• Title/Summary/Keyword: 디지털융복합

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An analysis of consumption behavior and consumption problem according to the digital convergence (디지털 융복합에 따른 소비행동과 소비문제)

  • Kim, Yeon-Jeong
    • Journal of Digital Convergence
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    • v.14 no.2
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    • pp.149-156
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    • 2016
  • The purpose of this study is to estimate convergence level of digital device and service and analyze group difference of consumption behavior and problem according to digital convergence level. The research method was survey with digital business expert and 343 samples. ANOVA research method was applied. The results of research are as follows. First, the study suggests that with a self-directed consuming attitude associated with both online and offline, there are the possibility to spread social problem which has unclear boundary, the possibility of intrusion into privacy through the network flow, and the matter of the credibility of information in convergence media. Second, since digital devices are important to connect consumers to the network, consumers have anxious dependence on the devices, which causes the fatigue of information to increase rapidly.

Development of Multi-Touch/Context-Aware Convergence Digital Signage System based on Android OS Platform (안드로이드 플랫폼 기반 멀티 터치/상황인지형 융복합 디지털 사이니지 시스템 개발)

  • Nahm, Eui-Seok
    • Journal of Digital Convergence
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    • v.13 no.8
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    • pp.245-251
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    • 2015
  • If a digital signage system is operated in PC mounted in the Window OS then the implementing price is very high. For resolving this problem, we used the Smartphone mounted in ARM Cortex family of multi-core processor-based mobile platform. We developed a low-power low-cost digital signage system and a remote convergence content management program based on web server. This convergence system manages advertising content to a remote control device anywhere using remote control technology. This system is one integrated system with display and is a low-power consumed and is developed in very efficient hardware interface. And condition sensors(intensity of illumination, temperature, weather, GPS etc) is equipped in the developed system. Automatic contents builder and Context-aware SMIL module is also implemented in the convergence system. We achieved over 50% power savings comparing with conventional Window OS system and 16 points multi-touch in our system.

A Study on Trend Analysis in Convergence Research Applying Word Cloud in Korea (워드 클라우드 기법을 이용한 국내 융복합 학술연구 트렌드 분석)

  • Kim, Joon-Hwan;Mun, Hyung-Jin;Lee, Hang
    • Journal of Digital Convergence
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    • v.19 no.2
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    • pp.33-38
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    • 2021
  • The convergence trend is the core of the 4th industrial revolution, and due to such expectations and possibilities, various countermeasures are being sought in diverse fields. This study conducted a quantitative analysis to identify the trend of convergence research over the past 10 years. Specifically, major research keywords were extracted, word cloud techniques were applied, and visualized to identify trends in academic research on convergence. To this end, research papers from 2012 to 2020 published in journal of digital convergence were investigated. The analysis period was divided into two periods: the former 4 years(2012-2015) and the latter 4 years(2016-2019) to confirm the difference in research trends. In addition, the research papers of 2020 were analyzed in order to more clearly understand the changes in the research trend of the last year due to the COVID-19. The results of this study are significant in that they can be used as useful basic data for future research and to understand research trends as keywords in the field of convergence.

Paradigm Shift of Film Industry in the Media Convergence and Integration within Digital Environment:An Alternative Model for Development of Film Industry (디지털 환경-미디어 융·복합-내에서 영화산업의 패러다임 변화:영화산업 발전을 위한 대안적 모형 제시)

  • Kim, Jin-Wook
    • The Journal of the Korea Contents Association
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    • v.10 no.4
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    • pp.133-140
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    • 2010
  • It is said that the highlight in the media covergence and integration within digital environment era is 'Contents'. Due to the advent of new media and various covergence and integration services, the competition between the platforms has become aggressive. As a result, it is predicted that the negotiation power of a 'Content's industry will be strengthened. In reality, the actual environmental changes in the media environment have accompanied elements of industrial crisis rather than opportunity to expand the market. The changes are especially causing sales structure distortion and proceeds deterioration in the Korean film industry. Moreover, telecommunication and broadcasting businesses are making their entrance into the film industry, through the appearance of the media covergence and integration as a backdrop. Thus, the situation that the Korean film industry is facing is closely associated with the development of the digital technology and new media environment. Eventually, weathering the crisis and pioneering the future will be possible through changes in the media environment. The purpose of this study is to show how the media covergence and integration phenomenon is occurring in the film industry. This study will also focus on what new problems are occurring as a result, and seek out the solutions that are available.

