• Title/Summary/Keyword: 문화 차원 모델

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A Study on Digital Documentation of Precise Monitoring for Microscale Displacements within the Tomb of King Muryeong and the Royal Tombs in Gongju, Korea (공주 무령왕릉과 왕릉원 내부 미세변위 정밀모니터링을 위한 디지털 기록화 연구)

  • Choi, Il Kyu;Yang, Hye Ri;Lee, Chan Hee
    • Journal of Conservation Science
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    • v.37 no.6
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    • pp.626-637
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    • 2021
  • The tomb complex of the royal family from the period of the Ungjin Baekje Kingdom (475 to 538 AD) in Gongju, Korea, contains the tomb of King Muryeong and other royal tombs. After the excavation of the tomb of King Muryeong in 1971, these tombs were opened up to the public, without the establishment of systems for their safety, conservation and management. The tombs have consequently experienced rapid environmental changes and suffered various damages. In this study, specific vulnerable parts inside the tombs were selected for deviation analysis using 3D scanning, and 3D image models were constructed on this basis. Progressive displacement was identified in tomb No. 5, and basic data for future investigations was acquired from tomb No. 6 and the tomb of King Muryeong. In the deviation analysis for the southern plastered wall of tomb No. 5, the damage was not found to exceed the ranges of ±18 mm and ±2 mm. However, the lintel stone was found to be sagging by 0.32 mm on average, and the distance between the walls to have increased by 0.36 mm on average. Direct water seepage occurring in tomb No. 5 is considered to be increasing the damage within the tomb, such as the dropping and sagging of the lintel. The 3D image models constructed in this study will play an important role as baseline data for future research, and can be used to discuss a secure conservation scheme for the tombs through cross-validation with precise measurement monitoring.

A Study of Regional Culture related Events -Analysis focusing on Integrated Case Studies of Cheongju City and Cheongju University- (지자체와 대학의 융합적 접근에 의한 지역발전 연구 -지역문화행사를 통한 청주시와 청주대학교의 융합사례를 중심으로-)

  • Park, Jung-won;Lee, Ki-Hoon;Kim, Joon-Yong
    • Journal of Digital Convergence
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    • v.19 no.2
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    • pp.387-395
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    • 2021
  • The study looks into the prospect of expanding interdisciplinary education by examining case studies related to the subject activating economy and understanding the nature of cultural potential of different regions around Korea. The objective is to integrate regional societal for co-existence of cultural events with university being the educational entity for development. The study analyzes the internationally recognized craft event known as the Cheongju International Craft Biennale founded in 1999. For twenty years the Cheongju Industry Cultural Promotion Foundation has organized the Cheongju Craft Biennale and the study researches on the collaborative aspect between the foundation and Cheongju University's Department of Craft and Design. The value of the event is predominant and the locality has clearly been shown.

Dimensionality of emotion suppression and psychosocial adaptation: Based on the cognitive process model of emotion processing (정서 처리의 인지 평가모델을 기반으로 한 정서 억제의 차원성과 심리 사회적 적응)

  • Woo, Sungbum
    • Korean Journal of Culture and Social Issue
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    • v.27 no.4
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    • pp.475-503
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    • 2021
  • The purpose of this study is to clarify the constructs of emotion suppression and help understanding on the multidimensional nature of emotion suppression by classifying constructs for suppression according to the KMW model. Also, this study examined the gender differences of emotion suppression. For this purpose, 657 adult male and female subjects were evaluated for attitude toward emotions, and difficulty in emotional regulation, as well as depression, state anger and daily stress scale. As a result of the exploratory factor analysis on the scales related to the emotion suppression factors, the emotion suppression factors corresponding to each stage of the KMW model were found to be 'distraction against emotional information, 'difficulty in understanding and interpretation of emotions', 'emotion control beliefs', 'vulnerability on emotional expression beliefs'. Next, the study participants were classified by performing a cluster analysis based on each emotion suppression factor. As a result, four clusters were extracted and named 'emotional control belief cluster', 'emotional expression cluster', 'emotional attention failure cluster', and 'general emotional suppression cluster'. As a result of examining the average difference of male depression, depression, state anger, and daily stress for each group, significant differences were found in all dependent variables. As a result of examining whether there is a difference in the frequency of emotional suppression clusters according to gender, the frequency of emotional suppression clusters was high in men, and the ratio of emotional expression clusters was high in women. Finally, it was analyzed whether there was a gender difference in the effect of the emotional suppression cluster on psychosocial adaptation, and the implications were discussed based on the results of this study.

