• Title/Summary/Keyword: 가상시험환경

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Overlay Multicast for File Distribution using Virtual Sources (파일전송의 성능향상을 위한 다중 가상소스 응용계층 멀티캐스트)

  • Lee Soo-Jeon;Lee Dong-Man;Kang Kyung-Ran
    • Journal of KIISE:Information Networking
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    • v.33 no.4
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    • pp.289-298
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    • 2006
  • Algorithms for application-level multicast often use trees to deliver data from the source to the multiple receivers. With the tree structure, the throughput experienced by the descendant nodes will be determined by the performance of the slowest ancestor node. Furthermore, the failure of an ancestor node results in the suspension of the session of all the descendant nodes. This paper focuses on the transmission of data using multiple virtual forwarders, and suggests a scheme to overcome the drawbacks of the plain tree-based application layer multicast schemes. The proposed scheme elects multiple forwarders other than the parent node of the delivery tree. A receiver receives data from the multiple forwarders as well as the parent node and it can increase the amount of receiving data per time unit. The multiple forwarder helps a receiver to reduce the impact of the failure of an ancestor node. The proposed scheme suggests the forwarder selection algorithm to avoid the receipt of duplicate packets. We implemented the proposed scheme using MACEDON which provides a development environment for application layer multicast. We compared the proposed scheme with Bullet by applying the implementation in PlanetLab which is a global overlay network. The evaluation results show that the proposed scheme enhanced the throughput by 20 % and reduced the control overhead over 90 % compared with Bullet.

Comparison of ILS and GBAS Through Flight Test in Taean Aerodrome and Kimpo Airport (태안 비행장과 김포공항 비행시험을 통한 ILS와 GBAS 비교)

  • Koo, Bon-Soo;Kim, Woo-Ri-Ul;Ju, Yo-Han;Hong, Gyo-Young
    • Journal of Advanced Navigation Technology
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    • v.19 no.3
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    • pp.192-198
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    • 2015
  • Since instrument landing system currently operating in most airports is operating in single-pass, it is not possible to accommodate a large number of aircraft. A satellite navigation system GBAS using a GNSS has been developed to solve these limitation when air traffic increases. GBAS is better than the ILS in position accuracy and capable of landing through multiple paths rather than a single path, the aircraft can perform varied landing procedures. In this paper, after we established a virtual ILS procedures at Taean Airfield in which ILS installation is impossible due to environmental requirements and airspace restrictions, flight test was performed by Cessna Skyhawk 172 to compare the virtual ILS procedures and curved approach procedure and the advantage of curved approach was confirmed.

Evaluation of Performance of Grouts and Pipe Sections for Closed-loop Vertical Ground Heat Exchanger by In-situ Thermal Response Test (현장 열응답 시험을 통한 수직 밀폐형 지중열교환기용 그라우트와 열교환 파이프 단면의 성능 평가)

  • Lee, Chul-Ho;Park, Moon-Seo;Min, Sun-Hong;Choi, Hang-Seok;Sohn, Byong-Hu
    • Journal of the Korean Geotechnical Society
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    • v.26 no.7
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    • pp.93-106
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    • 2010
  • In performing a series of in-situ thermal response tests, the effective thermal conductivities of six vertical closed-loop ground heat exchangers were experimentally evaluated and compared one another, which were constructed in a test bed in Wonju. To compare thermal efficiency of the ground heat exchangers in field, the six boreholes were constructed with different construction conditions: grouting materials (cement vs. bentonite), different additives (silica sand vs. graphite) and the shape of pipe-sections (general U-loop type vs. 3 pipe-type). From the test results, it can be concluded that cement grouting has a higher effective thermal conductivity than bentonite grouting, and the efficiency of graphite better performs than silica sand as a thermally-enhancing addictive. In addition, a new 3 pipe-type heat exchanger provides less thermal interference between the inlet and outlet pipe than the conventional U-loop type heat exchanger, which results in superior thermal performance. Based on the results from the in-situ thermal response tests, a series of economic analyses have been made to show the applicability of the new addictives and 3 pipe-type heat exchanger.

