• Title/Summary/Keyword: 블록 기반 방법

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De-blocking Filter for Improvement of Coding Efficiency and Computational Complexity Reduction on High Definition Video Coding (고화질 비디오의 부호화 효율성 증대와 연산 복잡도 감소를 위한 디블록킹 필터)

  • Jung, Kwang-Su;Nam, Jung-Hak;Jo, Hyun-Ho;Sim, Dong-Gyu;Oh, Seoung-Jun;Jeong, Sey-Yoon;Choi, Jin-Soo
    • Journal of Broadcast Engineering
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    • v.15 no.4
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    • pp.513-526
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    • 2010
  • In this paper, we propose a de-blocking filter for improvement of coding efficiency and computational complexity reduction on a high definition video coding. Recently, the H.264/AVC standard-based research for high definition video coding method is under way because the amount of used of high definition videos is on the increase. The H.264/AVC de-blocking filter is designed for low bitrate video coding and it improves not only the subjective quality but also coding efficiency by minimizing the blocking artifact. However, the H.264/AVC de-blocking filter that strong filtering is performed is not suitable in a high definition video coding which occurs relatively low blocking artifact. Also, the conventional de-blocking filter has high computational complexity in decoder side. The computational complexity of the proposed method is reduced about maximum 8.8% than conventional method. Furthermore, the coding efficiency of the proposed method is about maximum 7.3% better than H.264/AVC de-blocking filter.

An Effective P-Frame Transcoding from H.264 to MPEG-2 (H.264 to MPEG-2 Transcoding을 위한 효율적인 P-Frame 변환 방법)

  • Kim, Gi-Hong;Son, Nam-Rye;Lee, Guee-Sang
    • The KIPS Transactions:PartB
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    • v.17B no.1
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    • pp.31-36
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    • 2010
  • After the launch of MPEG-2, it is widely used in multimedia applications like a Digital-TV or a DVD. Then, After the launch of H.264 at 2004, it has been expected to replace MPEG-2 and services IPTV and DMB. As we have been used to MPEG-2 devices by this time, we can not access H.264 Broadcast with MPEG-2 device. So We propose a new approach to transcode H.264 video into MPEG-2 form which can facilitate to display H.264 video with MPEG-2 device. To reduce the quality loss by transcoding, we use CPDT(Cascaded Pixel Domain Transcoder) structure. And to minimize processing time, SKIP block, INTRA block and motion vectors obtain from decoding process is employed for transcoding. we use BMA(Boundary Matching Algorithm) to select only one from candidate motion vectors. Experimental results show a considerable improved PSNR with reduction in processing time compared with existing methods.

An XML Query Optimization Technique by Signature based Block Traversing (시그니처 기반 블록 탐색을 통한 XML 질의 최적화 기법)

  • Park, Sang-Won;Park, Dong-Ju;Jeong, Tae-Seon;Kim, Hyeong-Ju
    • Journal of KIISE:Databases
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    • v.29 no.1
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    • pp.79-88
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    • 2002
  • Data on the Internet are usually represented and transfered as XML. the XML data is represented as a tree and therefore, object repositories are well-suited to store and query them due to their modeling power. XML queries are represented as regular path expressions and evaluated by traversing each object of the tree in object repositories. Several indexes are proposed to fast evaluate regular path expressions. However, in some cases they may not cover all possible paths because they require a great amount of disk space. In order to efficiently evaluate the queries in such cases, we propose an optimized traversing which combines the signature method and block traversing. The signature approach shrink the search space by using the signature information attached to each object, which hints the existence of a certain label in the sub-tree. The block traversing reduces disk I/O by early evaluating the reachable objects in a page. We conducted diverse experiments to show that the hybrid approach achieves a better performance than the other naive ones.

A Study on Facial Expression Recognition using Boosted Local Binary Pattern (Boosted 국부 이진 패턴을 적용한 얼굴 표정 인식에 관한 연구)

  • Won, Chulho
    • Journal of Korea Multimedia Society
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    • v.16 no.12
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    • pp.1357-1367
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    • 2013
  • Recently, as one of images based methods in facial expression recognition, the research which used ULBP block histogram feature and SVM classifier was performed. Due to the properties of LBP introduced by Ojala, such as highly distinction capability, durability to the illumination changes and simple operation, LBP is widely used in the field of image recognition. In this paper, we combined $LBP_{8,2}$ and $LBP_{8,1}$ to describe micro features in addition to shift, size change in calculating ULBP block histogram. From sub-windows of 660 of $LBP_{8,1}$ and 550 of $LBP_{8,2}$, ULBP histogram feature of 1210 were extracted and weak classifiers of 50 were generated using AdaBoost. By using the combined $LBP_{8,1}$ and $LBP_{8,2}$ hybrid type of ULBP histogram feature and SVM classifier, facial expression recognition rate could be improved and it was confirmed through various experiments. Facial expression recognition rate of 96.3% by hybrid boosted ULBP block histogram showed the superiority of the proposed method.

Fast Intra Mode Selection Algorithm Based on Edge Activity in Transform Domain for H.264/AVC Video (변환영역에서의 에지활동도에 기반한 H.264/AVC 고속 인트라모드 선택 방법)

  • Seo, Jae-Sung;Kim, Dong-Hyung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.8C
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    • pp.790-800
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    • 2009
  • For the improvement of coding efficiency, the H.264/AYC standard uses new coding tools such as 1/4-pel-accurate motion estimation, multiple references, intra prediction, loop filter, variable block size etc. Using these coding tools, H.264/AYC has achieved significant improvements from rate-distortion point of view compared to existing standards. However, the encoder complexity was greatly increased due to these coding tools. We focus on the complexity reduction method of intra macroblock mode selection. The proposed algorithm for fast intra mode selection calculates the edge activity in transform domain, and performs fast encoding of intra frame in H.264/AYC through the fast prediction mode selection of intra4x4 and chrominance blocks. Simulation results show that the proposed method saves about 59.76% for QCIF sequences and 65.03% for CIF sequences of total encoding time, while bitrate increase and PSNR decrease are very small.

