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No Article Title /Author/Journal Title/Publication Year Cited
AR Motion based game contents research for user healthcare/
[Jung, Suk-Ho;Ko, Jung-Woon;Heo, Seol-Hwa;Kyung, Byung-Pyo;] / Journal of Korea Game Society / 2018    
3
Focus+context volume rendering for medical simulation based on Unity game engine/
[Ha, Tae-Jun;Kye, Heewon;] / Journal of Korea Game Society / 2018    
1
A Game Character's Ability Value Generation Method using Genetic Algorithm/
[No, Hae-Sun;Rhee, Dae-Woong;] / Journal of Korea Game Society / 2018    
2
Development of virtual reality simulation game synchronized with real robot/
[Shim, Jae-Youn;Yoo, Hwan-Soo;Sung, Hyun-Seong;] / Journal of Korea Game Society / 2018    
0
A Follow-up Study of the Effects of Mobile Serious Game Application on Diabetes/
[Kim, Yu Jeong;] / Journal of Korea Game Society / 2018    
1
Research of intelligent rhythm service of edutainment humanoid robot/
[Yoon, Taebok;Na, Eunsuk;] / Journal of Korea Game Society / 2018    
0
A Study on Game Mechanics and Dynamics of Survival Game Content/
[Kang, Jihye;Jang, Ahyoung;Song, Inhee;] / Journal of Korea Game Society / 2018    
3
A Study on the Virtual Reality Sickness Measurement of HMD-based Contents Using SSQ/
[Qiao, Rongrong;Han, Dongsoong;] / Journal of Korea Game Society / 2018    
0
Q-learning to improve learning speed using Minimax algorithm/
[Shin, YongWoo;] / Journal of Korea Game Society / 2018    
1
A Study on Design of Physically Interactive Sport Game for Children/
[Paek, Hee-Won;Ko, Il-Ju;Bang, Green;] / Journal of Korea Game Society / 2018    
6