• Title/Summary/Keyword: 대중문화

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Mathematics Education Using Popular Culture (대중문화를 활용한 수학교육)

  • Oh, Youngyoul
    • Journal of Elementary Mathematics Education in Korea
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    • v.20 no.1
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    • pp.149-162
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    • 2016
  • The focus of the present study is to seek the ways of using popular culture for teaching mathematics. Thus, this study theoretically investigated concepts of popular culture and the meanings of using popular culture for mathematics teaching and learning. And the current study analyzed both the influence of popular culture of mathematics learning and how mathematics is represented through popular culture. Finally, this study suggested teaching models using popular culture and implications for further research in mathematics education about popular culture.

캐릭터 디자인에 표현된 문화 코드 "엽기"

  • 이미옥
    • Proceedings of the Costume Culture Conference
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    • 2004.04a
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    • pp.147-149
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    • 2004
  • 문화는 정신적인 것에서부터 제도에 이르기까지 인간의 삶과 관련된 모든 것을 의미한다. 대중예술이라는 측면에서 대중문화는 디지털 정보매체의 발달과 관련하여 고전적인 것보다는 개성과 독창성을 중시하고, 사회 문화적인 의미 이상으로 그 중요성과 영향력을 가지고 있으며, 규격화되고 획일적이며, 동질적 성격을 띄는 특성을 지니고 있다. 대중문화의 기능은 순기능과 역기능으로 분류할 수 있는데, 전자는 문화가 대다수 대중의 삶의 표현이고 문화적 풍요를 경험할 수 있다는 관점이고, 후자는 대중을 한 집단의 구성원이나 개인으로 인식하기보다는 무차별적인 집합체로 인식하고, 상업주의, 획일성, 저속성 등의 부정적인 의미를 내포하고 있으며, 대중문화가 사회의 도덕과 윤리를 저해한다는 관점이다. (중략)

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A Psychological Approach to Mass Culture for Investigation (대중문화의 심리학적 접근과 탐색 )

  • You-Kyung Yoon ;Jee-Young Chae
    • Korean Journal of Culture and Social Issue
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    • v.11 no.3
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    • pp.67-89
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    • 2005
  • This overview study of mass culture is based on an academic point of view and based thereon an investigation of mass culture from a psychological standpoint follows. This study reviewed previous studies of mass culture that have been done so far divided into Producer-oriented, Text Decoding-oriented, and Recipient Theory, according to subjects of the study. The studies were also reviewed from the viewpoints of industry, consumer science, education, and developmental psychology. Further, it was discussed how trends and limitations in research were covered according to each viewpoint on mass culture. Based on the analysis, this study aims to promote overall psychological interest in studies of mass culture; to present the necessity of analysis and measurement of emotional experience on mass culture; to increase the roles of industrial and consumer science approaches in terms of planning and culture; to change the viewpoint of developmental psychology that accepts youth culture positively; and, to present interdisciplinary studies related to mass culture. Mass culture has already penetrated deeply into real life but there are few analyses and interpretations of mass culture in terms of psychology. This study is meaningful from the aspect that discussion of mass culture has been placed in a position that recognizes the entity of and interest in mass culture. Through this study, I hope that the scope of interest in psychology will expand and that approaches to mass culture will become more diversified.

출판계에도 불어닥친 대중스타 열풍

  • Jeong, So-Yeon
    • The Korean Publising Journal, Monthly
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    • s.96
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    • pp.23-23
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    • 1991
  • 텔레비전이나 라디오를 통해 익숙해진 대중문화 스타들이 '저자'의 대열에 속속 진입하고 있다. 에세이는 물론 소설이나 시에까지 영역을 넓히고 있는 이들의 활동은 대중문화를 '문화'라는 커다란 테두리 안에서 다시 검토하고 새롭게 자리매김하려는 이즈음의 대중문화 논의와도 맞물리면서 크게 주목된다.

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Popular Culture and Design 1 -The influence of Popular Culture on Design Planning- (대중문화와 디자인 1 -디자인 기획에 미치는 대중문화의 영향-)

  • 전선자
    • Archives of design research
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    • v.13 no.4
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    • pp.203-212
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    • 2000
  • If researching popular culture is understanding a mechanism to make us the general public, then researching, design is discovering and developing a mechanism to qualitatively improve the life of the general public's life. Since this means that the relation of popular culture and design is correlated among social, cultural and historical ties, but this study isolated popular culture and design as a separate variable, and examined and analyzed cultural factors such as the constantly changing objective, role, contents and formativeness(Gestaltung) of design through already researched various(6) criteria of the concept of popular culture. Thus, this study strives to present the orientation of design with culture by including cultural thinking starting from the stage of design, design planning.

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A Basic Study for Digital Archiving of Hallyu Popular Culture Contents: Based on the Current Status of Digital Archives (한류 대중문화 콘텐츠의 디지털 아카이빙을 위한 기초연구: 디지털 아카이브 현황 조사를 바탕으로)

  • Baek, Jae-Eun
    • Journal of the Korean Society for information Management
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    • v.38 no.3
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    • pp.215-238
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    • 2021
  • Hallyu pop-culture contents which has influenced the world has sufficient preservation value as a cultural asset. However, there is still a lack of awareness of long-term preservation of Hallyu pop-culture contents and digital archiving is not in full swing, too. We requires accurate understanding of the concept, characteristics, format, media, and relationship of contents for digital archiving of Hallyu pop-culture content. Thus, this study analyzed and organized the concept, characteristics, and preservation subject of Hallyu pop-culture contents, as basic study for digital archiving of Hallyu pop-culture contents. In addition, we investigated the current status of digital archives (systems/institutions) of Hallyu pop-culture contents and Hallyu pop-culture contents, and presented basic proposal based on the problem factors.

