• Title/Summary/Keyword: 비트 수정

Search Result 136, Processing Time 0.034 seconds

Design and Performance of Low Complexity Multiple Antenna Relay Transmission Based on STBC-OFDM (시공간 부호화 직교 주파수분할 다중화 기반 저 복잡도 다중 안테나 릴레이 전송 방식 설계 및 성능)

  • Lee, Ji-Hye;Park, Jae-Cheol;Wang, Jin-Soo;Lee, Seong-Ro;Kim, Yun-Hee
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.36 no.11C
    • /
    • pp.673-681
    • /
    • 2011
  • In this paper, we design multiple antenna relay transmission schemes of low complexity to enhance the spatial diversity in orthogonal frequency division multiplexing (OFDM) systems. The relay scheme underlined, can provide space time block coding (STBC) of OFDM signals in the time domain without IFFT and FFT operations with much reduced complexity. In this paper, we modify the conventional low-complexity STBC-OFDM relaying scheme to be compatible to the existing OFDM systems. In addition, we extend the proposed scheme for multiple antenna relays and provide performance enhancement strategies according to the channel quality information available at the relay. The proposed scheme is shown to improve the diversity and thereby to reduce the outage probability and coded bit error rate. Therefore, the proposed scheme will be promising for service quality improvement or coverage extension based on OFDM like wireless LANs and maritime communications.

An Efficient H.264/AVC Entropy Decoder Design (효율적인 H.264/AVC 엔트로피 복호기 설계)

  • Moon, Jeon-Hak;Lee, Seong-Soo
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.44 no.12
    • /
    • pp.102-107
    • /
    • 2007
  • This paper proposes a H.264/AVC entropy decoder without embedded processor nor memory fabrication process. Many researches on H.264/AVC entropy decoders require ROM or RAM fabrication process, which is difficult to be implemented in general digital logic fabrication process. Furthermore, many researches require embedded processors for bitstream manipulation, which increases area and power consumption. This papers proposes hardwired H.264/AVC entropy decoder without embedded processor, which improves data processing speed and reduces power consumption. Furthermore, its CAVLC decoder optimizes lookup table and internal buffer without embedded memory, which reduces hardware size and can be implemented in general digital logic fabrication process without ROM or RAM fabrication process. Designed entropy decoder was embedded in H.264/AVC video decoder, and it was verified to operate correctly in the system. Synthesized in TSMC 90nm fabrication process, its maximum operation frequency is 125MHz. It supports QCIF, CIF, and QVGA image format. Under slight modification of nC register and other blocks, it also support VGA image format.

Highly Efficient and Low Power FIR Filter Chip for PRML Read Channel (PRML Read Channel용 고효율, 저전력 FIR 필터 칩)

  • Jin Yong, Kang;Byung Gak, Jo;Myung Hoon, Sunwoo
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.41 no.9
    • /
    • pp.115-124
    • /
    • 2004
  • This paper proposes a high efficient and low power FIR filter chip for partial-response maximum likelihood (PRML) disk drive read channels; it is a 6-bit, 8-tap digital FIR filter. The proposed filter employs a parallel processing architecture and consists of 4 pipeline stages. It uses the modified Booth algorithm for multiplication and compressor logic for addition. CMOS pass-transistor logic is used for low power consumption and single-rail logic is used to reduce the chip area. The proposed filter is actually implemented and the chip dissipates 120mV at 100MHz, uses a 3.3V power supply and occupies 1.88 ${\times}$ 1.38 $\textrm{mm}^2$. The implemented filter requires approximately 11.7% less power compared with the existing architectures that use the similar technology.

Experimental Study on Flicker Mitigation in VLC using Pseudo Manchester Coding (VLC에서 Pseudo Manchester Coding을 사용한 Flicker 최소화에 관한 실험 연구)

  • Ifthekhar, Md. Shareef;Le, Nam-Tuan;Jang, Yeong Min
    • Journal of Satellite, Information and Communications
    • /
    • v.9 no.3
    • /
    • pp.116-120
    • /
    • 2014
  • Visible Light Communication is one of the promising technologies for wireless communication due to the possibility to use existing LED lightening infrastructure to transmit data. LED has the ability to turn on and off very fast enough that our human eyes can't recognize so it can be used to transmit data via visible light along with illumination. But it faces flicker problem due to the brightness discrepancies between '1' and '0' bit patterns inside a data frame. Various run length limited (RLL) coding scheme like Manchester code, 4B6B, 8B10B or VPPM can be used to solve flickering problem. So we propose pseudo Manchester codding which can transmit data without modifying LED modulator and demodulator circuit as well as solve flickering problem.

Fast Hierarchical Search Method for Multi-view Video Coding (다시점 비디오 부호화를 위한 고속 계층적 탐색 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.2 no.7
    • /
    • pp.495-502
    • /
    • 2013
  • Motion estimation (ME) that limits the performance of image quality and encoding speed has been developed to reduce temporal redundancy in video sequences and plays an important role in digital video compression. But it is computational demanding part of the encoder. Multi-view video is obtained by capturing one three-dimensional scene with many cameras at different positions. ME for Multi-view video requires high computational complexity. To reduce computational complexity and maintain the image quality, a fast motion estimation method is proposed in this paper. The proposed method uses a hierarchical search strategy. This strategy method consists of modified diamond search patten, multi gird diamond search pattern, and raster search pattern. These search patterns place search points symmetrically and evenly that can cover the overall search area not to fall into the local minimum or exploits the characteristics of the distribution of motion vectors to place the search points. Experiment results show that the speedup improvement of the proposed method over TZ search method (JMVC) can be up to 1.2 ~3 times faster while maintaining similar video quality and bit rates.