A Study of Information Communication Technology's impact on Culture and Management: Focusing on Hofstede's Cultural Dimension (정보통신기술이 문화와 경영에 미치는 영향에 관한 연구 : 홉스테드 모델을 중심으로)

  • Kim, Hak-Cho;Lee, Ji-Seok
    • Korea Trade Review
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    • v.41 no.1
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    • pp.91-116
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    • 2016
  • This study proposes a research model to investigate the effect of ICT on national culture and values. Why should we research the relationship between ICT and culture? We do this to shed light on the cultural framework and find areas for further research. This research has found that the development of Information Communication Technology(ICT) has proved to have a positive effect on the quality of individualism (B0.603), there is a decrease in power distance index(B-0.331)and a correlation between individualism and wealth. Also, the development of Information Communication Technology(ICT) has proved to have a positive effect on the quality of Long Term Orientation. As for adoption and use of ICT, the role of culture is important for many reasons. First of all, we can recognize the importance of national culture and organizational culture in establishing the ability of the overall culture to adapt, efficiently merging with different cultures and overcoming potential obstacles of these tasks. This is the evidence supporting the current theory. Our research shows that development of technology highly influences deep human values. Furthermore, the data points used in this research are from World Economic Forum, World Development Indicator and International Telecommunication Union. In order to understand and develop social evolution and progress, we tried to use data that is fair and verifiable.

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Creation of Three-dimensional Convergence Model for Artifact Based on Optical Surface Scanning and X-ray CT: Sam-Chongtong Hand Canon in Jinju National Museum (광학식 표면스캐닝 및 X-선 CT를 활용한 유물의 3차원 융합모델 제작: 국립진주박물관 소장 삼총통)

  • Jo, Younghoon;Kim, Dasol;Kim, Haesol;Huh, Ilkwon;Song, Mingyu
    • Conservation Science in Museum
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    • v.22
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    • pp.15-26
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    • 2019
  • This study was focused on the three-dimensional convergence modeling that can multilaterally analyze internal and external shapes of the Sam-Chongtong Hand Canon by optical precision scanning optimized for acquiring the surface shape and X-ray CT scanning used for obtaining the internal shape. First, the scanning results were converted by compatible extension, after which three-dimensional deviation analysis was conducted to verify mutual conformities. Accordingly, most (56.98%) deviations between the two scanning models was found be ±0.1mm. This result did not influence registration and merging based on the ICP algorithm. The merged data exhibited the external surface color, detailed shapes, internal width, and structure of the hand canon. The three-dimensional model based on optical surface scanning and X-ray CT scanning can be used for traditional technique interpretation as well as digital documentation of cultural heritage. In the future, it will contribute to deliver accessible scientific information of exhibits for visitors.

A Research on Expandability of Cultural Assets Restoration Blend using Virtual Reality (가상현실을 통한 문화재복원 융합 확장성 연구)

  • Oh, Seung-Hwan
    • Journal of Digital Convergence
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    • v.13 no.8
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    • pp.465-472
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    • 2015
  • The virtual reality technology is currently used classifying functional types such as the observation operation type, the experimental activity type, the learning information type, the field problem-solving type, and other different types, based on the media's characteristics implementing 3D form of multi-sensory information. Using Virtual Reality, the restoration of the 'Doksu Palace' has been grafted onto J. Keller's ARCS model, suggesting a field restoration concept that reenacts the lives of the people that had been in the field with the cultural heritage and history based on a scenario based scene direction. This paper also summarizes 3 different types of implementation of the field restoration assorting multi-scene direction. Certain limitations exist, due to the fact that a completed prototype hasn't been suggested and that a detailed notion of the housing and 3D audio connection has been omitted.

Convergence Reconstruction of Transition Education Model for Korean Students with Disabilities: A Feasibility View on the Development of Support System for Lifelong Education for the Disabled through the Linkage between Schools and Community (한국 장애학생 전환교육(transition education) 모델 융합 재구성: 학교-지역사회 연계 장애인평생교육지원체제 개발 타당성 관점)

  • Kim, Young-Jun;Kim, Wha-Soo;Kwon, Ryang-Hee
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.4
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    • pp.95-104
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    • 2021
  • This study was conducted for the purpose of convergence reconstruction of the transition education model for students with disabilities in Korea. Ultimately, this study was also conducted with the aim of enhancing the perspective of the development of a lifelong education support system for the disabled in connection with schools and communities. The research method consisted of a procedure with a meeting of experts based on the procedure of analyzing the previous research literature that tried to materialize the transition education model for students with disabilities from the viewpoint of connection between school age and adulthood. The contents of this study were reflected in the dimension of ensuring consistent connectivity validity based on the viewpoint of school-centered, community-centered, education, and welfare between special education and lifelong education for the disabled in order to reconstruct the conversion transition education model constructed in the current special education field. Accordingly, the transition education model for students with disabilities built in the field of special education centered on school age minimizes the tendency of a fragmented approach between school age and adulthood, and presents a standard basis and structure that can be linked to the entire adulthood. The transition education model was reconstructed convergence in terms of content.

