• Title/Summary/Keyword: 공공서비스미디어

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Analyzing Users' Perception and Attitude Associated with Usage of Signage (사이니지에 대한 이용자 인식 및 태도에 관한 연구)

  • Kim, Hang Sub;Kim, Hyung Joon;Lee, Bong Gyou
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.4
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    • pp.291-302
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    • 2013
  • Signage can be defined as the media device that provides specific information to many unspecified users in public places. Recently applied context-aware technology, signage provides personal on-demand information services in a way that can continue to evolve. The purpose of this study is to analyze characteristics of types which users identify signage on the perceptions and attitudes about consideration of the perspective of the experts in the fields. The research is carried out by applying Q methodology with in-depth interview. First, interviews are conducted to determine the perceptions and attitudes of experts and practitioners on signage. Thereafter users' perceptions and attitudes toward signage are classified by each types using Q methodology. The first type is named as 'signage as smart media', the second type is named as 'signage as passive media', and the third type is named as 'signage as interactive media' is named. The results of this study will be useful guidelines for conducting further academic researches and R&D.

Job-related analysis and visualization using big data distributed processing system (빅데이터를 활용한 직업관련 분석 및 시각화)

  • Choi, Dong-Cheol;Choi, Nakjin;Kim, Min-Seok;Park, Jun-wook;Lee, Jun-Dong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.249-251
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    • 2020
  • 본 논문에서는 코로나바이러스감염증19 사태가 국내 취업시장에 어떠한 영향을 미쳤는지에 대해 알아보기 위하여 빅데이터를 활용한 직업 관련 분석 및 시각화를 수행하였다. 빅데이터를 위한 기본 자료는 통계청 자료와 워크넷 Open API를 활용하였으며, 빅데이터 처리 과정을 거쳐 결과값을 예측을 시도하였다. 2020년도 워크넷 Open API를 통해 고용수와 통계청 자료를 통해 비교 분석 및 시각화를 실시하였고, 08년~20년 취업자수를 통해 시계열 분석 및 예측을 진행해 앞으로의 횡보를 예상해보았다. 분석한 결과 19년, 20년도를 비교 분석했을 때에는 크게 차이가 나지 않았다. 추가적으로 시계열 분석기법을 활용해 보았을 때 매년 고용수는 전체적으로 증가하고 4월에는 감소, 7월에는 증가하는 추세가 나왔다. 코로나바이러스감염증19 사태로 인해 공공기관과 언택트 시대에 따른 화상회의나 재택근무로 인해 운수·통신 취업률은 상승한다는 결과값이 도출되었고, 자영업이나 서비스 직업 등은 다른 직종에 비해 큰 감소를 보여줬으나 국가 경제 활성화에 따른 고용수는 점차 증가할 것이라 예측된다.

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Problem Identification and Improvement Measures through Government24 App User Review Analysis: Insights through Topic Model (정부24 앱 사용자 리뷰 분석을 통한 문제 파악 및 개선방안: 토픽 모델을 통한 통찰)

  • MuMoungCho Han;Mijin Noh;YangSok Kim
    • Smart Media Journal
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    • v.12 no.11
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    • pp.27-35
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    • 2023
  • Fourth Industrial Revolution and COVID-19 pandemic have boosted the use of Government 24 app for public service complaints in the era of non-face-to-face interactions. there has been a growing influx of complaints and improvement demands from users of public apps. Furthermore, systematic management of public apps is deemed necessary. The aim of this study is to analyze the grievances of Government 24 app users, understand the current dissatisfaction among citizens, and propose potential improvements. Data were collected from the Google Play Store from May 2, 2013, to June 30, 2023, comprising a total of 6,344 records. Among these, 1,199 records with a rating of 1 and at least one 'thumbs-up' were used for topic modeling analysis. The analysis revealed seven topics: 'Issues with certificate issuance,' 'Website functionality and UI problems,' 'User ID-related issues,' 'Update problems,' 'Government employee app management issues,' 'Budget wastage concerns ((It's not worth even a single star) or (It's a waste of taxpayers' money)),' and 'Password-related problems.' Furthermore, the overall trend of these topics showed an increase until 2021, a slight decrease in 2022, but a resurgence in 2023, underscoring the urgency of updates and management. We hope that the results of this study will contribute to the development and management of public apps that satisfy citizens in the future.

