• Title/Summary/Keyword: 다중접속

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Long Distance and High Resolution Three-Dimensional Scanning LIDAR with Coded Laser Pulse Waves (레이저 펄스 부호화를 이용한 원거리 고해상도 3D 스캐닝 라이다)

  • Kim, Gunzung;Park, Yongwan
    • Korean Journal of Optics and Photonics
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    • v.27 no.4
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    • pp.133-142
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    • 2016
  • This paper presents the design and simulation of a three-dimensional pixel-by-pixel scanning light detection and ranging (LIDAR) system with a microelectromechanical system (MEMS) scanning mirror and direct sequence optical code division multiple access (DS-OCDMA) techniques. It measures a frame with $848{\times}480$ pixels at a refresh rate of 60 fps. The emitted laser pulse waves of each pixel are coded with DS-OCDMA techniques. The coded laser pulse waves include the pixel's position in the frame, and a checksum. The LIDAR emits the coded laser pulse waves periodically, without idle listening time to receive returning light at the receiver. The MEMS scanning mirror is used to deflect and steer the coded laser pulse waves to a specific target point. When all the pixels in a frame have been processed, the travel time is used by the pixel-by-pixel scanning LIDAR to generate point cloud data as the measured result.

The Design and Implementation of Internet Outlet with Multiple User Interface Using TCP/IP Processor (TCP/IP프로세서를 이용한 다중 사용자 인터페이스 지원 인터넷 전원 콘센트의 설계 및 구현)

  • Baek, Jeong-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.9
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    • pp.103-112
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    • 2012
  • Recently, the infrastructure to be connected to the internet is much provided, there is more and more need to connect electric or electronic products to the internet to monitor or control them remotely. However, most of the existing products lack the network interface, so it was very inconvenient to be connected to the internet. Therefore, this article designs and realizes the internet outlet allowing real-time scheduling that can control the power remotely on the internet by using the hardware TCP/IP processor. The realized product consumes low production cost because it can be realized by using the hardware TCP/IP processor and the 8-bit small microprocessor. In addition, the product can be used widely in both wired and wireless environments with a variety of user interface, including the dedicated control program which provides the environment configuration functions; embedded web service that enables the webpage to be saved on the external flash memory; Android smartphone application; motion recognition control environment that uses the OpenCV computer vision library, etc.

과학기술위성3호 시험인증모델 제작 및 시험

  • Park, Jong-O;Lee, Seong-Se;Lee, Seung-Heon;Son, Jun-Won;Lee, Seung-U;Sin, Gu-Hwan;Seo, Jeong-Gi;Park, Hong-Yeong;Lee, Dae-Hui;Lee, Jun-Ho
    • Bulletin of the Korean Space Science Society
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    • 2009.10a
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    • pp.28.3-28.3
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    • 2009
  • 과학기술위성 3호는 2007년 6월에 사업착수를 시작하여, 동년 8월 시스템요구사항검토회의(SRR)를 통해 임무 요구사항을 도출하였고, 동년 12월에 시스템기본설계검토회의(SDR)과 2008년 9월 시스템예비설계검토회의(PDR)를 개최하여 시험인증모델(EQM, Engineering& Qualification Model) 제작을 시작하여, 납품을 완료하고 ETB(Engineering Test Bed)상에서 유닛의 기능 시험 및 접속시험, 그리고 환경시험을 수행을 완료하였다. 또한 열구조모델 (STM, Structure and Thermal Model)도 제작을 완료하고 발사환경시험과 열평형 환경시험을 완료하였다. 이와같이 시험인증모델 및 열구조모델에 대한 지상에서의 시험과 검증이 완료된 시험결과를 바탕으로 2009년 9월 상세설계를 완료하고 비행모델 제작에 착수할 예정이다. 이 논문에서는 과학기술위성 3호의 시험인증모델에 대한 시험의 목적, 종류 그리고 검증에 대한 결과 그리고 향후 계획에 대해 발표하고자 한다. 참고로 과학기술위성 3호는 주탑재체인 다목적적외선영상시스템(MIRIS)은 우리 은하계의 근적외선 관측, 우주 배경복사 관측 및 지구 지표면의 적외선 영상 획득을 임무로 하고 있고, 부탑재체인 초소형 영상 분광기(COMIS)는 한반도 지역의 다중 스펙트럼 영상을 획득함으로써 대기관측 및 환경감시의 임무를 가지고 있다.

