• Title/Summary/Keyword: 교수자 제안

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An Implementation and Effectiveness Analysis of Web Based Training System for the Subjects of Computer Education in Educational University (교육대학교 컴퓨터교육 교과에서의 웹기반 훈련 시스템의 구축과 효율성 분석)

  • Han, Kyu-Jung
    • Journal of The Korean Association of Information Education
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    • v.7 no.1
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    • pp.91-101
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    • 2003
  • The advantages of Web Based Training(WBT) are flexible delivery of training, easy distribution, security through registration and ease of content update. And WBT also provide a powerful instructional environment. An obvious instructional advantage of WBT is the ability to provide for the delivery rich multimedia to learners. In this paper, we have proposed the curricula for the Subjects of Computer Education in University. And We implemented the Web Based Training System for the Subjects of Computer Education including the proposed curricula. The Proposed system are composed of student's learning part, lecture's teaching part, and operator's management part. And we show the Effectiveness and Weakness of proposed system, based on the students answering about various questions related proposed system's effectiveness.

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Analysis of Teaching and Learning Results in Capstone Design Courses (종합설계 교과목의 교수-학습 결과 분석)

  • Kim, Insook;Kim, Dongchoul
    • Journal of Engineering Education Research
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    • v.16 no.2
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    • pp.31-36
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    • 2013
  • This study analyzes results of current Capstone Design teaching and learning methods and makes suggestions based on its findings. To reach these conclusions, participants were 40 forth-year students in Capstone Design courses. In the results of t-test, the average of factors for the situated learning strategies were higher than those of the project based strategies. Also there were significant statistics in grades. Based on this study's findings, recommendations for effective teaching and learning strategies are made for the improvement of Capstone Design courses.

An Analysis of the Flipped Learning Activities by the Activity Theory (활동이론 관점에서 플립러닝 수업활동 분석)

  • Lee, Soon-Deok;Jeon, Hee-Jeong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.12
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    • pp.780-788
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    • 2019
  • This study is intended to analyze flipped classroom learning activities, which have recently been spotlighted as a learner-centered teaching method in universities, from the perspective of cultural and historical activity theory. A survey and some participation observations were conducted with one professor and the students who participated in Educational Methods and Technology courses at A university. The components of the flipped classroom learning activities were analyzed based on the model of the activity system, and contradictions that appeared in the interactions between components were analyzed. Four implications were proposed for a more advanced flipped classroom learning activity system: the professor's and the learners' true identity recognition and role performance, strengthening the organic link between online and offline activities, support for alleviating the burden of teaching and learning preparation, and readjusting the system to support its smooth operation.

An Adaptive Tutoring System based on CAT using Item Response Theory and Dynamic Contents Providing (문항반응 이론에 의한 컴퓨터 적응적 평가와 동적 학습내용 구성에 기반한 적응형 고수 시스템)

  • Choi Sook-Young;Yang Hyung-Jeong;Baek Hyon-Ki
    • Journal of KIISE:Software and Applications
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    • v.32 no.5
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    • pp.438-448
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    • 2005
  • This paper proposes an adaptive tutoring system that provides learning materials dynamically according to the learners' teaming character and ability. Our system, in which a learning phase and a test phase are linked together, supports the personalized instruction-learning by providing the teaming materials by level in the learning phase according to the teaming ability estimated in the test phase. We design and implement a tutoring system consisted of an evaluation component and a learning component. An evaluation component uses a computerized adaptive test(CAT) based on item response theory to evaluate learners' ability while a learning component employs fuzzy level set theory so that teaming contents are provided to learners according to learners' level.

A Lecture Authoring Tool based on Multimedia Component (멀티미디어 컴포넌트 동기화 기반 강의저작 도구)

  • Choi, Yong-Jun;Jung, Sang-Joon;Ha, Sung-Yong;Kim, Jae-Il;Kim, Chong-Gun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.04a
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    • pp.916-921
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    • 2000
  • 인터넷이 보편화되고, 멀티미디어 처리기술과 정보통신 기술이 발전함에 따라 인터넷을 이용한 원격교육기술이 연구되고 있다. 강의를 저작하고 재생하는 원격 강의 도구들이 개발되고 있지만, 제한된 형태의 학습자료만 사용하고 음성 및 드로잉에만 의존하는 형태를 벗어나지 못해 면대면 효과가 매우 좋지 않은 강의의 저작이 이루어지고 있다. 따라서 다양한 형태의 멀티미디어 학습자료를 사용할 수 있으며, 교수자의 강의노하우를 반영시킬 수 있는 원격 강의저작 도구의 개발이 필요하다. 본 연구에서는 교수자의 강의를 학습자에게 최대한 전달하면서 면대면 효과를 극대화할 수 있는 멀티미디어 컴포넌트 기반 원격강의도구를 설계하고 구현한다. 제안하는 도구는 디지털 카메라 영상을 포함한 다양한 멀티미디어 자료를 사용하며, 드로잉과 포인팅을 이용하여 실감나는 강의를 쉽게 저작할 수 있으며, 강력한 압축기능으로 인터넷을 통하여 빠르게 강의를 전달할 수 있다.

