• Title/Summary/Keyword: wireless application

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Authentication Mechanism of Devices in Smart Home Using Internet of Things (사물 인터넷망을 이용한 스마트 홈에서의 기기 인증 메카니즘)

  • Kim, Jung Tae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.258-259
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    • 2017
  • Recently, as science and technology is very growing, wire and wireless communication is merged and interconnected. Therefore, advanced internet technology allow all kinds of communication to integrate with heterogeneous device and sensors. The representative example is smart home network based on internet of things. Communication surroundings under IoT services are more complex. Conventional encryption techniques can't provide to IoT application because of its limited resources such as small memory capacity and low computing power. In this paper, we analyzed authentication procedure between home gateway and node in sensor under smart home network.

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Gesture based Natural User Interface for e-Training

  • Lim, C.J.;Lee, Nam-Hee;Jeong, Yun-Guen;Heo, Seung-Il
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.577-583
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    • 2012
  • Objective: This paper describes the process and results related to the development of gesture recognition-based natural user interface(NUI) for vehicle maintenance e-Training system. Background: E-Training refers to education training that acquires and improves the necessary capabilities to perform tasks by using information and communication technology(simulation, 3D virtual reality, and augmented reality), device(PC, tablet, smartphone, and HMD), and environment(wired/wireless internet and cloud computing). Method: Palm movement from depth camera is used as a pointing device, where finger movement is extracted by using OpenCV library as a selection protocol. Results: The proposed NUI allows trainees to control objects, such as cars and engines, on a large screen through gesture recognition. In addition, it includes the learning environment to understand the procedure of either assemble or disassemble certain parts. Conclusion: Future works are related to the implementation of gesture recognition technology for a multiple number of trainees. Application: The results of this interface can be applied not only in e-Training system, but also in other systems, such as digital signage, tangible game, controlling 3D contents, etc.

Performance analysis of the visible light communication in seawater channel (해수채널 환경에서 가시광 통신 성능 해석)

  • Sohn, Kyung-Rak
    • Journal of Advanced Marine Engineering and Technology
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    • v.37 no.5
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    • pp.527-532
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    • 2013
  • The wireless visible light communication technology has received great attention for high-data rate services in the room and underwater. However, performance of a visible light seawater link is limited by multiple constraints from the current light source and detector technology, and underwater channel conditions. In this paper, performance of the line of sight underwater link was analyzed in terms of signal to noise ratio and bit error rate of the detector. Roles of different parameters such as data rate, transmission distance, and attenuation coefficient, are studied. Through the modeling and simulation of the OOK and L-PPM modulation technologies for undersea environment application, the advantages and limitations are described in detail.

Application of ANFIS Power Control for Downlink CDMA-Based LMDS Systems

  • Lee, Ze-Shin;Tsay, Mu-King;Liao, Chien-Hsing
    • ETRI Journal
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    • v.31 no.2
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    • pp.182-192
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    • 2009
  • Rain attenuation and intercell interference are two crucial factors in the performance of broadband wireless access networks such as local multipoint distribution systems (LMDS) operating at frequencies above 20 GHz. Power control can enhance the performance of downlink CDMA-based LMDS systems by reducing intercell interference under clear sky conditions; however, it may damage system performance under rainy conditions. To ensure robust operation under both clear sky and rainy conditions, we propose a novel power-control scheme which applies an adaptive neuro-fuzzy inference system (ANFIS) for downlink CDMA-based LMDS systems. In the proposed system, the rain rate and the number of users are two inputs of the fuzzy inference system, and output is defined as channel quality, which is applied in the power control scheme to adjust the power control region. Moreover, ITU-R P.530 is employed to estimate the rain attenuation. The influence of the rain rate and the number of users on the distance-based power control (DBPC) scheme is included in the simulation model as the training database. Simulation results indicate that the proposed scheme improves the throughput of the DBPC scheme.

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Development of the OSGi-based USB Terminal System for U-learning (U-learning을 위한 OSGi에 기반한 USB 단말기 시스템 개발)

  • Kim, Hee-Sun;Kim, Jee-Hong;Lee, Chang-Goo
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.12
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    • pp.1252-1256
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    • 2007
  • U-learning (ubiquitous learning) systems, which deliver learning materials anytime and anywhere, allow learners to watch live lectures on PDAs, tablet PCs and notebook computers via broadband and wireless Internet. These systems have various problems; first, terminal devices are expensive, and it is difficult to maintain their efficiencies. Secondly, Internet does not guarantee quality of service (QoS), and in general it does not provide real-time services. Finally, the security of these systems is weaker in a local network than in an external network. The USB-based terminal system based on the OSGi service platform was designed as a ubiquitous system, in order to solve those problems. The USB terminals, used in this system, are inexpensive, and it is easy to maintain their performances. Also, this system solves the problems of security in a local network and provides guaranteed QoS. To accomplish this, the number of USB terminals connected to the system has to be limited according to the formula proposed in our paper. This system uses the OSGi specification as a middleware. It supports the discovery mechanism of the USB terminals, maintenance and administration of the system. Finally, this paper shows a driver's license testing system as an example u-learning application1.