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Intelligent Mobile Surveillance System Based on Wireless Communication (무선통신에 기반한 지능형 이동 감시 시스템 개발)

  • Jang, Jae-Hyuk;Sim, Gab-Sig
    • The Journal of the Korea Contents Association
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    • v.15 no.2
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    • pp.11-20
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    • 2015
  • In this paper, we develop an intelligent mobile surveillance system based on binary CDMA for the unmanned automatic tracking and surveillance. That is, we implement a intelligent surveillance system using the binary CDMA wireless communication technology which is applied the merit of CDMA and TDMA on it complexly. This system is able to monitor the site of the accident on network in real time and process the various situations by implementing the security surveillance system. This system pursues an object by the 360-degree using camera, expands image using a PTZ(Pan/Tilt/Zoom) camera zooming function, identifies the mobile objects image within a screen and transfers the identified image to the remote site. Finally, we show the efficiency of the implemented system through the simulation of the controlled situations, such as tracking coverage on objects, object expansion, object detection number, monitoring the remote transferred image, number of frame per second by the image output signal etc..

Cross-layer Design and its Performance Evaluation of Joint Routing and Scheduling for Maximizing Network Capacity of Wireless Mesh Networks (무선 메쉬 네트워크의 최대 전송 성능을 위한 라우팅과 스케쥴링의 계층 교차적 설계 및 성능 분석)

  • Min, Seokhong;Kim, Byungchul;Lee, Jaeyong
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.12
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    • pp.30-45
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    • 2014
  • Recently, multimedia application users who demand for ubiquitous computing environment are rapidly increasing, and wireless mesh network is receiving attention as a cost-effective key technology for next generation wireless networking. When multiple flows are transmitting data at the same time in the network, routing for path selection of each flow and link resource allocation for data transmission of each flow are one of the key factors that influence to the effectiveness of the network directly. In this paper, we consider problems for path discovery and resource allocation of links at the same time and we propose an algorithm based on mathematical modeling using a technique for cross-layer optimization design in STDMA-based wireless mesh networks that can enhance transfer performance for each flow. We show by performance analysis that the proposed algorithm can enhance the throughput performance by maximally utilizing given bandwidth resources when the number of flows increase in multi-hop wireless mesh networks.

Study on Coverage Analysis using Interference Cancellation in WCDMA System (WCDMA시스템에서 간섭제거기를 적용한 통화권 분석에 관한 연구)

  • 박태준;박재원;박용완
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.13 no.7
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    • pp.693-701
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    • 2002
  • In this paper, we analyze the coverage of asynchronous IMT(International Mobile Telecommunication)-2000 reverse link with a MUD(Multi-User Detector) system. The MUD system is utilized to increase the coverage of reverse link. Also we have considered a propagation loss model and an interference effect. Because it is very difficult that we have calculated the interference accurately, so a fractional cell loading factor(F) is used in this paper. We make use of a MUD efficiency($\beta$) to analyze the performance; this efficiency is presented the MAI of reduction. A simulation utilizes Hata's model, we calculated the coverage according to voice and data services. In this paper, we have assumed that the frequency of carrier has 800 MHz or 1.9 GHz, and a bandwidth is decided 3.84 MHz. We have predicted the performance of actual system by the analysis of capacity and coverage.