A Cell Search with Reduced Complexity in a Mobile Station of OFCDM Systems (OFCDM 시스템의 이동국에서의 복잡도 감소 셀 탐색)

  • Kim, Dae-Yong;Park, Yong-Wan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.1
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    • pp.139-149
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    • 2007
  • Asynchronous OFCDM(Orthogonal Frequency and Code Division Multiplexing) systems must have a cell search process necessarily unlike synch개nous systems. this process is hewn initial synchronization and a three-step cell search algorithm is performed for the initial synchronization in the following three steps: OFCDM symbol timing, i.e., Fast Fourier Transform(FFT) window timing is estimated employing guard interval (GI) correlation in the first step, then the frame timing and CSSC(Cell Specific Scrambling Code) group is detected by taking the correlation of the CPICH(Common Pilot Channel) based on the property yielded by shifting the CSSC phase in the frequency domain. Finally, the CSSC phase within the group is identified in the third step. This paper proposes a modification group code with two or three block of the conventional CPICH based cell search algorithm in the second step which offers MS(Mobile Station) complexity reductions. however, the effect of the reduction complexity leads to degradation of the performance therefore, look for combination to have the most minimum degradation. the proposed block type group code with suitable combinations is the nearly sane performance as conventional group code and has a complexity reduction that is to be compared and verified through the computer simulation.

An Improvement of Still Image Quality Based on Error Resilient Entropy Coding for Random Error over Wireless Communications (무선 통신상 임의 에러에 대한 에러내성 엔트로피 부호화에 기반한 정지영상의 화질 개선)

  • Kim Jeong-Sig;Lee Keun-Young
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.3 s.309
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    • pp.9-16
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    • 2006
  • Many image and video compression algorithms work by splitting the image into blocks and producing variable-length code bits for each block data. If variable-length code data are transmitted consecutively over error-prone channel without any error protection technique, the receiving decoder cannot decode the stream properly. So the standard image and video compression algorithms insert some redundant information into the stream to provide some protection against channel errors. One of redundancies is resynchronization marker, which enables the decoder to restart the decoding process from a known state in the event of transmission errors, but its usage should be restricted not to consume bandwidth too much. The Error Resilient Entropy Code(EREC) is well blown method which can regain synchronization without any redundant information. It can work with the overall prefix codes, which many image compression methods use. This paper proposes EREREC method to improve FEREC(Fast Error-Resilient Entropy Coding). It first calculates initial searching position according to bit lengths of consecutive blocks. Second, initial offset is decided using statistical distribution of long and short blocks, and initial offset can be adjusted to insure all offset sequence values can be used. The proposed EREREC algorithm can speed up the construction of FEREC slots, and can improve the compressed image quality in the event of transmission errors. The simulation result shows that the quality of transmitted image is enhanced about $0.3{\sim}3.5dB$ compared with the existing FEREC when random channel error happens.

Simplified Depth Modeling in HEVC-based 3D Video Coding (HEVC-기반 3차원 비디오 부호화에서 깊이 모델링 간소화 방법)

  • Song, Yunseok;Ho, Yo-Sung
    • Smart Media Journal
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    • v.2 no.2
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    • pp.28-32
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    • 2013
  • In this paper, we present a method to reduce complexity of depth modeling modes (DMM) that are used in the current 3D-HEVC standardization. DMM adds four modes to the existing HEVC intra prediction modes for accurate object edge representation in the depth map. Especially, Mode 3 requires distortion calculation of numerous pre-defined wedgelets, inducing high complexity. The proposed method employs absolute differences of neighboring pixels in the sides of the reference block to find high intensity changing positions. Based on such positions, the number of wedgelet candidates is reduced to six and distortion calculation is skipped for irrelevant wedgelets. Experimental results show complexity reduction by 3.1% on average, while maintaining similar coding performance.

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Enhancement of Wavelet-coded Image by Directional Filtering (방향성 필터링에 의한 웨이블릿 부호화 영상의 화질 개선)

  • Min, Byong-Seok;Kim, Seung-Jong;Lim, Dong-Kyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.2
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    • pp.257-266
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    • 2007
  • In many multimedia applications, image compression is required to substantially reduce the amount of image data. This compression, however, sometimes brings artifacts. Typical artifacts are blocking artifacts and mosquito noise in DCT-coded images, and ringing artifacts around edges in wavelet-coded images. We propose a new directional postprocessing algorithm, which includes detection of the edge direction, interpolation scheme, and directional nonlinear filtering, to enhance the quality of decoded images. Simulation results show that the proposed algorithm is as effective as or more effective than other nonlinear filtering techniques.

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A Method of Quadtree-Based Compression for the Image by Wavelet Transform (웨이브렛 변환 영상에 대한 쿼드트리 기반 압축 방법)

  • Kwak, Chil-Seong;Kim, Ki-Moon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.10
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    • pp.1773-1779
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    • 2008
  • Images play the most important role in human perception. In order to send the image information by the digital type, the compression is essential. Recently, a lot of studies on encoding algorithms for image by wavelet transform are going on. In this paper, a quadtree-based method of image compression applied to the images decomposed by wavelet transform by using the correlations between pixels and '0' data grouping is proposed. For the proposed method, the experimental gray image with $256{\times}256$ size and 8[bit], is used. And, the performance of proposed method is evaluated to compare with DCT compression method.