• Title/Summary/Keyword: 다매체

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A Multi Medium Wireless Communication Vehicle Terminal Development and a Performance Test (다매체 무선통신 차량 단말 개발 및 성능평가)

  • Kim, Sang-Heon;Cho, Yung-Sung;Kim, Kyoung-Hwan;Bae, Myoung-Hwan;Lee, Kyeong-Im
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.10 no.5
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    • pp.135-145
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    • 2011
  • As communication technology, an enabling technology for ITS, becomes diversified with DSRC, CDMA, Wireless LAN, it is expected that type and function of ITS services will become gradually expanded. As a result, research and development of a standard platform that can provide support so that numerous communication technologies that are being used in various ITS services to receive various ITS services can be operated in one integrated terminal are being carried out. On Board Unit (OBU) for a recent standard platform was also built and tested recently. However, verification for standard suitability of the standard platform OBU that was developed must be carried out. Standard technology must be realized and sufficient functional and operational testing must be carried out in order to guarantee efficient operation in an actual ITS system and increase utilization of standard technology. Therefore, In this paper we had constructed test road and we had tested a standard platform OBU for a standard application.

Statistical analysis of the emotional labor of firefighters using smart devices (스마트기기 사용에 따른 소방관의 감정노동 통계분석)

  • Shin, Ji-Hun;Park, Bu-Yeon;Lee, Jae-Hong;Song, Sul-Kung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.11
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    • pp.1297-1306
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    • 2015
  • The introduction of multimedia 119-notification service utilizing smart devices causes firefighters to be more exposed to emotional labor. The purpose of this study is to investigate the effect of increased emotional labor of firemen on job satisfaction. As a result, the higher the emotional labor of firefighters is, the higher job stress (${\beta}=0.166$, p=0.000) and social support(${\beta}=0.540$, p=0.000) are. But job satisfaction tends to be lower(${\beta}=-0.136$, p=0.000). As they play an important role to protect the safety and property of citizens. their job satisfaction becomes the driving force of their duty. Therefore, we think that some systematic and substantial prevention curriculum to manage their emotional labor is required.

Police Response Measures in accordance with Xenophobia Spread (제노포비아 확산에 따른 경찰의 대응방안)

  • Kim, Sang-Woon
    • The Journal of the Korea Contents Association
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    • v.16 no.4
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    • pp.408-417
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    • 2016
  • This study researched about problem of Xenophobia and proposed countermeasures of the police. This study utilized previous studies and statistical of Xenophobia. Xenophobia was negative reaction about foreign stranger joined area of native people. and native hated stranger. Xenophobia has not yet big trouble in Korean society. But small trouble will prospect be big trouble. Xenophobia in Korea society was influenced by increase of migrant worker, increase of foreigner, negatude of foreigner from low income countries, native troubled immigrant, receptivity of multi-cultural. Accordingly, This Situation will be big social problem. and we need active counteract. Active counteract plan utilized police of public power. So. This study suggest plan of police. Plan of police stretch the criminal justice by Xenophobia crime, active response of media and SNS negative about foreigner, crash-prevention native, foreign crime prevention.

The Promotion of Reading Books for Children and the Role of Public Library in the Age of Multi-Media (다매체시대 어린이 독서운동과 공공도서관의 역할)

  • 김수경
    • Journal of Korean Library and Information Science Society
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    • v.34 no.1
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    • pp.261-286
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    • 2003
  • This paper is to emphasize on important of reading books and leading instruction at the age of multi-media. And this paper observes the promotion of reading books fer children in all the world. Especially the role of public library is important for the promotion of reading books fur children. According]y this paper present plans for the promotion of reading books for children successfully. The role of public library is a mediator for book and children. We have to restore storytelling culture for forming cooperative culture and healing heart pain in the public library. And We have to found a children's library around the children's life, especially in the local government. We have to train children's librarian Immediately In educational institution. We have to enhance the specialization of children's room librarian in the public library.

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Study on Relationship of Channel-Selection-Type & Audiences in TV News (TV 뉴스 콘텐츠의 채널 선택 유형에 따른 수용자 특성)

  • Kim, Seung-Hwan
    • The Journal of the Korea Contents Association
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    • v.7 no.6
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    • pp.99-106
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    • 2007
  • This study aimed at finding out news viewership composition of the major 5 broadcasting companies in Korea and analysing the reasons behind their channel choice as we live in so-called the 'multi-channel era'. To figure out demographic features and channel preferences of viewers, the study focused on the 4 watcher types; channel loyalty type, brief news type, central watcher type and peripheral watcher type. The result shows that most viewers fall into the 'brief new type', which means that there is a close relation between life style changes and TV news-contents viewership. Channel preferences were found to differ according to demographic features of viewers like gender, age and professions.'Central Watcher' type was found to prefer KBS1; 'channel loyalty' type, MBC; 'peripheral watcher', SBS; and 'brief news' type, YTN, while only KBS2 has no distinctive viewership of its own.

