• Title/Summary/Keyword: zero-error

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Balance Control of a Biped Robot Using the ZMP State Prediction of the Kalman Estimator (칼만예측기의 ZMP 상태추정을 통한 이족로봇의 균형제어기법)

  • Park, Sang-Bum;Han, Young-Jun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.5
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    • pp.601-607
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    • 2006
  • This paper proposes a novel balance control scheme of a biped robot to predict the next position of ZMP using Kalman Filter. The mathematical model of the biped robot is generally approximated by 3D-LIPM(3D-Linear Inverted Pendulum Mode), but it cannot completely express the robot's dynamics. The stability of the biped robot depends on whether the ZMP(Zero Moment Point) position is in the stability region or out of. And the internal error between the robot mechanism and its model could affect the stability of a robot. Therefore, the proposed balance control not reduces the internal error, but also timely generates the proper control. The experiment of the proposed balance control is simulated on the virtual workspace where the biped robot may encounter with various difficulties.

MIMO Detection Algorithms in Binary PAM DS UWB Communication (이진 PAM DS UWB 통신에서 MIMO 검출 기법)

  • Kang, Yun-jeong;Kim, Gil-nam;Kim, Sang-choon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.447-450
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    • 2009
  • In this paper, binary pulse-antipodal modulation (2PAM) direct-sequence (DS) ultra-wideband (UWB) system is applied to multiple input multiple output (MIMO) system using vertical bell lab layered space-time (V-BLAST) structure to achieve high-data-rate communications over indoor wireless channels. The relationship between antenna dimension and BER performance of 2PAM DS UWB MIMO system is discussed. In the receiver of UWB-MIMO system, various MIMO detection algorithms such as zero-forcing (ZF), ZF-ordered successive interference cancellation (OSIC), minimum-mean-square-error (MMSE), MMSE-OSIC and maximum likelihood (ML) are comparatively studied.

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Analysis of Frictional Contact Problems of Nonlinearly Deformable Bodies by Using Contact Error Vector (접촉 오차 벡터를 이용한 비선형 변형체의 마찰접촉 해석)

  • Lee, Kisu;Kim, Bang-Won
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.13 no.3
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    • pp.305-319
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    • 2000
  • Numerical solution lot frictional contact problems of nonlinearly deformable bodies having large deformation is presented. The contact conditions on the possible contact points are expressed by using the contact error vector, and the iterative scheme is used to reduce the contact error vector monotonically toward zero. At each iteration the solution consists of two steps : The first step is to revise the contact force by using the contact error vector given by the previous geometry, and the second step is to compute the displacement and the contact error vector by solving the equilibrium equation with the contact force given at the first step. Convergence of the iterative scheme to the correct solution is analyzed, and the numerical simulations we performed with a rigid-plastic membrane and a nonlinear elastic beam.

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Error Compensation Algorithm for Higher Surface Accuracy of Freeform Mirrors Based On the Method of Least Squares

  • Jeong, Byeongjoon;Pak, Soojong;Kim, Sanghyuk;Lee, Kwang Jo;Chang, Seunghyuk;Kim, Geon Hee;Hyun, Sangwon;Jeon, Min Woo
    • The Bulletin of The Korean Astronomical Society
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    • v.40 no.2
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    • pp.40.1-40.1
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    • 2015
  • Off-axis reflective optical systems have attractive advantages relative to their on-axis or refractive counterparts, for example, zero chromatic aberration, no obstruction, and a wide field of view. For the efficient operation of off-axis reflective system, the surface accuracy of freeform mirrors should be higher than the order of wavelengths at which the reflective optical systems operate. Especially for applications in shorter wavelength regions, such as visible and ultraviolet, higher surface accuracy of freeform mirrors is required to minimize the light scattering. In this work, we propose the error compensation algorithm (ECA) for the correction of wavefront errors on freeform mirrors. The ECA converts a form error pattern into polynomial expression by fitting a least square method. The error pattern is measured by using an ultra-high accurate 3-D profilometer (UA3P, Panasonic Corp.). The measured data are fitted by two fitting models: Sag (Delta Z) data model and form (Z) data model. To evaluate fitting accuracy of these models, we compared the fitted error patterns with the measured error pattern.

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Symmetric Position Drift of Integration Approach in Pedestrian Dead Reckoning with Dual Foot-mounted IMU

  • Lee, Jae Hong;Cho, Seong Yun;Park, Chan Gook
    • Journal of Positioning, Navigation, and Timing
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    • v.9 no.2
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    • pp.117-124
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    • 2020
  • In this paper, the symmetric position drift of the integration approach in pedestrian dead reckoning (PDR) system with dual foot-mounted IMU is analyzed. The PDR system that uses the inertial sensor attached to the shoe is called the IA-based PDR system. Since this system is designed based on the inertial navigation system (INS), it has the same characteristics as the error of the INS, then zero-velocity update (ZUPT) is used to correct this error. However, an error that cannot be compensated perfectly by ZUPT exists, and the trend of the position error is the symmetric direction along the side of the shoe(left, right foot) with the IMU attached. The symmetric position error along the side of the shoe gradually increases with walking. In this paper, we analyze the causes of symmetric position drift and show the results. It suggests the possibility of factors other than the error factors that are generally considered in the PDR system based on the integration approach.

Video Error Concealment using Neighboring Motion Vectors (주변의 움직임 벡터를 사용한 비디오 에러 은닉 기법)

  • 임유두;이병욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.3C
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    • pp.257-263
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    • 2003
  • Error control and concealment in video communication is becoming increasingly important because transmission errors can cause single or multiple loss of macroblocks in video delivery over unreliable channels such as wireless networks and the internet. This paper describes a temporal error concealment by postprocessing. Lost image blocks are overlapped block motion compensated (OBMC) using median of motion vectors from adjacent blocks at the decoder. The results show a significant improvement over zero motion error concealment and other temporal concealment methods such as Motion Vector Rational Interpolation or Side Match Criterion OBMC by 1.4 to 3.5㏈ gain in PSNR. We present experimental results showing improvements in PSNR and computational complexity.

