• Title/Summary/Keyword: 물체경계

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Region Merging Method Preserving Object Boundary for Color Image Segmentation (칼라 영상 분할을 위한 경계선 보존 영역 병합 방법)

  • 유창연;곽내정;김영길;안재형
    • Journal of Korea Multimedia Society
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    • v.7 no.3
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    • pp.319-326
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    • 2004
  • In this paper, we propose color image segmentation by region merging method preserving the boundary of an object. The proposed method selects initial region by using quantized image's index map after vector quantizing an original image. After then, we merge regions by applying boundary restricted factor in order to consider the boundary of an object in HSI color space. Also we merge the regions in RGB color space for non-processed regions in HSI color space. And we reduce processing time by decreasing iterative process in region merging algorithm. Experimental results have demonstrated the superiority in region's segmentation results and processing time for various images.

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이동물체의 경계선 추출

  • 조영석;박영;김윤호;이주신
    • Proceedings of the Korean Institute of Communication Sciences Conference
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    • 1996.06a
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    • pp.520-524
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    • 1996

Genetic Algorithm based B-spline Fitting for Contour Extraction from a Sequence of Images (연속 영상에서의 경계추출을 위한 유전자 알고리즘 기반의 B-spline 적합)

  • Heo Hoon;Lee JeongHeon;Chae OkSam
    • Journal of KIISE:Software and Applications
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    • v.32 no.5
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    • pp.357-365
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    • 2005
  • We present a B-spline fitting method based on genetic algorithm for the extraction of object contours from the complex image sequence, where objects with similar shape and intensity are adjacent each other. The proposed algorithm solves common malfitting problem of the existing B-spline fitting methods including snakes. Classical snake algorithms have not been successful in such an image sequence due to the difficulty in initialization and existence of multiple extrema. We propose a B-spline fitting method using a genetic algorithm with a new initial population generation and fitting function, that are designed to take advantage of the contour of the previous slice. The test results show that the proposed method extracts contour of individual object successfully from the complex image sequence. We validate the algorithm by false-positive/negative errors and relative amounts of agreements.

A Study on the Design of Ship′s Bow Form using Surface Panel Method (판요소법을 이용한 선수형상 설계에 관한 연구[1])

  • Jae-Hoon Yoo;Hyo-Chul Kim
    • Journal of the Society of Naval Architects of Korea
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    • v.33 no.3
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    • pp.35-47
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    • 1996
  • A surface panel method treating a boundary-value problem of the Dirichlet type is presented to design a three dimensional body with free surface corresponding to a prescribed pressure distribution. An integral equation is derived from Green's theorem, giving a relation between total potential of known strength and the unknown local flux. Upon discretization, a system of linear simultaneous equations is formed including free surface boundary condition and is solved for an assumed geometry. The pseudo local flux, present due to the incorrect positioning of the assumed geometry, plays a role f the geometry corrector, with which the new geometry is computed for the next iteration. Sample designs for submerged spheroids and Wigley hull and carried out to demonstrate the stable convergence, the effectiveness and the robustness of the method. For the calculation of the wave resistance, normal dipoles and Rankine sources are distributed on the body surface and Rankine sources on the free surface. The free surface boundary condition is linearized with respect to the oncoming flow. Four-points upwind finite difference scheme is used to compute the free surface boundary condition. A hyperboloidal panel is adopted to represent the hull surface, which can compensate the defects of the low-order panel method. The design of a 5500TEU container carrier is performed with respect to reduction of the wave resistance. To reduce the wave resistance, calculated pressure on the hull surface is modified to have the lower fluctuation, and is applied as a Dirichlet type dynamic boundary condition on the hull surface. The designed hull form is verified to have the lower wave resistance than the initial one not only by computation but by experiment.

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Development of Simplified Immersed Boundary Method for Analysis of Movable Structures (가동물체형 구조물 해석을 위한 Simplified Immersed Boundary법의 개발)

  • Lee, Kwang-Ho;Kim, Do-Sam
    • Journal of Korean Society of Coastal and Ocean Engineers
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    • v.33 no.3
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    • pp.93-100
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    • 2021
  • Since the IB (Immersed Boundary) method, which can perform coupling analysis with objects and fluids having an impermeable boundary of arbitrary shape on a fixed grid system, has been developed, the IB method in various CFD models is increasing. The representative IB methods are the directing-forcing method and the ghost cell method. The directing-forcing type method numerically satisfies the boundary condition from the fluid force calculated at the boundary surface of the structure, and the ghost-cell type method is a computational method that satisfies the boundary condition through interpolation by placing a virtual cell inside the obstacle. These IB methods have a disadvantage in that the computational algorithm is complex. In this study, the simplified immersed boundary (SIB) method enables the analysis of temporary structures on a fixed grid system and is easy to expand to three proposed dimensions. The SIB method proposed in this study is based on a one-field model for immiscible two-phase fluid that assumes that the density function of each phase moves with the center of local mass. In addition, the volume-weighted average method using the density function of the solid was applied to handle moving solid structures, and the CIP method was applied to the advection calculation to prevent numerical diffusion. To examine the analysis performance of the proposed SIB method, a numerical simulation was performed on an object falling to the free water surface. The numerical analysis result reproduced the object falling to the free water surface well.

