• 제목/요약/키워드: web3d

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The Development of Apartment Informationalization System (아파트 정보화를 위한 시스템 개발 -개발 시스템의 적용-)

  • 김한수
    • Journal of the Korean housing association
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    • 제12권3호
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    • pp.85-95
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    • 2001
  • This study was conducted to develop the Apartment Information System. This integrated information system is designed to provide a large number of users with the convenient, economical, and safe life in the apartment complex. The characteristics of this system are as follows; 1) The system was developed by CAD technology using 2D and 3D methods with Web base. 2) This system has 2-Tire structures which are able to embody the geographic information on the Web base without special Spatial Engine. 3) Since the spatial data applied to this system is a vector file format, the speed of electrical transmission is fast and it makes possible to search spatially for the client method. The results of this study may contribute to make use of the information system for apartment complex as follows; 1) This system can be used together by the communities of apartment residence, maintenance company and construction company. 2) Also this system can help residence to communicate sharing information and can support the apartment management with open information and clarity. Expecially, the practical data gathering was made for this study only.

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A Web-based Distance Learning System for Robotics (웹기반 로봇 원격 교육시스템)

  • Hong Soon-Hyuk;Jeon Jae Wook
    • The KIPS Transactions:PartA
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    • 제11A권7호
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    • pp.583-589
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    • 2004
  • In robotics classes, various types of materials about robotics are still needed for helping students to understand concepts easily, and it is difficult for all students to perform actual experiments because of the lack of the real robots. In order to solve these problems, this paper develops a web-based distance learning system for robotics, which consists of multimedia content sand a 3-dimensional robot simulator. Students can easily get multimedia contents and understand concepts about robots. Also, they can use a 3-dimensional robot simulator to Perform virtual robot experiments and connection experiments with real robots.

A study on effective interface design for Web3D object operation(focused on consumer electronics) (웹 3D의 효과적인 인터랙티비티 구현을 위한 인터페이스 연구(전자제품을 중심으로))

  • 최민자;박수진
    • Proceedings of the Korea Multimedia Society Conference
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    • 한국멀티미디어학회 2003년도 춘계학술발표대회논문집
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    • pp.516-519
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    • 2003
  • 웹 환경에 가상현실(Virtual Reality)이 도입됨에 따라 최근 3차원 컨텐츠로 표현되는 웹 3D가 사이트에 많이 활용되고 있다. 웹 3D는 사용자(User)가 마우스나 키보드의 입력장치를 이용하여 직접 구현해 봄으로써 실재 사용하는 듯함 현실감을 얻을 수 있는 효과가 있으나, 이러한 인터랙티비티 구현에 있어 웹 3D를 접할 기회가 적었던 기존의 사용자(User)들은 많은 오작동을 범할 우려를 가지고 있다. 그러므로 본 논문은 사용자의 웹 3D 구현에 있어 오작동을 줄 일 수 있는 가장 적절한 인터페이스 디자인을 모색하기 위해 사례 분석을 하고 실제 사용자 실험을 실시하여 효과적으로 웹 3D를 구현할 수 있는 검증된 인터페이스 디자인을 제시하고자 한다.

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Drupal-based Map Application Generator(MapAppGen): an Application Generation Example for Famous Restaurants (Drupal 기반 맵 응용 생성기 (MapAppGen) : 맛집탐방 응용 생성 사례)

  • Eum, Doo-Hun
    • The KIPS Transactions:PartD
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    • 제19D권3호
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    • pp.229-236
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    • 2012
  • The demand for map applications in both Web and mobile environments has been rapidly increased with the population of Web and smart phone usage. Web-based map applications are mostly developed on such environments as ArcGIS and MapServer and mobile map applications are developed on such API levels as Google Maps and Yahoo Maps. But many parts of map applications are still constructed by coding because these environments don't support high level of automation. Our MapAppGen that we have designed and implemented enhances the Web-based map application productivity by generating the map related modules that can be applied to the Drupal that is one of popular content management systems(CMS's). Comparing the applications that are constructed by the Drupal-supported GMap or NodeMap, the applications that are constructed by MapAppGen provide information on not only the interested geographical feature but also its related geographical features. MapAppGen uses Google Maps API and Drupal is a module-based system that supports the creation, composition and management of contents. We are now working on automatic generation of mobile map applications with MapAppGen.

Web-based QA Workflow System for Radioactive Waste Disposal (방사성 폐기물 처분연구의 QA절차에 따른 웹기반 문서처리 워크플로우 시스템 개발)

  • 김태운;고창성;서대희;이광욱;강철형;황용수;이연명
    • The Journal of Information Systems
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    • 제12권1호
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    • pp.159-175
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    • 2003
  • During the early stage of radioactive disposal programs, important issues related with quality assurance of data sets, methodologies, R&D procedures are recognized as important ones. This paper focused on the development of web-based workflow standards for the QA procedures of the radioactive waste disposal programs. The flow of process was analyzed based on workflow concepts proposed by the Workflow Management Coalition (WfMC). QA system is based on the principles of T2R3. T2R3 Workflow was used to standardize and restructure the business and/or work process in the industry or organization. The WfMC has identified five functional interfaces to a workflow service as part of its standardization program. They are composed of process definition interface, worklist handler, application program interface, interface between workflows, and system management. The task flow and QA program were defined based on the workflow ideas. QA procedures for the R&D results of radiation disoposal were analyzed following the reference model of workflow. In addition, six program run list were created and implemented. The creation, revision, and approval of the test data were designed to be inplemented on the web environment. Through this system, R&D procedures such as planning, research, documentation, internal review and future independent peer review processes could be well organized and stored more systematically on the database and knowledge base. This will encourage the usage and data sharing between interested parties through it's clear and transparent workflow standards.

