• Title/Summary/Keyword: 미디어 온톨로지

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Ontology Knowledge based Information Retrieval for User Query Interpretation (사용자 질의 의미 해석을 위한 온톨로지 지식 기반 검색)

  • Kim, Nanju;Pyo, Hyejin;Jeong, Hoon;Choi, Euiin
    • Journal of Digital Convergence
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    • v.12 no.6
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    • pp.245-252
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    • 2014
  • Semantic search promises to provide more accurate result than present-day keyword matching-based search by using the knowledge base represented logically. But, the ordinary users don't know well the complex formal query language and schema of the knowledge base. So, the system should interpret the meaning of user's keywords. In this paper, we describe a user query interpretation system for the semantic retrieval of multimedia contents. Our system is ontological knowledge base-driven in the sense that the interpretation process is integrated into a unified structure around a knowledge base, which is built on domain ontologies.

Design of Relational Storage Schema and Query Processing for Semantic Web Documents (시맨틱 웹 문서를 위한 관계형 저장 스키마 설계 및 질의 처리 기법)

  • Lee, Soon-Mi
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.1
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    • pp.35-45
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    • 2009
  • According to the widespread use of ontology documents, a management system which store ontology data and process queries is needed for retrieving semantic information efficiently. In this paper I propose a storage schema that stores and retrieves semantic web documents based on RDF/RDFS ontology language developed by W3C in a relational databases. Specially, the proposed storage schema is designed to retrieve efficiently hierarchy information and to increase efficiency of query processing. Also, I describe a mechanism to transform RQL semantic queries to SQL relational queries and build up database using MS-ACCESS and implement in this paper. According to the result of implementation, we can blow that not only data query based on triple model but also query for schema and hierarchy information are transformed simply to SQL.

Holding Power Analysis of Multimedia Games with Ontology Information (온톨로지 정보를 이용한 멀티미디어 게임 흡인력 분석)

  • 정혜영;조윤경;배재학
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 2002.05a
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    • pp.15-20
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    • 2002
  • 본 논문에서는 몰입이론을 기초로 멀티미디어 게임의 흡인요소를 분석하였다. 인지 및 감성을 고려한 흡인요소에는 22가지가 있었다. 이 흡인요소를 Roget 시소러스 (Roget Thesaurus)의 기저범주로 간주하였다. 이 기저범주를 바탕으로 참조정보를 이용하여 가까운 반경 안의 새주운 범주를 탐색하였다. 그 결과, 22가지 게임의 흡인요소 범주를 229가지로 세분화시킬 수 있음을 알았다.

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An Automated Transformation of XML Documents (XML 문서의 자동변환)

  • 이준승;신동훈;이경호
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.822-826
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    • 2004
  • XML 문서가 인터넷을 비롯한 다양한 분야에서 정보 교환을 위한 표준으로 널리 사용되면서 XML 문서의 변환에 대한 필요성이 증가하고 있단 본 논문에서는 XML 문서의 자동 변환 방법을 제안한다. 제안된 방법은 스키마 매칭과 XSLT 스크립트 생성의 두 단계로 구성된다. 특히, 제안된 방법은 정교한 수준의 스키마 매칭을 위해서 동의어 사전, 축약어 사전, 도메인 온톨로지 등의 부가정보를 활용한다. 또한 기존 연구와 비교하여 보다 빠른 변환 속도를 지원하는 XSLT 스크립트를 생성한다.

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A study on Ontology Modelling for Autonomous Context Decision Logic in Vertical Farming (수직 농업 자율 컨텍스 결정을 위한 온톨로지 모델링에 관한 연구)

  • Young Goun Jin;Won Goo Lee
    • Smart Media Journal
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    • v.13 no.6
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    • pp.72-79
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    • 2024
  • Vertical farming is one of the important solutions to overcome future food and population problems. However, underdeveloped countries can't afford due to high initial investment costs and technical huddles. To solve this problem, it is necessary to formalize the vertical farming area using ontology. In this paper, we present an ontology that includes various cultivation methods of vertical farming, connects sensors and actuates according to the methods, and recognizes and controls the cultivation environment context of the selected vertical fanning, we expect to be able to autonomously make control decisions about the context by analyzing the environmental context that is important for perceived vertical cultivation using the logical reasoning function of ontology.