The Effect of Radiated Electromagnetic Wave by Digital Modulation Signals on the Electronic Devices (디지털 변조 전자기파 방사에 의한 전자기기에 미치는 영향)

  • Cho, Won-Seo;Kwak, Phil-Keun;Park, Chang-Yeol;Yang, Jun-Kyu;Geum, Hong-Sik
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.22 no.2
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    • pp.220-227
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    • 2011
  • With the rapid development of mobile communication technology, the technologies based on the diverse digital modulation schemes have been used for the frequency range of over 800 MHz. The only radiation immunity has been tested using only AM signal based on IEC 61000-4-3 without any consideration of the influence of electromagnetic radiation in Korea. However, it has not been tested by wideband digital modulation signals such as cdmaone(IS-95), WCDMA and PM signal. The purpose of this study was to review the standards. In addition, the input signals were analyzed and tested considering the environments in Korea. The results showed that the devices were influenced by digital modulation signal or PM signal more than by AM signal.

Implementation of Matrix Receiving Structure for Versatile Multi-Mission LEO Operations (저궤도 다중위성 운용을 위한 매트릭스 구조의 수신 채널 구현)

  • Park, Durk-Jong;Yeom, Kyung-Whan
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.24 no.10
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    • pp.1001-1007
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    • 2013
  • In the case of multi-mission LEO(Low Earth Orbit) operations, depending on the orbit of each satellite, one ground site is supposed to be communicated with more than two satellites at the same time. On top of that, image data processing system is generally mission-specific and 1:1 backup configuration. For the reason, if ground site has smaller number of antenna than that of satellite, interface with image data processing system would be very complicated. In this paper, considering that two LEO satellites can be operating and image data recording unit in redundancy can be easily plug-in, the implementation of matrix receiving structure is described. This matrix receiving structure has been validated from KOMPSAT-2 and -3(KOrea Multi-Purpose SATellite-2 and -3) since KOMPSAT-3 was launched in May, 2012. This structure will be applied for the KOMPSAT-3A and -5 through its expandability.

Study for the Transformation and Growth of MMORPGs: TIME FLOW Scenario Design (MMORPG 온라인게임의 변화와 성장을 위한 디자인 설계 TIME FLOW 시나리오 연구)

  • Jeong, Seong Hwa;Kyung, Byung Pyo;Lee, Dong Lyeor;Lee, Wan Bok;Ryu, Seuc Ho
    • Journal of Korea Game Society
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    • v.15 no.4
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    • pp.79-92
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    • 2015
  • The trend in the domestic MMORPG online game market is on decline because of the change in customers attitude and the advent of mobile or foreign games. The underlying cause of depressed domestic game market is that it has been failing to provide quality service arising from not revising existing game design. For this reason, this paper sets out to gather game users' opinions and to analyze successful domestic and foreign games comparatively to approve the importance and necessity of scenario development and to solve current problems in the MMORPG market. As one solution, this paper proposes a new design method, TIME FLOW scenario technique. This technique aims to establish a system in which story and environment change as time progresses and thus can provide different contents to its users over time. It is expected to enable a new frame for game design environment and to restructure education environment for human resource cultivation.

A Plan to Improve Storytelling through the Intermediary Potentials between Media in Game Designs (게임디자인의 미디어 간 매개 잠재력을 통한 스토리텔링 개선 방안)

  • Noh, In-Shik
    • Journal of Korea Game Society
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    • v.9 no.3
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    • pp.35-42
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    • 2009
  • Analyzing the aspects of pattern in MMORPG that has been leading our domestic game industry to the climax, our game industry might be thought to orient the space narrative storytelling method containing the leading life in the virtual sociality to the nature of society. It is essential to have the convergence and linkage between media in describing the lifestyle in the virtual society, which should be operated in a very flexible manner. It is, however, true that we are lacking of the quantification of designing process until now, although the designing process should have the vivid academic functions between media in advance. In addition, the designing crossing over the MMORPG genre along with the game patterns in the MMORPG genre has close correlations with the spectrum of crises emerging recently in our domestic online game industry. In other words, this essay aims at raising an issue that the selective method to the lifestyle in the virtual society being settled down as characteristics inherent to the methods of our domestic online games might deliver the improving effects through the establishment of game designing jobs and compliant plans.

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