• Title/Summary/Keyword: 사회적상호작용

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A Case Study on Social Interaction Acconling to Gender-Grouping (성별 소집단 구성에 따른 상호작용 사례 연구)

  • Kim, Ki-Han;Park, Jong-Seok;Park, Jong-Wook;Kim, Sun-Ja
    • Journal of The Korean Association For Science Education
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    • v.27 no.7
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    • pp.559-569
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    • 2007
  • The purpose of this case study is to analyze the characteristics of social interaction according to gender-grouping in the application of LTTS program. For this study, mixed-gender group A (one boy and three girls or one girl and three boys), mixed-gender group B (two boys and two girls) and same-gender group (4 boys or 4 girls) were formed. Social interactions during group discussions were audio-/video-taped. Social interactions between one boy and one girl in each group were analyzed. The type of social interactions were classified as cognitive and affective interactions. The boy and the girl in the same gender group tended to make suggestion actively, but sometimes they ordered peers to participate or prevented peers from participating. On the other hand, they didn't tend to make suggestion about problem-solving in mixed-gender group A, but made suggestion against peer's opinion using appropriate reasons. The frequency of affective interactions in the mixed gender group B were higher.

The Empirical Study on the Motivations for e-Learning Service Usage of Smart Device Users (스마트기기 이용자의 이러닝 서비스 사용 동기에 관한 실증적 연구)

  • Lee, Jong-Man
    • Journal of Internet Computing and Services
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    • v.13 no.2
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    • pp.119-126
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    • 2012
  • The purpose of this study is to test the motivations for e-Learning service usage of smart device users. To do this, empirical data were collected by conducting a field survey with 382 smart-device based e-learners, and structural equation model was used for the purpose of analyzing the data acquired by the survey. A structural equation model was designed and constructed by such factors like usefulness, enjoyment, word-of-mouse(WOM) effect, and social interaction on e-Learning usage intention. In addition, social interaction has an influence on WOM effect. The results of the analysis are summarized as follows; first, usefulness, enjoyment, and WOM have direct effects on e-Learning usage intention. Second, social interaction not only has direct influence on e-Learning usage intention but also has indirect influence carried by WOM effect. The findings have significant implications which the study inquires into the factors for e-Learning usage motivations of smart-device based e-learners.

Why Do Users Participate in Hashtag Challenges in a Short-form Video Platform?: The Role of Para-Social Interaction (숏폼 비디오 플랫폼에서 사용자는 왜 해시태그 챌린지에 참여하는가?: 준사회적 상호작용을 중심으로)

  • Li, Yi-Qing;Kim, Hyung-Jin;Lee, Ho-Geun
    • Informatization Policy
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    • v.29 no.3
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    • pp.82-104
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    • 2022
  • One of the interesting social phenomena in short-form video platforms is the hashtag challenge wherein ordinary users are encouraged to create by imitating short viral videos on a particular theme. Despite the increasing popularity of hashtag challenges, theoretical discussion on related user behavior is still very insufficient. In this study, we attempted to examine the impact of micro-influencers in order to understand users' willingness to participate in hashtag challenges. For this purpose, the para-social interaction theory and imitation behavior literature were adopted as key theoretical basis. In an empirical investigation using 243 survey data from TikTok users, our study found that a user's illusion of intimacy with a micro-influencer (i.e., para-social interaction) had significant positive impact on the intention to participate in a hashtag challenge. This study also showed that the degree of para-social interaction in a short-form video platform was determined by both media content-related factors and media character-related factors (i.e., content attractiveness, physical attractiveness, and attitude homophily). Our work in this study provided significant theoretical and practical implications on how to leverage micro-influencers for the success of hashtag challenges in a short-form video platform.

The Effects of THM(Triple Helix Model) on the Firm Innovation: Focused on the Trust in Daegu.Gyeongbuk (THM(Triple Helix Model)이 기업혁신에 미치는 영향력 분석: 대구경북지역의 사회적 자본 신뢰를 중심으로)

  • Rhee, Jaehoon;Suk, Min
    • Journal of the Economic Geographical Society of Korea
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    • v.17 no.1
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    • pp.69-85
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    • 2014
  • The purpose of this study is to find the effects of triple helix model on the firm innovation, especially focused on the moderating effects of trust in Daegu Gyeongbuk. There are two ways of triple helix interactions in Korea. One is a traditional triple helix interaction in which entrepreneurial universities have a central role. As the other way, such 3rd-sector type organizations as technoparks have a important role in facilitating the triple helix interactions. We collected data from 231 firms located in the Daegu-Gyeongbuk region. According to the findings, firstly, 3rd-sector type organizations such as technoparks have a positive(+) effect on the firm innovation. But a traditional triple helix interaction has not. Secondly, a 3rd-sector type support has much more positive(+) effects on the firm innovation than a traditional triple helix interaction. Thirdly, the trust has a positive(+) moderating effect on the firm innovation in the two-type of the triple helix interactions. In the conclusion, research implication, limitation of this study, and future directions are suggested.

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A study on the mobile game user's interaction using social network analysis (소셜네트워크 분석을 통한 모바일 게임 이용자들의 상호작용 연구)

  • Seok, Hwayoon;Yoo, Changsok;Joo, Yeajin;Ju, Jinyoung;Kwon, Hyoungjin;Yang, Seong-Il;Nam, Yoonjae
    • Journal of Korea Game Society
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    • v.21 no.3
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    • pp.53-66
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    • 2021
  • This study explored how the network structure in terms of social interactions among users via a mobile game has changed longitudinally. The main findings are summarized as follows. First, in-game events are likely to increase the social interactions of users. Second, some power users played key roles in the game users' network and tend to make a large sub-group for interacting among users. Third, it is suggested that the analysis of network structure among users can be a useful tool for monitoring which in-game events are effective and how they are mutually interconnected for collaboration.

