• Title/Summary/Keyword: 메뉴구조

Search Result 145, Processing Time 0.026 seconds

The Effect of Electronic Trade's Web Site Usability on the User Satisfaction and Customer Royalty (전자무역 사이트의 웹사용성 요인이 고객만족과 고객충성도에 미치는 영향)

  • Jung, Lee-Sang
    • Management & Information Systems Review
    • /
    • v.31 no.3
    • /
    • pp.75-95
    • /
    • 2012
  • The purpose of this study is to examine the effect of electronic trade's web site usability on the user satisfaction and customer royalty. In order to accomplish the purpose of this study, a research model was established and obtained the results as follows, First, navigation, information structure characteristic, communication has statistically significant effect on user satisfaction. It means users think more important the convenience, approachableness than web site design, visually menu to the information. Also, it represent communication with user is important factor to use web site. Second, user satisfaction has significant influence on customer royalty. This result signifies the user satisfaction of e-trade site is enhanced by support for convenience, reliability, smoothly communication and eventually affect thr revisiting intention of web site

  • PDF

Development of Process Control Graphic System for Power Plant Using Multiple Microcomputers (다중 마이크로 컴퓨터를 이용한 발전소 공정제어 그래픽 시스템의 개발)

  • ;;;Zeungnam Bien
    • The Transactions of the Korean Institute of Electrical Engineers
    • /
    • v.38 no.3
    • /
    • pp.217-227
    • /
    • 1989
  • A process control graphic system is proposed as an efficient tool for monitoring the operation of power plant. It uses the multi-processor structure with 60 Kbyte shared memory as an implemental type of the distributed computer system, so that it is flexible, functionally extensible, and applicable to real-time process. The shared memory is used as a real-time database handling the process values and operator's commands. The database files, generated by the user-interactive graphic editor developed for the system or text editor, have the characteristics of simplicity and user-friendliness. The process control graphic system, that can monitor the operation of boiler and function as a backup controller in case of failure in boiler controller, is applied to Ulsan power plant. As a result, it displays the operating data of the boiler process without error by 14 pages of color graphic image according to the operation menu, and additionally functions well as a fault-tolerant control system.

A study on the Subjectivity in Capstone Design Subject with Teaming Teaching -The case of Culinary Art Major Students in Y College- (팀티칭 교수법을 적용한 캡스톤디자인과목의 주관적 인식연구 -Y대학 식음료조리계열 조리전공자를 중심으로-)

  • Shin, Seoung-Hoon;Kim, Chan-Woo
    • The Journal of the Korea Contents Association
    • /
    • v.19 no.6
    • /
    • pp.450-460
    • /
    • 2019
  • This study analyzed the culinary arts major students' subjective perception toward capstone design subject which was thought by team teaching method through applying Q methodology. Generating future suggestions of the operation of the subject and finding common structure of students's responses are the main aim of this study. From the typological analysis, four types of common structures were found. There were Differentiation Curriculum Satisfaction Type(Type 1, N=14), Restaurant business plan Type(Type 2, N=5), Prefer franchise education Type(Type 3, N=3), Prefer menu development lesson Type(Type 4, N=3) and each type showed its own distinctive characteristics. In the future research, additional literature research and empirical study will be applied for adjusting and developing more sophisticate questions of Q methodology and analysing process for gathering diverse responses and specific analysis.

Hydrothermal Growth and Characterization of ZnO Nanostructures on R-plane Sapphire Substrates (R-plane Sapphire 기판에 수열합성법으로 제작된 ZnO 나노구조체의 성장 및 특성)

