• Title/Summary/Keyword: 기술적 상상

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An Archaeology of Cinema as a Real/Imaginary Narrative Medium (상상적/실제적 서사 미디어로서 영화에 대한 미디어고고학)

  • Jeong, Chan-Cheol
    • Journal of Popular Narrative
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    • v.25 no.4
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    • pp.361-395
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    • 2019
  • This paper take a media archaeological approach to cinema transformed into a narrative medium during its transitional period, 1903-1915. To accomplish this, I will explore the question of as which narrative medium cinema was imagined and also how it was institutionalized as a narrative medium with authorship. I will explain that the imaginary and real ideas and changes on cinema resonated with each other on the foundation of its technological aspects such as indexicality, 23 frames/sec. and montage. It was during the transitional period that cinema was transformed from a medium representing spectacle to a medium of narration. The establishment of the American film copyright law in 1912 was an institutional, real outcome from the contemporary understanding of cinema as a narrative medium. At the same time, various ideas emerged that led to imagining of cinema as a complete narrative medium, incomparable to any other. From a media archaeological perspective, the imaginary ideas of media resonate with their actual course of development. These imaginary ideas are not just imaginary, but rather reflect the contemporary desire for the medium. This paper looks into the transitional period based on this media archaeological point of view. To this end, this paper will briefly introduce the notion of media archaeology as a media theory and then discuss Eric Kluitenberg's concept of 'an archaeology of imaginary media' and its methodologies. Second, it will explore literary and cinematic imagining of cinema as a powerful medium of storytelling, while discussing the ways in which cinema's technological characteristics played a decisive role in these imaginings. Also to show the techno-deterministic role of cinema in the real world, this paper will explore how its technological characteristics were considered as an important element in the processes through which America's first motion picture copyright was institutionalized in 1912 after two historical copyright cases: one is Edison v. Lubin in 1903 and Kalem v. Harper Brothers in 1909. Ultimately, this paper will lead us to an understanding of the history of cinema as a medium and its developments in more multi-layed way, as communication between the real and imaginary, and give us perspectives toward what cinema is.

Mathematics of Imagination, and Education of Imagining Mathematics (상상의 수학, 상상하는 수학의 교육)

  • Lee, Gi Don
    • Journal of Educational Research in Mathematics
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    • v.26 no.1
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    • pp.103-119
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    • 2016
  • Fusion and consilience have been important in many aspects of our education and culture. In this flow 2015 revised National Curriculum aimed to cultivate students of abilities of imagining liberally and inventing scientifically and technically. However imagination including imagination in humanities has not been researched in mathematics education part until nowadays, so mathematics education using imagination of raising students with ingenious and harmonizing abilities is hard to discuss concretely. In this paper I studied the opinions of various scholars from ancient times to today, and discussed where imagination reveals itself in mathematics practices. With above results I discussed some possible shape of teaching and learning of mathematics using imagination. And finally we discussed that meanings in the humanities and social aspects.

Analysis of Makerspace Users' Experiences and Suggestions for Science Education (무한상상실 이용자의 경험분석과 과학교육을 위한 제언)

  • Byun, Moon-Kyoung;Cho, Moon-Heum
    • Journal of The Korean Association For Science Education
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    • v.36 no.2
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    • pp.337-346
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    • 2016
  • Makerspace was constructed to assist the public in creating new business, industry and market opportunities by combining their creative ideas with technology. So far, in Korea, a total of 58 makerspaces have been constructed and are running currently. Makerspaces are equipped with a variety of high-tech devices such as 3D printing technology and a laser cutter as means for transforming ideas into their prototypes. In this study, we examined users' experiences in makerspaces using online questionnaires and face-to-face interviews. We then presented motivations for using makerspace, interest in using it, concerns about using technologies, and other issues related to using makerspaces. Based on the results, we proposed three suggestions to improve users' experiences in makerspaces. These suggestions include: (1) supporting teaching and learning practices in makerspaces, (2) providing professional development opportunities for instructors in makerspaces, and (3) promoting innovative services that accommodate diverse users' needs.

