• Title/Summary/Keyword: 감각처리특성

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Intervention of Sensory Integration for Adult Patients: A Systematic Review (성인에게 적용된 감각통합 중재에 대한 체계적 고찰)

  • Hong, Cho-Rong;Lee, Sun-Hee;Park, Hae Yean
    • The Journal of Korean Academy of Sensory Integration
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    • v.16 no.1
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    • pp.45-55
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    • 2018
  • Objective : The purpose of this systematic review was to inform intervention of sensory integration in adult patients and to provide evidence regarding occupational therapy. Methods : Studies for this review were collected by searching the Pubmed, Scopus, SAGE Journal, Medline, RISS database for articles from 1980 to 2017, using the following keywords: "(sensory integration OR sensory processing OR sensory integrative OR sensory based OR sensory defensiveness) AND adult" A total of 8 studies were included in the analysis. The selected papers were analyzed by using PICO (Patient, Intervention, Comparison, Outcome) framework. Results : The participants' diagnoses were learning disabilities, intellectual disability, dementia and sensory processing disorder. Assessment tools and intervention methods varied according to the researcher's intent. In most studies, sensory integration intervention was shown to be effective. Conclusion : This study was able to confirm that sensory integration intervention was available and effective for adult patients. This was intended to provide clinical evidence for occupational therapists, and further studies should be conducted to establish the application of sensory integration interventions to adults based on this study.

Devlopment of wearable and liked apps to improve chewing movement of children with developmental disabilities (발달장애 아동의 저작(씹는)운동 개선을 위한 웨어러블 및 연동 앱 개발)

  • Su-In Cha;Young-Min Go;Soo-Yong Choi;Jin-Young Kim;Jin-Young Kim
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.988-989
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    • 2023
  • 본 논문에서는 발달장애 아동의 교육 및 치료에 있어서 감각, 인지훈련을 효과적으로 할 수 있는 웨어러블 기기 및 연동앱을 제시한다. 이를 위해 임베디드 하드웨어를 개발하고 이와 연동할 수 있는 앱, 앱 내 게이미피케이컨텐츠, 학습 내용 및 결과 리포트를 개발했다. 발달장애 아동의 특성을 고려한 하드웨어는 유아 친화적 디자인으로 설계해 아동이 쉽게 착용 가능하며, 주의집중을 위한 감각 훈련을 집중적으로 할 수 있도록 시각, 촉각 등의 자극 촉구 행동을 유도하며, 반복적 교육으로 인한 개선 효과를 제공한다. 개발한 기기 및 연동앱을 직접 교육현장에 적용해봄으로써 주의집중과 저작능력 향상을 위한 센터에서의 지속적인 실사용 가능성을 제고했다.

Study on the Developmental Standard of Short Sensory Profile: Application to Korean Children Aged Seven to Nine Years Old (7~9세 아동의 단축감각력 발달적 기준에 관한 일연구)

  • Kim, Mi-Sun;Ji, Seok-Yeon;Keum, Hyo-Jin;Kim, Sung-Hee
    • The Journal of Korean Academy of Sensory Integration
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    • v.7 no.1
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    • pp.37-46
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    • 2009
  • Background : Theory of Sensory Integration (SI) was initially developed with an effort to understand children's behavior by Jean Ayres and has been evolved with extensive research by occupational therapist practitioners and researchers since in the latter of the 20 century. With extension of recognition to SI, various professions begin to refer their clients who are children with sensory integration dysfunction. Upon those referrals, occupational therapists normally use Short Sensory Profile (SSP) to screen and decide whether SI therapeutic intervention is needed or not. Objective : Purpose of this study is (1) to examine any difference between different age groups and genders for children who are seven to nine years old; (2) to compare the score results of those Korean children with the original Standard which is established for American children: and (3) to compare tendency of response for each item between children with- and without SI dysfunction. This study was intended to validate test items of the SSP and determine whether the original standard of SSP is applicable for Korean children. Method : 155 students (81 for male, 74 for female) underwent SI evaluation using the Korean-translated SSP. 52 student (22 for male, 30 for female) were 7 years old, 54 students (32 for male, 22 for female) were 8 years old, 49 students (27for male, 22 for female) were 9 years old. Results : There is no significant difference of SSP score by neither age nor gender. In comparison the average score and sensory integrative disorder with the American Standard, there is significant difference on score of sub-item and total score. For six items, there is no significant difference on the tendency of response between children with- and without SI dysfunction. Conclusions : It is concluded that the original standard is suitable for Korean children aged seven to nine. The six test items that children without SI dysfunction shown similar tendency to respond are questionable to be appropriate as screening test item. It is suggested to proceed to do further item analysis study and extend the study to broad age groups, so develop the most appropriate Standard of SSP for Korean children.