Developing the Core Modules of for Viz-Platform for Supporting Public Service in the City (도시의 공공서비스 제공을 위한 시각화 플랫폼의 핵심모듈 개발)

  • Kim, Mi-Yun
    • Journal of Korea Multimedia Society
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    • v.18 no.9
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    • pp.1131-1139
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    • 2015
  • The purpose of this research is creating the visualization platform of the user interface to make able to be provide the demanded service while users communication with surrounding space in a smart city environment. This comes from the latest enhanced interface technology and social media, and it uses the shares information to support the proper interface environment according to a life style and spatial properties. "EzCity" which is the user interface platform suggested in this research, can control the enormous amount of public data for the smart city. The core module of user platform is made up with Public data module, Interface module, Visualization module and Service module. The role of this platform is to be provide "Geo-Intelligent Interface Service" for space users to access the data in easier and more practical interface environment. This reinforces the visualization process for data collecting, systematization, visualization and providing service. Also this will be expected to be the base to solve the problem which complexity and rapidly increasing amount of data.

Design of Emergency Notification Smart Farm Service Model based on Data Service for Facility Cultivation Farms Management (시설 재배 농가 관리를 위한 데이터 서비스 기반의 비상 알림 스마트팜 서비스 모델 설계)

  • Bang, Chan-woo;Lee, Byong-kwon
    • Journal of Advanced Technology Convergence
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    • v.1 no.1
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    • pp.1-6
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    • 2022
  • Since 2015, the government has been making efforts to distribute Korean smart farms. However, the supply is limited to large-scale facility vegetable farms due to the limitations of technology and current cultivation research data. In addition, the efficiency and reliability compared to the introduction cost are low due to the simple application of IT technology that does not consider the crop growth and cultivation environment. Therefore, in this paper, data analysis services was performed based on public and external data. To this end, a data-based target smart farm system was designed that is suitable for the situation of farms growing in facilities. To this end, a farm risk information notification service was developed. In addition, light environment maps were provided for proper fertilization. Finally, a disease prediction model for each cultivation crop was designed using temperature and humidity information of facility farms. Through this, it was possible to implement a smart farm data service by linking and utilizing existing smart farm sensor data. In addition, economic efficiency and data reliability can be secured for data utilization.

다양한 콘텐츠 비즈니스에서의 UCI 적용 사례 분석

  • Im, Gyu-Geon;Yu, Cheol-Sin;Kang, Sang-Uk;Park, Seung-Beom
    • 한국경영정보학회:학술대회논문집
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    • 2008.06a
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    • pp.1055-1065
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    • 2008
  • 인터넷의 발전과 보급으로 대용량 데이터전송이 가능해짐에 따라 디지털 콘텐츠 이용이 급격히 확산되고 있다. 이에 따라 디지털 콘텐츠관련 유통시장의 규모도 지속적으로 성장하고 있는 추세이며 우리나라를 비롯하여 선진국가들은 디지털 콘텐츠산업에 대해 관심을 가지고 선점을 위한 노력을 기울이고 있다. 이중 유통되는 수많은 디지털 콘텐츠를 식별하는 메터데이터 표준의 설정은 중요한 이슈중 하나이다. 한국정보사회진흥원(NIA)은 국내 디지털 콘텐츠산업 발전을 위한 유통인프라로써 UCI(Universal & Ubiquitous Content Identifier) 표준식별체계를 개발하여 보급하고 있으며 2008년 현재 SBSi를 비롯한 9개 공공 및 민간기관들이 UCI를 적용하여 디지털 콘텐츠를 서비스하고 있다. 본 연구는 UCI를 적용한 9개 기관의 적용사례에 대해서 도입배경과 필요성, 의사 결정과정 및 기대효과 등 다양한 관점에서 분석을 실시하였다. 이를 통해서 디지털 콘텐츠 관련 기업의 식별체계 도입 및 활용과 관련한 의사결정 및 디지털 콘텐츠 정책 추진에 주요 시사점을 제공하고자 한다.