Improvement of Bit Error Rate through the Optimization of 320 Gbps WDM System with Non Zero-Dispersion Shifted Fiber (비영 분산 천이 광섬유를 갖는 320 Gbps WDM 시스템에서 최적화를 통한 비트 에러율 개선)

  • Lee, Seong-Real;Yim, Hwang-Bin
    • Journal of Advanced Navigation Technology
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    • v.10 no.2
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    • pp.103-113
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    • 2006
  • The numerical methods of finding the optimal position of optical phase conjugator (OPC) and the optimal fiber dispersions are proposed, which are able to effectively compensate overall channels in $8{\times}40$ Gbps WDM system with non zero-dispersion shifted fiber (NZ-DSF) as an optical fiber. And BER characteristics in the system with two induced optimal parameters are compared with those in the system with the currently used mid-span spectral inversion (MSSI) in order to confirm the availability of the proposed methods. It is confirmed that two optimal parameters depend on each other, but less related with the searching procedure. The methods proposed in this research will be expected to alternate with the method of making a symmetrical distribution of power and local dispersion in real optical link which is a serious problem but the condition in the case of applying the OPC into multi-channels WDM system.

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FLUID SIMULATION METHODS FOR COMPUTER GRAPHICS SPECIAL EFFECTS (컴퓨터 그래픽스 특수효과를 위한 유체시뮬레이션 기법들)

  • Jung, Moon-Ryul
    • 한국전산유체공학회:학술대회논문집
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    • 2009.11a
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    • pp.1-1
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    • 2009
  • In this presentation, I talk about various fluid simulation methods that have been developed for computer graphics special effects since 1996. They are all based on CFD but sacrifice physical reality for visual plausability and time. But as the speed of computer increases rapidly and the capability of GPU (graphics processing unit) improves, methods for more physical realism have been tried. In this talk, I will focus on four aspects of fluid simulation methods for computer graphics: (1) particle level-set methods, (2) particle-based simulation, (3) methods for exact satisfaction of incompressibility constraint, and (4) GPU-based simulation. (1) Particle level-set methods evolve the surface of fluid by means of the zero-level set and a band of massless marker particles on both sides of it. The evolution of the zero-level set captures the surface in an approximate manner and the evolution of marker particles captures the fine details of the surface, and the zero-level set is modified based on the particle positions in each step of evolution. (2) Recently the particle-based Lagrangian approach to fluid simulation gains some popularity, because it automatically respects mass conservation and the difficulty of tracking the surface geometry has been somewhat addressed. (3) Until recently fluid simulation algorithm was dominated by approximate fractional step methods. They split the Navier-Stoke equation into two, so that the first one solves the equation without considering the incompressibility constraint and the second finds the pressure which satisfies the constraint. In this approach, the first step introduces error inevitably, producing numerical diffusion in solution. But recently exact fractional step methods without error have been developed by fluid mechanics scholars), and another method was introduced which satisfies the incompressibility constraint by formulating fluid in terms of vorticity field rather than velocity field (by computer graphics scholars). (4) Finally, I want to mention GPU implementation of fluid simulation, which takes advantage of the fact that discrete fluid equations can be solved in parallel.

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Improvement of Bit Error Rate using the Optimal Parameters of Optical Phase Conjugator in WDM System with Non Zero - Dispersion Shifted Fiber (비영 분산 천이 광섬유를 갖는 WDM시스템에서 광 위상 공액기의 최적 파라미터를 이용한 비트 에러율 개선)

  • Lee, Seong-Real
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.10
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    • pp.1854-1862
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    • 2006
  • The numerical methods of finding out the optimal position of optical phase conjugator (OPC) and the optimal fiber dispersions are prosed, which are able to effectively compensate overall channels in $8{\times}40Gbps$Gbps WDM system with non zero - dispersion shifted fiber (NZ-DSF) as an optical fiber. And BER characteristics in the system with two induced optimal parameters are compared with those in the system with the currently used mid-span spectral inversion (MSSI) in order to confirm the availability of the proposed methods. It is confirmed that the applying two induced optimal parameters into WDM system contribute to reduce power penalty to 4 times than that of WDM system with the conventional MSSI. Thus, the methods proposed in this research will be expected to alternate with the method of making a symmetrical distribution of power and local dispersion in real optical link which generates a serious problem if it was not made but it is the condition in the case of applying the OPC into multi-channels WDM system.

Adaptive Fuzzy Sliding Mode Control for Nonlinear Systems without Parameter Projection Method (파라미터 투영 기법이 필요 없는 비선형 시스템의 적응 퍼지 슬라이딩 모드 제어)

  • Seo, Sam-Jun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.4
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    • pp.499-505
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    • 2011
  • In this paper, we proposed an adaptive fuzzy sliding mode control for nonlinear systems without parameter projection method. By modifying the controller structure, the parameters of the estimated input gain function are guaranteed not being identically zero and it is shown that the control scheme will not cause any implementation problem even if the estimated value of input gain function is zero at any moment during on-line operations. Except for the input gain function which an approximate estimate for its lower bound is needed, the proposed control scheme does not assume a priori the exact values of the bounding parameters. Based on Lyapunov synthesis methods, the overall control system guarantees that the tracking error asymptotically converges to zero and that all signals involved in controller are uniformly bounded. This can be illustrated by the simulation results for an inverted pendulum system.