 서비스 및 애플리케이션 제안)

  • Han, Ji-won;Kang, Jeannie
    • The Journal of the Korea Contents Association
    • /
    • v.22 no.10
    • /
    • pp.22-38
    • /
    • 2022
  • Recently, due to the temporary closure and isolation of facilities for developmental disabilities due to the prolonged COVID-19, the pain suffered by consumers is getting worse, and there is no clear solution due to the lack of information on inpatient services. Therefore, there is a need for a service system that can prevent institutional and psychological problems for consumers. The purpose of this study is to provide systematic inpatient treatment guides, post-discharge management, and correct education for children with developmental disabilities and their guardians. After deriving the needs and improvement factors of consumers through domestic service case analysis, we conducted co-creation with end-users using the double diamond methodology. A possible service concept was derived. Accordingly, a collaborative sharing app service was proposed, and the usefulness of the service was confirmed through the usability evaluation and verification of various stakeholders. It is expected that the results of this study will be utilized in the development of an assistance system for the developmental disability ward based on user experience.

Bicycle Design Recommendation using Context based Sensibility Analysis (상황 기반의 감성 분석을 이용한 자전거 디자인 추천)

  • Jung, Ho-Ill;Kim, Hyo-Jun;Lee, Seung-Jin;Chung, Kyung-Yong;Kang, Jeong-Hoon;Kim, Min-Hyun;Kim, Jong-Wan;Lee, Bo-Hyun;Cho, Eun-Young
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2012.05a
    • /
    • pp.277-278
    • /
    • 2012
  • 다양한 라이프스타일에 따른 유비쿼터스 환경에서 디자인 요소와 감성공학을 결합시키는 상호작용 시스템이 요구되고 있으며 많은 연구가 진행되어 왔다. IT융합기술을 이용하여 감성 디자인을 제공하는 것은 제품 서비스 전략의 중요한 요소이다. 본 논문에서는 상황 기반의 감성 분석을 이용한 자전거 디자인 추천 방법론을 제안하였다. 제안된 방법은 자신의 감성에 부합하는 자전거 디자인을 제공함으로써 이를 얻기 위한 시간과 비용을 줄여주고, 원하는 디자인 스타일에 적용하도록 한다. 감성에 따른 자전거 디자인을 추천하기 위해 협력적 필터링을 사용하여 개인화 서비스를 제공한다. 이를 사용자 인터페이스로 구축하여 논리적 타당성과 유효성을 검증하기 위해 실험적인 적용을 시도하고자 한다.

  • PDF

A Study on the Development of Interior Design Service for Autonomous Vehicles - Focusing on STEEP analysis Techniques - (자율주행차 인테리어 디자인서비스 개발연구 - STEEP 분석 기법을 적용한 사례 중심으로 -)

  • Kang, Taeho;Cho, Jounghyung
    • Journal of Service Research and Studies
    • /
    • v.11 no.3
    • /
    • pp.43-54
    • /
    • 2021
  • This study focused on indoor spaces and convenience devices among vehicle interior designs suitable for the autonomous driving era, and presented an interior design model for future automobiles by applying the STEEP analysis method. The service design methodology is applied to deal with changes in display devices installed for the purpose of rearranging layouts and providing driver-centered information. Changes in types and installation locations of displays for various purposes such as connected and infotainment are expected. In particular, through this analysis, trends and experiences through indoor interior research in future self-driving cars will be studied, and subsequent studies will be used as basic data for actual development and application. Key drivers were extracted after deriving future trends linking the research project conducted in five stages to STEEP and consulting experts through FGI. Through this, it was later presented as a direction for indoor design. Through user-centered participatory design methods, emotional keyword derivation methods were used, summarized the derived drivers in five major trends in the future society, and each derived drivers were grouped to consider the relevant technology fields, and added elements to the autonomous driving level. This is an indoor ray viewed from the perspective of various social issues as well as personal tendencies in the future self-driving car industry.

A Study on the Improvement for Bidet Product-Service Design for Seniors by PSS-based 4D Double Diamond Design Process Model (PSS 기반 4D 더블 다이아몬드 모델을 활용한 시니어를 위한 비데 제품-서비스디자인 개선방안 연구)

  • Seo, Hong-Seok
    • Science of Emotion and Sensibility
    • /
    • v.25 no.1
    • /
    • pp.29-40
    • /
    • 2022
  • This study uses the bidet 4D double diamond design process model to propose an improvement for "senior-oriented bidet product service design" that reflects the characteristics and needs of seniors. This study was based on the product service system concept. To this end, qualitative research on seniors was conducted to derive user value factors, and, based on this, product service ideas were discovered, and a prototype reflecting the usefulness review of a working-level expert group was proposed. First, a "smart application service for user-customized function setting guide" was proposed. A bidet incorporating Internet of Things technology and a smart phone are linked to provide an app service that automatically interprets user characteristic information and information on bidet products to guide customized functions. Second, a control panel and remote control user interface to "user-oriented product service interface" was proposed. In consideration of the usability and cognitive ability of seniors, a simple and intuitive physical user interface such as a configuration centered on main functions, button arrangement according to task sequence, and a touch screen remote control was presented. Third, we proposed a "bidet care service linked with products and health/hygiene care" that provides a wide range of services such as user health and hygiene, cleanliness, entertainment, etc., in addition to regular bidet product service. This study proposed a product-based service design methodology that can improve user experience and relationship quality by discovering and improving the pain points and needs of users (seniors) in the process of using bidet products (before, during, and after use).

A Study on UX-centered Smart Office Phone Design Development Process Using Service Design Process (서비스디자인 프로세스를 활용한 UX중심 오피스 전화기 디자인개발 프로세스 연구)

  • Seo, Hong-Seok
    • Science of Emotion and Sensibility
    • /
    • v.25 no.1
    • /
    • pp.41-54
    • /
    • 2022
  • The purpose of this study was to propose a "user experience (UX)-centered product development process" so that the product design development process using the service design process can be systematized and used in practice. In a situation in which usability research on office phones is lacking compared to general home phones, this study expands to a product-based service design point of view rather than simple product development, intending to research ways to provide user experience value through office phone design in smart office. This study focused on extracting UX-centered user needs using the service design process and developing product design that realizes user experience value. In particular, the service design process was applied to systematically extract user needs and experience value elements in the product development process and to discover ideas that were converged with product-based services. For this purpose, the "Double Diamond Design Process Model," which is widely used in the service design field, was adopted. In addition, a product design development process was established so that usability improvement plans, user experience value elements, and product-service connected ideas could be extracted through a work-flow in which real users and people from various fields participate. Based on the double diamond design process, in the "Discover" information collection stage, design trends were identified mainly in the office phone markets. In the "Define" analysis and extraction stage, user needs were analyzed through user observation, interview, and usability survey, and design requirements and user experience issues were extracted. Persona was set through user type analysis, and user scenarios were presented. In the "Develop" development stage, ideation workshops and concept renderings were conducted to embody the design, and people from various fields within the company participated to set the design direction reflecting design preference and usability improvement plans. In the "Deliver" improvement/prototype development/evaluation stage, a working mock-up of a design prototype was produced and design and usability evaluation were conducted through consultation with external design experts. It is meaningful that it established a "UX-centered product development process" model that converged with the existing product design development process and service design process. Ultimately, service design-based product design development process was presented so that I Corp.'s products could realize user experience value through service convergence.