  • Cho, Guan Sik;Kim, Min Su;Leem, Jae-Young
    • Korean Journal of Metals and Materials
    • /
    • v.50 no.8
    • /
    • pp.605-611
    • /
    • 2012
  • ZnO nanostructures were grown on R-plane sapphire substrates with seed layers annealed at different temperatures ranging from 600 to $800^{\circ}C$. The properties of the ZnO nanostructures were investigated by scanning electron microscopy, high-resolution X-ray diffraction, UV-visible spectrophotometer, and photoluminescence. For the as-prepared seed layers, ZnO nanorods and ZnO nanosheets were observed. However, only ZnO nanorods were grown when the annealing temperature was above $700^{\circ}C$. The crystal qualities of the ZnO nanostructures were enhanced when the seed layers were annealed at $700^{\circ}C$. In addition, the full width at half maximum (FWHM) of near-band-edge emission (NBE) peak was decreased from 139 to 129 meV by increasing the annealing temperature to $700^{\circ}C$. However, the FWHM was slightly increased again by a further increase in the annealing temperature. Optical transmittance in the UV region was almost zero, while that in the visible region was gradually increased as the annealing temperature increased to $700^{\circ}C$. The optical band gap of the ZnO nanostructures was increased as the annealing temperature increased to $700^{\circ}C$. It is found that the optical properties as well as the structural properties of the rod-shaped ZnO nanostructures grown on R-plane sapphire substrates by hydrothermal method are improved when the seed layers are annealed at $700^{\circ}C$.

Untact Social VR Video-based Tour Scheduling (언택트형 소셜 VR 영상기반 투어 스케줄링)

  • Yang, Seung-Hae;Lee, Duck-Hee;Kim, Hak-Chun
    • Journal of the Health Care and Life Science
    • /
    • v.8 no.2
    • /
    • pp.127-133
    • /
    • 2020
  • While only the experts could create the contents in the existing VR contents business, in the proposed "Untact Social VR Video-Based Tour Scheduling", the GUI (Graphic User Interface) allows anyone to easily and quickly share the information taken through VR camera after creating. It is intended to serve as a variety of SNS-based media by developing a structure that can be shared in html format after creating with the GUI menus. In particular, it is applied to companies that operate the SNS-type publicity projects including experience facilities and viewing facilities, and the various SNS-type publicity businesses that create the VR contents. Communication is clear compared to the existing homepage-based information delivery method, and It aims to provide universality that anyone can easily edit in an environment where only experts can edit VR video contents of.

Design of Handwriting-based Text Interface for Support of Mobile Platform Education Contents (모바일 플랫폼 교육 콘텐츠 지원을 위한 손 글씨 기반 텍스트 인터페이스 설계)

  • Cho, Yunsik;Cho, Sae-Hong;Kim, Jinmo
    • Journal of the Korea Computer Graphics Society
    • /
    • v.27 no.5
    • /
    • pp.81-89
    • /
    • 2021
  • This study proposes a text interface for support of language-based educational contents in a mobile platform environment. The proposed interface utilizes deep learning as an input structure to write words through handwriting. Based on GUI (Graphical User Interface) using buttons and menus of mobile platform contents and input methods such as screen touch, click, and drag, we design a text interface that can directly input and process handwriting from the user. It uses the EMNIST (Extended Modified National Institute of Standards and Technology database) dataset and a trained CNN (Convolutional Neural Network) to classify and combine alphabetic texts to complete words. Finally, we conduct experiments to analyze the learning support effect of the interface proposed by directly producing English word education contents and to compare satisfaction. We compared the ability to learn English words presented by users who have experienced the existing keypad-type interface and the proposed handwriting-based text interface in the same educational environment, and we analyzed the overall satisfaction in the process of writing words by manipulating the interface.

Content Analysis of the Teaching Support Program of the Teaching and Learning Center and Direction of the Teaching Support Platform (교수학습센터의 교수지원 프로그램 컨텐츠 분석 및 교수지원 플랫폼이 나아갈 방향)

  • Cho, Bo-Ram
    • Journal of Digital Convergence
    • /
    • v.18 no.10
    • /
    • pp.1-12
    • /
    • 2020
  • This is a study on the direction of the teaching support program contents analysis and teaching support platform of the teaching and learning center. To this end, in April 2020, a literature study was conducted, an analysis of the current status of teaching support at other universities and K universities, an analysis of professor interviews, and expert verification were conducted. The main research results are as follows. First, as a result of examining the current status of teaching support programs at 24 universities, it was confirmed that special lectures on teaching methods, class consulting, teaching method research meetings, and educational resource rooms were operated as representative programs. Second, the basic structure of the platform is composed of a lecture case sharing bulletin board to enable active exchange of opinions on teaching methods among teachers, a teaching support program application bulletin board to enable application for a teaching method program, and Edu-tech to activate the platform, and a professor support menu. Third, the contents of the teaching support platform were implemented based on the basic structure of the teaching support platform. This study analyzed the contents of the teaching support program and conducted a study to suggest the direction of the teaching support platform to discuss the direction of establishing an effective teaching support platform.

