• Title/Summary/Keyword: 데이터전송방식

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Development of Network-Based Online GPS Baseline Processing System (네트워크 기반 온라인 GPS 기선해석 시스템 개발)

  • Kim, Su-Kyung;Bae, Tae-Suk
    • Journal of the Korean Association of Geographic Information Studies
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    • v.14 no.2
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    • pp.138-146
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    • 2011
  • With the increased use of GPS in the field of various applications including surveying, the request for fast and precise positional information has increased. Several countries such as USA, Canada, and Australia have already been operating Internet-based automatic GPS data analysis system using e-mail and FTP. Expanding GPS market, it is necessary to establish automatic GPS baseline processing system that is accessible via Internet. The system developed in this study is operating on the web, and it allows the users to access easily regardless of time and place. The main processing engines are Bernese V5.0 and PAGES. They process user data with three GPS CORS(Continuously Operating Reference Station), and then send the report to the users through e-mail. This system allows users to process high accurate GPS data easily. It is expected that this system will be used for various GPS applications such as monitoring large-scale structures and providing spatial information services in private sector.

A Study on ZigBee-Based Routing Algorithm (스마트그리드를 위한 지그비 기반의 라우팅 알고리즘에 관한 연구)

  • Kang, Hyung-Seok;Im, Song-Bin;Oh, Young-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.12
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    • pp.137-148
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    • 2012
  • In this paper, we proposed the location-aware coordinate routing algorithm for improving the performance of routing algorithm by using ZigBee in Smart Grid environment. A distributed address allocation scheme used an existing algorithm that has wasted in address space. The x, y and z coordinate axes from divided address space of 16 bit to solve this problems. However, coordinate routing does not take account of wireless link condition. If wiress link condition is not considered, when the routing table is updated, the nodes with bad link conditions are updated in the routing table and can be chosen as the next hop. This brings out the retransmissions because of received packet's errors. Also, because of these retransmissions, additional power is consumed. In this paper, we propose the location-aware coordinate routing algorithm considering wiress link condition, where reliable data transmission is made and the consumed enegy is minimize. and we compared and connected region and transition region of ZigBee location based routing in the aspect of average number of multi hops, subordinate packet delivery ratio, delay time, and energy consumption of proposed algorithm. It turned out that there were improvements in performances of each items.

Shared Relay-Based Interference Management Schemes for Device-to-Device Radio Underlaying Cellular Networks (셀룰러 네트워크상의 D2D 통신을 위한 공유릴레이 기반 간섭 관리 기법)

  • Yang, Mochan;Wu, Shanai;Shin, Oh-Soon;Shin, Yoan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.4
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    • pp.371-380
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    • 2013
  • D2D (Device-to-Device) communication on an underlying cellular infrastructure which exploits the same spectrum has several advantages such as increased resource utilization and improved cellular coverage. However, D2D communication system needs to cope with ICI (Inter-Cell Interference) and interference between cellular and D2D links. As a result, macro UEs (User Equipments), especially those located near cell edge, will suffer from serious link performance degradation. We propose a novel interference avoidance mechanism assisted by SRN (Shared Relay Node) in this paper. SRN not only performs data re-transmission as a usual Type II relay but also has several features newly defined to avoid interference between cellular and D2D links. In particular, we suggest resource allocation methods based on the SRN for effective interference avoidance, and evaluate their performance through computer simulations.

The implementation of home network using the RS422 Multi-drop mode serial communication (RS422 Multi-drop mode 시리얼 통신을 이용한 홈 네트워크 구현)

  • Byun, Pil-Sang;Kim, Myeung-Hwan;Kim, Deok-Jin;Park, Se-Hyun;Park, Yeoun-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.512-516
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    • 2005
  • Home-Network is an integrated network of the PC and all electric home appliances in the home so that they can communicate with each other. In the 21th century, here are various technology for home Network environment such as HomePNA, IEEE1394, Ethernet Lan and Bluetooth. For Home Network construction, generally, the standard series interface 'RS232' is used to make communication possible between electric home appliances. However Home network using RS232 has a problem. That is, All machines have to be connected to each other with RS232 using Point-to-Point mode. In this case, the system becomes complicated because we have to use circuits as much as there are machines and increased expenses. To improve this problem, In this thesis, designed home network using RS422 Multi-drop mode serial communication and controled it with embedded linux system. And connected RS422 with motors and sensors using PIC to make the home network virtual environment.

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The Study on Packet Communication Scheduling Scheme for Mobile 3D Bluetooth Game Engine (모바일 3D 블루투스 게임 엔진을 위한 패킷통신 스케줄링 기법에 관한 연구)

  • Cho, Jong-Keun;Kim, Hyung-Il
    • The KIPS Transactions:PartA
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    • v.14A no.4
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    • pp.197-202
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    • 2007
  • This study focused on design and implementation of Mobile 3D Bluetooth Game Engine based on OpenGL-ES. In Mobile 3D network game so far, there is a form the mainstream of wireless inter-net game using WAP and VM. But, VM game we popular because of an excessive communication expense problem for this mobile network game that occur when connect to wireless internet as point out to problem by it, that is, stand-alone game are very popular. This study introduce a mobile 3D Bluetooth Game Engine which is based on mobile 3D standard using OpenGL-ES to solve a problem like mobile network game generally that occur when connect to take pleasure a wireless internet from some people into a short distance. When the number of concurrent packet datum by Bluetooth terminal transfers to each other, we shows that the proposed scheduling scheme for enhancing the process speed up on Bluetooth.

