• Title/Summary/Keyword: 과학학습동기

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Effect of Team-based Learning on Anatomy Subject for Biological Nursing Science Education of Nursing students (기초간호과학 해부학 교육에서의 팀기반 학습 효과)

  • Lim, So-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.10
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    • pp.7098-7108
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    • 2015
  • This sturdy examined the effectiveness of Team-Based Learning(TBL) program according to learning attitude, learning motivation and self-directed learning of nursing students learning the anatomy. A 12week TBL program which they were made small group as 6-7 students aimed at anatomy aspects was given 145 freshmen. A triangulation that quantitative Research used paired t-test, Pearson Correlation Coefficient by SPSS WIN 18.0 and qualitative research was conducted content analysis. Through this subject, significant improvement was found in learning motivation(t=-2.97, p<.003) and self-directed learning(t=-2.40, p<.018). There was a significant positive correlation. TBL is useful teaching and learning method on nursing students. We suggest that it is needed to measure the educational effects of TBL against other subjects.

An Analysis of Multi-dimension of Students' Interest in Learning Physics (중학생의 물리학습에 대한 흥미의 다차원성 분석)

  • Im, Sung-Min;Pak, Sung-Jae
    • Journal of The Korean Association For Science Education
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    • v.20 no.4
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    • pp.491-504
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    • 2000
  • Recent research has shown that students' interest in learning physics is not a simple one. In this study the dimensions of students' interest in learning physics have been identified. These are the topic being taught, the activity in which the students are involved, and the motive of the students for learning physics. A Likert-style pilot questionnaire was constructed for identifying these dimensions and given to 13 year-old 162 students. A factor analysis of the results indicates that there are meaningful sub-dimensions in interest. In other words, while there were no specific sub-dimensions in topic dimension, motive dimension could be divided into intrinsic motive and extrinsic motive, and activity dimension could also be divided into receptive, experiential, high cognitive, and interactive activity.

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Plan the Computer Science Curriculum of High school students based on their Computer literacy levels (고등학교 컴퓨터 교과의 수준별 교육과정 설계)

  • Kim, Ae-Kyung;Kim, Tai-Yun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11a
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    • pp.277-280
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    • 2002
  • 정보과학의 발진은 급속도로 발전하고 있다. 가장 기초적인 정보 과학의 교육이 이루어지는 현행 중등 컴퓨터 교육은 어떠한 교과보다도 창의적인 자기 주도적 학습 및 개별학습이 필요하다. 컴퓨터 활용을 위한 교육보다는 컴퓨터 과학으로서의 컴퓨터 교육이 필요할 뿐 아니라 학생의 학습환경, 학습동기 및 흥미, 선행학습정도, 교과 수업의 참여도 등에 따라 학생 개개인의 능력 차이를 고려한 학습자의 개인의 학습능력에 맞는 수준별 교육이 필요하다. 고등학교 컴퓨터 교과 교육에서의 컴퓨터 과학으로서의 교육효과를 위해 학습자 학습 능력에 맞는 교육과정을 설계하였고 보충학습과 심화학습을 위한 자기 주도적 학습 방법인 웹에서의 학습 방법을 도입하여 학습의 효과를 높이고자 하였다.

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Design and Implementation of the Role Playing Edugame based on STS Learning (STS 학습을 기반으로 한 롤플레잉 에듀게임의 설계 및 구현)

  • Yun, Hong-Chul;Han, Kyu-Jung
    • 한국정보교육학회:학술대회논문집
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    • 2007.01a
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    • pp.235-243
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    • 2007
  • 본 논문에서는 수준차가 심한 다인수 학급 체제에서 STS 학습의 한계점을 살펴보고, 한계점을 보완할수 있는 롤플레잉에듀게임을 설계하고 구현하였다. 학습자들이 시간과 공간의 제약을 받지 않고 롤플레잉 에듀게임에 참여하도록 함으로써 문제해결력을 비롯한 학습목표 도달 가능성을 높이고, 이들의 과학 학습에 대한 흥미와 관심 및 자신감, 성취동기 등을 높일 수 있도록 과학과 STS 학습에 적용 가능한 개선방안을 제안하였다.

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수학영재교육 프로그램 참여학생의 수학학습 동기화요인 분석

  • Yu, Yun-Jae;Jo, Seok-Jun
    • Communications of Mathematical Education
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    • v.18 no.3 s.20
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    • pp.149-161
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    • 2004
  • 영재교육 프로그램 참여와 관련하여 학생들의 수학학습실태를 분석하고 암묵적 이론의 관점에서 영재교육 프로그램 참여학생들의 수학학습활동에 영향을 주는 요인은 무엇이고 어떻게 구성되어 있으며, 이러한 동기화 요인의 구성은 비슷한 학령의 일반학생 및 과학고등학교에 재학중인 학생들과는 어떤 차이가 있는지를 밝히는데 주된 목적을 두고 있다.

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Effects of Psychiatric Nursing Practice Education Using Virtual Simulation for Nursing (가상간호시뮬레이션을 활용한 정신간호실습 교육의 효과)

  • Han, Mi Ra;Lee, Jihye
    • Journal of the Korea Convergence Society
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    • v.12 no.10
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    • pp.333-342
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    • 2021
  • The purpose of this study is to compare the differences in transfer motivation and learning self-efficacy before and after applying virtual simulation for nursing in psychiatric nursing practice, and to provide them as basic data for effective psychiatric practical education. This study was conducted from October to December 2020. The subjects were 41 people who were enrolled in the third year of a located in U city, and who had received psychiatric nursing practice education using virtual simulation for nursing. Data were analyzed by paired t-test and pearson's correlation coefficient. After practice compared to before psychiatric nursing practice with virtual simulation nursing applied, transfer motivation was significantly increased and learner self-efficacy increased, but it was not statistically significant. Therefore, It was confirmed that psychiatric nursing practice education using virtual simulation for nursing is partly an effective practice strategy.

