• Title/Summary/Keyword: 드론교육

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Study of Controlled Rest in the Cockpit (조종실내 Controlled Rest에 관한 연구)

  • Lee, JunSae;Choi, JinKook;Kang, MinJung;Jeun, HoSung
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.27 no.3
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    • pp.106-111
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    • 2019
  • Pilot has been fighting to get over fatigue during flight and thought it as a hinderance for safe flight. The fatigue related problem has been the biggest obstacle for aviation safety so far. Even though pilots and airlines try their best to overcome fatigue during flight, they couldn't overcome this problem. So the airliners let the pilot sleep during flight if pilots are too tired with the report. It is controlled rest used and managed by several European airliners. So this study tries to get Korean airline pilots' fatigue information and figure out the cause and reduce it.

Implementation of GPU Acceleration of Object Detection Application with Drone Video (드론 영상 대상 물체 검출 어플리케이션의 GPU가속 구현)

  • Park, Si-Hyun;Park, Chun-Su
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.3
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    • pp.117-119
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    • 2021
  • With the development of the industry, the use of drones in specific mission flight is being actively studied. These drones fly a specified path and perform repetitive tasks. if the drone system will detect objects in real time, the performance of these mission flight will increase. In this paper, we implement object detection system and mount GPU acceleration to maximize the efficiency of limited device resources with drone video using Tensorflow Lite which enables in-device inference from a mobile device and Mobile SDK of DJI, a drone manufacture. For performance comparison, the average processing time per frame was measured when object detection was performed using only the CPU and when object detection was performed using the CPU and GPU at the same time.

Accuracy Analysis for Slope Movement Characterization by comparing the Data from Real-time Measurement Device and 3D Model Value with Drone based Photogrammetry (도로비탈면 상시계측 실측치와 드론 사진측량에 의한 3D 모델값의 정확도 비교분석)

  • CHO, Han-Kwang;CHANG, Ki-Tae;HONG, Seong-Jin;HONG, Goo-Pyo;KIM, Sang-Hwan;KWON, Se-Ho
    • Journal of the Korean Association of Geographic Information Studies
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    • v.23 no.4
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    • pp.234-252
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    • 2020
  • This paper is to verify the effectiveness of 'Hybrid Disaster Management Strategy' that integrates 'RTM(Real-time Monitoring) based On-line' and 'UAV based Off-line' system. For landslide prone area where sensors were installed, the conventional way of risk management so far has entirely relied on RTM data collected from the field through the instrumentation devices. But it's not enough due to the limitation of'Pin-point sensor'which tend to provide with only the localized information where sensors have stayed fixed. It lacks, therefore, the whole picture to be grasped. In this paper, utilizing 'Digital Photogrammetry Software Pix4D', the possibility of inference for the deformation of ungauged area has been reviewed. For this purpose, actual measurement data from RTM were compared with the estimated value from 3D point cloud outcome by UAV, and the consequent results has shown very accurate in terms of RMSE.

The Effects of Jigsaw Cooperative Learning on the Pre-service Teachers' Task Commitment and Creative Personality (초등예비교사의 Jigsaw 협동학습 수업이 과제집착력 및 창의적 인성에 미치는 효과)

  • Lee, Yong-seob
    • Journal of the Korean Society of Earth Science Education
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    • v.12 no.3
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    • pp.198-207
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    • 2019
  • The purpose of this study is to investigate the effect of jigsaw cooperative learning class of elementary pre-service teacher on task commitment and creative personality. This study established an twelve-week period of experimental treatment from september to november 2019, and the students who participated in the study formed a research group of 121 students in 2nd grade of their advanced classes who are attending the second semester of b university of education and taking courses in 'teaching research 2'. B university of education is singleness class that doesn't have compare group, so this study is constituted only study group. Applying based-jigsaw cooperative learning class to study group, before and after concept of task commitment test and creative personality test is performed. The results of the study were as follows. First, the study group applied jigsaw cooperative learning-based science class had statistically significant differences in task commitment (p<.05). Second, the study group applied jigsaw cooperative learning-based science class had statistically significant differences in creative personality efficacy(p<.05). Third, jigsaw cooperative learning-based science class of pre-service teachers have a very good feeling. Through such study results, the study could figure out that the class applying jigsaw cooperative learningbased science class has positive effect on concept of task commitment and creative personality efficacy.

Unmanned Vehicle-based Realistic Content Training Course Design (무인이동체 기반 실감 콘텐츠 교육 과정 설계)

  • Jin, Young-Hoon;Lee, MyounJae
    • Journal of Internet of Things and Convergence
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    • v.8 no.2
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    • pp.49-54
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    • 2022
  • Immersive contents is content that provides a realistic experience by maximizing the user's five senses, and includes virtual reality, augmented reality, and mixed reality. In order to provide a sense of reality to users in immersive content, it is necessary to provide realistic visual images, hearing, and touch. However, due to the rapid change in the environment for developing immersive content, experts in training human resources are having difficulties in designing the curriculum. In this study, we propose a series of educational courses that use drones to acquire and process real-world measurement data and apply the derived data to VR, AR, and MR to help experts in training immersive content develop talent. The design of training process composes through demand survey and analysis of companies, students, and local communities. This study can be a useful resource for education experts who want to train immersive contents manpower.