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A study on the Effect of Process, IT, and Organization Characteristics on Business Process Virtualizability (업무 환경의 디지털 전환에서 업무 특성, IT 특성, 조직 특성이 업무 프로세스 가상성에 미치는 영향 연구)

  • Yituo Feng;Sundong Kwon
    • Information Systems Review
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    • v.24 no.4
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    • pp.119-142
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    • 2022
  • Organizations are attempting a digital transformation that converts physical business processing into virtual business processing. Through this digital transformation, organizations are overcoming time and space constraints and creating competitiveness. The digital transformation of this work environment has been accelerated as many organizations have implemented remote work due to the recent COVID-19 pandemic. This study focused on business process virtualizability, which is the result of the rapid digital transformation of the work environment. Business process virtualizability is the resulting quality, such as the suitability or excellence of business processing in a virtual environment. This research model is the effect of process, IT and organizational characteristics on business process virtualizability. As a result of the verification of people who have experienced remote work in a virtual environment, first, it was confirmed that, in terms of process characteristics, sensory requirements affect business process virtualizability, but relationship requirements, synchronism requirements, and identification and control requirements do not. Second, in terms of IT characteristics, it was confirmed that representation and reach affect business process virtualizability. Third, it was confirmed that, in terms of organizational characteristics, job autonomy affects business process virtualizability, but evaluation unfairness does not. This study found that representation and reach of IT had the most significant influence on business process virtualizability, job autonomy was next, and sensory requirements had the lowest influence. This presents practical implications for organizations to increase the success potential of business process virtualizability.

The physiological properties and sensibility of PET irradiated by ultraviolet rays (UV조사 처리한 PET의 역학적 특성변화와 감성평가)

  • Choi, Hae-Young;Lee, Jung-Soon
    • Korean Journal of Human Ecology
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    • v.15 no.2
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    • pp.275-281
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    • 2006
  • The purpose of this study is to investigate hand and sensibility of PET treated by Ultra-Violet (UV). The 4-channel PET knit fabric was treated by a self-made UV instrument in 5cm distance with different time frames-0min, 30min, and 90min. For hand evaluation, mechanical properties were measured by the KES-FB system. The environmental condition was controlled at 29$^{\circ}C$, 75% (R.H.)-summer standard climate. Twenty female students evaluated 'roughness', 'smoothness', 'wetness', 'stiffness', 'coolness', 'touch', 'preference', and 'comfort'. The outcomes of the experiment are as follows: The surface roughness of mechanical properties showed significant differences and the value of PET irradiated by UV for 90min was highest. The order of primary hand value such as NUMERI and FUKURAMI was in a following order-Untreated > 30min treated > 90min treated. Total hand value showed that PET irradiated by UV for 90min was appropriate for using summer fabric. The results of subjective sensibility were that the untreated and 30min treated PET were recognized as similar and had a good evaluation on 'comfort', 'preference' and 'the sense of touch'. This consequence disagreed with total hand value, because it was considered that subjects' hand sensibility was dependent on the feel of smoothness.

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생리신호 측정에 의한 감성평가

  • 황민철;박재희;박수찬;김철중
    • Proceedings of the ESK Conference
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    • 1995.04a
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    • pp.35-39
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    • 1995
  • 인간의 감성평가 기술은 제품설계에 필요한 중요한 기술로 인식되고있다. 정량적이고 객 관적인 감성평가를 위한 구체적인 연구가 요구된다. 본 연구는 생리신호가 인간감성에 따라 변화한 다는 가정아래 인간 오감(청각, 시각, 후각, 미각, 촉각)에 대한 생리신호 (EEG, ECG, GSR, FEMG)의 변화를 측정하였다. 감각종류로 긍정적 감성과 부정적 감성을 유발할 4개의 자극이 피실험자에게 제시되었고, 모든 생리신호를 동기화하여 측정하였다. 측정된 신호는 통계처리하여 주관적으로 평가한 감성과의 상관성을 분석하였고 긍정적인 감성과 부정적인 감성에 따른 신호변화의 특성을 파악하여 감 성평가를 위한 상관성을 관찰했다.

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A Study on the Concentrations of Ammonia Compounds Using a UV/vis from Industrial Hazardous Waste Incinerators (UV/vis를 이용한 산업폐기물 소각시설에서 배출되는 Ammonia 화합물의 농도분포특성 연구)

  • 김덕현;유병대;김완중;김선태;박민수;전의찬;홍지형;이석조
    • Proceedings of the Korea Air Pollution Research Association Conference
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    • 2003.11a
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    • pp.398-399
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    • 2003
  • 악취는 황화수소ㆍ메르캅탄류ㆍ아민류 등 기타 자극성 있는 기체상 물질이 사람의 후각을 자극하여 불쾌감과 혐오감을 주는 냄새로, 주로 인체 위해성 보다는 정신적 ·심리적 피해를 끼치는 감각공해이다(김덕현, 2001). 특히 암모니아는 현재 환경부에서 규제하는 8대 악취물질 중 하나로 지정되어있어 이에 대한 많은 연구가 필요한 실정이다 2001년 지정폐기물의 총 발생량은 2,820톤/일 으로 지정폐기물은 매년 증가하고 있는데 이의 상당량을 소각으로 처리하고 있다. 폐기물 처리 소각공정은 크게 쓰레기 반입부, 소각로, 가스냉각설비, 방지시설, 소각재 처리시설 등으로 분류될 수 있다. (중략)