Environmental Data Management and Supply Plan for Building Synthetic Battlefield Environment of Air Combat Simulation (항공 전투 시뮬레이션의 합성전장환경 구축을 위한 환경 데이터 관리 및 공급 방안)

  • Yang, Ka-Ram;Hwam, Won K.;Park, Sang C.
    • Journal of the Korea Society for Simulation
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    • v.22 no.3
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    • pp.7-14
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    • 2013
  • In this paper, there is a research for providing environmental data to reflect environmental effects to the simulation for the aviation weapon systems by the construction of the synthetic battlefield. The results of the aviation engagement simulation are able to differ by environmental effect. This paper analyzes the real aviation battlefield and designs the synthetic battlefield based on the analysis. In order to construct the designed synthetic battlefield, we collects the real environmental data for the atmosphere and structures the collected data using GIS (Geographic information system interpolation). The main objective of this paper is to design the synthetic battlefield based on the derived environmental factors from the analysis of the real aviation battlefield, and it constructs the designed synthetic battlefield by the collection of real atmosphere data. The constructed synthetic battlefield provides the environmental data which are requested from the distributed simulation system, and it makes the system reflect environmental effects to the simulation.

Radionuclides Transport from the Hypothetical Disposal Facility in the KURT Field Condition on the Time Domain (KURT 부지 환경에 위치한 가상의 처분 시설에서 누출되는 방사성 핵종의 이동을 Time Domain에서 해석하는 방법에 관한 연구)

  • Hwang, Youngtaek;Ko, Nak-Youl;Choi, Jong Won;Jo, Seong-Seock
    • Journal of Nuclear Fuel Cycle and Waste Technology(JNFCWT)
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    • v.10 no.4
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    • pp.295-303
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    • 2012
  • Based on the data observed and analyzed on a groundwater flow system in the KURT (KAERI Underground Research Tunnel) site, the transport of radionuclides, which were assumed to be released at the supposed position, was calculated on the time-domain. A groundwater pathway from the release position to the surface was identified by simulating the groundwater flow model with the hydrogeological characteristics measured from the field tests in the KURT site. The elapsed time when the radionuclides moved through the pathway is evaluated using TDRW (Time Domain Random Walk) method for simulating the transport on the time-domain. Some retention mechanisms, such as radioactive decay, equilibrium sorption, and matrix diffusion, as well as the advection-dispersion were selected as the factors to influence on the elapsed time. From the simulation results, the effects of the sorption and matrix diffusion, determined by the properties of the radionuclides and underground media, on the transport of the radionuclides were analyzed and a decay chain of the radionuclides was also examined. The radionuclide ratio of the mass discharge into the surface environment to the mass released from the supposed repository did not exceed $10^{-3}$, and it decreased when the matrix diffusion were considered. The method used in this study could be used in preparing the data on radionuclide transport for a safety assessment of a geological disposal facility because the method could evaluate the travel time of the radionuclides considering the transport retention mechanism.

Evaluation of Novel Method of Hand Gesture Input to Define Automatic Scanning Path for UAV SAR Missions (손 제스처를 이용하여 탐색 구조용 무인항공기의 자동 스캐닝 경로를 정의하는 가상현실 입력방법 개발 및 평가)

  • Chang-Geun Oh
    • Journal of Advanced Navigation Technology
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    • v.27 no.4
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    • pp.473-480
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    • 2023
  • This study evaluated a novel method of defining the automatic flight path of unmanned aerial vehicles (UAVs) for search and rescue missions in a VR environment. The developed VR content reserves miniature digital twins of a building in the fire and a steep mountain terrain site. The users drow the UAV's scanning path using hand gestures on the surface of digital twins, and then the UAV make an automatic flight along the defined path. According to human-in-the-loop simulation tests comparing the novel method with a conventional manual flight task with 19 participants, the novel method did not improve the mission performance but participants felt a lower mental workload. The designer may need to consider the automation support on the vulnerable points of the SAR mission environment while maintaining experts' mapping capability.

Line Tracer Modeling for Educational Virtual Experiment (교육용 가상실험 라인 트레이서 모델링)

  • Ki, Jang-Geun;Kwon, Kee-Young
    • Journal of Software Assessment and Valuation
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    • v.17 no.2
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    • pp.109-116
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    • 2021
  • Traditionally, the engineering field has been dominated by face-to-face education focused on experimental practice, but demand for online learning has soared due to the rapid development of IT technology and Internet communication networks and recent changes in the social environment such as COVID-19. In order for efficient online education to be conducted in the engineering field, where the proportion of experimental practice is relatively high compared to other fields, virtual laboratory practice content that can replace actual experimental practice is very necessary. In this study, we developed a line tracer model and a virtual experimental software to simulate it for efficient online learning of microprocessor applications that are essential not only in the electric and electronic field but also in the overall engineering field where IT convergence takes place. In the developed line tracer model, the user can set various hardware parameter values in the desired form and write the software in assembly language or C language to test the operation on the computer. The developed line tracer virtual experimental software has been used in actual classes to verify its operation, and is expected to be an efficient virtual experimental practice tool in online non-face-to-face classes.