Development of Control Board for Coding Education and Convergence Contents based on 3D Printing (코딩 교육용 제어 보드와 3D 프린팅 융복합 콘텐츠 개발)

  • Youm, Sung-Kwan;Kim, Young-Sang
    • Journal of the Korea Convergence Society
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    • v.9 no.9
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    • pp.1-8
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    • 2018
  • It is a key role in leading and activating coding education as a process to solve problems creatively to produce and provide the educational contents on the basis of 3D printing. In this paper, we develop a variety of fusion contents to use 3D printing and 8bit MCU base control board which provides specific functions through Arduino. The developed control program conducts various packet monitoring more than ten times per a second, supporting intrinsically full duplex. In addition, communication protocol optimized in conveying a lot of information enables to control different contents. The contents produced with the control board and 3D printing are useful as a programming education tool to train the principle and the concept of coding.

Study on Expression Pattern of Jobs in Game from Perspective of Prospective Jobs in Future (미래 유망 직업 관점에서 게임에 나타난 직업의 표현 양상 연구)

  • Kwang Hee Cho;Jung Yi Kim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.181-186
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    • 2023
  • In this study, it argues that adolescents lack awareness of the Fourth Industrial Revolution and lack of job expression in games, and suggests promising future vocational education through games. Various previous studies reviewed job education, limitations, and educational effects of online games, and studied job expression in the game from the perspective of future promising jobs, and 45 out of 200 jobs appeared in mobile simulation games. It was found that 'content creators', 'drone experts', and 'software developers' were expressed as promising jobs in the future. Although it has a limitation of investigating only the main character's job, it is meaningful that it pointed out that the current game does not sufficiently cover the functional aspects of vocational education for future promising jobs and suggested the need to reflect future promising jobs.

A Case Study of Recent New Terrorism and Potential Patterns in South Korea (최근 국외 뉴테러리즘의 사례분석과 국내 발생가능 유형에 대한 연구)

  • Jeon, Yong-Jae;Lee, Chang-Bae;Lee, Seung-Hyun
    • Korean Security Journal
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    • no.53
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    • pp.11-33
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    • 2017
  • Terrorism has existed in the entire human history and has become a significant topic in criminology while prior studies has focused on North Korea as the perpetrator, and this prevents an in-depth discussion of the international trends of terrorism. As soft targets are the main target of new terrorism and because we never ignore the significance of the consequences, there are needs for more studies on the topic. This study conducted a case study of major terrorism attacks and surveyed professionals in the field via an AHP analysis in order to find the characteristics of terrorism and its potential patterns in South Korea. As a result, we found that North Korea or the left-wing may utilize homemade bomb, motor vehicle or drone for the purpose of attacking multi-use facilities in South Korea. For policy implications, we insist developing a better CPTED approach on those facilities, improving professionalism of cyber-watchdog via more training and education, stricter control on drone permit, and operation of counseling centers for preventing radicalization.

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A Mrthod on the Design of Sensor Network for the Surrounding Safety Using Drones (드론을 활용한 주변 안전을 위한 센서 네트워크 구성 방안)

  • Hong, Sung-Hwa
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.667-669
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    • 2021
  • Recently, RFID/USN technology has been applied in various fields such as logistics, environment, education, home network, disaster prevention, military, and medical care, but despite the remarkable development of RFID/USN technology, it is difficult to apply it to marine industry due to the characteristics of poor marine environment. Therefore, satellites are mainly used in the marine sector, and existing communication networks are used in the coast, so measures for forming a shelf-only short-range network in the ocean are being considered. In this paper, we consider the use of drones as mobile base stations of USN as a base station role using USN in existing PS-LTE and LTE networks.Since autonomous navigation vessels are aiming for the intelligent system, the number of crew and labor force should be reduced and the function of autonomous network formation in the form of more stable and intelligent ICT convergence technology should be strengthened.

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인간과 교감하는 감성로봇 관련 기술 및 개발 동향

  • Kim, Pyeong-Su
    • Information and Communications Magazine
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    • v.33 no.8
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    • pp.19-27
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    • 2016
  • 최근 들어 로봇 기술은 팔과 다리가 달린 인간형 로봇 휴머노이드(Humanoid)와 같이 겉모습뿐만 아니라 히노애락(喜怒哀樂)과 같은 인간의 감정을 흉내 내는 지능형 감성로봇(Emotional robot)으로 진화하고 있으며, 사물인터넷(Internet of things, IoT), 빅데이터(Big data) 및 인공지능(Artificial intelligence, AI) 기술까지 융합하는 연구가 진행되고 있다. 이러한 기술 발전을 기반으로 로봇산업은 전통적인 제조업뿐만 아니라 의료, 실버, 국방, 건설, 생활가전, 물류, 드론 등 다양한 분야에서 활용이 가능하며, 또한 교육, 문화, 예술에도 접목을 할 수 있어 넓은 분야에서 발전 가능성이 매우 큰 산업이다. 본 논문에서는 인간과 교감하는 감성로봇의 개념과 주요 기술을 소개한다. 아울러, 최근까지 연구 개발되었거나 제품으로 출시되었던 감성로봇 사례를 소개하고 향후 전망에 대해서 논의한다.