• Title/Summary/Keyword: 상황 맥락

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Comparative Analysis of Technology Acceptance Model : Focusing on UTAUT1 and UTAUT2 (기술수용 모델의 비교분석 : UTAUT1과 UTAUT2를 중심으로)

  • Chung, Byoung-gyu
    • Journal of Venture Innovation
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    • v.1 no.2
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    • pp.109-121
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    • 2018
  • New technology had been introduced continually and in many cases, we approached technology persepectives when the new technology were introduced. It was very important that researching users acceptance of the new technology in the areas of marketing and strategy. Regarding to user accepatance of new technology, many research models had been exited. This study compared with 2 models which were proposed by Venkatesh et al. named UTAUT1, UTAUT2 based on the criteria which composed of application context, variables of model, the impacts of variables. The dominant matric which was applied in all functions and industries was not exited. For the purpose of improving predictability, single or compound matrics were useful according to industries and usage

Contextual Inquiry on Multi-tasking Using a Mobile Phone (모바일폰에서의 멀티태스킹 사용 맥락조사)

  • Chung, Seung-Eun;Rhee, Jeong-Yoon;Lee, Shin-Hae;Ryoo, Han-Young
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.938-943
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    • 2009
  • This paper presents the minimum groups of tasks that should allow for multi-tasking by each main task when using a mobile phone. Imaging the situation that various tasks are seamlessly happened and making clear which tasks they need are not simple for users. Thus, we explore multi-tasking needs between every two tasks first, out of entire 16 functions selected from general functions that mobile phones have. Next, we create multi-tasking scenarios by analogy connecting each previous task to appropriate tasks that user's needs are revealed. In this manner, 11 scenarios are introduced finally. We expect that the result of our research is possible to be applicable to the development of user-centered design that multi-tasking contexts are considered.

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Qualitative Study on Critical Quality Factors in Mobile Computing Services - Focusing on Mobile Data Services - (모바일 컴퓨팅 서비스에서 중요 사용 품질 도출에 대한 정성적 연구 - 모바일 데이터 서비스를 중심으로 -)

  • Choi, Hun;Choi, Eun-Young
    • The Journal of the Korea Contents Association
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    • v.6 no.10
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    • pp.17-24
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    • 2006
  • One of the main problems of today's ubiquitous computing systems is that they do not meet their quality requirements. Prior studies had investigated quality factors that were important to users regardless of use contexts. However, mobile computing services such as mobile data services (MDS) are fundamentally different from traditional information systems (IS) because it has been used in various life contexts. We conducted a qualitative study to identify important quality factors on various contexts in MDS. The results show that important quality factors in mobile computing services are differentiated from important quality factors in information systems.

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The Attributes of high-functional Information - Based on the Safety Information of Airlines (고기능성 정보의 속성에 관한 연구 -Airline Safety information을 중심으로)

  • Han, Ji-Ae;You, Si-Cheon
    • Proceedings of the Korea Contents Association Conference
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    • 2010.05a
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    • pp.135-137
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    • 2010
  • 본 연구는 여러 정보환경 또는 정보 디자인 유형 중에서 짧은 정보 노출 시간에 비해 정보 전달력이 강해야 하는 정보유형의 인지력을 높이는 방법을 모색하기 위해 진행되었다. 이와 같은 정보를 본 연구에서는 '고기능성 정보(High-Functional Information)'라고 정의하고, 연구를 위해 7개 항공기에서 사용되고 있는 Safety Information을 중심으로, 고기능성 정보의 주요 속성과 그에 따른 거시적 정보 표현 방법에 대해서 연구하였다. 본 연구는 상황, 순서, 흐름, 구조 표현으로서의 정보디자인인 Safety Information을 기능변수에 대한 활용이 중요한 '고기능성 정보'라고 정의하고, 이에 대한 주요 정보 속성을 Accessibility, Errorless, Understandable, Timeliness로 제시하였다. 고기능성 정보는 맥락에 따라, 시각적 재현 측면에서 Understandable, Accessibility 속성이 충족되어야 하며, 사용자 조작 측면에서는 Errorless, Timeliness 속성이 충족되어야 한다. 각 측면에서의 거시적 표현 방법으로써, 시각적 재현 측면에서 독특 속성을 기반으로 한 속성이론, 도상화를 통한 "현실감지" 최대화, 정보 주도성(Proactivity), 잉여정보와 노이즈 정보의 최소화를 제시하였으며, 사용자 조작측면에서 맥락효과, 일차적 독특성을 중심으로 한 기억부호화, 이중부호화 및 표현 방법 등을 제시하였다. 본 연구에서의 개괄적인 연구 내용을 토대로 앞으로 정보환경 또는 디자인 유형과 속성에 따른 정보 표현방법에 관한 연구가 추진될 예정이다.

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The Differences of Reflective Inquiry according to Students' Characteristics and Interaction Modes of Small Group in an Inquiry-based High School Earth Science (고등학교 지구과학 탐구활동에서 학습자의 특성과 상호작용 양식에 따른 반성적 탐구의 차이)

  • Jeong, Jin-Woo;Park, Mi-Ra
    • Journal of the Korean earth science society
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    • v.30 no.3
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    • pp.366-380
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    • 2009
  • The purpose of this study was to investigate the differences of reflective inquiry according to students' characteristics and interaction modes of small group in three contexts of the classroom and to obtain educational implications about using small group and teacher's intervention for an effective reflective inquiry. We transcribed and analyzed the students' conversation in inquiry activities of small group with frameworks of linguistic behavior and three contexts of the classroom. The result of the study indicated that individual and group reflective inquiry could be affected by the relationship with peers more than their own characteristics.

