• 제목/요약/키워드: 가구디자인

검색결과 457건 처리시간 0.025초

지하철 기관사 휴게 공간 디자인을 위한 요구조사 분석 (Survey Analysis for Resting Space Design of Subway Driver)

  • 김국선;김민지;김중희;송정효;신중배;윤종현;최보아
    • 한국가구학회지
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    • 제26권1호
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    • pp.61-70
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    • 2015
  • There is an increasing trend each year in the number of subway users due to increase in the traffic volume. As the number of train service has risen, the subway drivers are given heavy work and from the same, are put at risk of mental health deterioration due to stress. As this is directly connected to safety, there is an urgent need for improvement of the situation. Therefore, as a way to appropriately relieve such stress, resting space where mental and physical energy can be recharged is necessary. Thus, this research conducted a survey of demand with subway drivers as subjects in order to provide resting space that can offer healthy rest and increase work effectiveness. 50 subway drivers were the subjects of this survey. As a result of analyzing the contents of the survey, environmental satisfaction was shown to be the lowest compared to psychological and morphological satisfaction. In the case of sleeping room, they wanted more comfortable and individual space. And the waiting room had the highest rate of usage frequency. The storage space was where the subway drivers showed the strongest attachment and was shown to be the only personal space. Most were shown to be satisfied with the outdoor space, but it had the lowest usage frequency. In addition, it is nessasery customized storage cabinet designed for subway drivers should be produced, which can effectively arrange the limited space. I hope that these direction of improvement can increase the healthy rest and work effectiveness of the locomotive engineers as it is directly being connected to the health and safety of the citizens.

공공 지역 특성화 펜스 디자인 시뮤레이션 -서울시 문화의 거리를 중심으로- (Public Area Characterized Fence Designing Simulation -Cultural Street in Seoul-)

  • 이대우;문대성
    • 한국가구학회지
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    • 제20권4호
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    • pp.307-316
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    • 2009
  • Seoul, the capital of Korea, is worldwide city; Seoul is 600 year-old city as a capital and more than 10 millions of population live in Seoul, Image of Seoul has began to be known to the peoples in the world through 1988 Seoul Olympic Games and 2002 World Cup. However, in the public design and trees lining street system, Seoul hasn't been escaped from the image of a city which lacks of the characterization in the culture and identity aspects. This paper applied a protective fence designing simulation for Cultural Street in Seoul to develop much more the identity of Seoul and characterization of local culture. Also, It's examined and analyzed R&D data, and applied traditional patterns to design to set developmental capacity of design and a direction of fence design in the past, present and future. It's analyzed the present condition of domestic manufacturers and examples for installation, selected randomly 7 places of domestic cultural places as an alternative to compare the previous design to the present design with 3D design and photos composing method, and developed the related situation. Also, It's visualized this method to let the citizens and all levels of society determine the design. besides that, developed the traditional patterns to apply the patterns to the design, considering the characteristic of each region and characteristic of each road. It's suggested this fence design to apply the image of advanced Korea and Seoul as a creative cultural city, and the international status of Korea and Seoul to the trees on the historical and traditional street. Also, put an importance to bring the identity of Seoul and Korea in the world into relief.

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친환경 목재가로등의 디자인 및 제조특성 (Design and Manufacturing Characteristics of Eco-Friendly Wood Street Lamp)

  • 김종인;정수영;원경록
    • 한국가구학회지
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    • 제25권4호
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    • pp.345-352
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    • 2014
  • This study was carried out to develop eco-friendly wood street lamp (EFWSL) by using wood resources stacked in the forests after tree tending operations which were mostly abandoned, but economical as renewable wood resources for developing the wood coated street lamps with the effects of cost reduction and their attractive appearances. This study has led to the development of key compact structures of street-lighting wood poles (shaft) using laminated timber. The core technique in this study is related with producing the more stable wood poles (shaft) with the hole inside than wood poles exposed under the natural environment through applicable process to protect the wood from bursting and splitting. We also comprehensively developed the method to conserve the timber durability of wood shaft and connect the wood shaft with groove, race way to be located in the groove, locking ring, current stabilizer connected to the groove and luminaire support arm, base and hand-hole which was partly used in combination with steel materials and wood. Also we increased the utilization of abandoned and stacked woods after thinning in the forests such as Pinus densiflora, Larix leptolepis, and Pinus koraiensis plantations by maximizing the value of these natural wood resources as main materials of eco-friendly street lightings with the effects of cost reduction and attractive appearances and also the expectation of advertising effects of street lightings developed in this study.