Resonant Frequencies in Rectangular Liquid Tanks with an Internal Body (내부물체를 갖는 사각형수조내 유체의 고유진동수)

  • 전영선;윤정방
    • Computational Structural Engineering
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    • v.9 no.1
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    • pp.55-64
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    • 1996
  • Sloshing frequencies of the fluid in rectangular tanks with a bottom-mounted rectangular block are determined by linear water wave theory. Velocity potential is decomposed into those for the wall-induced waves, and the reflected, transmitted, and scattered waves by the block. The reflection and transmission coefficients are determined using the continuity conditions of mass flux and energy flux on the common vertical boundaries of the fluid regions, and the boundary conditions on the both sides of the block. The analysis results indicate that the sloshing frequencies reduce, as the block becomes tall and vade and as the block moves toward the center. The variations of the sloshing frequencies due to the block are found to be more sensitive in broad thanks than is tall tanks.

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Vehicle Detection in Dense Area Using UAV Aerial Images (무인 항공기를 이용한 밀집영역 자동차 탐지)

  • Seo, Chang-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.3
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    • pp.693-698
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    • 2018
  • This paper proposes a vehicle detection method for parking areas using unmanned aerial vehicles (UAVs) and using YOLOv2, which is a recent, known, fast, object-detection real-time algorithm. The YOLOv2 convolutional network algorithm can calculate the probability of each class in an entire image with a one-pass evaluation, and can also predict the location of bounding boxes. It has the advantage of very fast, easy, and optimized-at-detection performance, because the object detection process has a single network. The sliding windows methods and region-based convolutional neural network series detection algorithms use a lot of region proposals and take too much calculation time for each class. So these algorithms have a disadvantage in real-time applications. This research uses the YOLOv2 algorithm to overcome the disadvantage that previous algorithms have in real-time processing problems. Using Darknet, OpenCV, and the Compute Unified Device Architecture as open sources for object detection. a deep learning server is used for the learning and detecting process with each car. In the experiment results, the algorithm could detect cars in a dense area using UAVs, and reduced overhead for object detection. It could be applied in real time.

Iterative Image Restoration Based on Wavelets for De-Noising and De-Ringing (잡음과 오류제거를 위한 웨이블렛기반 반복적 영상복원)

  • Lee Nam-Yong
    • Journal of the Institute of Convergence Signal Processing
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    • v.5 no.4
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    • pp.271-280
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    • 2004
  • This paper presents a new iterative image restoration algorithm with removal of boundary/object-oriented ringing, The proposed method is based on CGM(Conjugate Gradient Method) iterations with inter-wavelet shrinkage. The proposed method provides a fast restoration as much as CGM, while having adaptive do-noising and do-ringing by using wavelet shrinkage. In order to have effective do-noising and do-ringing simultaneously, the proposed method uses a space-dependent shrinkage rule. The improved performance of the proposed method over more traditional iterative image restoration algorithms such as LR(Lucy-Richardson) and CGM in do-noising and do-ringing is shown through numerical experiments.

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Method of Video Stitching based on Minimal Error Seam (최소 오류 경계를 활용한 동적 물체 기반 동영상 정합 방안)

  • Kang, Jeonho;Kim, Junsik;Kim, Sang-IL;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.24 no.1
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    • pp.142-152
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    • 2019
  • There is growing interest in ultra-high-resolution content that gives a more realistic sense of presence than existing broadcast content. However, in order to provide ultra-high-resolution contents in existing broadcast services, there are limitations in view angle and resolution of the image acquisition device. In order to solve this problem, many researches on stitching, which is an image synthesis method using a plurality of input devices, have been conducted. In this paper, we propose method of dynamic object based video stitching using minimal error seam in order to overcome the temporal invariance degradation of moving objects in the stitching process of horizontally oriented videos.

A Numerical Simulation of Three- Dimensional Nonlinear Free surface Flows (3차원 비선형 자유표면 유동의 수치해석)

  • Chang-Gu Kang;In-Young Gong
    • Journal of the Society of Naval Architects of Korea
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    • v.28 no.1
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    • pp.38-52
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    • 1991
  • In this paper, a semi-Lagrangian method is used to solve the nonlinear hydrodynamics of a three-dimensional body beneath the free surface in the time domain. The boundary value problem is solved by using the boundary integral method. The geometries of the body and the free surface are represented by the curved panels. The surfaces are discretized into the small surface elements using a bi-cubic B-spline algorithm. The boundary values of $\phi$ and $\frac{\partial{\phi}}{\partial{n}}$ are assumed to be bilinear on the subdivided surface. The singular part proportional to $\frac{1}{R}$ are subtracted off and are integrated analytically in the calculation of the induced potential by singularities. The far field flow away from the body is represented by a dipole at the origin of the coordinate system. The Runge-Kutta 4-th order algorithm is employed in the time stepping scheme. The three-dimensional form of the integral equation and the boundary conditions for the time derivative of the potential Is derived. By using these formulas, the free surface shape and the equations of motion are calculated simultaneously. The free surface shape and fille forces acting on a body oscillating sinusoidally with large amplitude are calculated and compared with published results. Nonlinear effects on a body near the free surface are investigated.

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