• Title/Summary/Keyword: 모델 제어

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Stabilization Analysis for Switching-Type Fuzzy-Model-Based Controller (스위칭 모드 퍼지 모델 기반 제어기를 위한 안정화 문제 해석)

  • 김주원;주영훈;박진배
    • Journal of the Korean Institute of Intelligent Systems
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    • v.11 no.9
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    • pp.793-800
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    • 2001
  • This paper deals with a new design methodology for a switching-type fuzzy-model-based controller in continuous and discrete-time system. Takagi-Sugeno (TS) fuzzy model is employed to design the switching-type fuzzy-model-based controller. A switching-type fuzzy-model-based controller is constructed based on the spirit of “divide and conquer”. The global system which has several rules in divided into several subsystems and then, a solution is found at each subsystem. The global solution is determined by a conjunction of the solutions of each subsystem. The design conditions are formulated in terns of linear matrix inequalities (LMIs), which guarantee the stabilization of a given TS fuzzy system. Simulation examples are included for ensuring the proposed control method.

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A flexible error control model in transport layer for multimedia application (멀티미디어 응용을 위한 수송 계층에서의 유연한 오류 제어 모델)

  • 박동성;이상헌;고봉홍;이재용;이상배
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.4
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    • pp.911-925
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    • 1996
  • Emerging service classes need an error model which efficiently satisfies the requirements for each media and application. However limited flexibility in the error control has been provided. Therefore we propose a new error control model which applies error control scheme per media flexibly with respect to ETL(Error Tolerance Leverl) and delay. In order to select the error control scheme in this model, the attributes of media(i.e., ETL, isochronism), the attributes of application(i.e., delay) and environment parameters(i.e., packet loss ration, network types, connection modes of the application) are considered as effect factors.

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Definition of Context-based Script for Avatar-Object Behavior Control (컨텍스트 기반의 아바타-객체 행위제어 스크립트의 정의)

  • Kim Jae-Kyung;Choi Seung-Hyuk;Lim Soon-Bum;Choy Yoon-Chul
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.07b
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    • pp.568-570
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    • 2005
  • 아바타는 최근 각광 받고 있는 기술로서 다양한 분야에서 많은 활용 및 발전이 기대된다. 현재 아바타 행위 표현 및 제어를 위해 다양한 기법들이 연구되고 있으나, 대부분 객체와의 상호작용이 결여된 아바타 자체의 동작을 대상으로 하고 있다. 그러나 가상환경에서 아바타를 활용하기 위해서는 여러 객체와의 상호작용을 통한 행위가 필수적으로 요구되며, 이에 대한 아바타-객체간의 행위 모델 및 스크립트에 대한 연구가 이루어져야 한다. 본 논문에서는 3D 가상환경에서 아바타의 제어를 보다 용이하게 하기 위해서 아바타-객체 행위 표현을 위해 객체기반 아바타 행위 표현 및 제어 스크립트를 정의하였다. 제안 모델에서 는 단순히 객체가 모든 행위를 사용자에게 나열하는 것이 아니라, 객체 상태에 따라 사용가능한 적합한 행위를 사용자에게 제공하기 위해서 컨텍스트에 기반한 객체-아바타 행위 모델을 제안하고 있다. 제안 기법을 실제 3D 환경와 프로토타입 시스템으로 구현해본 결과, 사용자는 제안 객체 모델의 컨텍스트에 따라 변화하는 객체의 행위 인터페이스를 통하여 보다 용이하게 아바타-객체간의 행위를 제어할 수 있었다.

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Hierarchical Service Binding and Resource Allocation Design for Context-based IoT Service in MEC Networks (상황인지 기반 IoT-MEC 서비스를 위한 계층적 서비스 바인딩 및 자원관리 구조 설계)

  • Noh, Wonjong
    • Journal of IKEEE
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    • v.25 no.4
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    • pp.598-606
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    • 2021
  • In this paper, we presents a new service binding and resource management model for context based services in mobile edge computing (MEC) networks. The proposed control is composed of two layers: MEC service bindng control layer (MCL) and user context control layer (UCL). The MCL manages service binding construction, resource allocation, and service policy construction from a system point of view; and the UCL manages real-time service adaptation using meta-objects. Through simulations, we confirmed that the proposed control offers enhanced throughput and content transfer time when it is compared to the legacy computing and control models. The proposed control model can be employed as a key component for the context based various internet-of-things (IoT) services in MEC environments.

Multiresolution-Based Active Contour Model Using Genetic Algorithm (유전자 알고리즘을 이용한 다해상도 기반의 활성 윤곽선 모델)

  • Lee, Ki-Hwan;Yoo, Hyun-Jung;Kim, Hyun-Jun;Kim, Tae-Yong;Cho, Seok-Je
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.385-386
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    • 2009
  • 활성 윤곽선 모델은 스네이크 모델이라고도 하며 영상에서 물체의 경계를 검출하기위한 효과적인 방법으로 사용되고 있다. 본 논문에서는 초기 윤곽선 문제와 효과적인 경계선 검출을 위해 다해상도 기반의 유전자 알고리즘을 이용한 활성 윤곽선 모델을 제안한다. 입력영상의 해상도를 영상 피마리드 기법으로 저해상도로 축소시키고 초기 윤곽선을 설정한다. 설정된 윤곽선상의 연속된 두 좌표를 유전인자로 선택하고, 유전 연산자를 적용하여 물체의 경계를 찾아간다. 경계가 검출된 저해상도 영상을 단계적으로 확대하여, 보간될 영역의 국부적 활성 윤곽선 에너지를 계산하여 최소 에너지를 갖는 위치에 새로운 윤곽선 좌표를 삽입하여 경계를 형성한다. 제안된 방법은 초기 윤곽선의 위치에 상관없이 경계선을 검출했으며, 형태가 복잡한 물체의 경우에도 효과적으로 경계선을 검출하고 계산 복잡도를 감소시켰다.