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Comparison of Computational Thinking Improvement Based on Teaching Aids and Student's Level in Elementary Software Education (초등학교 소프트웨어교육에서 교구와 학습자 수준에 따른 컴퓨팅사고력 향상도 비교)

  • Lee, YoungJae;Kim, Yungsik
    • The Journal of Korean Association of Computer Education
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    • v.23 no.2
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    • pp.31-39
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    • 2020
  • As the importance of software education is emphasized, various educations for improve the computational thinking of elementary school students are being provided. However, there are many limitations that apply to the school at preceding studies. because they were invented for specific environment or students. Therefore, in this study, software education was conducted by constructing teaching-learning activities in consideration of the characteristics of students such as teaching aids and level of computational thinking ability, which can influence students based on the contents of textbooks. Through the comparison about computational thinking improvements, this study tried to suggest the direction of effective software education method. As a result, there are differences in computational thinking improvements according to the student's level and used teaching aids. Specifically, visual programming and unplugged type teaching-learning activities were more effective in teaching aids, and according to the level of students, students with low level of computing thinking in pre-inspection showed relatively high improvement. This tendency suggests that it is necessary to consider various learning factors in designing teaching-learning activities in elementary software education.

Introduction of Bridge-Language for cognitive burden reduction in the public education system (학습자의 인지부담을 줄이는 중간언어 도입에 대한 연구)

  • LEE, SEUNG-UN;SON, YUN-SIK
    • Proceedings of The KACE
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    • 2018.08a
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    • pp.49-52
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    • 2018
  • SW 교육에 있어서 입문자의 흥미를 유발하고자 블록 기반인 스크래치와 엔트리가 도입되었고 많은 교육 기관에서는 이후 ARDUINO, C, JAVA, PYTHON 등을 선택 교육하고 있다. 이 과정에서 코딩보다는 사고력을 강조하며 정보 교과 내에서 문법 공부하는 것을 기피하는 풍토를 보인다. 이러한 점은 2015 개정 교육과정 지침에서 특정 언어의 기능습득에 치우치지 않고 학습자의 수준에 맞추어 적절한 도구를 선택하도록 하여 사실상 교수자의 재량에 두고 있는 점에서도 파악할 수 있다. 코딩의 문법학습을 피하는 경향은 코딩교육 도입 초기의 취지와는 다르게 공교육 내에서의 코딩교육의 활성화에 부정적 요소로 작용할 여지가 크다고 우려된다. 따라서 현재 출판된 정보 교과서에서 다루는 프로그래밍 언어의 종류를 조사하고 코딩 문법학습을 최소화를 할 수 있으며 블록코딩에서 텍스트 코딩으로 전환 시 학습자의 부담을 감소할 수단으로 PROCESSING를 통한 과정을 제안하는 바이다.

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Analysis of Teaching and Learning strategies in Basic Engineering Courses (공학 기초설계 교과목에서 교수-학습 방법에 따른 수업 결과 분석)

  • Kim, In-Sook;Kang, Tae-Wook;Choi, Jeong-Woo
    • Journal of Engineering Education Research
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    • v.14 no.5
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    • pp.3-9
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    • 2011
  • This study analyzes results of current Basic Design Engineering teaching and learning methods and makes suggestions based on its findings. To reach these conclusions, participants were 112 second-year students in Basic Design Engineering courses. In the results of t-test, there were significant statistics in learners' satisfaction, achievement of course outcomes and grades. Also the average of factors of the problem based learning strategy is higher than those of the project based strategy. Based on this study's findings, recommendations for effective teaching and learning strategies are made for Basic Design Engineering courses.

Design and Development of Adaptive Online Learning Management System for Harmony (온라인 적응형 화성학 학습을 위한 학습관리시스템 설계 및 개발)

  • Park, Jong-Won;Kim, Dong-Sam;Kim, Jun-Ho;Song, Moo Kyoung
    • Journal of the Korea Convergence Society
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    • v.11 no.8
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    • pp.139-145
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    • 2020
  • Due to the rapid development of computer technology, online learning using ICT technology is already quickly settling in our lives. Music education was conducted mainly in an offline-based environment, but research is being conducted to switch to online because there is no time and space constraint of online education and interactive education led by learners is possible. In this study, we propose design and implement an adaptive learning system to enable adaptive learning online among music education. This system has the following advantages. First, by providing an LMS-based platform, one can solve the social education problem corresponding to economic and geographical factors. Second, both objective learning feedback provided automatically by the online adaptive harmony learning system and teaching feedback. Third, learners can be provided with recommended answers to given harmony exercises. The adaptive online learning system of harmony will lead professors and learners to effectively teach and study.

학생들의 적극적 참여와 실시간 피드백을 지원하기 위한 표본추출 단원의 교수학습 방안 설계 및 구현

  • Han, Beom-Su;Han, Gyeong-Su;An, Jeong-Yong
    • Communications of Mathematical Education
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    • v.19 no.1 s.21
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    • pp.151-165
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    • 2005
  • 효과적인 교육을 위한 다양한 연구들이 진행되어 왔지만, 이러한 결과를 실제 수업현장에 적용하기에는 많은 시간과 노력 등이 필요하여 잘 활용되지 못하고 있는 것이 현실이다. 따라서 교실 수업, 특히 지필 위주의 수업에서는 여전히 따분해하며 집중하지 못하는 학생들을 흔하게 볼 수 있다. 본 연구에서는 학생들의 적극적 참여를 통한 효과적인 교육을 구현하기 위한 방안으로 구성주의적 교수학습 방안과 정보 기술을 기반으로 교수자와 개별 학생들 사이의 실시간 상호작용을 극대화시키는 교수방안을 제안하고자 한다. 구현 사례로 통계적 추정의 표본추출 단원에 적용할 수 있는 교수학습 모형과 시스템을 제시한다.

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