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http://dx.doi.org/10.14400/JDC.2021.19.2.397

A study on the User Experience of Athleisure Brand Communities by Generation  

Na, Hye Sook (HongIk University, International Design School for Advanced Studies)
KIm, Seung-In (Digital Media Design, HongIk University, International Design School for Advanced Studies)
Publication Information
Journal of Digital Convergence / v.19, no.2, 2021 , pp. 397-402 More about this Journal
Abstract
The purpose of this study is to measure the satisfaction level of user experience of athlesure brand community by generation through surveys, and to derive satisfaction level according to consumption taste by generation. As a tool for measuring brand community, a questionnaire written Creating Pleasurable Interfaces Model of Stephen P. Anderson was used and was conducted focusing on women in their 10s-40s, which are the main consumers. As a result of the survey, the community participation rate and satisfaction level are significantly different depending on the consumption tendency of each generation. In addition, focused on task satisfaction was high, but focused on experience satisfaction was relatively low. It was found that there is a need for a plan to improve satisfaction based on experience for revitalization of online and offline communities in the future. Through this study, we expect the use of consumer-centered brand communities and brand communities according to the satisfaction level of consumption demand by generation and consumption preference by demand.
Keywords
Athleisure Brand; Brand Community; User Experience; Satisfaction; MZ Generation;
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