The Perception of Middle School Science-Gifted Students on the 'Science Writing Heuristic' Class Emphasizing Social Interaction and Tool Improvement (사회적 상호작용과 도구 개선을 강조한 '탐구적 과학 글쓰기' 수업에 대한 중학교 과학 영재 학생들의 인식)

  • Shin, Eunji;Choi, Wonho
    • Journal of The Korean Association For Science Education
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    • v.41 no.1
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    • pp.1-10
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    • 2021
  • In this study, a science writing heuristic class with emphasis on social interaction and tool improvement for 10 middle school students at the National University Science-Gifted Education Center in Jeollanamdo was conducted to investigate the perception of STS (science technology society) relationship and students' perception of the effects of class. After science writing heuristic class emphasizing social interaction and tool improvement, the students became aware of the STS relationships as follows: Science-gifted students have come to perceive that experimental tools and technology contribute to the development of scientific theory, that it is difficult to solve all social problems with only science and technology, and that science is a social interaction activity. In addition, science-gifted students responded that they became aware of the relevance of STS through intensive inquiry conducted on the same subject for several hours, communications with colleagues in another group through peer reviews, communication to solve problems with colleagues in the same group, activities to improve tools in the process of inquiry, inquiry using familiar materials and phenomena. In order for students to effectively recognize the relationship of STS in science-gifted class for middle school students, it is necessary to provide experience to solve problems using various experimental tools, experience to have trial and error in the process of solving inquiry problem under the same subject, experience to improve tools in the process of solving inquiry problem, experience to communicate with colleagues who conduct inquiry activities under the same subject, experience to share the results with other groups, and inquiry activities using familiar materials and phenomena.

Mother-Child Attachment and its Effect on Social Competence; A Life-Span View (3세대를 통해서 본 모-자녀 애착관계와 사회적 능력: 전생애적 접근)

  • 박성연
    • Journal of Families and Better Life
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    • v.13 no.2
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    • pp.86-93
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    • 1995
  • 본 연구는 애착관계를 중심으로 모-자녀간 상호작용의 특성 및 외조모 모, 손녀 3세 대간의 애착관계의 전이와 그것이 반영이 사회적 능력에 미치는 영향을 전생애적 관점에서 파악하고자 하였다 연구대상은 만 14-20개월의 영아와 그 어머니 45쌍 국민학교 1,2,3학년 아동과 그들의 어머니 226쌍 그리고 중.고등학교에 재학중인 여학생과 어머니 외할머니로 구성된 모녀간 3세대 140쌍이었다. 본 연구의 결과 애착관계는 전생애에 걸쳐 비교적 높았 고 상호작용적으로 나타났다 그러나 애착의 특징은 발달단계별로 달라 영아의 어머니에 대 한 애착관계는 어머니의 적절한 양육행동이 아동기는 신뢰감을 주는 양육행동이 청년기에는 애착감정이 그리고 중년기 이후에는 자율성만이 애착관계와 관련이 있었다 3세대간의 애착 관계의 전이는 중년기 이후에만 나타났고 애착과 사회적 능력과의 관계는 아동기, 청년기, 중년기, 노년기까지 관계가 있는 것으로 나타나 애착관계가 전생애적으로 사회적 능력에 중 요함을 보여준다. 이상을 통해 볼 때 본 연구는 전체적으로 전생애적 관점에서의 애착이론 을 지지하였다.

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A Study of adolescent peer relationship associated with parents divorce (부모 이혼이 청소년 또래관계에 미치는 영향)

  • Kim, Eun-Joo
    • Journal of Convergence for Information Technology
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    • v.8 no.3
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    • pp.33-38
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    • 2018
  • Objective: To review the literature on development in the peer relationships of the adolescents within the context of their parents' divorce. Method: The cognitive and sociocultural literature was searched to analyze the social interactions of the adolescents of divorced parents. Results: The evidence supports the variations in adolescents' peer relations based on their family structure. Comparisons with the adolescents of the nuclear families and the step-families suggest certain types of interactions the adolescents of divorced parents experience. Conclusions: Divorce of the parents is associated with the difficulties their children at adolescent experience, such as the higher level of social isolation among their peers or their incompetence in social skills. For there is not much known about the integration into the world of peers of the adolescents from the divorced families, while their general psychological and cognitive development after the separation is often studied, future study will need to focus on their peer interactions at their school environment and the social treatment for the possible hardships in their peer relations.

언론과 미디어: 물신화의 관점에서

  • Park, Gyeong-U
    • Korean journal of communication and information
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    • v.24
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    • pp.69-91
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    • 2004
  • 우리는 언론을 제대화된 언론사나 미디어로 한정시켜 이해하는 경향이 있는데, 이것은 일종의 물신화된 사고방식이라고 할 수 있다. 언론이란 사회에 영향을 미칠 사안에 관해 논의하고 상호작용하는 과정과 산물 및 그 산물의 사회적 유통이라고 정의하는 것이 정당할 것이다. 언론사나 미디어는 언론의 일부이다. 물신화된 언론관이 지배적으로 유포된 데는 언론의 전문직화와 미디어의 네트워크 권력화가 하나의 배경 요인으로 작용했다. 언론 물신화를 극복하기 위해서는 시민들 자신이 언론의 주체라는 것을 깨닫고 언론참여를 활성화할 필요가 있다. 여기서는 시민참여를 물질적으로 보장하는 방안의 하나로서 온라인 저널리즘의 가능성과 한계를 논의했다. 그러나, 미디어 테크놀로지는 언론을 활성화할 수 있는 필요조건일 뿐이고, 언론의 본령은 사회적인 이슈에 관해 논의하고 상호작용하는 과정 자체에 있다.

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