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Shared mobility, utilization analysis and relocation methods to increase efficiency of Ddareungi (공유 모빌리티, 따릉이 효율성 증대를 위한 이용률 분석 및 재배치 방법 연구)

  • Kim, Sung Jin;Jang, Jae Hun;Park, Chi Su;Lee, Hung Mook;Lee, Jun Dong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.01a
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    • pp.91-93
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    • 2021
  • 퍼스널 모빌리티를 비롯한 공유 모빌리티 시장이 국내에서 급격한 성장을 거두고 있다. 서울시에서는 2015년부터 공공자전거 서비스 '따릉이' 사업을 시작해 서울시민에게 주목받는 정책 중 하나로 자리매김했다. 그에 따라 매해 늘어나는 따릉이 수요를 맞추기 위해 서울시에서는 따릉이 대여소를 매해 증설하고 있으나, 자전거 부족, 거치대 부족으로 많은 불만이 나오고 있다. 본 논문에서는 따릉이 대여소의 이용률을 분석하여 사용이 집중되는 대여소와 그 시간대를 분석하고, 이를 통해 특정 대여소에 자전거가 필요 이상으로 반납되거나 부족해지는 현상을 해결할 방법을 제시한다.

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A Study on the Designing Guidelines and Prototype Development of an E-learning Platform for Online Education in Public Libraries (공공도서관 온라인 교육 운영을 위한 이러닝 플랫폼 설계지침 및 프로토타입 개발 연구)

  • SangEun Cho
    • Journal of the Korean Society for information Management
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    • v.41 no.3
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    • pp.109-144
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    • 2024
  • International research has actively explored and analyzed the implementation of e-learning platforms by libraries in response to the advancement of online learning models. In contrast, within Korea, while the significance and necessity of online library services and education are acknowledged, there remains a paucity of studies providing detailed methodologies for their implementation. This study aims to propose a practical e-learning platform for public libraries, detailing design guidelines and developing a prototype. Utilizing the Rapid Prototyping methodology, this study reviewed theoretical backgrounds and prior research, selecting Moodle LMS for initial design guidelines. The validity and reliability of the evaluation were assessed by experts and users. Based on the evaluation results, the final design guidelines and prototype of the e-learning platform for libraries were established. The final guidelines consist of four main functions, nine detailed functions, and forty specific instructions.

A Study on Utilization Method of the Metaverse in Digital Heritage (디지털 문화유산의 메타버스 활용방안 연구)

  • Seol, Yeonsu;Joo, Chungmin;Yoo, Jongwon
    • Smart Media Journal
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    • v.10 no.4
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    • pp.111-120
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    • 2021
  • This study looked at how the digital cultural heritage, which is being actively built by the government and public institutions, can be utilized in the metaverse service. Through an expert interview, we investigated how the digital cultural heritage of Bulguksa can be serviced with the four elements of the metaverse: augmented reality, mirror world, lifelogging, and virtual world. As a result of the study, it was confirmed that when digital cultural heritage is used in a virtual space called metaverse, interactive and realistic services can be provided to users. In addition, it was found that users can exhibit, experience, and educate online parts that are not available in real life in the same situation as if they were in the field. Through this, it was confirmed that if digital cultural heritage is designed as a metaverse service, it can provide functions and services of a different level than before. In particular, the result was obtained that it is possible to provide services considering the characteristics of each of the four elements of the metaverse. First, it is possible to obtain the convenience of augmenting the senses by using augmented reality, and secondly, it is possible to obtain the scalability and efficiency of reproducing the real space by using it as a mirror world element. Third, by using the lifelogging element, communication can be strengthened through the user's record and connection, and fourthly, through the virtual world element, roles and activities in the virtual world can be given to the user. Therefore, if digital cultural heritage is developed as a metaverse service in consideration of these factors, a more active and open experience environment can be provided to users.

Design and Implementation of an IEEE WAVE Multi-channel Transmission Emulator (IEEE WAVE 멀티채널 전송 에뮬레이터의 설계 및 구현)

  • Lee Woo-Sin;Lee Hyuk-Joon;Lee Sang-Lock;Lee Won-Gi
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.4 no.3 s.8
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    • pp.1-8
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    • 2005
  • IEEE WAVE(Wireless Access in Vehicular Environment) is being developed to operate in 5 GHz DSRC band to provide cars moving at high-speed with vehicle-to-vehicle and vehicle-to-roadside communication. IEEE P 1609.3 of the WAVE protocol stack defines how multiple channels are used based on the exchange of provider-service-tables (PST) and user-service-tables (UST) for rapid link establishment and data transmission. This paper presents the design and implementation of an IEEE WAVE multi-channel transmission emulator that we have developed to study the operation of protocol and applications. Applications for a public-safety and a download service have been implemented and are shown to operate effectively on top of the emulator.

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