The Effects of Mental Practice for Performing of Functional Activities to Unilateral Neglect and ADL in Person With Stroke (기능적 활동의 수행에 대한 상상연습이 뇌졸중 환자의 편측무시와 일상생활활동에 미치는 효과)

  • Choi, Yoo-Im
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.12
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    • pp.3879-3887
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    • 2009
  • The purpose of this study was to investigate the effect of mental practice about functional performance of affected limb to unilateral neglect and ADL(Activities of Daily Living) in person with stroke. A single subject experimental research with ABA design was employed in this study. The experiment formed 18 sessions in total: 5 sessions for baseline, 10 sessions for mental practice treatment, and 3 sessions for the second baseline. Mental practice was composed of performing 3 functional activities(dressing clothes, make-up with materials and arrangement, folding clothes). It took 5 minutes at once and 15 minutes in total daily. The unilateral neglect was measured by reading test, writing test, and Baking Tray Task. ADL was assessed by COPM. The results indicated that unilateral neglect test scores were all reduced, and the score of COPM was clinically significant. Mental practice for performing of functional activities was effective method to reduce unilateral neglect and improve ADL in person with stroke.

The Influences of Pair Activity on Characteristics of Science Imaginary Pictures Drawn by Elementary School Students and Their Perceptions of Science Imaginary Drawing (짝 활동이 초등학생의 과학상상화 특성 및 과학상상화에 대한 인식에 미치는 영향)

  • Lee, Jimin;Kang, Hunsik
    • Journal of The Korean Association For Science Education
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    • v.34 no.2
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    • pp.175-186
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    • 2014
  • This study investigated the influences of pair activity on characteristics of science imaginary pictures drawn by elementary school students and their perceptions of science imaginary drawing. To do this, fourth graders (N=123) from one of the elementary schools were selected and assigned to individual science imaginary drawing (n=61) and paired science imaginary drawing (n=62) groups. The students of each group were administered the questionnaires. The analyses of the results indicated that pair science imaginary drawing was useful in some cognitive aspects (e.g., the understanding of science imaginary drawing, the diversification of topics and times, the generation of scientific ideas, and the elaboration of the pictures) and motivational aspects (e.g., the inducement of interest and intimacy about science, interest about science imaginary drawing, and sociability with friends). However, there were some limitations in positively changing the perceptions of some cognitive aspects (e.g., the acquirement of new scientific knowledge, the remembrance of scientific knowledge, the improvement of the ability to construct scientific logics, and the improvement of scientific imagination) and aesthetic aspects (e.g., the improvement of the abilities to express themes in drawing, paint the picture, and complete the works of art). In addition, the difficulties in imagining, selecting the subject, and expressing could not be overcome; a few disadvantages in the lack of discussion skills were also pointed out.

Journey to 'Imagined History' by 'The detective of Gyeongseong, Lee-sang' ('경성탐정 이상'의 '상상된 역사'로의 여행)

  • Kang, Hyekyung
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.1
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    • pp.263-267
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    • 2020
  • In the Japanese colonial period of Korean history, appropriate conclusion often overwhelmed the historical imagination, and also pointed out that it shows a similar pattern in spite of the history detective novel genre that emerged with pointing out the limitations of modern history. Historical facts showing in , the legitimacy of independence based on nationalism, and modern civilization are well known in the historical and cultural contents of the Japanese colonial period. It is the reason why applied in historical and cultural contents, as the history as is for current desire of the public to the imaginary community(nation), and as the history which current social conflicts are reflected. History, historical facts and fiction are intermingled in the contents of history, and it is creating a new 'historical imagination'. As a matter of fact, there is only one fact of the past, but the historical imagination of historical and cultural contents is diverse as there is not one historical fact made by historians. History has not yet gone to the imagination for the future, but writing history through historical and cultural contents will create a 'history of possibilities'.

