• Title/Summary/Keyword: 국방모델링&시뮬레이션

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Simulation and Analysis of Response Plans against Chemical and Biological Hazards (화학 생물 위험 대응 시뮬레이션 및 분석)

  • Han, Sangwoo;Seo, Jiyun;Shim, Woosup
    • Journal of the Korea Society for Simulation
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    • v.30 no.2
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    • pp.49-64
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    • 2021
  • M&S techniques are widely used as scientific means to systematically develop response plans to chemical and biological (CB) hazards. However, while the theoretical area of hazard dispersion modeling has achieved remarkable practical results, the operational analysis area to simulate CB hazard response plans is still in an early stage. This paper presents a model to simulate CB hazard response plans such as detection, protection, and decontamination. First, we present a possible way to display high-fidelity hazard dispersion in a combat simulation model, taking into account weather and terrain conditions. We then develop an improved vulnerability model of the combat simulation model, in order to simulate CB damage of combat simulation entities based on other casualty prediction techniques. In addition, we implement tactical behavior task models that simulate CB hazard response plans such as detection, reconnaissance, protection, and decontamination. Finally, we explore its feasibility by analyzing contamination detection effects by distributed CB detectors and decontamination effects according to the size of the {contaminated, decontamination} unit. We expect that the proposed model will be partially utilized in disaster prevention and simulation training area as well as analysis of combat effectiveness analysis of CB protection system and its operational concepts in the military area.

Development of Underwater Warfare Models on the Naval Weapon Systems (해군무기체계 수중교전 모델 라이브러리 개발)

  • Han, Seungjin;Lee, Minkyu
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.1-9
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    • 2013
  • ADD (Agency for Defense Development) has developed the naval warfare simulation environment (QUEST), this paper describes the model library of naval weapon systems for the application of underwater warfare simulation included in the QUEST. Models are basically developed in order to measure the effectiveness and tactical development of underwater engagement between ships and weapons. Analyzing the mission space of underwater engagement and the functionality of the legacy models, we define standards of the model structure and developed the model components. Each components are the well-defined environment, system, subsystem, algorithm models, and the interfaces are defined between them. Users can construct a model in an efficient way to various warfare scenarios using the re-usable model components and co-work with the common model library.

A Study on Generating Meta-Model to Calculate Weapon Effectiveness Index for a Direct Fire Weapon System (직사화기 무기체계의 무기효과지수 계산을 위한 메타모델 생성방법 연구)

  • Rhie, Ye Lim;Lee, Sangjin;Oh, Hyun-Shik
    • Journal of the Korea Society for Simulation
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    • v.30 no.2
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    • pp.23-31
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    • 2021
  • Defense M&S(Modeling & Simulation) requires weapon effectiveness index which indicates Ph(Probability of hit) and Pk(Probability of kill) values on various impact and environmental conditions. The index is usually produced by JMEM(Joint Munition Effectiveness Manual) development process, which calculates Pk based on the impact condition and circular error probable. This approach requires experts to manually adjust the index to consider the environmental factors such as terrain, atmosphere, and obstacles. To reduce expert's involvement, this paper proposes a meta-model based method to produce weapon effectiveness index. The method considers the effects of environmental factors during calculating a munition's trajectory by utilizing high-resolution weapon system models. Based on the result of Monte-Carlo simulation, logistic regression model and Gaussian Process Regression(GPR) model is respectively developed to predict Ph and Pk values of unobserved conditions. The suggested method will help M&S users to produce weapon effectiveness index more efficiently.

Multi-Platform Warship M&S System Using the Hierarchical Multi-Agent System (계층구조적 다중에이전트를 이용한 다대다 함정전투 M&S 시스템)

  • Jung, Chan-Ho;You, Yong-Jun;Ryu, Han-Eul;Lee, Jang-Se;Kim, Jae-Ick;Chi, Sung-Do
    • Journal of the Korea Society for Simulation
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    • v.18 no.4
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    • pp.117-125
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    • 2009
  • Recently the intelligent agent systems have been emerged as one of key issues for developing the defense M&S systems. However, most conventional agent architecture of M&S systems utilize the script-based models and can only deal with the individual behaviors so that they cannot suitably describe the precise tactical/strategic behavior and/or complex warfare environment. To overcome these problems, we have proposed the hierarchical multi-agent system architecture that is able to intelligently cope with the complex missions based on the functional role of each agent on the hierarchy such as an intelligence officer, captain, warship commander. Several simulation tests performed on 2:2 warship warfare models will illustrate our techniques.

Framework and Tools for Rapid M&S Component Development and Reusability (M&S 컴포넌트의 신속 개발과 재사용을 위한 프레임워크 및 도구 개발)

  • Lee, Yong Heon;Cho, Kyu Tae;Lee, Seung Young;Hwang, Keun Chul;Kim, Sae Hwan
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.29-38
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    • 2013
  • Modeling and simulation technology is being used in various fields. Especially in the field of military, Simulation-Based Acquisition (SBA) is recognized as a essential policy. To effectively carry out SBA, modeling and simulation techniques should be applied in the whole life-cycle for the weapon system development, and the framework and tools which can help the rapid component development and reusability are needed. In this research, we use the simulation framework based on modeling formalism for enhancement of reusability and a GUI-based modeling environment for rapid M&S component development. The Proposed framework can act as plug-in components on the basis of XML-based object model, so that the flexible design is possible for the change of the model and simulation structure. In addition, our methods are effective to implement the functions for supporting simulation such as the model data logging and communication with external systems. In this paper, we describe an architecture and functions for the framework and tools.