Design for u-Yuhan using Mobile Based on RFID/USN (RFID/USN 기반에서의 모바일을 이용한 u-유한 설계)

  • Ahn, Byeong-Tae;Kang, Ki-Jun
    • Journal of Digital Contents Society
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    • v.8 no.4
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    • pp.431-439
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    • 2007
  • In the ubiquitous which is rapidly developing with ultra speed these days, constructing the u-Campus which is using the sensor-network as its base is keep developing. Also, any information related equipments like PC and mobile, computing is possible whenever and wherever you want and due to the development of the wireless network, the service environment is continually developing. In this article, I'd like to suggest the u-Campus which is very suitable to the user's environment which had used application of mobile. In u-Campus, various techniques are adopted and applied along with development of info-communication related technidques. Especially, the new type of campus which is constructed by adopting the ubiquitous computing net-work technique to the campus of university is the u-Campus. In this article, by suggesting u-Yuhan designing methods, more effective and advanced school activities of students to make possible.

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A Lock System Design Using LCD Barcode of Cellular Phone (휴대폰의 액정 바코드를 이용한 Lock시스템 설계)

  • 곽현민;저광일;조해성;채균식;이상태
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.41 no.9
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    • pp.1-7
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    • 2004
  • This thesis shows embodiment of lock system design for combination of usefulness, convenient of Barcode and cellular phone. This thesis consists of Lock system design using cellular phone and product introduction, including details from formation of barcode scanner to scanner design. When this research is applied to security system a general idea of physical key disappears and it is Possible that cellular phone becomes the center of security and we can expect that cellular phone use for payment will increase due to mutual direction service. After, we should study its application to various practical field and develop high sensitive equipment.

A Study on the Obtaining Navigation and Geo-Spatial Information Using WADGPS

  • Lee, Yong-Wook;Park, Joung-Hyun;Lee, Eun-Soo
    • Korean Journal of Geomatics
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    • v.4 no.2
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    • pp.59-65
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    • 2004
  • Recently, a lot of interest focuses on DGPS with which it is possible to obtain 3D geographic information in real time. There are some methods to transmit corrected signals which use ground based systems as beacon, as well as wireless and TV broadcasting media. However, these methods require a large number of stations. Therefore, when the distance from station to user is increased, there is a range limit to the transmission of corrected signals. In order to solve these problems, WADGPS method using Geo-satellite is being investigated. In this study, static and kinematic tests were performed by using Satloc SLX WADGPS and Ashtech receivers. The results showed that SA was affected most among corrected signals of WADGPS; it was followed by ionospheric delay, tropospheric delay and satellite orbit errors. The accuracy of static observation was approx. $\pm$1m on SA-on. This was ten times as accurate as that of absolute observation by common receiver on SA-off. In the SA-off, the accuracy of WADGPS can be improved further. The result of kinematic tests by WADGPS acted in concert with that of standard DGPS by C/A code. It was concluded that the application of W ADGPS could improve considerably navigation and the construction of geographic information.

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Service Realization of WAVE based Vehicular Communication Systems in the Testbed (테스트베드상에서 WAVE기반 차량통신 시스템의 서비스 구현)

  • Cho, Woong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.10
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    • pp.1589-1594
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    • 2013
  • Vehicular communication is one of representative convergence technology which combines information technology and vehicle industry. Wireless Access in Vehicular Environments (WAVE) technology is vehicular communication standard which is widely used in the world. In this paper, we introduce service realization of WAVE based vehicular communication systems in the practical testbed. We review the overall WAVE based systems in brief and introduce the testbed. Then, we investigate various applications using vehicle-to-vehicle (V2V) and vehicle-to-infrastructure (V2I) communications. Based on realization of systems, we discuss practical implementation issues and the convergence area of WAVE systems.

Design and Fabrication of A Dual-band Open-Ended Circular Ring MoNopole Antenna for WLAN Applications (이중 공진을 갖는 WLAN용 끝이 개방된 원형 링 모노폴 안테나의 설계와 제작)

  • Yoon, Joong-Han
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.7
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    • pp.987-994
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    • 2013
  • In this paper, a dual-band open-ended circular ring moNopole antenna for WLAN(Wireless Local Area Networks) applications. The proposed antenna is based on a planar moNopole design, and composed of open-ended one circular ring of radiating patches for dual-band operation. To obtain the optimized parameters, we used the simulator, Ansoft's High Frequency Structure Simulator(HFSS) and found the parameters that effect antenna characteristics. Using the obtained parameters, the proposed antenna is fabricated. The fabricated antenna is measured at the operating frequencies(2.4-2.484 GHz, 5.15-5.825 GHz), and the return loss coefficient, gain, and radiation patterns are determined.