[Fig. 1] Fruit Ninja Kinect 2 play screen
[Fig. 2] Nike+Kinect Training paly screen(L) Information input screen(R)
[Fig. 3] Kinect Adventure! play screen
[Fig. 4] Patients using NEURO REHAB VR
[Fig. 5] Abduction[27]
[Fig. 6] Flexion[27]
[Fig. 7] Internal rotation(L) External rotation(R)[27]
[Fig. 8] Skeleton positions relative to the human body
[Fig. 9] Flexion and Stretching (L) Abduction and Adduction (R)[28]
[Fig. 10] Two vectors to obtain angles of external rotation and internal rotation
[Fig. 11] Main menu of self-shoulder exercise training program
[Fig. 12] Self-angle measurement screen (Abduction(L) and Flexion(R))
[Fig. 13] Self-angle measurement screen (Measurement completed)
[Fig. 14] Serious game using abduction
[Fig. 15] Serious game using flexion
[Fig. 16] Serious game using external and internal rotation
[Fig. 17] History view screen
[Fig. 18] Evaluation of experts
[Table 1] Comparison of the precedents and our study
[Table 2] Type of obstacle in Serious game using abduction
[Table 3] Patient Survey Results(Bad(1) to Good(5))
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