• Title/Summary/Keyword: 비교집단

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The Effect of Flipped Learning on Learning Motivation in Software Education (플립러닝이 소프트웨어 교육의 학습동기에 미치는 효과)

  • Jeon, Soo-Jin
    • Journal of The Korean Association of Information Education
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    • v.20 no.5
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    • pp.433-442
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    • 2016
  • The purpose of this paper is to prove the effect of flipped learning on learning motivation in software education. For this study, the experiment was consisted of experimental group and control group for university of education. They learned software education using Scratch programming for 10 weeks. The experimental group was applied to the flipped learning with online software courses. As a result, post motivation in the experimental group was significantly increased compared to the pre learning motivation. Post- learning motivation is also the experimental group were higher learning motivation significantly compared to the control group. It is hoped this flipped learning as an effective learning strategies base expansion in primary and secondary education as well as high education teaching software in the future.

Comparison Between Core Affect Dimensional Structures of Different Ages using Representational Similarity Analysis (표상 유사성 분석을 이용한 연령별 얼굴 정서 차원 비교)

  • Jongwan Kim
    • Science of Emotion and Sensibility
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    • v.26 no.1
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    • pp.33-42
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    • 2023
  • Previous emotion studies employing facial expressions have focused on the differences between age groups for each of the emotion categories. Instead, Kim (2021) has compared representations of facial expressions in the lower-dimensional emotion space. However, he reported descriptive comparisons without statistical significance testing. This research used representational similarity analysis (Kriegeskorte et al., 2008) to directly compare empirical datasets from young, middle-aged, and old groups and conceptual models. In addition, individual differences multidimensional scaling (Carroll & Chang, 1970) was conducted to explore individual weights on the emotional dimensions for each age group. The results revealed that the old group was the least similar to the other age groups in the empirical datasets and the valence model. In addition, the arousal dimension was the least weighted for the old group compared to the other groups. This study directly tested the differences between the three age groups in terms of empirical datasets, conceptual models, and weights on the emotion dimensions.

The Effect of Reciprocal Peer Tutoring Strategy for Inducing Structured Students' Interaction in Middle School Science Instruction (중학교 과학 수업에서 학생들의 구조화된 상호작용을 유도하기 위한 상호동료교수 전략의 효과)

  • Noh, Tae-Hee;Kim, So-Yeon;Kim, Kyung-Sun
    • Journal of The Korean Association For Science Education
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    • v.25 no.4
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    • pp.465-471
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    • 2005
  • In this study, the effects of reciprocal peer tutoring strategy on science achievement, science learning motivation, and self-esteem were investigated. Three classes of eighth graders (N=94) at a coed middle school were sampled for the study. They were divided into the comparison group, the cooperative learning (CL) group, and the reciprocal peer tutoring (RPT) group. Students were taught about the separation of mixtures for 13 class hours. Mid-term science examination scores were used as a blocking variable. The two-way ANCOVA results revealed that there were no significant differences among the three groups in the science achievement test, although the scores of the RPT group were higher than those of the comparison group. In all the subtests of the science learning motivation questionnaire, the scores of the RPT group were significantly higher than those of the comparison group. The scores of the RPT group were significantly higher than those of the other groups especially in the confidence part of the science learning motivation questionnaire. In the self-esteem test, the low achievers in the RPT group scored significantly higher than those in the CL group.

The Effect of Blended Learning on Learning Achievement of Computer Education in High School (블렌디드 학습이 고등학교 전산교육의 학업성취도에 미치는 효과)

  • Seo, In-Soon;Seo, Jeong-Man;Kim, Sung-Wan
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.3
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    • pp.115-122
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    • 2007
  • The aim of this study is to identify the effect that the blended learning has on the learning achievement of computer education in high school. To get the goal, 136 students were allocated into the experiment group(68 students) with the blended class and the control group(68 students) with the traditional face-to-face class. After identifying the homogeneity of two groups in learning achievement by analyzing the pre-test, the experiment was performed. The result of this research is as follows. Significant difference was found in the learning achievement of post-test between the experiment group and the control group (t=-3.16, p=.0019). This result underlies the potential of blended learning in computer education. It will be important for designing the class for computer education in high school.

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The Influences of Grouping Method on Science Achievement and Self-efficacy in Middle School Science Instruction Using Reciprocal Peer Tutoring Strategy (상호동료교수 전략을 활용한 중학교 과학 수업에서 소집단 구성 방법이 과학 성취도 및 자아효능감에 미치는 영향)

