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http://dx.doi.org/10.7583/JKGS.2018.18.4.83

A Game Character's Ability Value Generation Method using Genetic Algorithm  

No, Hae-Sun (Dept. of Game Studies, Graduate School, Sangmyung University)
Rhee, Dae-Woong (Dept. of Game Design and Development, College of ICT Convergence, Sangmyung University)
Abstract
The growth of a game character is represented by the addition and subtraction of the status value. The status factors are variously defined and used depending on the kind of games. In this paper, we propose how character 's status elements are defined and used. We also propose a method for assigning a status value when generating a character considering growth. This method is designed using genetic algorithms to link the growth of a character with an element of time and to generate a character with the appropriate status value according to the change of time. The proposed method is verified through experiments based on time variation.
Keywords
character generation; character ability value; genetic algorithm; game;
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Times Cited By KSCI : 2  (Citation Analysis)
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