Design of a multimedia interface for the description of human error caused nuclear power plant trips (인적오류로 인한 원자력발전소 고장정지 사건묘사를 위한 멀티미디어 인터페이스 설계)

  • 박근옥
    • Proceedings of the ESK Conference
    • /
    • 1993.10a
    • /
    • pp.65-75
    • /
    • 1993
  • 원자력발전소에서 발생하는 고장정지 사건에 내포된 인적오류의 발생내용을 흥미있고 현장감 있게 묘사시킴과 동시에 종사원들의 인적오류를 저감시키기 위한 새로운 교육훈련방 법으로써 멀티미디어 기술의 사용을 고려하였다. 즉, 컴퓨터 환경하에서 숫자와 텍스트, 음 향 및 음성, 그래픽, 애니메이션, 화상 등의 미디어를 사용하여 인적오류로 인한 고장정지 사건발생의 내용을 전달하는 새로운 교육훈련 방법을 사용하는 것이다. 이를 위하여 고장정 지 사건과 관련한 원자력발전소 구성정보와 종사원의 활동정보를 입출력하기 위한 멀티미디어 인터페이스를 설계하였다. 설계는 멀티미디어 제공환경 구축과 인터페이스 운영논리 설정의 두단계로 구성한 절차에 따라 수행하였다. 멀티미디어 인터페이스는 원자력발전소 구성정보를 설계하여 저장시켜둔 퍼스널 컴퓨터 환경하에서 운영되며, 입력 및 출력의 두가지 인터페이스 를 갖는다. 입력 인터페이스는 인적 오류를 포함한 고장정지 사건의 발생내용을 숫자, 텍스트, 음성 미디어로 받아들여 출력 인터페이스에서 사용될 수 있도록 미디어 결합을 수행하고, 컴퓨터 저장장치에 저장하는 기능을 수행한다. 출력 인터페이스는 저장장치에 기록된 내용을 판독하여 고장정지의 진행경위와 인적오류의 발생내용을 숫자, 문자, 텍스트, 음성, 음향, 그래픽 애니메 이션, 정지화상으로 원자력발전소 종사원들에게 출력시켜 주는 기능을 수행한다. 멀티미디어 출력정보는 사용자가 CRT 화면에 제공되는 버튼 또는 Click Touch 메뉴를 사용함에 따라 이전, 이후의 출력정보로 전이할 수 있도록 하였다.상대적으로 중요한 검사 항목으로 나타났다. 또한 상대적 중요도 결과를 적용한 적성검사 성적이 적용하지 않은 적성검사 성적에 비해 비행성적에 대한 예측 능력이 좋은 것으로 평가되었다.al age)가 있다는 것을 의미하는 것이다. 한편, 생산현장에서는 자동화, 기계화가 진보되어 육체적인 노동이 경감된 결과, 중고령자라도 할 수 있는 작업이 많아지고 있다. 또, VDT (Visual Dislay Terminal) 작업과 같은 정보처리 작업의 수요가 증가하여 그 인재의 부족이 지적되고 있다. 따라서 중고령자의 기능을 조사하여 어떠한 작업에 적합한가를 판단하는 것이 중요한 과제로 되었다. 그러나 노동에는 많은 기능이 관여 하고, 그 내용에 따라서 요구되는 기능이 서로 다르기 때문에 노동적응능력의 기본적인 기능으로 보여지는 것에 좁혀서 작업능력의 연령증가 변화에 대하여다원적 평가를 하는 것이 실제적이라고 할 수 있다. 따라서 본 연구에서는 인간이 가지고 있는 다수의 기능중에서 수지교 치성과 연령증가와의 관계를 조사한다. 만약 연령증가 만으로 수지교치성을 평가 할 수 없는 경우에는 어떠한 요인이 수지기민성의 변화에 영향을 미치는가를 검토한다.t list)에서 자동적으로 사건들의 순서가 결정되도록 확장하였으며, 설비 제어방식에 있어서도 FIFO, LIFO, 우선 순위 방식등을 선택할 수 있도록 확장하였다. SIMPLE는 자료구조 및 프로그램이 공개되어 있으므로 프로그래머가 원하는 기능을 쉽게 추가할 수 있는 장점도 있다. 아울러 SMPLE에서 새로이 추가된 자료구조와 함수 및 설비제어 방식등