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Physicochemical and sensory characteristics of enzymatically treated and texture modified elderly foods (물성조절 고령친화식품의 이화학 및 감각특성 분석 - 효소 처리 및 재구성 식품 중심으로 -)

  • Boo, Kang-Won;Kim, Bum-Geun;Lee, Seung-Joo
    • Korean Journal of Food Science and Technology
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    • v.52 no.5
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    • pp.495-502
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    • 2020
  • In this study, the physicochemical and sensory characteristics of such as enzymatically treated and texture modified elderly foods made with beef, squid, eel, and mackerel were investigated. The enzymatically treated squid sample showed the proper texture hardness level corresponding to Universal Design Food (UDF) level 1 and all other elderly foods showed hardness consistent with UDF Level 2. The moisture contents were higher than 70% in the enzymatically treated boiled down squid and the two texture modified samples made with eel and mackerel, respectively. The enzymatically treated beef and squid samples contained 25.26 and 21.73% of crude protein, respectively. One serving portion of these enzymatically treated samples provided over 50% of daily needed protein intake of 65 years and older. According to the sensory evaluation of the samples, elderly recognized the differences between all enzyme treatment samples and controls in terms of hardness and chewiness, which are the main factors of the elderly food. In addition, the easier swallowness of texture modified foods were perceived. The positive assessment of elderly on the enzymatically treated samples using beef and squid were confirmed by preference tests.

The Difference of Subjective Sense Recognition According to the Characteristics of Sensory Processing (처리특성에 따른 주관적 감각인식의 차이)

  • Park, Mi-Hee;Kim, Kyeong-Mi
    • The Journal of Korean Academy of Sensory Integration
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    • v.5 no.1
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    • pp.21-30
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    • 2007
  • Objective: This study was to provide a standard for the evaluation of The Korean version of Adolescent/Adult Sensory Profile(K-ASP) for University students and to investigate the difference of the subjective sense recognition regarding the characteristics of sensory processing. Method: The subjects consisted of 84 University students. A researcher examined subjective sense recognition and K-ASP for subjects. Visual Analog Scale used to evaluate subjective sense recognition and K-ASP was utilized to evaluate the characteristics of sensory processing. Results: 1. The average scores and standard deviation of K-ASP were $32.93{\pm}7.88$ for low registration group, $39.39{\pm}6.55$ for sensory seeking group, $38.94{\pm}9.13$ for sensory sensitivity group, and $34.24{\pm}7.85$ for sensory avoiding group. 2. The correlation between the total score on an each quadrant and the subjective sense recognition are -.27 for low registration group, .11 for sensory seeking group, .09 for sensory sensitivity group and .12 for sensory avoiding group. It showed the statistically significant correlation between the total score of low registration and the subjective sense recognition group(p<.05). 3. The average scores and standard deviation of the subjective sense recognition were $5.22{\pm}1.56$ for high threshold and $7.28{\pm}1.70$ for low threshold. The subjective sense recognition according to the characteristics of sensory processing showed the statistically significant difference. Conclusions: This study supports the theory that there is the difference of sensory recognition according to each individual and we found that people with difficulties of sensory processing acknowledge their characteristics of sensory processing well. Evaluation of sensory processing ability through interview or questionnaire supports the fact which it is reliable.

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Solid Object: Augmented Reality-based Tangible Interface Model using Pictorial Image Code (Solid Object: Pictorial Image Code를 사용한 증강현실 기반 감각형 인터페이스 모델)

  • Lee, Se-In;Cheoung, Cheol-Ho;Yoon, Sung-Young;Han, Tack-Don
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.05a
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    • pp.186-189
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    • 2008
  • 데스크탑 기반의 컴퓨팅 환경에서 모바일 기반 컴퓨팅 환경으로의 전환은 인터페이스의 변화를 필연적으로 요구한다. 이에 현재 모바일 기기들은 작은 사이즈의 기계에 많은 버튼을 부착하고 다양한 기능의 GUI를 제공하여 모바일 환경에서 데스크탑 수준의 인터페이스를 제공하려 하고 있다. 하지만 그 결과 버튼의 사이즈는 작아지고 GUI는 복잡해져 오히려 사용자의 불편함을 가중시키고 있다. 또한 제공되는 GUI는 공통적인 형식이 없고 사용자의 기호를 반영하지 못하며 부가적인 학습이 필요한 문제점이 있다. 본 논문에서는 이러한 문제를 해결하기 위한 방안으로 Solid Object 인터페이스 모델을 제안한다. 본 모델은 사용자가 직접 제작 가능하며 TUI(Tangible User Interface)의 특성을 활용하여 조작의 편의를 추구 하였으며, 증강현실(Augmented Reality) 기술을 이용하여 즉각적인 정보 피드백을 제공한다. 그리고 Pictorial Image Code로 증강현실과 TUI를 연결하고 사용자에게 직관적인 정보를 제공해준다.