오늘의 대중문화와 문화담론

  • Kim, Seong-Gi
    • 대학교육
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    • s.91
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    • pp.53-59
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    • 1998
  • 우리의 문화담론은 너무 늦었거나 너무 일렀다. 왜 늦었느냐 하면, 그 담론이 '80년대의 목적 의식적 세력이 존재할 당시에 전개되었다면 그 기반 위에서 '90년대 대중문화의 새 동향을 변별할 수 있었을텐데 하는 아쉬움 때문이다. 왜 빨랐느냐 하면, '90년대의 문화담론은 그 현실적 기반을 내생적으로 확보하지 못한 상태에서 무작정 문화상품에 기우는 경향을 보인다는 점에서 그렇다. 오늘날은 문화담론 자체가 대중문화의 소비를 강권하고 있는 것으로 보인다. 마치 정보화 운동이 정보의 소비를 강권하듯이 말이다. 그러나 문화담론이 도전해야 할 대상은 바로 현실이다.

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Star of the social responsibility Case Study for sustainable development of korea-wave (한류의 지속적 발전을 위한 스타들의 사회적 책임에 대한 사례연구)

  • Cheon, Beom-Joo
    • Proceedings of the KAIS Fall Conference
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    • 2012.05a
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    • pp.245-248
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    • 2012
  • 한국 대중문화의 발전과 더불어 국내외에서는 한류라는 브랜드로 대한민국의 문화와 대한민국 자체에 대하여 많은 호감과 함께 질투의 시선을 보내고 있다. 이러한 대한민국의 대중문화산업은 이제 대한민국을 벗어나 우리만의 문화가 아닌 세계를 지향하며 공감대를 형성하는 문화로 발전하고 있으며, 대중적인 인기를 얻고 있는 스타들이 문화첨병의 역할을 하고 있는 상황이다. 이제 한국의 대중문화는 우리만의 것이 아닌 세계인과 소통하고 나누어야 하는 문화인 것이다. 대한민국의 문화산업은 이제 가파른 성장만이 아닌 기본에 충실한 역사와 철학을 수반해야 할 것이며, 대중에 대한 사회적인 책임과 역할을 수행함으로써 더욱더 세계의 문화와 교감하며 발전해 나갈 수 있을 것이다. 그러므로 본 논문에서는 대중들의 사랑을 통하여 성장하는 스타들의 사회적 기여와 그 활동에 대한 사례를 살펴보고 한류의 지속적인 발전과 문화 창출을 위한 올바른 소셜테이너로서의 책임 및 역할과 지구공동체를 위한 힐링 소사이어티에 대하여 고찰해 보고자 한다.

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Research on the Production and Acceptance of How Fandom Culture ; Focusing on Fan Fiction and Fan Illustration (팬덤 문화의 생산과 수용방식에 대한 연구 - 팬 픽션과 팬 일러스트레이션 중심으로)

  • LIm, Jae-Min;Kim, Dai-Hyun
    • Cartoon and Animation Studies
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    • s.42
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    • pp.315-335
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    • 2016
  • Culture is being created and consumed as several form by human development. Populace is forming through movement of mass of people to specific place which influenced by urbanization and industrialization. Since cultural products are created on base of economic principles cultural content makers are make culture products after lot of study and analyze. In early days popular culture was accepted only by the meaning of the text which has settled already via country or company which was holding the capital. But today we can apply culture products freely by the power of public opinion and media art's growth. Especially fandom is giving the opportunity to consume the image of cultural products actively and offering the good influence to make it by several ways of activities to the culture producers. In this study, consumption as a cultural group formed by the fandom in public will be transformed into participatory groups by the influence of cultural activities with fan art reproduction. These changes in the consumption of culture products will make it in positive way. Thereby culture creator who thinks fandom as a group of culture capital maker only use it now for the indicator for predicting success of culture products. Will find out in this study how culture consumption is accomplishing by fan fiction and fan illustration in the fandom culture and how reproduced fan art is affects to culture creators.

Youth Culture in the Stream of Popular Culture (대중문화 흐름 속의 청소년문화)

  • Kim, Cheon-Young
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.3
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    • pp.105-111
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    • 2018
  • This study aims to investigate Youth Culture in the Stream of Popular Culture by 'The Relation-Approach'. For this, the relations between the two were reviewed, through which the meaning and practical actions were identified as main finding of the fact that youth culture has cultural meaning with possibility. Namely, youth culture is not the culture of passive culture, addressee culture and consumer culture but the culture of active culture, addresser culture and producer culture. Further more, the practical actions as the culture of having new possibility in the stream of popular culture were found to be approached by epistemological and institutional practical actions. The importance of epistemological practice of youth culture is revealed as the importance of perspective. As far as youth culture is approached in the view of exclusive standpoint, there will be accompanied of limitation of closed youth culture. Thus, the possibility of open youth culture could be obtained by taking of the inclusive standpoint. Accordingly, the open possibility of youth culture will have the new possibility in the concept of open culture with open standpoint. That will be realized by the grand broad culture concept, not by the small narrow culture concept.