• Title/Summary/Keyword: 기억 기반 학습

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Unsupervised Vortex-induced Vibration Detection Using Data Synthesis (합성데이터를 이용한 비지도학습 기반 실시간 와류진동 탐지모델)

  • Sunho Lee;Sunjoong Kim
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.36 no.5
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    • pp.315-321
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    • 2023
  • Long-span bridges are flexible structures with low natural frequencies and damping ratios, making them susceptible to vibrational serviceability problems. However, the current design guideline of South Korea assumes a uniform threshold of wind speed or vibrational amplitude to assess the occurrence of harmful vibrations, potentially overlooking the complex vibrational patterns observed in long-span bridges. In this study, we propose a pointwise vortex-induced vibration (VIV) detection method using a deep-learning-based signalsegmentation model. Departing from conventional supervised methods of data acquisition and manual labeling, we synthesize training data by generating sinusoidal waves with an envelope to accurately represent VIV. A Fourier synchrosqueezed transform is leveraged to extract time-frequency features, which serve as input data for training a bidirectional long short-term memory model. The effectiveness of the model trained on synthetic VIV data is demonstrated through a comparison with its counterpart trained on manually labeled real datasets from an actual cable-supported bridge.

A Study on Enhancing Emotional Engagement in Learning Situation - Based on Development Case of English Learning Serious Game 'Word Collectrian' (학습 장면에서 감정 개입을 촉진하기 위한 기능성 게임의 활용 - 단어 시각화 기반의 영어 학습용 기능성 게임 '워드 콜렉트리안' 제작 사례를 바탕으로)

  • Lee, Haksu;Doh, Young Yim
    • Journal of Korea Game Society
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    • v.12 no.6
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    • pp.95-106
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    • 2012
  • Emotion is very important feature in educational situation. Because it has high influence to memory, educational achievement, motivation. This study tried to find out possibility of serious game as emotional engagement tool in educational situation. We did our pilot experiment to elementary school students who are english as second language. In this L2 learning situation, we did our basic experiment with English language learning serious game called 'Word Collectrian". Word Collectrian has some features for emotional engagement. It has interaction for dynamic word visualization, providing context video for word usage, putting visualized word on learner's virtual home. According to experimental result, word Collectrian has possibility for educational achievement and emotional engagement effect.

Question Answering Optimization via Temporal Representation and Data Augmentation of Dynamic Memory Networks (동적 메모리 네트워크의 시간 표현과 데이터 확장을 통한 질의응답 최적화)

  • Han, Dong-Sig;Lee, Chung-Yeon;Zhang, Byoung-Tak
    • Journal of KIISE
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    • v.44 no.1
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    • pp.51-56
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    • 2017
  • The research area for solving question answering (QA) problems using artificial intelligence models is in a methodological transition period, and one such architecture, the dynamic memory network (DMN), is drawing attention for two key attributes: its attention mechanism defined by neural network operations and its modular architecture imitating cognition processes during QA of human. In this paper, we increased accuracy of the inferred answers, by adapting an automatic data augmentation method for lacking amount of training data, and by improving the ability of time perception. The experimental results showed that in the 1K-bAbI tasks, the modified DMN achieves 89.21% accuracy and passes twelve tasks which is 13.58% higher with passing four more tasks, as compared with one implementation of DMN. Additionally, DMN's word embedding vectors form strong clusters after training. Moreover, the number of episodic passes and that of supporting facts shows direct correlation, which affects the performance significantly.

An Adaptive Anomaly Detection Model Design based on Artificial Immune System in Central Network (중앙 집중형 망에서 인공면역체계 기반의 적응적 망 이상 상태 탐지 모델 설계)

  • Yoo, Kyoung-Min;Yang, Won-Hyuk;Lee, Sang-Yeol;Jeong, Hye-Ryun;So, Won-Ho;Kim, Young-Chon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.3B
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    • pp.311-317
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    • 2009
  • The traditional network anomaly detection systems execute the threshold-based detection without considering dynamic network environments, which causes false positive and limits an effective resource utilization. To overcome the drawbacks, we present the adaptive network anomaly detection model based on artificial immune system (AIS) in centralized network. AIS is inspired from human immune system that has learning, adaptation and memory. In our proposed model, the interaction between dendritic cell and T-cell of human immune system is adopted. We design the main components, such as central node and router node, and define functions of them. The central node analyzes the anomaly information received from the related router nodes, decides response policy and sends the policy to corresponding nodes. The router node consists of detector module and responder module. The detector module perceives the anomaly depending on learning data and the responder module settles the anomaly according to the policy received from central node. Finally we evaluate the possibility of the proposed detection model through simulation.