The Effects of Small Group Drawing in Learning the Particulate Nature of Matter (물질의 입자성에 대한 학습에서 소집단 그림 그리기의 효과)

  • Han, Jae-Young;Kim, Hun-Sik;Kim, Bo-Kyung;Noh, Tae-Hee
    • Journal of The Korean Association For Science Education
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    • v.25 no.7
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    • pp.721-727
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    • 2005
  • This study investigated the effects of small group drawing in learning the concepts of particulate nature of matter. Three classes of seventh graders (N = 126) at a coed middle school were randomly assigned to a pair drawing group, an individualistic drawing group, and a control group. The students were taught the 'three states of matter' and 'motion of molecules' for eight class periods. Prior to these classes, student self-efficacy, learning motivation, and attitude toward science instruction were examined. After instruction, tests assessing achievement, conception, learning motivation, and attitude toward science instruction were administered. Two-way ANCOVA results revealed that scores of achievement and conception for the pair drawing group were significantly higher than those for the control group. However, scores of the three groups did not significantly differ in learning motivation and attitude toward science instruction. Furthermore, no significant interactions surfaced between instruction and the level of self-efficacy in all dependent variables.

Exploring Variables Related to Students' Understanding of the Convergence of Basic and Applied Science (기초과학과 응용과학의 융합에 관한 학생들의 이해와 관련된 변인 분석)

  • Ha, Min-Su;Lee, Jun-Ki
    • Journal of The Korean Association For Science Education
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    • v.32 no.2
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    • pp.320-330
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    • 2012
  • Understanding the relation between basic science and applied science is important for students in understanding the importance of learning science, the relationship between scientific knowledge and human life, and for enhancing their science motivation. In this study, we evaluated the statistical validity of this hypothetical model and explored the effect of gender and students' preferred courses (e.g., humanities, science, and art) on four dependent variables. We also evaluated the differences of students' understanding across scientific domains and students' understanding concerning basic and applied scientific knowledge. Three hundred and twenty five 10th grade students participated in this survey research. Statistically, we employed bivariate correlation, partial correlation, path analysis, two-way ANOVA, and repeated measures ANOVA. Our findings illustrated that our hypothetical model was statistically valid. In addition, the significant interaction effects of gender and students' preferred courses on each dependent variable were shown. Students have different levels of understanding of the convergence of basic and applied science, the relation between scientific knowledge and human life, and the importance of learning science across scientific domains (e.g., physics, chemistry, earth science and biology).

The Effects of Scientific Inquiry Experiments Emphasizing Social Interaction (사회적 상호작용을 강조한 과학 탐구실험의 효과)

  • Kim, Ji-Young;Seong, Suk-Kyoung;Park, Jong-Yun;Choi, Byung-Soon
    • Journal of The Korean Association For Science Education
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    • v.22 no.4
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    • pp.757-767
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    • 2002
  • This study investigated the effects of scientific inquiry experiments emphasizing social interaction on the academic achievement, the ability for science inquiry and the learning motivation of the students. To examine the differences among the classes of scientific inquiry experiments according to the way of organizing small groups, the effects of the group in homogeneous cognitive level and the group in heterogeneous cognitive level were compared. 255 7th-graders were grouped into the treatment group and the control group. After the treatment group received the scientific inquiry experimental lessons emphasizing social interaction and the control group received traditional lessons for one year, academic achievement, ability for scientific inquiry, and learning motivation were examined. These inquiry experiments were composed of four steps which are eliciting, familiarizing, constructing and bridging. And students can interact with peers and teachers through the process of relating observed phenomena to concept, constructing experiment procedure, and eliciting results. The ANCOVA results revealed that there were significant effects of science inquiry experiments emphasizing social interaction on the academic achievement, the ability for scientific inquiry and the learning motivation of the students. The significant academic achievement of the students in most of the cognitive levels, if not all, was found and degree of improvement in the ability for scientific inquiry was lower than that in the academic achievement. Concerning the effects according to the way of organizing small groups, there were significant improvement in academic achievement and learning motivation of the group in homogeneous cognitive level compared to the group in heterogeneous cognitive level. These results indicate that social interaction in learning is important and it has positive influences on the improvement in academic achievement and ability for scientific inquiry of students.

MHEG based Distance Learning /Training System on WWW) (WWW상에서의 MHEG 기반 원격 교육/훈련 시스템)

  • Lee, Se-Hun;Yun, Gyeong-Seop;An, Chi-Don;Wang, Chang-Jong
    • Journal of KIISE:Software and Applications
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    • v.26 no.5
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    • pp.674-681
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    • 1999
  • 본 연구에서는 MHEG을 기반으로 한 원격 교육/훈련 시스템으 설계한다. 설계하는 시스템은 코스웨어를 제공하고, 비동기모드로 브라우징하여 개별 학습을 지원하던 기존 시스템과는 달리 , 교육적 효과를 높이기 위해 비동기 방식과 동기 방식을 동시에 수용할수 있도록 설계하였다. 특히 동기 방식은 사용자 공동 작업 환경을 위한 세션 관리 모듈을 두어 실시간 화상 강의 응용에서 학습자 및 세션 제어에 대한 연산을 제공함으로써 학습 효율을 향상시킬수 있으며, MHEG 표준을 도입하여 학습자와의 실시간 상호 작용을 충분히 지원함으로써 훈련 시스템에서의 시뮬레이션 지원 능력을 극대화 할수 있도록 하였다.