A Study on Effects of the Convergence of musculoskeletal disorders Women with Disabilities on Quality of life in Jeon-nam Area (근골격계질환 장애여성의 융복합이 삶의 질에 미치는 영향)

  • Min, Je-Ho;Han, Hee-Jeong
    • Journal of Digital Convergence
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    • v.13 no.9
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    • pp.497-504
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    • 2015
  • As we enter the era Convergence, commercialized convergence contents aimed at the disabled are giving a lot of help to them. This fusion research is aimed at providing necessary basic data and practical measures for these by analyzing the effect of influencing the quality of life for women with disabilities. This research was conducted with 250 disabled women living in Jeon-nam region from Jan,1 through April, 25 in 2015. After screening women aged 20-80 who had symptoms and musculoskeletal disorders and were using convergence contents, convergence projects were implemented with total 125 patients over 16 weeks. The result of the convergence projects showed that most of these experieced the decrease of musculoskeletal pain, the decrease of depressed levels, and the improvement of quality of life. Future studies should be done in terms of a long-term perspective and continuing support, and follow-up studies should also be done to evaluate its effectiveness.

A Study on the Convergence Entrepreneurship Curriculum Development (융·복합 창업교육 교과과정 개발에 관한 연구)

  • Kim, Heung-Su
    • Journal of Digital Convergence
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    • v.13 no.5
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    • pp.79-88
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    • 2015
  • Creative economy has been characterized by ideas popularized commercialization. The commercialization of the idea is to develop a creative economy virtuous circle tool, entrepreneurship and start-ups for this serves as a key driver of the creative economy. Convergence, complex thinking and creative planning ability is always a lot from the 20s came a young man. So young age of entrepreneurship and entrepreneurship education, and is easily capable of founding a new culture is created by the right products and services they lead the more outstanding talent in the way of entrepreneurship creates even young and energetic national economy. Such a wide range of system implementation and curriculum development to complete the creative economy with ecology is also a very critical situation. The development of a systematic entrepreneurship curriculum that promote creative thinking and planning ability for creative convergence of economic times is a top priority. The present study considered that the early stages of convergence entrepreneurship program presents a convergence process of entrepreneurship education through a process-oriented research based on statistics.

A Study on Convergence Step Sequence through Virtual Reality (가상현실을 통한 융복합 스텝시켄서(Step Squencer) 연구)

  • Oh, Seung-Hwan
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.487-493
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    • 2018
  • In recent years, various virtual reality contents have been explosively developed, and the 'chance operation' in previous studies was mentioned. This study tries to implement the Step Sequencer in the virtual reality. Through the theoretical background analysis and case studies of virtual reality, three major experiential values such as Value of Overcoming Constraints, Value of Strengthening Experience, and Value of Creating New Experience were induced. A convergencestep sequencer with the presence and immersion elements was developed and presented so that the music contents divided into 4 areas can be understood easily controlled more conveniently while keeping the identity of the step sequencer. It is expected that various convergence VR contentscan be developed in the future studies.

Development on e-Learning Standard Technology Frameworks of Digital Convergence for Smart Society (스마트사회의 디지털융복합 이러닝 표준기술 프레임워크 개발)

  • Han, Tae-In
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.159-166
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    • 2018
  • The ICT convergence and intelligence information technology has many influences on the whole smart society in the $4^{th}$ industrial revolution era. However, preparations degree of our country is not high as for the intelligence information technology. It is not easy to adopt a new technology on education for cultivating the creative future human resources to match a pace with intelligent smart society. In addition, it is hard work to find and derive the appropriate technology for education because proper and effective proof includes much difficulties. Therefore, this study develop the e-learning standard technology framework through the derivation of educational standard technology element and the suggestion of medium and long term standardization framework for the intelligence information society.

Analysis of Technical Factors for Multidisplinary Cloud Service Model and Development of Service Model based on Use Case (유즈 케이스 기반의 융.복합 클라우드 서비스 모델을 위한 요소 기술 분석 및 서비스 모델 개발)

  • Seo, Kwang-Kyu
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.545-550
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    • 2012
  • The size of global IT convergence market is expected to increase more and more and cloud computing in industrial convergence environment provides the useful solutions to support convergence environment between other industries. It is necessary and important to predict and develop integrated service structures and types of combining cloud computing and other application technologies. Therefore this paper presents technical factors to provide cloud service. In additions, the requirement and technical factors for various convergence service models are introduced and analyzed using use case which is efficient modelling methodology to construct many system. Using the research results, we performed the case study to develop a convergence cloud service. Eventually, this study is expected to use the basic researches to develop the various the multidisplinary cloud service models based on use case to create the new values.