A Study on Design and Analysis of All in one Simulation Service for Screen Shooting and VR Shooting (스크린 사격과 VR 사격이 동시에 가능한 일체형 시뮬레이션 사격 서비스 설계와 해석 연구)

  • Jo, Jin-Pyo;Kim, Jeong-Ho;Shin, Yong-Hun
    • Annual Conference of KIPS
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    • 2021.11a
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    • pp.19-22
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    • 2021
  • 본 논문은 군과 경찰 등에서 수행하는 시뮬레이션 사격 훈련 중 스크린 사격과 VR 사격이 혼합된 복합 훈련 환경에서 사용할 수 있는 일체형 시뮬레이션 사격 서비스에 대해 연구하였다. 이 서비스는 스크린과 HMD에 투사되는 목표물에 대해 사격 훈련이 가능하도록 설계한 서비스로 하나의 가상공간에서 사용할 경우 스크린을 이용한 개인 사격 훈련과 VR을 이용한 팀 사격 훈련이 동시에 가능하다. 일체형 시뮬레이션 총기의 총구에 비가시 적외선 레이저 모듈을 장착하여 스크린 사격이 가능하도록 하고, 총열 상단에 HTC Vive Tracker를 장착하여 VR 사격에서 훈련자의 자세 및 위치를 인식하게 한다. 총열 하단에는 사용자의 행동을 제어하는 손잡이 형태의 인터페이스 모듈을 장착한다. 비가시 적외선 레이저 모듈과 인터페이스 모듈에서 발생한 신호는 일체형 시뮬레이션 총기의 총열에 장착한 무선 통신 모듈에 의해 블루투스 방식으로 통합 제어 장치로 전달되어 처리함으로써 혼합 환경에서 사용이 가능하다. 스크린 사격과 VR 사격이 동시에 가능한 혼합 환경에서 시험한 결과 운용이 가능한 것을 확인하였다. 일체형 시뮬레이션 사격 서비스는 기존 사람 중심의 훈련 서비스에서 자동차 또는 함정 등과 같은 조종 훈련 플랫폼과 연동하여 운용할 수 있는 기술 발전이 필요하다.

Implementation of Virtual Maritime Environment for LWIR Homing Missile Test (원적외선 호밍 유도탄 시험을 위한 가상 해상 환경의 구현)

  • Park, Hyeryeong
    • Journal of the Korea Institute of Military Science and Technology
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    • v.19 no.2
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    • pp.185-194
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    • 2016
  • It is essential for generating the synthetic image to test and evaluate a guided missile system in the hardware-in-the-loop simulation. In order to make the evaluation results to be more reliable, the extent of fidelity and rendering performance of the synthetic image cannot be left ignored. There are numerous challenges to simulate the LWIR sensor signature of sea surface depending on the incident angle, especially in the maritime environment. In this paper, we investigate the key factors in determining the apparent temperature of sea surface and propose the approximate formula consisting of optical characteristics of sea surface and sky radiance. We find that the greater the incident angle increases, the larger the reflectivity of sea surface, and the greater the water vapor concentration in atmosphere increases, the larger the amount of sky radiance. On the basis of this information, we generate the virtual maritime environment in LWIR region using the SE-WORKBENCH, physically based rendering software. The margin of error is under seven percentage points.

실증적인 미래인터넷 연구를 위한 미디어 중심 서비스 지향 테스트베드

  • Han, Sang-U;Kim, Nam-Gon;Cha, Byeong-Rae;Kim, Jong-Won
    • Information and Communications Magazine
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    • v.27 no.10
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    • pp.27-34
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    • 2010
  • 미래인터넷 인프라에 지원될 다양한 미디어 서비스들을 실험하기 위한 노력으로, 본 고에서는 미디어 중심 서비스 지향 테스트베드에 대해 소개한다. 제안하는 FIRST@PC(Future Internet Research for Sustainable Testbed @PC) 테스트베드는 PC를 기반으로 하는 저비용 시험 환경 구축과 가상화된 컴퓨팅/네트워킹 자원들을 이용한 미디어 서비스 합성 검증을 목표로 한다. 실험 방법을 구체화하기 위해, 컴퓨팅과 네트워킹 서비스들 간에 상호작용 수준에 따라 다양한 실험 프로파일과 레벨들을 제시하고, 이를 실현하기 위한 테스트베드 플랫폼 구조를 제시한다. 최종적으로 구축된 시범 테스트베드 상에서 HD 미디어 분배 실험들을 통해, 본 테스트베드의 실행 가능성을 기본적인 수준에서 검증한다.