• Title/Summary/Keyword: 디자인 개발방식

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Coding Efficiency Comparison between Next Generation Video Codecs: HEVC vs VP9 (차세대 동영상 코덱 압축 효율 비교: HEVC vs VP9)

  • Kim, Il-Koo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.06a
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    • pp.176-179
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    • 2013
  • 본 논문에서는 JCT-VC 에서 2013 년 1 월에 표준화가 완료된 High Efficiency Video Coding (HEVC)과 구글에서 2013 년 6 월에 개발 완료 예정인 VP9 의 압축 효율 비교를 수행한다. HEVC 는 UHD 등 고화질 방송 등에 대응하도록 디자인 되었으며, VP9 은 유튜브 (YouTube) 등과 같은 인터넷 비디오 스트리밍에 적합하도록 디자인되었다. VP9 의 경우 HEVC 와는 달리 로열티 프리 (royalty-free)를 지향하며 오픈소스 (open source) 방식으로 개발이 진행되고 있다. 본 논문에서는 HEVC 와 VP9 의 디자인 차별점을 소개하고, 랜덤 액세스 환경(Random Access, RA)과 저지연 환경 (Low Delay, LD)에서 HEVC 와 VP9 의 압축 효율을 비교한다. 실험 결과에 따르면, 방송 및 패키지 미디어 등에서 많이 사용될 랜덤 액세스 환경에서는 VP9 이 HEVC 대비 32.7% 열세를 보인다. 비디오 컨퍼런스등과 같은 저지연 환경에서는 VP9 이 HEVC 대비 26.7% 열세를 보인다. VP9 의 경우 개발이 완료된 것이 아니므로, 향후 압축 효율의 향상이 있을 것으로 기대된다.

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조경수 용기재배 시 지온 안정화를 위한 용기의 디자인개발

  • Jeong, Jun-Rae;Choe, Ji-Hye;Jeong, Yun-Seop;Choe, Dong-Hun;Gwon, Yeong-Hyu
    • Proceedings of the Korean Institute of Landscape Architecture Conference
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    • 2017.10a
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    • pp.147-149
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    • 2017
  • 경수 용기재배는 뿌리분의 손상 없이 식재를 할 수 있어 이식 후 활착이 용이하고, 식재시기의 계절적 제약을 적게 받아 부적기 이식 시 하자를 현저히 줄일 수 있다. 용기재배 시 용기 내 토양온도는 토양의 물리화학반응과 식물의 생육 및 물과 양분의 흡수에 영향을 주는 중요한 토양환경요소의 하나이다. 목본성 식물 용기재배의 경우 제한된 근권부의 토양이 외부기온에 의해 불안정할 수 밖에 없다. 재배용기의 유형에 따른 지온의 변화를 측정한 결과 지중재배형의 용기가 단열성능이 큰 것으로 나타났다. 지상재배 방식의 용기 중에서는 Bag in Pot-루트 스커트 형의 용기가 단열성능이 큰 것으로 나타났으며, 이는 지중재배방식의 용기와 유사한 용기 내 지온 안정화 정도를 보이는 것으로 나타났다. 향후 후속 연구에서는 본 연구를 토대로 디자인 개발된 용기의 시제품을 제작하여 테스트하고, 재배농가에 적용가능성을 검토하고자 한다.

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A study on the development of job competency standards majoring in visual design -Focused on S University in Jiangsu Province, China - (시각디자인을 전공한 직업능력표준 개발에 관한 연구 -중국 장쑤성 S 대학을 중심으로-)

  • Zeng, Ying;Kim, Young-Sam
    • Journal of Digital Convergence
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    • v.20 no.4
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    • pp.321-331
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    • 2022
  • In order for visual design graduates to meet corporate requirements, it is necessary to develop a complete ncs system in the field of visual design like developed countries. The purpose of this study is to analyze students' self-evaluation, corporate job needs, and school education methods, and to develop vocational competency standards in China's visual design by referring to the national vocational competency standards in Korean visual design. The research method is to analyze the education system of the Department of Visual Design at a university in Jiangsu Province, China, survey graduates of the Department of Visual Design, and develop national vocational standards in China by referring to job requirements of Chinese visual design companies. Analyzing this, the research results suggested a development plan for the national vocational competency standard in the field of visual design in China.

