Browse > Article
http://dx.doi.org/10.7583/JKGS.2019.19.3.33

A Study on the Reproduction Method of Oriental-painting on 3D Space in Virtual Reality - Based on the case of "Haedol landscape painting"  

Park, Min-Ji (Department of Media, Soongsil University)
Sung, Jung-Hwan (Department of Media, Soongsil University)
Abstract
This paper is the result of research on how to represent 'Landscape' of Oriental painting in 3D space within virtual reality. Based on the similarities between the characteristics of Oriental painting and virtual reality put together three features of painting and put them into the digital content. For the expression of painting style, we produced texture, represented spaces and shadows as a content development environment, and the view point with helper storytelling.
Keywords
Virtual Reality; Oriental-painting; Space; Viewpoint; Shadow; Representation;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
연도 인용수 순위
1 Sang-Yeup Kim, "Walking into picture, Oriental-painting", pp.17-19, RubyBox, 2012.
2 Jay David Bolter & Richard Grusin, "Remediation", pp17-19, ComunicationBooks, 2006.
3 Song-Sig Jo, "A Study of the Chinese art's Characteristic on the ground of the Monistic philosophy - in comparison with Western art" The Journal of Aesthetics and Science of Art 17, no.0, pp.115-135, 2003.
4 Hae-Won Nam, "A Study on 3D animation with space expression of Asian painting style", The Graduate School of Design Ewha Womans University, pp13-14, 2011.
5 Jae-Sub Seo, "India ink Painting", pp.32-33, Hyungsulpublisher, 1996.
6 Baik-Gyun Kim, "Concepts and Actions of Imagination in Oriental Painting Theory", Keimyung University Institute of Humanities and Sciences, Vol. 40, pp5-23, 2007.
7 Yoo-Mi Choi, Song-Mi Lee, "A Study on 3D Digital Animation Applying Oriental Painting Techniques", The Korean Journal of animation, Vol. 12, No4, pp196-197, 2016.
8 Jee-Hee Lee, Kyu-Jung Kim, "Comparison of game space perspectives from the view", Journal of Digital Design, Vol. 8, No. 1, pp209-217, 2008.   DOI
9 Min-Hae Kim, "A study on expressions of daily moment through shadows", Graduate Sc hool of Seoul National University, 2014.
10 Young-Hun Lee, "A Study on the NPR(Non-Photorealistic Rendering) Used in 3D Animation", JOURNAL OF THE KOREA CONTENTS ASSOCIATION, Vol. 7, No. 5, pp94-101, 2007.   DOI
11 Soo-Jung Oh, "GPU based 3D Oriental Color-Ink Rendering", The Graduate School of Ewha Womans University, pp16-17, 2004.
12 Myung-Hee Han, "Research on the Expression of Ink-and-Wash Painting by using 3D Animation", Journal of Korea Multimedia Society, Vol. 13, No. 7, pp 1105-1114, 2010.
13 Suk-Ho Lee, Jae-Myoung Kim, Hyun-Sung, Kim, Bong-Gun Lee, "A Study 3D NPR Rendering Technique for Animation of Korean Traditional Theme", Journal of Digital Design, Vol. 7, No. 1, pp267-276, 2007.   DOI
14 Ji-Young Jung, Kwang-Su Cho, Jinhae Choi, Junho Choi, "Causes of Cyber Sickness of VR Contents - An Experimental Study on the Viewpoint and Movement -", JOURNAL OF THE KOREA CONTENTS ASSOCIATION , Vol. 17, No. 4, pp200-208, 2017.   DOI