• Title/Summary/Keyword: 레저만족

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Relationship between Leisure Satisfaction and Wellness according to Ground, Water, and Air Leisure Sports-based Tourism Activities (지상, 수상, 항공레저스포츠 관광활동을 통한 여가만족과 웰니스(Wellness)의 인과관계 분석)

  • Shin, Areum;Hwang, Sunhwan
    • Proceedings of the Korea Contents Association Conference
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    • 2012.05a
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    • pp.149-150
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    • 2012
  • 레저스포츠 중심의 관광활동이 새로운 여가트렌드로 떠오름에 따라 스포츠 및 관광산업 활성화를 위하여 지상, 수상, 항공레저스포츠 관광활동 참여자의 여가만족이 웰니스에 미치는 영향을 규명하였다. 지상, 수상, 항공 레저스포츠 관광활동 참여자의 여가만족(교육적 만족, 사회적 만족, 긴장이완, 신체적 만족, 심미적만족)은 지상, 수상, 항공레저스포츠 관광활동에 참여하는 집단 간에 유의한 차이를 나타내었으며, 지상, 수상, 항공 레저스포츠 관광활동 참여자의 웰니스(신체적 웰니스, 사회적 웰니스, 정신적 웰니스, 지적 웰니스, 정서적 웰니스)는 지상, 수상, 항공레저스포츠 관광활동에 참여하는 집단 간에 유의한 차이를 나타내었다. 지상, 수상, 항공 레저스포츠 관광활동 참여자의 여가만족은 웰니스에 유의한 긍정적 영향을 미치는 것으로 나타났다.

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Structural Relationship Model of Satisfaction, Last Intention, Recreation Specialization, and Wellness in Leisure Sports-based Tourism Activities (레저스포츠 중심의 관광활동 참여자의 만족, 지속의도, 레크레에이션 전문화, 웰니스 간의 구조적 관계)

  • Ahn, Byoung-Wook;Hwang, Sun-Hwan
    • Proceedings of the Korea Contents Association Conference
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    • 2012.05a
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    • pp.145-146
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    • 2012
  • 현대사회가 여가 중심형으로 변화하면서 개인의 건강과 삶의 질 향상에 많은 관심을 보이게 되었다. 특히 관광과 결합된 레저스포츠 참여에 대한 만족, 지속의도, 레크리에이션 전문화, 웰니스 간의 관계에 대해서 연구하자 한다. 레저스포츠 중심의 관광활동 참여자의 만족은 지속의도에 긍정적인 영향을 미치고 있다. 레저스포츠 중심의 관광활동 참여자의 만족은 전문화에 영향을 미치지 않았다. 레저스포츠 중심의 관광활동 참여자의 만족은 웰니스에 긍정적인 영향을 미치고 있다. 레저스포츠 중심의 관광활동 참여자의 지속의도는 웰니스에 긍정적인 영향을 미치고 있다. 레저스포츠 중심의 관광활동 참여자의 전문화는 웰니스에 영향을 미치지 않았다. 레저스포츠 중심의 관광활동 참여자의 지속의도는 웰니스에 긍정적인 영향을 미치고 있다.

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A Study on the Experience Choice, Experience Effect and Experience Satisfaction on Marine Leisure Sports (해양레저스포츠 체험선택과 체험효과, 체험만족에 관한 연구)

  • Jung, Moon-Hyun
    • Journal of Digital Convergence
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    • v.12 no.10
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    • pp.605-613
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    • 2014
  • The purpose of this study is studying the relationship among experience choice, experience effect and experience satisfaction of marine leisure sports for the vitalization of marine leisure tourism. After preparing a questionnaire, investigation and analysis were done by visiting Boryeong area. The result of the study is as following. First, it was found that the major cause of choice in marine leisure sports has positive impact on choice satisfaction. Second, it was found that the major cause of choice has positive impact on experience effect. Third, it was found that the choice satisfaction in marine leisure sports has positive impact on experience effect. Fourth, it wa s found that the marine leisure sports visitors like motor boat, banana boat and yacht experience. Fifth, it is suggested that an equipment rental desk, safety facilities and marine leisure experience facility included in a marine leisure experience center to be built.