Prediction of Water Level using Deep-Learning in Jamsu Bridge (딥러닝을 이용한 잠수교 수위예측)

  • Jung, Sung Ho;Lee, Dae Eop;Lee, Gi Ha
    • Proceedings of the Korea Water Resources Association Conference
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    • 2018.05a
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    • pp.135-135
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    • 2018
  • 한강의 잠수교는 평상시에는 사람과 차의 통행이 가능하나 예측수위가 5.5m일 경우, 보행자통제, 6.2m일 경우, 차량통제를 실시한다. 잠수교는 국토교통부의 홍수예보 지점은 아니지만 그 특수성으로 인해 정확한 홍수위 예측을 통해 선행시간을 확보할 필요가 있다. 일반적으로 하천 홍수위 예측을 위해서는 강우-유출 모형과 하도추적을 위한 수리모형을 결합한 모델링이 요구되나 잠수교는 하류부 조위로 인한 배수 및 상류부 팔당댐 방류량의 영향을 받아 물리적 수리 수문모형의 구축이 상당히 제약적이다. 이에 본 연구에서는 딥러닝 오픈 라이브러리인 Tensorflow 기반의 LSTM 심층신경망(Deep Neural Network) 모형을 구축하여 잠수교의 수위예측을 수행한다. LSTM 모형의 학습과 검증을 위해 2011년부터 2017년까지의 10분단위의 잠수교 수위자료, 팔당댐의 방류량과 월곶관측소의 조위자료를 수집한 후, 2011년부터 2016년까지의 자료는 신경망 학습, 2017년 자료를 이용하여 학습된 모형을 검증하였다. 민감도 분석을 통해 LSTM 모형의 최적 매개변수를 추정하고, 이를 기반으로 선행시간(lead time) 1시간, 3시간, 6시간, 9시간, 12시간, 24시간에 대한 잠수교 수위를 예측하였다. LSTM을 이용한 1~6시간 선행시간에 대한 수위예측의 경우, 모형평가 지수 NSE(Nash-Sutcliffe Efficiency)가 1시간(0.99), 3시간(0.97), 6시간(0.93)과 같이 정확도가 매우 우수한 것으로 분석되었으며, 9시간, 12시간, 24시간의 경우, 각각 0.85, 0.82, 0.74로 선행시간이 길어질수록 심층신경망의 예측능력이 저하되는 것으로 나타났다. 하천수위 또는 유량과 같은 수문시계열 분석이 목적일 경우, 종속변수에 영향을 미칠 수 있는 가용한 모든 독립변수를 데이터화하여 선행 정보를 장기적으로 기억하고, 이를 예측에 반영하는 LSTM 심층신경망 모형은 수리 수문모형 구축이 제약적인 경우, 홍수예보를 위한 활용이 가능할 것으로 판단된다.

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User-oriented Adaptive English Typing Program Implementation using Python (파이썬을 이용한 사용자 중심의 적응적 영문 타이핑 프로그램 구현)

  • Kim, Hye-Suk;Lee, Ho-Jun;Tak, Dong-Kil
    • Journal of Digital Contents Society
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    • v.19 no.8
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    • pp.1575-1584
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    • 2018
  • In this paper, we implemented a user - oriented adaptive English typing program using class and function structure provided by Python to get English learning effect while effectively typing English on PC. The user of the implemented English typing program creates a text file of required English example sentences and links them to use it for direct English typing exercise. In addition, based on the English sentence used in the English typing exercise, it is possible to obtain the English learning effect by providing the ability to perform the memorization test. The interface of the program is structured in the form of a game so that it can be accessed interestingly, and the ranking among the users is disclosed to provide a positive function. We expect that the implemented program will improve the user's English typing speed and improve the English learning effect.

The Effect of Combined Cognitive-Motor Learning Program with Mild Cognitive Impairment Elderly Patients (경도인지장애노인 대상 융복합 운동 프로그램의 효과 : 신체 인지 기반 복합 인지-운동 중심)

  • Kim, Soo-Yeon;Baek, Soon-Gi
    • Journal of Digital Convergence
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    • v.13 no.10
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    • pp.587-595
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    • 2015
  • The purpose of this study was to demonstrate exploring the field application of combined cognitive-motor learning program based on proprioceptive neuromuscular facilitation and Bartenieff Fundamental program. The combined cognitive-motor learning program(CC) was applied to the 10 MCI elder while 10 elder in occupational therapy(OT) took cognitive learning class. MMSE-K, Time up & go test(TUG), Tandem gait test(TA), GQOL-D were measured and analyzed. The collected data were analyzed by Independent & Paired T-test. The results were as follows: Both groups showed similar learning effect in MMSE-K test. However, in TA & GQOL-D test, CC group showed significant learning effect than OT group. From these result, we conclude that combined cognitive-motor learning program is valuable as alternative program for cognitive development and social development as well as physical development of MCI elder.

