[Fig. 1] Dog Content Model
[Fig. 2] Volkswagen Piano Stair
[Fig. 3] Dog TV
[Fig. 4] Furbo
[Fig. 5] T Pet
[Fig. 6] Dog Training VR Contents
[Fig. 7] Dog contents Application process
[Fig. 8] Gaming Methodology for dog Contents
[Table 1] Gamification Element (Kwon and Woo, 2013)
[Table 2] Gamification Case Analysis
[Table 3] Gamification Contents Analysis
[Table 4] Game Element Extraction and Usage
[Table 5] Intensity table
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