A Path Analysis of the Relationships among Leisure Expenditures, Leisure Activity Participation, and Leisure Satisfaction: Focus on Adult Consumers in Ulsan (레저지출, 레저활동 참여도 및 레저만족에 대한 관계 분석: 울산시 성인소비자를 대상으로)

  • Huh, Eun-Jeong;Yoon, Jung-Hai
    • Korean Journal of Human Ecology
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    • v.16 no.4
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    • pp.745-759
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    • 2007
  • The study aims at investigating the causal relationships among leisure expenditures, leisure activity participation and leisure satisfaction of adult consumers. Data were collected from 415 adult consumers in Ulsan. ANOVA, multiple regression, and path analysis were used for the statistical analysis. The results indicated that marital status, household income and subject's attitude toward leisure had significant impacts on leisure expenditures, while their satisfaction with financial status, household income, leisure plan, their attitudes toward leisure and personal acquaintanceship significantly affected leisure activity participation. To leisure satisfaction, their satisfaction with financial status, the attitudes toward leisure, leisure expenditures and leisure activity participation were positively related, and leisure plan was negatively related. The results of path analysis showed that marital status, household income, the satisfaction with financial status, their attitude toward leisure, leisure plan, personal acquaintanceship, leisure expenditures, and leisure activity participation had direct or indirect effects on leisure satisfaction.

Correlation between Selection Criteria, Purchase Satisfaction of Marine Leports Wear and Body Type, Age (해양 레포츠 의류 선택기준, 구매 만족도와 체형, 연령 간의 상관관계)

  • Cha, Su-Joung;Park, Hee-Suk;Park Jae-Hong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.01a
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    • pp.105-106
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    • 2021
  • 본 연구에서는 전남 서남 지역에서 해양 레저스포츠를 즐기는 피험자를 대상으로 해양 레저스포츠 의류의 구매실태, 착용실태, 구매 만족도, 선택기준, 개선사항 등을 조사하여 연령, 체형 등과의 상관관계와 변인 간의 상관관계를 분석해보고자 하였다. 해양 레저스포츠 참여동기와 선택기준 간의 상관관계에서 체력증진을 위해 참여하는 경우 착용감을 기준으로 선택하고 여가나 취미생활을 위해서 참여할 경우에는 디자인, 색상을 기준으로 선택하였다. 선택기준과 구매 만족도와의 관계에서는 활동성이나 다른 용도 활용성을 기준으로 선택한 경우에 가격면에서 만족하지 못하였다. 체형에 따른 선택기준은 큰 삼각형과 사각체형은 가격, 유행을 기준으로, 역삼각형, 큰 삼각형, 사각 체형은 신축성을 기준으로 의류를 선택하였다. 추후 연구에서는 해양 레저스포츠 종목별 선호도에 대한 연구도 이루어져야 할 것으로 생각된다.

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알루미늄제 폰툰형 레저보트 개발

  • Kim, Heon-U;Sim, Sang-Mok;Baek, Yeong-Su;Jo, Je-Hyeong;Sin, Il-Sik
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2007.12a
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    • pp.138-140
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    • 2007
  • 폰툰형 레저보트는 쌍동식 또는 삼동선식의 안전성이 확보된 선체와, 다양한 기능을 만족할 수 있는 상부구조로 구성, 건조비 뿐만 아니라 레저 접근성이 용이한 보트로서, 해양레저 선진국에서는 내수면뿐만 아니라 해수면에서도 함께 즐길 수 있는 가족형 레저보트로 인식되어 최근 보급이 확대되고 있는 추세이다. 그러나 폰툰형 레저보트는 최적의 공간활용을 위해 사각모양의 갑판형태로 인해 유체의 저항에 취약한 단점이 있다. 이로 인해 선저형상, 추진시스템 및 조향운전장치 뿐만아니라 선수선저부의 슬래밍 충격에 대비한 구조강도 등 체계적인 연구를 통한 개발이 필요하다. 이에 본 연구에서는 2가구 4인 가족단위로 함께 즐길 수 있는 안전성이 높고, 낚시, 스쿠버 둥을 위한 편의시설이 확보한 선형 최적형상 연구 및 구조강조 해석을 통한 9인승 규모의 폰툰형 레저보트를 개발하고자 한다.