  • Kim, Kyung-Sun;Wang, Hye-Nam;Noh, Tae-Hee
    • Journal of The Korean Association For Science Education
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    • v.27 no.3
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    • pp.180-189
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    • 2007
  • This study investigated the influences of reciprocal peer tutoring (RPT) strategy on middle school students' science achievement, self-efficacy, perception of instruction by grouping method and science achievement level. Eighth graders from a middle school in Seoul were assigned to comparison, homogeneous RPT, and heterogeneous RPT groups. The students were taught about 'separation of mixtures' for 8 class hours. After the instructions, a science achievement test consisting of three subtests (knowledge, understanding, and application), a self-efficacy test, and a questionnaire about the perception of instruction were administered. The analysis of the results revealed that the scores of heterogeneous RPT group, regardless of the students prior science achievement level, were significantly higher than those of the other groups in the knowledge and understanding subtests, and the self-efficacy test. The scores of homogeneous RPT group were significantly higher than those of the comparison group in the knowledge subtest but not in the understanding subtest and the self-efficacy test. The low-level students in heterogeneous RPT group performed better in the science achievement test and the application subtest than those in the other groups. The high-level students in RPT groups performed better in the science achievement test than those in comparison group. However, there was no significant difference for the application subtest scores of the high-level students of the three groups. Most students in RPT groups perceived positively on the instructions. The students in heterogeneous RPT group and low-level students especially showed more positive perception of the instruction than those in homogeneous RPT group and high-level students.

Development of "Movie Production Project" Science-Arts Convergence STEAM Program and its Effects on Elementary School Students' Career Orientation of Science, Career Awareness and Creative Personality ("영화공작소" 과학·예술 융합형 융합인재교육(STEAM) 프로그램 개발 및 초등학생의 과학 진로지향도, 진로인식 및 창의적 성향에 미치는 영향)

  • Yoo, Mi Hyun;Park, Gi-Su;Chang, Woo Jin;Suk, Hae Jung;Kim, Sunghwan;Park, Mun Sook;Lee, Jina;Lee, Chong-Sup;Jin, Suk Hee;Yu, Hwasoo;Jung, Hyunji;Choi, Jung Jin;Kang, Yun Hee
    • Journal of Science Education
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    • v.40 no.1
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    • pp.31-51
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    • 2016
  • The purpose of this study was to develop "Movie Production Project" Science-Arts convergence STEAM program for elementary students and investigate the effects of the program on career orientation of science, career awareness and creative personality. Participants were 82 elementary school students. The results of this study were as follows: First, experimental group's total score of career orientation of science was significantly higher than that of comparative group. Among sub-areas, science learning preference, science career preference and perception on science career worth were significantly different between two groups. Experimental group's scores were significantly higher than those of comparative group. Second, experimental group's career awareness total score was significantly higher than that of comparative group including all sub-areas. Third, experimental group's creative personality total score was significantly higher than that of comparative group including 2 sub-areas, independence, openness. Finally, experimental group student's perception on the program showed that it was interesting, a little easy and they hoped to study again.

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Impact of Peer Assessment Activities on High School Student's Argumentation in Argument-Based Inquiry (논의 기반 탐구 과학수업에서 동료평가 활동이 고등학생의 논의에 미치는 영향)

  • Lee, Seonwoo;Bak, Deokchan;Nam, Jeonghee
    • Journal of The Korean Association For Science Education
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    • v.35 no.3
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    • pp.353-361
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    • 2015
  • This study focused on the use of peer assessment activities to investigate its the impact on students' argumentation skills in argument-based inquiry. The participants of the study were 106 10th grade students (four classes). Two classes were assigned to the experimental group, and the other two classes were assigned to the comparative group. The experimental group was taught argument-based inquiry through the application of peer assessment activities. The comparative group was taught argument-based inquiry without peer assessments. At the claim and evidence stage, students were asked to evaluate whether peers' claims fit with the evidence and whether peers' explanation of the evidences validity was sufficient. The quality of argumentation used in the students' writing was different in each group. According to the analysis of the summary writing test, the results showed that the experimental group had a significantly higher mean score than the comparative group in argumentation components, including evidence and warrant/backing. In addition, the experimental group used better multimodal representation including explanation of evidence than the comparative group. The findings showed that argument-based inquiry applying peer assessment activities had an effect on the argumentation skills in students' writing.

An Influence of Using Open-ended Problems in Ability-Level Activities on Academic Achievement of Mathematics (개방형 문제를 활용한 수준별 학습이 학업성취도에 미치는 영향)

  • Kim, Bo-Kyeong;Kwon, Sung-Yong
    • Journal of Elementary Mathematics Education in Korea
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    • v.14 no.3
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    • pp.907-935
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    • 2010
  • The purpose of this study was to investigate the effects of using open-ended problems in ability-level activities in mathematics instruction and to draw some informative conclusions in order to improve the practice of teaching and learning mathematics in the elementary school. To fulfill the purpose, the research questions were established as follows: 1. Is there any difference between the academic achievements of the experimental group(doing ability-level activities using open-ended problems) and the control group(doing general ability-level activities)? 2. Which sub-group(grouped by achievement score in pretest) get affected most by ability-level activities using open-ended problem in the experimental group? 3. What kinds of responses do students show in their ability-level activities using open-ended problems? By applying t-test and analysing the response, the conclusions were drawn as follows: First, using open-ended problems in ability-level activities has positive effects on the academic achievement of the experiment group. The mean of posttest scores of the experiment group was statistically meaningfully higher(p<.05). Second, using open-ended problems in ability-level activities affect most to the achievement of lower sub-group in the experiment group. The mean of posttest scores of lower sub-group in the experiment group was statistically meaningfully higher than that of control group(p<.05). Third, students showed various and creative response in their ability-level activities using open-ended problems.

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