[Fig. 1] Mountain object applied by Toonshader
[Fig. 2] Mountain object applied by Node Graph Shader
[Fig. 3] Landscape applied by Camera 2D sketch Filter
[Fig. 4] Original Mountain Texture
[Fig. 5] India ink color Mountain Texture
[Fig. 6] Mountain and Tree 3D Object in Virtual Reality Space
[Fig. 7] Landscape in Virtual Reality Space
[Fig. 8] Haedol in Landscape Scene
[Fig. 8] Helper and Haedol in Cave Scene
[Fig. 9] Tutorial Section in Cave Scene
[Fig. 10] Dark Cave Section in Landscape Scene
[Fig. 11] Arrival Island in Landscape Scene
[Fig. 12] '高遠' View Section in Landscape Scene
[Fig. 13] '深遠' View Section in Landscape Scene
[Fig. 14] '平遠' View Section in Landscape Scene
[Table 1] Haedol Landscape Scenario
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