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Effect of experience quality of participant in the leisure marine sports : Effect of satisfaction and Immersion on Reparticipation motive - Moderating effect of pre-experiencing yacht race - (해양스포츠 참가자의 레저경험이 만족, 몰입, 재참여에 미치는 영향 - 요트대회 참여의 조절효과 -)

  • Jang, Jae-Hun;Leem, Cheol;Kim, Sun-Mi
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.6
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    • pp.1449-1461
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    • 2013
  • In this study, We analyzed whether the quality of marine leisure sports experience have effects on participants satisfaction, immersion and 5motive for reparticipation. We also investigated effect of participants' pre-experience of participating race on satisfaction, immersion and motive for reparticipation. Sense of freedom and social interaction appeared to affect satisfaction of participants significantly, but the sense of control did not. Sense of freedom had effect on immersion, whereas sense of control and social interaction had no effect on immersion. Significant relationship between motive for reparticiaption and participants' satisfaction and immersion was observed. Interaction effect between participant's satisfaction and was significant. Immersion mediates relation between reparticiaption and participants' satisfaction, participants experienced yahct race before showed more effect of satisfaction on motive for reparticiaption than participants with no race experience, who showed no significant effect of satisfaction on motive for reparticiaption. Immersion have effect on motive for reparicipation in both groups, but effect size was greater in the group with race experience. Thus, satisfaction and immersion of participants who have pre-experience of participating race showed greater effect on reparticipation than who haven't.

A study on the User Experience of Athleisure Brand Communities by Generation (애슬레저 브랜드 커뮤니티의 세대별 사용자 경험 연구)

  • Na, Hye Sook;KIm, Seung-In
    • Journal of Digital Convergence
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    • v.19 no.2
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    • pp.397-402
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    • 2021
  • The purpose of this study is to measure the satisfaction level of user experience of athlesure brand community by generation through surveys, and to derive satisfaction level according to consumption taste by generation. As a tool for measuring brand community, a questionnaire written Creating Pleasurable Interfaces Model of Stephen P. Anderson was used and was conducted focusing on women in their 10s-40s, which are the main consumers. As a result of the survey, the community participation rate and satisfaction level are significantly different depending on the consumption tendency of each generation. In addition, focused on task satisfaction was high, but focused on experience satisfaction was relatively low. It was found that there is a need for a plan to improve satisfaction based on experience for revitalization of online and offline communities in the future. Through this study, we expect the use of consumer-centered brand communities and brand communities according to the satisfaction level of consumption demand by generation and consumption preference by demand.

해양레저 전시이벤트의 평가속성이 방문객 만족도 및 재구매 행동에 미치는 영향

  • Ha, Hae-Dong;Gang, Sin-Beom;Jo, U-Jeong
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2011.06a
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    • pp.89-90
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    • 2011
  • The purposes of this study were to analyze the effects of a marine leisure exhibition event(MLEE)'s appraisal attributes on visitors' satisfaction and repurchase behavior and thus provide fundamental information that facilitates developing effective marketing and operational strategies for a MLEE. In order to accomplish such purposes, this study employed a survey with a total of 300 visitors to a MLEE hosted by G Province. Questionnaires were developed on the basis of related studies and modified to reflect the study context. Then, such questionnaires were verified to be valid and reliable through content validity, exploratory factor analysis and internal consistency analysis. Valid 286 questionnaires were analyzed with correlation analysis and multiple regression analysis on significance level of .05. Following findings were derived from current study. First of all, the appraisal attributes of a MLEE had a significant effect on visitors' satisfaction and among them only the factor of event program had a unique relation with the levels of satisfaction. In addition, the appraisal attributes of the MLEE also had a significant effect on visitors' repurchase behavior and among them event program, transportation and employee factors had unique relations with the performance variable in order. In conclusion, all the research hypotheses that had been set up through previous studies were confirmed in this study.

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