Using Geospatial Information Open Platform for Design and Planning of Route Unused Land (국도 유휴공간의 개발 계획을 위한 공간정보오픈플랫폼의 활용)

  • Lee, Dong Gook;Go, Jae Woong;Lee, Hyun Jik
    • Journal of Korean Society for Geospatial Information Science
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    • v.23 no.3
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    • pp.95-106
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    • 2015
  • Unused land is a new load of building and a linear improvement, expanding the loss of function of the road abandoned road construction sites, as well as existing roads is possible additional advantage. However, some space is overcharge checkpoints, materials yard, make this vehicle utilization and maintenance of the unfavorable situation, as vehicle rest area but unused land most of the space required for the use of the system management plan. We are analyzed the location, topographical features, cultural property and in the space which is geospatail open platform set up to classify the type of unused land. Depending on the type of unused land using the geospatial open platform performs a 3D model and a proposed model development and application taking into account the environment and landscape. To derive the Gangwon development Plan and design of future route unused land was becoming helps you make better use of unused land.

A study on Strategies of Entering the Overseas Market for the Profit Diversification of the Traditional Performing Arts Industry (전통공연예술산업의 수익 다원화를 위한 해외시장진출 모델연구)

  • Bek, Jungil;No, Suyeon
    • The Journal of the Korea Contents Association
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    • v.21 no.1
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    • pp.55-65
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    • 2021
  • The purpose of this study is to explore whether entering the overseas market can be an opportunity in overcoming the limitations of the single profit structure in which the traditional performing arts industry relies on public support. To this end, we applied the concept of industrial value-chain and business model and divided the overseas market entry process into four stages-preparation, promotion, harvest, and follow-up. Based on three case-studies that actively pursued overseas market development with market-oriented thinking in the field of traditional music, the relevant entry model of overseas market for the Korean traditional performing arts industry was suggested. Although the overseas market is not yet a major source of revenue, the traditional performing arts teams searching for profit diversification can consider the overseas entry model derived from this study. Also as found in case studies, the Korean government should establish an institutional system to foster planning and distribution experts in charge of overseas markets for the traditional performing arts, and develop a long-term information provision program away from the one-time expense support.

Personalized Virtual Storytelling with Responsive Multimedia System (반응형 멀티미디어 시스템을 이용한 개인화된 스토리텔링 기법)

  • Lee, Young-Ho;Oh, Se-Jin;Park, Young-Min;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.118-123
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    • 2006
  • 본 논문에서는 반몰입형 가상현실 시스템인 반응형 멀티미디어 시스템(RMS: Responsive Multimedia System)을 이용한 개인화된 스토리텔링 기법을 제안한다. 인간은 글, 그림, 영상 기술 등을 이용한 다양한 스토리텔링 기법을 개발해 왔으며, 가상 현실 기술을 통하여 기존의 멀티미디어보다 한차원 높은 수준의 스토리텔링을 가능하게 하였다. 제안된 스토리텔링 기법은 테이블 형태의 다감각 사용자 인터페이스, 사용자 정보 처리와 위치기반 이벤트를 결정하는 컨텍스트 인식 응용 모델 (vr-UCAM), 그리고 가상환경 네비게이션과 변화, 캐릭터의 애니메이션을 가능케 하는 가상공간 관리기로 구성된다. 제안된 스토리텔링 기법은 다감각 사용자 인터페이스를 통하여 직관적인 상호작용을 가능하게 한다. 그리고 컨텍스트 인식 응용 모델을 활용하여 사용자 개인정보를 스토리에 적용하여 개인화된 스토리가 전개될 수 있도록 한다. 그리고 가상 환경의 네비게이션, 가상 캐릭터, 날씨 및 환경의 변화 등을 조절하여 실감있게 스토리가 전개되도록 한다. 제안된 스토리텔링 환경을 검증하기 위해 운주사에 얽힌 설화를 기반으로 가상 운주사 체험 시스템을 구현하였다. 이를 통해, 반응형 멀티미디어 시스템을 이용한 스토리텔링의 가능성을 검증하였으며, 컨텍스트 인식 응용 모형을 활용한 개인화된 스토리텔링을 선보였다. 제안된 스토리텔링 기법은 문화교육, 에듀테인먼트, 예술 분야에 활용될 것으로 기대된다.

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