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HPT 방식의 온열침대 디자인 개발에 관한 연구 (A Study on Thermo-Bed Design Development of HPT System)

  • 이봉규
    • 한국가구학회지
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    • 제22권1호
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    • pp.72-81
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    • 2011
  • These days, beds have been developed not as furniture to sleep in but Healthcare Furniture. The function of heating, non-electronic-waves and far-infrared rays have been added. Also, eco-friendly materials such as stone, mud, rubber and wood are combined to them together with the radiation-heating method using heat conduction through electronic coil and hot water circulation. Modern people suffer from stress and fatigue. The hot issue is "health." Focused on the health, the development of design for beds considering the influence electronic waves, anions, deep sleep and the density of toxic materials have on human bodies has become urgent. In this study, the trend, specification and efficiency of the functional health-related electronic coil technology are analyzed. Through the analysis, the environmental standards are set. According to them, technology, eco-friendly materials and additional functions for the development of the design are considered. Also, the government is promoting the IEC international standardization for the Korean traditional floor heating style beds. In preparation for that, we adopted new HPT method technology. It enables non-electronic-waves, low electricity and stable temperature maintenance control for the warm top and the cool bottom. Also, the head boards and the frames of the beds can be separated. Through this separation, the beds can be easily moved or installed. Eco-friendly materials such as Hinoki cypress wood and red clay and the existing tables function are combined to the head boards so they can be used as drawers and display shelves. If they are used as separate items, they can be used as covers. This is how we suggest the design for the heating beds.

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컨텍스트 기반 1인가구-스마트 디바이스의 인터랙션 연구 (A Study on the Interaction of Single-person Household and Smart Device Based on the Context)

  • 장미;나건
    • 한국HCI학회논문지
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    • 제13권1호
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    • pp.21-28
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    • 2018
  • 1인가구의 급증과 스마트 디바이스 사용의 증가로 1인가구 중심의 컨텍스트 분석과 1인가구 제품에 대한 구체적인 디자인 방향성이 필요한 실정이다. 기존 연구들은 1인가구와 다인가구의 구분없이 스마트 디바이스의 전반적인 컨텍스트에 대한 분석을 진행하였다. 하지만 1인가구는 다인가구에 비해 가족 구성원수와 연령 분포, 주거 공간의 차이가 있기 때문에 스마트 디바이스에 대한 차별화된 행태를 분석해야 한다. 이에 본 연구는 실제 1인가구의 스마트 디바이스 사용 환경을 조사 범위로 한정 짓고, 기존의 포괄적인 컨텍스트의 정의를 사용자의 상황을 중심으로 한정지어 정리하였다. 그리고 구체적이고 실증적인 연구 결과를 위해 사용자 리서치를 통해 나온 Contextual Task를 통하여 Consolidated Flow Model을 구축하였다. 이는 1인가구의 물리적 공간 보장, 효율성, 라이프스타일 반영, 안전성 보장 등의 인터랙션 특징을 나타내고 있다.

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한국 고건축 양식을 응용한 반(盤) 디자인 (A Study on Soban(dining table) Design Applying of Korean Traditional Architecture)

  • 이종수;김명태
    • 한국가구학회지
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    • 제25권2호
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    • pp.79-86
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    • 2014
  • Furniture can be a product of design and is considered a form of a decorative art. Architectural works are often perceived as cultural symbols and as works of art. Korean traditional architectural form and wooden furniture were improved by adding up an organic coordination in the interior space. Furniture adds beauty of life by being coordinated with the interior space with its particular characteristic in the form of architectural structure. Architecture and furniture are also being improved in a more natural and diverse way. Therefore, in this research, from the choice of the location, Korean traditional architecture is considered to be coordinated with the nature, and the technical skill is lessened to express its beauty. There is a presence of elegance yet robust combination of simplicity and beauty. In addition, the traditional architecture and wooden furniture are completely expressed structurally with coordination of the outstanding design and solid structure according to the thrifty living in the Confucian ideas which influenced the Korean traditional society. The representative of Korean traditional architecture, Baeheulrim pillar, has worked as motive because of its visual comfort caused by optical illusion and formative elements. The small portable dining table (Soban) which reflects the characteristic of Korean unique tradition and the sensitivity of Koreans has been reinterpreted through the motive in this research. As a result, it has shown the possibility as the design element to change the aesthetic structure. In the modern society, cultural identity plays a vital role. Therefore, this research can be used as reference for the new concept of furniture - making. It could be a combination of modern people, lifestyle and living space by creating the Korean image suitable for the modern society.

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아트퍼니처에서 나타나는 예술과 디자인의 비경계적 현상에 관한 연구 (A Study on the Non-boundary Phenomena Between Art and Design in Art-furniture)

  • 최병훈;정명택
    • 한국가구학회지
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    • 제24권3호
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    • pp.226-238
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    • 2013
  • In the 21st century, boundary between different fields is coming down, convergence and consilience are taking place. It would not be an exaggeration to say key buzzword of the 21st century is 'convergence'. Also in the field of art and design, the border between the two areas is getting more ambiguous. With the reason, both the new awareness and interest on Art Furniture are becoming more heightened. So far as part of the decorative art category Art Furniture was covered. However Art Furniture is now no longer a fixture of that field, but became independent as a new genre of art. As proof of this, at the international representative art fairs including the Design Miami, PAD London, and The Salon of Art and Design which was recently established in New York, etc. Art Furniture is becoming a showcase as the main pieces. Moreover, at the world's major art market Sotheby's, Christie's, and Seoul Auction, Art Furniture's position is more successfully becoming extended. At this point the analysis of the status and the cause on the non-boundary phenomena between art and design is inevitably required to understand the disposition of the public and to develop the domestic furniture industry. Thus, this paper purposes to present the new direction for that the domestic Art Furniture encompasses the two areas with satisfaction to the demands of the public by studying on the non-boundary phenomena between art and design in contemporary Art Furniture.