A Phenomenological Study on the Political Participation of SNS Users: Focusing on by-election for mayor of Seoul in 26. Oct. (SNS 이용자의 정치참여에 대한 현상학적 연구: 10.26 서울시장 보궐선거를 중심으로)

  • Kang, Jin-Suk;Kim, Ji-Yeon
    • Korean journal of communication and information
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    • v.62
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    • pp.179-199
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    • 2013
  • This study is aimed to draw the meaning and possibility of political participation of the SNS users through a phenomenological analysis of participation and awareness of authentication shot for vote of the users. Especially, the reason for focusing on 'SNS vote authentication shot' is because the creative imagination of the users and the meaning and possibility of collective intelligence are drew while citizens are participating in political activities for themselves. Theory resources are based on technical imagination of Vil$\acute{e}$m Flusser that is concerned with users and political practice in the New Media Era, creative imaginer and discussions of collective intelligence of Pierre L$\acute{e}$vy. Based on these theoretical discussions, it is aimed to select the SNS users experienced in authentication shot for the by-election for mayor of Seoul in 26. Oct. 2011 and to use phenomenological analysis model on materials collected after in-depth interview. The researchers take contextual circumstance into consideration for experiences of study participants sticking to SNS users' opinions and intersubjectivity and approach prejudice of their experiences to untouched structure of phenomenon and meaning. It is because a phenomenological study exploring "the own meaning of 'die Sachen'" is 'strict study' and method focusing on the political participation of SNS users itself.

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전력기술.정보 - 미래의 녹색 생활공간, 제로 에너지 빌딩

  • Do, Eun-Jin
    • Electric Engineers Magazine
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    • s.326
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    • pp.18-23
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    • 2009
  • 제로 에너지 빌딩. 고효율 빌딩 설계와 신재생에너지 생산을 통해 외보로부터 추가적인 에너지 공급 없이 생활을 영위할 수 있는 상상 속의 건물이 현실화되고 있다. 과연 제로 에너지 빌딩이란 무엇이며, 주요 선진국과 기업들이 어떠한 노력을 기울이고 있는지 살펴보자.

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Drone controller using motion imagery brainwave and voice recognition (동작 상상뇌파와 음성인식을 이용한 드론 컨트롤러)

  • Park, Myeong-Chul;Oh, Dae-Sung;Han, JI-Hun;Oh, Hyo-Jun;Kim, Yu-Sin;Jeong, Jin-Yong;Park, Sang-Uk;Son, Yeong-Woong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.257-258
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    • 2020
  • 기존의 드론 조작은 초보자에게 어려웠다. 초보자의 경우 드론을 조종하다가 드론이 추락하거나 장애물에 걸려 프로펠러 등의 부품들이 손상되는 경우를 빈번하게 마주한다. 본 연구에서는 초보자 또한 드론 파손의 걱정 없이 드론의 조작을 더욱 쉽게 개선시키는 것을 전제로 뇌파와 보조입력인 음성인식을 이용한 드론 컨트롤러 기술을 적용하고자 한다. 현재 대중적으로 출시되어 있는 드론의 경우 호버링 기능을 포함시켜 드론의 추락 위험을 줄여주는 기능을 탑재하고 있다. 하지만 속도가 빠른 드론의 조작에 있어 미숙한 초보자들은 장애물과의 충돌 그리고 드론 착륙 시 기체손상 등의 위험에 대비하기 힘들다. 본 논문은 이러한 문제점들을 개선하기 위해 기존의 드론 컨트롤러 대신 특정한 동작을 상상할 때 발현되는 동작상상뇌파와 음성입력을 적용한 '동작상상뇌파와 음성인식을 이용한 드론 컨트롤러' 기술을 제안한다. 기존의 드론 컨트롤러와는 다르게 빅 데이터 처리기술인 머신러닝을 이용하여 뇌파 데이터를 처리하고 그 데이터들과 입력되는 뇌파 값을 비교하여 드론을 제어한다. 또한 뇌파의 발현이 안정적이지 못하는 상황을 대비한 보조입력인 음성인식을 이용하여 드론의 기체손상을 최소화 시킬 수 있다.

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Science Technology - ICT가 몰고 온 윤리적 고민

  • Lee, Dong-Hun
    • TTA Journal
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    • s.175
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    • pp.86-87
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    • 2018
  • 컴퓨터와 인터넷이 없는 현대를 상상할 수 있을까? 수많은 사람들이 스마트폰 화면에 코를 박고 사는 요즘, 생각만 해도 끔찍할 것이다. 인터넷을 포함한 여러 네트워크는 빅데이터, 인공지능, 로봇 기술과 맞물려 제4차 산업혁명을 일으키고, 우리의 삶에 엄청난 변화를 몰고 올 것이다.

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