Design of ILS M&S for RAM Analysis in Guided Weapon System (유도무기체계 RAM분석을 위한 ILS M&S 설계)

  • Lee, Yong-Bin;Lee, Dong-Wook;Lee, Joo-Hyung;Um, Chun-Sup;Park, Jang-Won
    • Journal of the Korea Society for Simulation
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    • v.24 no.2
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    • pp.19-29
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    • 2015
  • M&S techniques are utilized for various purposes on the national defense, and its importance is increasing than ever. For analyzing RAM (Reliability, Availability and Maintainability) of weapon system, using M&S techniques can be more effective and practical way than deterministic approach, because M&S approach can consider uncertain variables and various constraints in the ILS (Integrated Logistics support) field. For design of ILS M&S, we first set up a purpose of M&S, attributes of real system and other similar ILS M&S tool. Then, we convert real system into model which consists of mathematical formula and logical expression. In this thesis, we introduce modeling procedures of M&S that describes total life cycle of 'OO guided weapon system' and the contents proposed in this paper can provide references for developing other M&S tool.

A Study on the Implementation and Operation of an Architecture-Based M&S System for Ministry of National Defense (아키텍처 기반의 국방 Modeling & Simulation 체계 구축 및 운영에 관한 연구)

  • Kim, Hyoung Jin;Park, Chan Uk
    • Informatization Policy
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    • v.18 no.1
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    • pp.73-99
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    • 2011
  • The Korean military has developed and operated computer, network, communication technologies as well as war game models to strengthen the national defense M&S continuously. In particular, lots of projects for developing models for drill/training, analyses, and acquired fields are being conducted in the military. However, it needs to look into the actual conditions and seek for strategies to develop the national defense M&S. First of all, in the field of war games, various national defense architectures have been built, including war and information environment architectures starting from the resource architecture in 2006. However, the function of drill and training is limited, so additional war game architectures are required to be built. To build joint war game architectures available as an effective verification tool to implement plans of the national defense and war architectures, this study examines the actual conditions of the current war game systems and suggested building joint war game architectures.

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Shape design of conformal array using the beam pattern synthesis (빔 패턴 성능 분석을 이용한 곡면 배열 형상 설계)

  • Lee, Keunhwa;Shin, Donghoon;Lim, Jun-Seok;Hong, Wooyoung;Ha, Younghoon
    • The Journal of the Acoustical Society of Korea
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    • v.40 no.4
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    • pp.347-358
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    • 2021
  • The objective of this study is to optimize the shape of doubly curved surface where a conformal array is equipped. That surface is modeled with a double-ellipsoid solid controlled by four parameters. By analyzing the performance of the conformal array beams with the beam pattern synthesis, two design parameters are determined. Then, we define the weighted object function which is formulated as the sum of sharp indexes for directivity index, the elevation resolution, and the bearing resolution. The direct calculation on all grids is used to evaluate the weighted object function and seek the optimal value of two design parameters when the weightings are given. In the simulation, four kinds of weighting cases are respectively applied to evaluate the weighted object function. The optimal shapes of double-ellipsoid solid are shown in each case. Especially, when the uniform weightings are used, the double-ellipsoid solid with more smooth surface is obtained.

Development of a Test Environment for Performance Evaluation of the Vision-aided Navigation System for VTOL UAVs (수직 이착륙 무인 항공기용 영상보정항법 시스템 성능평가를 위한 검증환경 개발)

  • Sebeen Park;Hyuncheol Shin;Chul Joo Chung
    • Journal of Advanced Navigation Technology
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    • v.27 no.6
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    • pp.788-797
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    • 2023
  • In this paper, we introduced a test environment to test a vision-aided navigation system, as an alternative navigation system when global positioning system (GPS) is unavailable, for vertical take-off and landing (VTOL) unmanned aerial system. It is efficient to use a virtual environment to test and evaluate the vision-aided navigation system under development, but currently no suitable equipment has been developed in Korea. Thus, the proposed test environment is developed to evaluate the performance of the navigation system by generating input signal modeling and simulating operation environment of the system, and by monitoring output signal. This paper comprehensively describes research procedure from derivation of requirements specifications to hardware/software design according to the requirements, and production of the test environment. This test environment was used for evaluating the vision-aided navigation algorithm which we are developing, and conducting simulation based pre-flight tests.

A Method for build an Ontology-based Component Semantic Search System for Reconfiguration of Weapon System (무기체계 재구성을 위한 온톨로지 기반 컴포넌트 시맨틱 검색 시스템 구축 방법)

  • Seo, Dong Jin;Seo, Yoonho
    • Journal of the Korea Society for Simulation
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    • v.25 no.1
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    • pp.11-20
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    • 2016
  • Recently in the field of defense Modeling and Simulation (M&S), Component-Based Development technology is widely applying to save the cost and increase the reusability of weapon system development. Related with this, researches for rapid reconfiguration and simulation of the component-standardized weapon system is actively carrying out. To rapidly reconfigure the new weapon system, complex and various functions of component information has to be effectively searched. So, it requires differentiated search technique unlike existing Keyword-based Search method. Semantic Search System provides semantically related information among the extensive information. In this research, metadata of weapon system components and their representative functional words are built as an ontology. And it provides an ontology-based semantic search system.