Current Status of SNS Marketing Design and Development of Production Education (SNS 마케팅 디자인의 현황과 제작 교육 개발 방안)

  • Cho, HyunKyung
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.4
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    • pp.267-272
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    • 2018
  • Today, SNS exists as the most influential medium. A variety of designs are being produced in the context of numerous SNS marketing designs and the increasing exposure of ads to SNS and portal sites. Recognizing the current status of sns advertising design, which is heating up more than a decade ago, we will study strategies to introduce an important part of education to be conducted in universities and the current way in which it is used and produced. Modern SNS marketing designs include promotional posters, card news, and banner ads, and are evolving into various forms and content that are combined with advertisements. In communicating or sharing information, the importance of real-time advertising product work and the saving of caustic costs are important. This requires a diversification of university education, as well as a change in quality and speed of production. When the graduates of SNS Design Production Education Development Plan and design work were carried out, they conducted a study on the education section where real-time work is possible to proceed to the industrial field. Through this research, we would like to consider the development of SNS marketing design personnel and the practical implications of training methods.

A Study on the Development of the Traditional Design Content in health and longevity based on the Lucky Signs (길상(吉祥)을 상징하는 수복(壽福) 중심의 전통적인 디자인 콘텐츠 개발에 대한 방향성 연구 - 문화상품디자인 중심으로 -)

  • Jung, Su-yeon;Hong, Dong-sik
    • Journal of Communication Design
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    • v.66
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    • pp.90-101
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    • 2019
  • South Korea had a hard time creating its own image of a nation that formed its identity due to 6.25, Japanese-style rule, division of South and North Korea, and military dictatorship. Recently, Korea has been searching and spreading its identity by creating a Korean wave such as various events and K-POPs. However, since there are still no images and cultural products representing Korea's identity, it is necessary to develop design contents related to native culture and professional cultural product design. Design powers such as France and Japan focus on design projects that can add value to their national design policy projects. Traditional Korean contents also need to be specialized and continuous in image design and research. In this study, five lucky-SubokGangnYeon(long life, happiness and peace), a representative of Korean culture, studied with the most interest in the old and the modern, namely, "Living healthy long." Through the development of cultural product design and the use of design content, I would look forward to presenting the diversity and direction in producing Korea's own design products and images that fit the trend of modern 'age of 100.' Based on images based on special exhibitions related to longevity of the National Folk Museum of Korea, the museum discovers key used features and meanings, studies patterns and patterns, and analyzes design cases applied to modern cultural product design. We also want to look at the direction available through design content, which is a symbol of llong life happiness and peace. First, cultural products have limitations that lack the development of design products, lack of public relations and sales outlets, and lack of awareness of traditional culture, which should precede policy support and awareness reform at the national level. Second, we need to streamline prices that meet the needs of the market. Third, cultural product design and contents related to tradition can be settled and disseminated more easily when traditional design is utilized and distributed mainly on practical stationery and household goods. Fourth, it is necessary to develop contents of various Korean images based on research on Korean cultural history and aesthetic consciousness. Research on the Korean culture of designers should be conducted, not just in the form of figurative images. Fifth, traditional manufacturing methods and materials should be respected by modern times, but modern production products should be developed with economy and durability.

The Process Model for Project Management of Design-Build System and Constitution of Database (설계시공일괄 방식의 건축 프로젝트 관리를 위한 프로세스 모델 및 데이터베이스 구축)

  • Chun Jae-youl
    • Korean Journal of Construction Engineering and Management
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    • v.6 no.1 s.23
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    • pp.109-116
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    • 2005
  • Recently, the design-build delivery system is being generalized in domestic construction project. The design-build system is becoming an increasingly preferable alternative to design-bid-build delivering method. In design-build project, however, a large construction company and design firm make up consortium as a design-build contractor rather din single company performs design and construction work. In this case, usually the construction companies take a leading role but due to their lack of managerial t31ow-how in the design-build system, they could miss the merits of this approach. Therefore, it is necessary to investigate throughly the function and information flows all over the design-build project. This research suggests a process model and database in the whole phase of design-build project. This process model and database system will also support to improve the consistency of functional process and minimize incoherent activities of the design-build projects.