The Standardization Trend of Open Services in NGN Environment (NGN 환경에서의 개방형 서비스 표준화 동향)

  • Lee Won-Suk;Lee Kang-Chan;Lee Seung-Yun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.978-980
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    • 2006
  • A Next Generation Network (NGN) is a packet-based network able to provide services including Telecommunication Services and able to make use of multiple broadband, QoS-enabled transport technologies and in which service-related functions are independent from underlying transport-related technologies. It offers unrestricted access by users to different service providers. It supports generalized mobility which will allow consistent and ubiquitous provision of services to users In this paper, we explain the trend of standardization activity related with open services in ITU-T SG13(Study Group 13). ITU-T SG13 is responsible for studies .elating to the architecture, evolution and convergence of next generation networks including frameworks and functional architectures, signalling requirements for NGN.

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LP-MAC Technique in association with Low Power operation in unmanned remote wireless network (무인원격 무선 네트워크 환경에서의 저전력 운용을 고려한 LP-MAC 기법)

  • Youn, Jong-Taek;Ryu, Jeong-Kyu;Kim, Yongi
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.8
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    • pp.1877-1884
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    • 2014
  • Because of the limited power resource, we need a reliable low-power media access control technique suitable for unmaned remote sensor operation condition for the unmanned sensor processor to perform the task in the remote wireless network situation. Therefore CSMA/CA and X-MAC is generally considered to effectively transmit the signal in the low-power wireless network. In this paper, we propose the more efficient low-power LP-MAC Technique which consumes the minimum power and transmits the data faster in condition that the mobile nodes' joining to and leaving from the network which consists of the fixed nodes is fluid. The fixed nodes operate in an asynchronous mode to perform the network self-configuration and transmit data faster to the mobile node which is frequently join and leave the network. When the mobile node leaves the network, the network's operation mode will be synchronous mode to achieve the minimum power consumption, thus the minimum power operation becomes possible.

Implementation of condition monitoring system in underground utility tunnels using inductive coupler (유도성 커플러를 이용한 지하공동구의 상태감시시스템)

  • Ju, Woo-Jin;Kim, Hyun-Sik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.8
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    • pp.1597-1603
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    • 2017
  • The incidence of fire in underground utility tunnel is lower than other fires, but the damage caused by fire can cause social loss due to social management paralysis as well as economic loss. Hereupon, this paper presents the results of an empirical test on the construction of the underground utility tunnel condition monitoring system using the leakage coaxial cable installed in the underground utility tunnel. For this reason, a verification test was conducted by connecting a inductive coupler 200 Mbps power line communication modem with insertion loss characteristics of $-6{\pm}2dB$ to the installed the leakage coaxial cable installed in the underground utility tunnel. As a result, We confirmed sending/receiving of IP cameras up to 500 m. Therefore, it is judged that it is possible to construct a condition monitoring system for underground utility tunnel by using the leakage coaxial cables installed in the underground utility tunnels without installing additional communication lines for data transmission.

A Study on the Performance Enhancements of Video Streaming Service in MPLS Networks (MPLS 망을 통한 Video Streaming Service의 성능 개선에 관한 연구)

  • Kim Choong-Hyun;Kim Young-Beom
    • Journal of the Institute of Convergence Signal Processing
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    • v.7 no.2
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    • pp.60-64
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    • 2006
  • In typical video streaming services such as MPEG encoded video, the transmission data sizes change depending on the frame types and the required bandwidth for QoS support also changes as time passes. Accordingly, in video streaming services using the Internet it could happen that the video services stop occasionally due to instantaneous deficiencies of the required bandwidth under unexpected congestion even if the highest priority is allocated to the service by network administration. In this paper, we investigate several methods for bandwidth allocation and traffic engineering to support MPEG video traffic and propose a new method to reduce the transmission delay and enhance the throughput, there by provisioning the QoS requirements. In the proposed scheme, LSPs are established based on temporal variation patterns of the Internet traffic and the CQ_LLQ policing scheme is applied for traffic shaping at the ingress routers. Finally we verified the performance of the proposed scheme via computer simulations using OPNET.

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A Sliding Window-based Multivariate Stream Data Classification (슬라이딩 윈도우 기반 다변량 스트림 데이타 분류 기법)

  • Seo, Sung-Bo;Kang, Jae-Woo;Nam, Kwang-Woo;Ryu, Keun-Ho
    • Journal of KIISE:Databases
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    • v.33 no.2
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    • pp.163-174
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    • 2006
  • In distributed wireless sensor network, it is difficult to transmit and analyze the entire stream data depending on limited networks, power and processor. Therefore it is suitable to use alternative stream data processing after classifying the continuous stream data. We propose a classification framework for continuous multivariate stream data. The proposed approach works in two steps. In the preprocessing step, it takes input as a sliding window of multivariate stream data and discretizes the data in the window into a string of symbols that characterize the signal changes. In the classification step, it uses a standard text classification algorithm to classify the discretized data in the window. We evaluated both supervised and unsupervised classification algorithms. For supervised, we tested Bayesian classifier and SVM, and for unsupervised, we tested Jaccard, TFIDF Jaro and Jaro Winkler. In our experiments, SVM and TFIDF outperformed other classification methods. In particular, we observed that classification accuracy is improved when the correlation of attributes is also considered along with the n-gram tokens of symbols.