A Design of the Ontology for Enhanced Semantic Retrieval of Multimedia Contents (멀티미디어 콘텐츠의 강화된 의미 검색을 위한 온톨로지 설계)

  • Kim, Sun-Kyung;Shin, Pan-Seop;Lim, Hae-Chull
    • Journal of Internet Computing and Services
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    • v.13 no.1
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    • pp.107-115
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    • 2012
  • In recent Information Environment, various Multimedia contents are getting noticed. But, since these contents have various formats of representation and very wide range of information, it was difficult to retrieve contents that user wanted and to utilize it. To solve these problems, many studies presented draft standards for adding metadata to contents, and then, semantic search for contents had become available. Unfortunately, as the number of metadata standards and contents increased, the lack of interoperability between contents was begun and users are faced with difficulty of search contents again. To improve these problems, this paper supports interoperability between metadata standards and expands the semantic relationship between elements and proposes an ontology which is named TOFIC(The Ontology For Imagery Contents) for enhanced semantic search. In TOFIC, the semantic relationships between MPEG-7 and TV-Anytime are classified, and extended new semantics are defined. As a result, semantic search for multimedia contents is enhanced and it is possible to retrieve most of the multimedia contents that exist on the current information environment consistently. In addition, it supports enhanced content-based search for multimedia contents.

ODRL Ontology Extention Model and Prototype Design for the Specification of the Rights to use Digital Contents (저작물 이용권한 명세를 위한 ODRL 확장 모델 및 프로토타입 설계)

  • Kim, Jung-Min;Chung, Hyun-Sook
    • Journal of Convergence for Information Technology
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    • v.10 no.1
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    • pp.13-21
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    • 2020
  • Due to the dramatic improvement of Internet technologies and digital content authoring, many independent media creators produce various digital items and share them with others. In this situation, the independent media platforms must support the well-defined usage rights(licenses) specification, usage monitoring, and license trading trace for enabling complex types for selling, buying, using and reproducing digital items created by independent media creators. In this paper, we design an extended policy model based on the ODRL policy class model and implement a user interface prototype to specify multi types of usage rights like use, own, share, and cede. Our proposed model can be referenced to create license management modules of the independent media platforms.

The Study on Design of Korean Classical Literature Ontologies for Popularization (고전문학의 대중화를 위한 온톨로지 설계에 관한 연구)

  • Park, Ok Nam
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.26 no.3
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    • pp.267-290
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    • 2015
  • Diverse researches such as referring to classical literature for liberal arts courses, transformation of classical literature into cultural content and understanding classical literature through digital media have been engaged in an effort to spread the diachronic value of classical literature to the public in general, which should be based on clear understanding of authorship of classical literature. Thus this study aims to design ontology in order to establish knowledge structure of classical literature. For this purpose, the BIBFRAME model and OWL have been utilized while a variety of classical literature and related studies have been analyzed. This led to 19 classes of Work, Instance, Authority, and Annotation, instance, each of which has been provided with property and indexing examples. The classical literature ontology designed through this study is expected to serve as the foundation for development of a classical literature system in future.

The Study on Design an Ontology for Korean Food Information (한식정보 활용을 위한 온톨로지 설계에 관한 연구)

  • Yu, Ha-Gyeong;Park, Ok Nam
    • The Journal of the Korea Contents Association
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    • v.19 no.2
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    • pp.147-158
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    • 2019
  • The Korean food, which has been attracting attention only as a unique culture of Korea, has become popular in the world market by being used as a material of Korean Wave and me-media. The systematic organization of knowledge for recipes and related information can highlight the value of Korean food. It will serve as a basis for improving the reusability of Korean food contents through expanded and limited search and effective browsing. This study purports to design an ontology for establishing Korean food knowledge structure. Ontology modeling is based on OWL. Vocabularies of Korean food were examined based on 32 volumes of Korean food information, and data elements were extracted by analyzing five domains and applications. As a result, the study derived classes and properties, and proposed an indexing example.