Development of the Constructing Integrated Interface for a MP3 Service Vending Machine (MP3 자판기를 위한 통합적 인터페이스 구축에 관한 연구)

  • 홍석기;김상일
    • Archives of design research
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    • v.13 no.1
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    • pp.139-148
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    • 2000
  • Development of the digital technology made possible the Integrated media that is combined computer with information network technology. Integrated media is the data transferring method through the multimedia, and has been developed by the similar form with the human's information transferring system. For that reason, interface has been developed as the important theme, Human Computer Interaction, according to the formal development. Using interface is not activated yet for the lack of connection with various divisions and the system of the product development although interfaces formatic development is re-arranged and re-established in design. This is the try to construct new model of the interface by re-arrange of the factors for the information transferring form development on the ground of the mp3 service vending machine development. Interface is divided into logical I formatic and hardware I software for he systematic classification and also arranged so that anybody can understand. Consequently, presenting of the new integrated interface paradigm can make possible to suggest the fundamental framework that is the new direction of the design re-arranged by the integrated media.

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A WDM Based Multichannel All-Optical Ring Network (파장 분할 다중화에 의한 다 채널 광 링 통신망의 성능 분석)

  • 박병석;강철신;신종덕;정제명
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.1
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    • pp.159-169
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    • 1994
  • A multichannel optical slotted ring network is designed using a wavelength division multiplexing(WDM) technique and photonic packet switching devices. The electronics speed bottleneck is removed out of the ring, which allows utilization of the full bandwidth for the optical fiber transmission medium. The ring channel adopts a slotted ring concept with a destination cell remove strategy for the eing access mechanism. The slot size in the ring is selected as the same as that of ATM based cell in order to be used as B-ISDN Access Networks. In this paper, we devised a mathematical method to measure the average transfer delay characteristics of the network. The analytical method turned out to yield accurate results over a broad range of parameters in comparison to simulation results. From the study, we observed the average transfer delay of the network as the network parameters vary.

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A Study on Factors Influencing User's Satisfaction of OTT Service (OTT 서비스의 이용만족도에 영향을 미치는 요인에 관한 연구)

  • Lee, heesung;Jin, Haiyan;Hwang, HaSung
    • Journal of Internet Computing and Services
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    • v.18 no.6
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    • pp.93-100
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    • 2017
  • In multi-media, multi-channel era, video viewing using various digital devices via the Internet, not the existing broadcasting network, is emerging as a new broadcasting viewing behavior. OTT service is regarded as the main service of this change of viewing behavior. It is a video service that can seamlessly use any content desired by the user at any time, at any time, any device, any contents, if the Internet connection is available. The purpose of this study is to investigate the factors affecting the satisfaction of OTT service by applying the technology acceptance model (TAM). As a result of analyzing through 303 questionnaires of the early users of OTT service, social pressure, perceived popularity, perceived cost, user reputation, individual innovation, and esthetics set as external factors in this study are partially affects perceived usefulness, perceived ease of use, and perceived enjoyment. In addition, perceived usefulness, ease of use, and enjoyment are directly influencing satisfaction. Based on these results, we discuss the theoretical and practical implications and propose future research direction.

A Study on Competition among Three Game Platforms in aspect of User's Gratification in Multi-channel Era (다매체 시대의 게임 플랫폼 경쟁에 관한 연구: 이용자 만족 요인을 중심으로)

  • Kim, Yoo-Jin;Yu, Sae-Kyung
    • Korean journal of communication and information
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    • v.66
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    • pp.159-183
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    • 2014
  • This study analyzed the competition among three game platforms, PC, Console and Mobile in aspect of user's gratifications using niche analysis. To do this, four gratification factors, 'transportability and accessibility', 'liveliness and variety', 'availability and economic feasibility', 'relationship', were assessed. To investigate competition level among three game platforms, niche breadth, niche overlap, competitive superiority of four gratification factors were analyzed. The results of niche analysis show that mobile platform appeared as a most competitive platform because it utilized diverse resources for game user gratification and had competitive superiority in 'transportability and accessibility' which appeared as most important factor determining user's gratification. However there was no game platform which had competitive superiority in all four gratification factors.

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The Influence of Portal Site News Services on Online Journalism in Korea: The Structural Transformation or the Power Change in the News Distribution (포털 뉴스서비스와 온라인 저널리즘의 지형: 뉴스 유통의 구조 변동 혹은 권력 변화)

  • Kim, Wi-Geun
    • Korean journal of communication and information
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    • v.66
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    • pp.5-27
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    • 2014
  • The past, present, and future of online journalism in Korea are inextricably bound up with the portal site news services. In traditional journalism, finite news media took hold on news consumption completely because of performing news production and distribution simultaneously. Since then, in the age of multi-media and multi-channel, the audience selection has become more important because of greatly increasing news media and then exploding news production. In online journalism, the news distribution have emerged as the most important field because of the intensive consuming the portal site news services making use of various news easier, the characteristic of news consumption focusing on not news media brands but news media contents, etc. Therefore, the news present landscape of Korean journalism oriented news distribution has been completed by that the portal site news services became the symbol of online journalism. That the portal site news services performing only news distribution have more influence than the paper based online newspapers and Internet based online newspapers producing news means the change of media power. By this, a conflict between news media and portal site news services appears at all times.

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