  • PDF

A Study on the Development of Mobile APP Usability Evaluation Tool for Time Management (시간관리 모바일 앱 사용성 평가도구 개발에 관한 연구)

  • Lee, Saem;Nam, Won-Suk
    • Journal of the Korea Convergence Society
    • /
    • v.12 no.12
    • /
    • pp.19-29
    • /
    • 2021
  • Although several industrial revolutions and technological developments have provided time for modern people, more than 75% of modern people are currently suffering from the problem of "lack of time". Therefore, in this paper, it was judged that it was necessary to improve the mobile APP service for efficient time management of modern people, and a study was conducted on the development of usability evaluation tools. First, the current status was analyzed through case studies of six time management apps with different purposes, and then usability studies were conducted to establish a total of five evaluation principles with operability, cognition, user suitability, minimization of work errors, and sharing. Based on this, a draft of the time management mobile app usability evaluation item was prepared, and a total of 44 usability evaluation tool items were derived through three Delphi surveys of design experts over 5 years and less than 10 years. As a result, intuitive screen and menu composition and user's perception of content were evaluated as the most important factors, and conclusions such as the need to improve the structure and function of the main content screen for user error prevention and usability were drawn. This study will not only contribute to improving the usability of existing time management mobile apps, but will also be used as a material for designing an integrated time management platform for efficient time management and purpose promotion in the future, and is expected to be used as an academic reference.

A Study on the Influence of the Selective Attributes of Home Meal Replacement on Perceived Utilitarian Value and Repurchase Intention: Focus on Consumers of Large Discount and Department Stores (HMR(Home Meal Replacement) 선택속성이 지각된 효용적 가치, 재구매 의도에 미치는 영향에 관한 연구: 대형 할인마트와 백화점 구매고객을 대상으로)

  • Seo, Kyung-Hwa;Choi, Won-Sik;Lee, Soo-Bum
    • Journal of the East Asian Society of Dietary Life
    • /
    • v.21 no.6
    • /
    • pp.934-947
    • /
    • 2011
  • The purpose of this study is to analyze products for good taste and convenience, which become an engine to constantly create customers. In addition, this study is aimed at investigating the relationship between the selective attributes of Home Meal Replacement, the perceived utilitarian value, and the repurchase intention, and drawing new suggestions on the Home Meal Replacement market from a new marketing perspective. Based on a total of 215 samples, this study reviewed the reliability and fitness of the research model and verified a total of 5 hypothesized using the Amos program. The result of study modeling was GFI=0.905, AGFI=0.849, NFI=0.889, CFI=0.945, and RMR=0.0.092 at the level of $x^2$=230.22 (df=126, p<0.001). First, the food quality (${\beta}$=0.221), convenience (${\beta}$=0.334), packing (${\beta}$=0.278), and employee service (${\beta}$=0.204) of home meal replacement consideration attributes had a positive (+) influence on perceived utilitarian value. Second, perceived utilitarian value (${\beta}$=0.584) had a positive (+) influence on repurchase intention. The factors to differentiate one company from other competitors in terms of the utilitarian value are the quality of food, convenience, wrapping, and services by employees. This study has illustrated the need to focus on the development of a premium menu to compete with other companies and to continue to research and develop nutritious foods that are easy to cook. Moreover, the key factors to have a distinct and constant competitive edge over other companies are the alleviation of consumer anxiety over wrapping container materials, the development of more designs, and the accumulation of service know-how. Therefore, it is necessary for a company to strongly develop the key factors based on its resources as a core capability.