Analysis and Prediction Methods of Marine Accident Patterns related to Vessel Traffic using Long Short-Term Memory Networks (장단기 기억 신경망을 활용한 선박교통 해양사고 패턴 분석 및 예측)

  • Jang, Da-Un;Kim, Joo-Sung
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.28 no.5
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    • pp.780-790
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    • 2022
  • Quantitative risk levels must be presented by analyzing the causes and consequences of accidents and predicting the occurrence patterns of the accidents. For the analysis of marine accidents related to vessel traffic, research on the traffic such as collision risk analysis and navigational path finding has been mainly conducted. The analysis of the occurrence pattern of marine accidents has been presented according to the traditional statistical analysis. This study intends to present a marine accident prediction model using the statistics on marine accidents related to vessel traffic. Statistical data from 1998 to 2021, which can be accumulated by month and hourly data among the Korean domestic marine accidents, were converted into structured time series data. The predictive model was built using a long short-term memory network, which is a representative artificial intelligence model. As a result of verifying the performance of the proposed model through the validation data, the RMSEs were noted to be 52.5471 and 126.5893 in the initial neural network model, and as a result of the updated model with observed datasets, the RMSEs were improved to 31.3680 and 36.3967, respectively. Based on the proposed model, the occurrence pattern of marine accidents could be predicted by learning the features of various marine accidents. In further research, a quantitative presentation of the risk of marine accidents and the development of region-based hazard maps are required.

Design and Implementation of a Field Experience Activity Support System for Improving Social Skills of Children with Developmental Disabilities (발달장애 아동의 사회적 기술 향상을 위한 현장체험학습 지원 시스템의 설계 및 구현)

  • Jun, Woo-Chun;Hwang, Jung-Eun
    • Journal of Digital Contents Society
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    • v.12 no.1
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    • pp.33-48
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    • 2011
  • In this thesis, a field experience activity support system is designed and implemented for improving social skills of children with developmental disabilities. The proposed system is designed to allow the students to experience various field activities around their local community. The proposed system has the following characteristics. First, it can improve effectiveness of field experience by providing very practical pre-study information to students. Second, the systems provides very practical and real-world problem-solving abilities rather than providing simple experience and superficial information. Third, the system allows students to change the contents according to their local community environments and purpose of use. Fourth, the system can be used as education for living at home as well as field experience study at schools. After applying the proposed system to students with developmental disabilities, the following positive results are obtained. First, the system have good effect on students with severe developmental disabilities when the system is used for prestudy. Specially those students are highly interested and motivated on study subjects. Second, at real field experience study place, students are well adapted and are very interested in their activities. Third, in the light of post-evaluation after field experience, it is reported that lots of study contents remain in their memory.

Recent R&D Trends in Synaptic Devices (시냅스 모방소자 연구개발 동향)

  • Jung, SD.;Kim, Y.H.;Baek, N.S.
    • Electronics and Telecommunications Trends
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    • v.29 no.2
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    • pp.97-105
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    • 2014
  • 본고에서는 시냅스의 생물학적 기능과 이를 모방하는 멤리스터, 멤리스터와 CMOS(Complementary Metal-Oxide-Semiconductor) 트랜지스터의 하이브리드, 그리고 멤리스터 기반의 집적회로 구현에 관한 최신 연구개발 동향을 다루었다. 기억과 스위칭을 동시에 수행할 수 있는 시냅스 모방 멤리스터는 Moore의 법칙에 따른 집적도 한계의 도래시점을 지연시킬 수 있으며, 디지털 컴퓨팅의 한계를 극복하여 학습능력을 가지는 지능형 실시간 병렬처리 시스템을 구현할 수 있는 잠재력을 가지고 있다. 또한 멤리스터는 신경세포의 기능을 재해석하는 계기가 되어 뇌과학 발전에도 크게 기여할 것으로 예상된다. 저전력으로 구동하는 지능형 프로세서의 조기 등장을 위해서는 뇌 과학, 나노소재 및 소자기술, 집적회로 설계 및 공정기술, 뉴로컴퓨팅(neuro-computing) 등 다양한 분야의 융합전략이 요구된다.

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