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Development of Efficient User Navigation Interface for Client-side Mashups (클라이언트 매시업의 편리한 이동 사용자 인터페이스 개발)

  • Lee, Eun-Jung
    • The KIPS Transactions:PartD
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    • 제18D권3호
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    • pp.205-214
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    • 2011
  • Client based web mashups have become one of the most important architecture in web application development. Although there are well known methods to generate presentation view codes for web services, navigations between views and service requests are still developed manually in most web mashups. In this paper, we propose the concept of deterministic data binding from output data to input parameters of another method. Using binding relations, we can model navigation menus for service method requests. For a given set of data mappings between services, we investigate context dependent binding conditions and discuss the generation of views and navigation menus. The proposed approach provides UI for users to navigate services of client mashup page using simple and convenient interface even when the number of services and the size of the mashup page grows. In order to show the usability of the proposed approach, we present a historic tourism service.

Semi-Automatic Ontology Generation about XML Documents using Data Mining Method (데이터 마이닝 기법을 이용한 XML 문서의 온톨로지 반자동 생성)

  • Gu Mi-Sug;Hwang Jeong-Hee;Ryu Keun-Ho;Hong Jang-Eui
    • The KIPS Transactions:PartD
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    • 제13D권3호
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    • pp.299-308
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    • 2006
  • As recently XML is becoming the standard of exchanging web documents and public documentations, XML data are increasing in many areas. To retrieve the information about XML documents efficiently, the semantic web based on the ontology is appearing. The existing ontology has been constructed manually and it was time and cost consuming. Therefore in this paper, we propose the semi-automatic ontology generation technique using the data mining technique, the association rules. The proposed method solves what type and how many conceptual relationships and determines the ontology domain level for the automatic ontology generation, using the data mining algorithm. Appying the association rules to the XML documents, we intend to find out the conceptual relationships to construct the ontology, finding the frequent patterns of XML tags in the XML documents. Using the conceptual ontology domain level extracted from the data mining, we implemented the semantic web based on the ontology by XML Topic Maps (XTM) and the topic map engine, TM4J.

Design and Implementation of a Improved Cipher Web Mail System using a Chaos Cipher (카오스 암호를 이용한 개선된 암호화 웹 메일 시스템의 설계와 구현)

  • Kim Dae-Young;Kim Tae-Sik
    • The KIPS Transactions:PartD
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    • 제13D권3호
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    • pp.437-444
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    • 2006
  • A chaos cipher system that focuses on the stream cipher system has a demerit that the longer the text is, the slower the speed of the encryption and description and the transmission and reception. On this study, we designed the cipher web mail system showing much better capabilities than the existing web mail system as the text is longer. In the embodiment of the cipher web mail system, we developed the key stream, the encryption and description of the text and the inside and outside mail viewer and so on. After the efficiency test, it was valued high in the respect of the speed of the encryption and description and the transmission and reception. And it made up for the defect of the stream cipher system. We expect that we can use it through the persistent applied study in the server system security, the file security, the security of the internet information, the protection of the e-commerce system information and other fields based on the cipher technique as the wide use cipher system that can replace the block cipher system.

Development of Optimal Maze Path Game Using Java (3차원 최적 미로 게임 개발)

  • Kim, Ki-Bum;Baek, Tae-Gwan;Jeong, Gab-Joong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국해양정보통신학회 2007년도 춘계종합학술대회
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    • pp.113-116
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    • 2007
  • This paper describes the development of an optimal 3D maze path game as web-based game contents. Client user using web can access and run java applet program with download of java byte code with the independence of hardware system. The optimal 3D maze path game developed in this paper consists of random maze path generation module, selected path input module, weighted optimal path search module, and path comparison module. It enhances the cognition faculty of game users with the comparison of the maze path searched by optimal path search algorithm and the selected maze path by game users.

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A Study on a Solid Modeler for Web-based Collaborative Design (웹 기반 협동설계를 위한 솔리드 모델러에 관한 연구)

  • 김응곤;윤보열
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제27권10C호
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    • pp.912-920
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    • 2002
  • As computer systems and communication technologies develop rapidly, CSCW(Computer Supported Collaborative Work) system appears nowadays, through which it is available to work on virtual space without any restriction of time and place. Most of CWCS systems depend on a special network and groupware. The systems of graphics and CAD are not so many because they are specified by hardware and application software. We propose a Web-based collaborative CAD system which is independent from any platforms, and develop a 3D solid modeler in the system. This system can be worked in the environment of Client/Server architecture. Clients connect to the design server through Java applet on WWW. The server is implemented by Java application.