Effect Analysis of Learners' Competence and Class Satisfaction by Capstone Design (캡스톤디자인 수업이 학생역량 및 수업만족도에 미치는 효과에 대한 사례 연구)

  • Jeon, Young-Mee
    • The Journal of the Korea Contents Association
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    • v.18 no.3
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    • pp.601-610
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    • 2018
  • This case study analyzed the effect of capstone design on students' competence and class satisfaction. Three subjects developed in S university were analyzed, and 92 students participated. Results show that the lesson structure of the capstone design was developed to provide students with problem solving competence and practical business skills through hands-on experience. In addition, the students' competence was enhanced, and their satisfaction in class was very high. Statistical results show that, compared to the existing classes, class satisfaction in capstone design improved significantly. Considering the foregoing results, this study suggested that for the capstone design, the lesson structure and method need to be diversified to provide more opportunities for students to participate and become active. The assessment procedure and method also have to be more objective to lessen subjectivity and to increase class satisfaction in capstone design.

A Study on the Design for Corporate Design in Creative Design Concept Process on Marketing Strategy Method (기업 디자인 접근방식 과정 중의 크리에티브 디자인 컨셉의 마케팅 전략과정에 관한 연구)

  • Cho, Hyun Kyung
    • The Journal of the Convergence on Culture Technology
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    • v.3 no.4
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    • pp.131-136
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    • 2017
  • This paper examines the role of corporate design as a marketing process through a theoretical review of the development process of corporate design. Corporate design allows us to conceptualize the intangible consumer needs of a target and make possible the strategy of corporate design. This corporate design approach is to be organized like a marketing approach, so that it can produce outcomes of corporate design. The research was conducted in order to see whether the process of commercial design and its visualization help express the identity of the product, and optimize the direct and indirect experience of it. The rationality of corporate design is created by this process, and design essentially attains creativity in this process. In this research, the author tries to present design process in detail, demonstrate the basis of creative design strategy at the final stage, propose an ideal model of corporate design, where design can be performed creatively and harmoniously on the base of relevant data.

A Study on the Application of AHP to Design Decision Model on Fuzzy System (퍼지시스템을 토대로한 디자인 결정모델에서 AHP 적용에 관한 연구)

  • Woo Se-Jin
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.3
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    • pp.309-314
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    • 2006
  • As a part of study to develop a building design support system for architectural designer's design decision process, the drawbacks of fuzzy system-based design decision model suggested in the previous study have been made up for. A method of logically taking the characteristic and impact of design elements into designing HVAC type was suggested. For purpose of mirroring HAVC designer's working process, a model was developed using AHP, a way of decision making process in the inference process of optimum design values.

A Case Study on Affective Shape Design Development of Tourist Cart (사용자 감성을 고려한 관광용 마차 형상 디자인 개발 사례연구)

  • Iang, Phil-Sik;Choi, Chool-Heon;Jeung, Ki-Sug
    • The Journal of the Korea Contents Association
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    • v.11 no.7
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    • pp.489-496
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    • 2011
  • In designing cultural product, end user experiences, feelings and satisfaction with form are one of the most important factors. However, the design processes of cultural product typically depend on traditional methods or intuitive, designer driven methods for generating and evaluating form concepts. We applied sensibility evaluation, analysis method and contemporary digital vehicle design process to cultural product. This paper describes the implementation process of internet based design support system that helps assess user's sensibilities of forms created in each stages of design process. The form focused sensibility evaluation approach provides designers with fast and various feedbacks about their design in each stage. Practical application for exterior design of tourist cart of slowcity(ciitaslow) Shinan was illustrated.