A Virtualized Kernel for Effective Memory Test (효과적인 메모리 테스트를 위한 가상화 저널)

  • Park, Hee-Kwon;Youn, Dea-Seok;Choi, Jong-Moo
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.34 no.12
    • /
    • pp.618-629
    • /
    • 2007
  • In this paper, we propose an effective memory test environment, called a virtualized kernel, for 64bit multi-core computing environments. The term of effectiveness means that we can test all of the physical memory space, even the memory space occupied by the kernel itself, without rebooting. To obtain this capability, our virtualized kernel provides four mechanisms. The first is direct accessing to physical memory both in kernel and user mode, which allows applying various test patterns to any place of physical memory. The second is making kernel virtualized so that we can run two or more kernel image at the different location of physical memory. The third is isolating memory space used by different instances of virtualized kernel. The final is kernel hibernation, which enables the context switch between kernels. We have implemented the proposed virtualized kernel by modifying the latest Linux kernel 2.6.18 running on Intel Xeon system that has two 64bit dual-core CPUs with hyper-threading technology and 2GB main memory. Experimental results have shown that the two instances of virtualized kernel run at the different location of physical memory and the kernel hibernation works well as we have designed. As the results, the every place of physical memory can be tested without rebooting.

Performance Evaluation of WSP with Capability Extension using Compression Techniques (압축 기법을 이용한 WSP의 기능 확장과 성능 평가)

  • Kim, Ki-Jo;Lee, Dong-Gun;Lim, Kyung-Shik
    • Journal of KIISE:Information Networking
    • /
    • v.29 no.5
    • /
    • pp.543-552
    • /
    • 2002
  • Wireless Session Protocol(WSP) which was updated and supplemented based on HyperText Transfer Protocol(HTTP) was designed by Wireless Application Protocol(WAP) forum regarding the characteristics of wireless environment. WSP improved the performance in wireless network, and introduced various facilities considering wireless environment. In this paper, we more improve the performance of WSP adding protocol message compression capability; we cail improved WSP protocol as WSP+. And, we analysis the performance of each protocol with WSP and WSP+ implementation. As a result of experiment, the capability which proposed in this paper reduced a response traffic about 45%. In $10^{-4}$ bit error rate, we also found the packet loss rate and time delay per transaction of WSP+ was improved over 40%. Finally, we found that the protocol message compression capability reduces message retransmission count in transaction layer and shorten the delay time per transaction by reducing a message size.

An Effective Early Termination Motion Estimation Method for Multi-view Video Coding (다시점 비디오 부호화를 위한 효과적인 초기 종료 움직임 추정 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • Journal of Korea Multimedia Society
    • /
    • v.17 no.3
    • /
    • pp.333-341
    • /
    • 2014
  • Multi-view video is obtained by capturing one three-dimensional scene with many cameras at different positions. Multi-view video coding requires high computational complexity. To reduce computational complexity and maintain the image quality, an effective early termination motion estimation method is proposed in this paper. The proposed method exploiting the characteristic of motion vector distribution uses a hierarchical search strategy. This strategy method consists of multi-grid square search pattern, modified diamond search pattern, small diamond search pattern and raster search pattern. Experiment results show that the speedup improvement of the proposed method over TZ search method and FS(Full Search) method JMVC (Joint Multiview Video Coding) can be up to 1.7~4.5 times and 90 times faster respectively while maintaining similar video quality and bit rates.

A Blind Watermarking for 3-D Mesh Sequence Using Temporal Wavelet Transform of Vertex Norms (꼭지점 좌표 벡터 크기값의 시간축 웨이블릿 변환을 이용한 3차원 메쉬 시퀀스의 블라인드 워터마킹)

  • Kim, Min-Su;Cho, Jae-Won;Prost, Remy;Jung, Ho-Youl
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.32 no.3C
    • /
    • pp.256-268
    • /
    • 2007
  • In this paper, we present a watermarking method for 3-D mesh sequences. The main idea is to transform vertex norm with the identical connectivity index along temporal axis using wavelet transform and modify the distribution of wavelet coefficients in temporally high (or middle) frequency frames according to watermark bit to be embedded. All vertices are divided into groups, namely bin, using the distribution of coefficients in low frequency frames. As the vertices with the identical connectivity index over whole frames belong to one bin, their wavelet coefficients are also assigned into the same bin. Then, the watermark is embedded into the wavelet coefficients of vertex norm. Due to the use of the distribution, our method can retrieve the hidden watermark without any information about original mesh sequences in the process of watermark detection. Through simulations, we show that the proposed is flirty robust against various attacks that are probably concerned in copyright protection of 3-D mesh sequences.

Lossless Frame Memory Compression with Low Complexity based on Block-Buffer Structure for Efficient High Resolution Video Processing (고해상도 영상의 효과적인 처리를 위한 블록 버퍼 기반의 저 복잡도 무손실 프레임 메모리 압축 방법)

  • Kim, Jongho
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.17 no.11
    • /
    • pp.20-25
    • /
    • 2016
  • This study addresses a low complexity and lossless frame memory compression algorithm based on block-buffer structure for efficient high resolution video processing. Our study utilizes the block-based MHT (modified Hadamard transform) for spatial decorrelation and AGR (adaptive Golomb-Rice) coding as an entropy encoding stage to achieve lossless image compression with low complexity and efficient hardware implementation. The MHT contains only adders and 1-bit shift operators. As a result of AGR not requiring additional memory space and memory access operations, AGR is effective for low complexity development. Comprehensive experiments and computational complexity analysis demonstrate that the proposed algorithm accomplishes superior compression performance relative to existing methods, and can be applied to hardware devices without image quality degradation as well as negligible modification of the existing codec structure. Moreover, the proposed method does not require the memory access operation, and thus it can reduce costs for hardware implementation and can be useful for processing high resolution video over Full HD.