A Selection of Optimal Weighting matrix for Model Following Multivariable Control System to Boiler-Turbine Equipment Using GA (GA를 이용한 보일러-터빈 설비의 모델 추종형 다변수 제어 시스템 설계를 위한 취적 가중치 행렬의 선정)

  • 황현준;정호성
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.13 no.2
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    • pp.102-110
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    • 1999
  • The aim of this paper is to suggest a design method of the optimal model following control system using gerelic algoritlun (GA). This control system is designed by applying GA with reference model to the optimal determinination of weighting matrices Q, R that are given by LQ regulator prooblem. The method to do this is that all the diagooal elements of weighting matrices are optimized simultaneously by GA, in the search domain selected adequately. And, we design the mxiel following control system to boiler-turbine equipment by the proposed mothod. The model following control system designed by this mothod has the better command tracking perfannaoce than that of the control system designed by the trial-and-error method. The effectiveness of this cootrol System is verified by computer simulation.

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Kinect-based Motion Recognition Model for the 3D Contents Control (3D 콘텐츠 제어를 위한 키넥트 기반의 동작 인식 모델)

  • Choi, Han Suk
    • The Journal of the Korea Contents Association
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    • v.14 no.1
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    • pp.24-29
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    • 2014
  • This paper proposes a kinect-based human motion recognition model for the 3D contents control after tracking the human body gesture through the camera in the infrared kinect project. The proposed human motion model in this paper computes the distance variation of the body movement from shoulder to right and left hand, wrist, arm, and elbow. The human motion model is classified into the movement directions such as the left movement, right movement, up, down, enlargement, downsizing. and selection. The proposed kinect-based human motion recognition model is very natural and low cost compared to other contact type gesture recognition technologies and device based gesture technologies with the expensive hardware system.

Model Estimation and Precise Position Control of an Antagonistic Actuation with Pneumatic Artificial Muscles (공압형 인공근육을 이용한 상극 구동의 모델 추정 및 정밀 위치제어)

  • Kang, Bong-Soo
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.35 no.5
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    • pp.533-541
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    • 2011
  • This paper presents a frequency-response test performed on an antagonistic actuation system consisting of two Mckibben pneumatic artificial muscles and a pneumatic circuit with pressure valves. Varying switching frequency to pressure valves from 0.1 Hz to 5 Hz, parameters of a linear model were estimated optimally to predict dynamic characteristics of the antagonistic actuation. A model-base control scheme with estimated parameters was built for the precise trajectory tracking of the antagonistic structure and realized on a reconfigurable embedded control system, CompactRIO. Experimental results showed that the proposed model-based control scheme gave good performance in trajectory tracking comparing with a PD control scheme when square wave and sinusoidal wave were given as references to follow.

Simulation Modeling cnd Analysis of Pitch Controlled Variable Speed Wind Turbine System (피치제어형 가변속 풍력터빈 시스템의 시뮬레이션 모델링과 해석)

  • Kim, Eel-Hwan;Kang, Geong-Bo
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.19 no.2
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    • pp.124-130
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    • 2005
  • This paper presents the simulation modeling and analysis of variable wind speed turbine system(VWTS) using Psim program In the simulation, using the Vestas V47 VWTS located in Hangwon wind farm in Jeju-Do as a model, wind model, blade model, pitch control model and grided connected generator are modeled. The VWTS is controlled by the optimal pitch angle for maximum output power under the rated wind speed and for the rated output power over the rated wind speed. To verify the effectiveness of proposed method, simulation results are compared with the actual data from the model system According to the comparison of these results, this method shows excellent performance. So it is very useful for understanding and applications of wind power control system.

L-gained State Feedback Control for Continuous Fuzzy Systems with Time-Delay (시간 지연 연속 시간 퍼지 시스템에 대한 L-이득값 상태 궤환 제어)

  • Lee, Dong-Hwan;Joo, Young-Hoon;Park, Jin-Bae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.6
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    • pp.762-767
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    • 2008
  • This paper introduces a $L_{\infty}$-gain state feedback fuzzy controller design for the time delay nonlinear system represented by Takagi-Sugeno(T-S) fuzzy model. First, the T-S fuzzy model is employed to represent the time delay nonlinear system. Next based on the fuzzy model, a fuzzy state feedback controller is developed to achieve $L_{\infty}$-gain performance. Finally, sufficient conditions are derived for $L_{\infty}$-gain performance. The sufficient conditions are formulated in the format of linear matrix inequalities (LMIs). The effectiveness of the proposed controller design methonology is finally demonstrated through numerical simulations.