Comparative Analysis of the National Level Academic Achievement Assessment Items between Korea and Japan (한국과 일본의 국가수준 학업성취도 평가 문항 비교 분석)

  • Kim, Bumi;Cho, Hyungmi
    • Journal of the Korean School Mathematics Society
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    • v.24 no.4
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    • pp.407-428
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    • 2021
  • This study compares and analyzes the mathematics assessment items of the middle school's national-level academic achievement tests in Korea and Japan, recently revised as a competency-focused curriculum. By comparing and analyzing the assessment items in each country, the analytic framework is integrated into content areas, contexts, and competencies. The characteristics of each country's assessment items developed for each content area were analyzed using the framework. We suggested some implications on developing and improving national-level academic assessment items.

The Impact of Childcare Workforce Cost on Fertility Rates (육아 인력 비용이 출산율에 미치는 영향)

  • Young-Hee Nam
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.3
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    • pp.651-657
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    • 2024
  • This study comparatively analyzed the impact of childcare workforce cost on fertility rates across different countries. In the cases of Nordic countries, comprehensive childcare support policies and subsidies for childcare workforce costs were found to have a positive impact on fertility rates. In contrast, high childcare burden and economic pressures were identified as major factors contributing to declining fertility rates in East Asian countries. In developing countries, the effectiveness of childcare support policies varied depending on the socioeconomic context. This study suggests that the impact of childcare workforce cost on fertility rates manifests in diverse patterns across countries, and effective childcare support policies require tailored approaches that consider each country's specific circumstances. In the future, increased social investment in childcare and the spread of a culture that respects the value of care are necessary.

The Continuity and Transformation of Learning Strategies and Goals in Children's Activities across Settings and Tasks (다양한 과제와 맥락에서의 학습 전략과 목표의 연속성과 변환)

  • Kim, Rae-Young
    • Journal of the Korean School Mathematics Society
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    • v.13 no.4
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    • pp.635-653
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    • 2010
  • The purpose of this article is to investigate the relationship between children's goals and activities in terms of continuity and transformation of their learning through interactions between learners and practices across settings. By observing children's activities across settings and tasks and interviewing the children, I found that the continuity and transformation in learning are developed in the relationship between changing individuals and changing social context. In this process, social interaction with others plays an important role in changing their goals and strategies. The results imply that appropriate tasks and teachers' guidance are crucial to facilitate students' learning across settings.

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The Korean Wave in Southeast Asia: The Case of Singapore (동남아시아의 한류: 싱가포르의 경우를 중심으로)

  • SHIM, Doobo
    • The Southeast Asian review
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    • v.23 no.1
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    • pp.277-311
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    • 2013
  • 한류에 대한 기존 언론보도 및 연구 경향은 다음과 같이 요약된다. 중국 일본 및 서구에서의 한류 현상에 대한 편중된 관심과 한류 분석틀로서 문화근접성 이론에 대한 지나친 의존이다. 이러한 상황은 한류 현상에 대한 객관적인 인식과 경험적인 분석을 방해하고 있다. 이러한 문제의식에 기초한 본 연구는 동남아시아, 특히 싱가포르의 한류 현상에 대한 분석을 통해 보다 객관적이고 다각화된 한류 연구를 모색한다. 지리적으로 동남아시아에 위치하고 있지만 문화적으로 동북아시아적 요소를 포괄하고 있는 싱가포르는 아시아 내 초국적 대중문화 교통을 연구하는 데 있어 전략적으로 중요한 공간이다. 본 논문은 싱가포르의 한국 대중문화 수용자들에 대한 포커스그룹 인터뷰, 문헌조사와 참여관찰을 통해 한류 형성의 이유 및 한류 팬덤이라는 문화적 실천이 갖는 의미를 탐구한다. 수용자에 대한 분석은 그가 배치된 싱가포르 미디어 구조에 대한 역사적, 기술적, 정치경제적 맥락화를 통해 보다 체계화된다. 본 연구를 통해 동남아시아에서 발견되고 있는 "외래문화 수용의 진부화"(banalization of foreign cultural reception)라는 상황이 동남아시아 내 한류 전개에 중요한 영향을 끼쳤으며, 동남아시아 미디어산업의 저개발 상황이 한국 대중문화 수용에 우호적 조건으로 작용했음을 확인할 수 있었다. 마지막으로, 연구자는 동아시아 내 문화교통의 연속성 (continuum of cultural traffic within East Asia) 안에 한류 연구를 배치할 것을 제시한다.

Spatio-temporal Graph for Representing Historical Situations in Virtual Reality (가상현실 속의 상황 표현을 위한 시공간 그래프)

  • Park, Jong-Hee;Cho, Kyu-Myoung
    • The Journal of the Korea Contents Association
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    • v.12 no.8
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    • pp.1-12
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    • 2012
  • We develop the Spatio-Temporal Graph to imbue the historical context to the situations in a virtual world, and an ontology to enable a structural description of their elements such as the objects, relationships, and activities. In the time dimension the graph models all the temporal phases of the future besides the past and present in a comprehensive manner, and all the spatial aspects in an intuitive but efficient fashion. The overall architecture composing the Physical Layer, Logical Layer and Conceptual Layer which are integrated according to their interrelations allows events occurring in their corresponding worlds to be simulated in historical context. The S-T Graph could be used both to simulate the situations in the virtual world and to realize the knowledge systems of the virtual inhabitants to be used in judging and evaluating those situations. By adding temporal changes to the multi-layered architecture of our virtual world, this model lays a foundation for maximizing the diversity of situations in the simulation of a virtual world.