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아트퍼니처(Artfurniture)에서 예술과 디자인의 역할에 관한 연구 (A Study on the Role of Art and Design in Artfurniture)

  • 최병훈;김도훈
    • 한국가구학회지
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    • 제26권2호
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    • pp.101-111
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    • 2015
  • Today, boundaries between genres are collapsed and there are mutual convergence and consilience in each field of the society. In art and design, new concepts for the convergence of art and design, such as graft of 'art and design' and 'technology and art', 'art design', 'commercialization of art', etc, are suggested. Especially, furniture is changed from the furniture as a living tool whose purpose is practical properties to the furniture combined by artistic properties and emotional factors with a concept related to the convergence of art and design, such as 'design as an art', 'useable art', etc. For the evidence, Artfurniture which was treated as just a part of decorative arts is focused by expressive media of the convergence between art and design and it became a genre of independent art. In addition, it is approaching to people as 'furniture as an art' and 'art as furniture'. Popularization of art and art of design are generalized and now, it's meaningless to divide the boundary between art and design. Before the discussion about convergence of each concept in non-boundary phenomena of art and design, it should be grasp essentials of art and design and understand the boundaries. The exploration of the essences and roles will be the first step to find new value through the convergence of art and design. Therefore, this thesis intends to grasp the stream value of two concepts have been changed by examining periodical situation, market changes, etc. from division between previous art and design to modern times, based on them, analyze roles of art and design in modern artfurniture and interpret relations between art and design for current time.

앙리 시리아니의 4 Logements Studio를 통한 사선적 공간확장성에 대한 연구 (A Study on oblique spatial expansion through Henry Ciriani's 4 Logements Studio)

  • 전인목
    • 한국융합학회논문지
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    • 제8권6호
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    • pp.227-235
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    • 2017
  • 건축의 본질은 건축가의 설계행위에 대한 결과로서 획득되는 공간이지만, 정작 설계의 대상은 공간이 아니라 그것을 구축하기 위한 물리적 요소들이다. 근대건축의 거장들이 이 요소들로 구성이 가능한 공간의 유형들은 기술하였지만, 그 구성방법에 대해서는 언급하지 않았다는데 공간구축의 어려움이 존재한다. 이러한 관점에서 건축이 인간 행위를 담는 기술이며 공간을 구축하는 예술이라면, 그 실체가 모호한 공간을 구축하는 방법에 대한 구체적인 연구의 필요성이 인식된다. 그러므로 Neo Corbusian의 대표적인 건축가인 Henri Ciriani의 '4 Logements Studio'를 통하여 사선적인 공간의 확장성에 대한 연구를 진행하였다. 공간의 확장성을 구현하는 방법으로는 시리아니가 제시한 '일체화를 위한 네트워크'방법에 대하여 고찰하였으며, 가구는 건축공간읽기의 요소로 디자인되어야 하는 점과 등가성 채광 조망 공동체의 삶을 기준으로 4개의 주거배치에 대한 3개의 최적 대안을 도출하였다.

AR 플랫폼을 사용하지 않는 실제 방 기반 인테리어 시뮬레이션 연구 (A Study on Interior Simulation based on Real-Room without using AR Platforms)

  • 최규석;김준건;임창묵
    • 한국인터넷방송통신학회논문지
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    • 제22권1호
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    • pp.111-120
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    • 2022
  • 가구는 실내에서 다른 구조물과 잘 어울리는지 확인하는 것이 구매결정에 있어서 필수적이며 COVID-19 사태로 인한 언택트 마케팅 상황에서는 더욱 중요한 요소가 되고 있다. 이에 따라 가구 배치 인테리어 시뮬레이션을 위해 ARCore, ARKit 등 AR(Augmented Reality) 오픈 소스의 등장으로 AR을 이용한 길이 측정법이 등장하고 있는 추세이다. AR를 이용하는 이러한 기존 방식은 평면 카메라 이미지를 토대로 깊이 맵(Depth Map)을 생성하고 복잡한 입체화 연산이 수반되는 방식이라 스마트폰을 사용하여 정확한 실내 크기 정보가 요구되는 작업에서는 한계가 드러난다. 본 논문에서는 ARCore, ARKit 사용 없이 스마트폰에 내장된 가속도 센서, 자이로스코프 센서만으로 정확한 실내 크기를 측정하는 방법을 제안한다. 또한 제시된 기법을 이용한 활용 예제로 미리 디자인된 방 인테리어를 각방에 맞게 적용하는 방법을 제시하였다.