• Title/Summary/Keyword: web-based

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Development and Application of Analysis & Design Methodology for Web-based System (웹 기반 시스템의 분석 및 설계 방법론 개발과 적용)

  • Jung, Byung-Kwon;Kim, Dong-Soo;Song, Jae-Hyeong;Hwang, Chong-Sun
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.2
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    • pp.155-166
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    • 2002
  • Even the short history of the Web system, the technology related to the Web system has been developed rapidly. Yet, the quality of the Web-based application software has not been improved that much. For this reason, the efficient method to develop the Web-based application software is needed. This paper describes the items necessary to develop the Web-based application software. On the basis of ISO/IEC 12207-Software Life Cycle Processes this paper mainly suggests the analysis and design stage of the Web-based model for developing software. Also, this paper describes the methods to define the process and the entity for applying contents to Web-based application software. With the web-based model suggested in this paper the Web-RoadMap Methodology of KCC Information & Communication, a system provider in Korea, has been applied to the public-domain projects. Through the application, Web-RoadMap Methodology has been proved to be an applicable model for analyzing and designing the systems based on the web environments.

Development of Web-based Simulator for an Automated Warehouse System : Web-SAW (웹 기반 자동창고시스템 시뮬레이터의 개발 : Web-SAW)

  • 임대진;박양병
    • Journal of the Korea Society for Simulation
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    • v.13 no.1
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    • pp.25-39
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    • 2004
  • Simulation has been recognized as one of major application areas of world wide web. Over the last several years, most research has been focused on the development of web-based simulation languages mostly using JAVA and validation of simulation modeling on web with the newly developed languages. In this paper, we develop a tentative web-based simulator for a simple unit-load automated warehouse system, named Web-SAW. In constructing Web-SAW, we program a user interface program, a simulation logic program, and an animation program with JAVA while utilizing the class library functions and embodiment environment of existing web-based simulation languages. Web-SAW simulates the automated warehouse system with the user input about system operation, displays the animation on a static background representing the system, and generates the various textual outputs after simulation.

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The Effects of Web-based Learning Experiences, Learning style, and Internet Self-efficacy on the Beliefs of Beginning Child Care Teachers about Web-based Learning (초임보육교사의 웹기반 학습경험, 학습유형, 인터넷 자기효능감이 웹기반 학습신념에 미치는 영향)

  • Yoon, Gab Jung;Kim, Mi Jung
    • Korean Journal of Childcare and Education
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    • v.10 no.1
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    • pp.5-26
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    • 2014
  • This study examined the effects of web-based learning experiences, learning style, and Internet self-efficacy that influence beginning child care teachers belief about web-based learning. The participants were 215 beginning child care teachers who work in child care centers. Data were analyzed by means of frequency analysis, correlation, and multiple regression for SPSS windows. The results were as follows: First, significant statistical differences were detected in web-based learning experiences and beliefs about web-based learning. Online teacher learning community use and frequency were significant gaps in beliefs about web-based learning. Second, there were statistical differences in learning styles and beliefs about web-based learning. And teachers with assimilator learning style showed high difficulty beliefs about web-based learning. Third, teachers' belief about web-based learning was significantly related to Internet self-efficacy. It means that teachers that have high Internet self-efficacy show high belief about web-based learning. Forth, among the teachers' personal variables, a higher level of online teacher learning community use and Internet self-efficacy predicted higher beliefs about web-based learning. Thus, this study suggested the importance of web-based learning experiences and Internet self-efficacy to beliefs about web-based learning. And it implicated ways to improve positive beliefs about web-based learning of beginning child care teachers.

A Visual Modeling Environment for Web-based Simulation (웹 기반 시뮬레이션을 위한 시각적 모델 개발 환경)

  • 김기형
    • Journal of the Korea Society for Simulation
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    • v.8 no.1
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    • pp.101-111
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    • 1999
  • The Web-based simulation was introduced for conducting simulation experiments in the Internet and the Web. Due to the use of the Java language, the Web-based simulation can have such characteristics as reusability, portability, and the capability of execution on the Web. Most of existing Web-based simulation tools have focused mainly on the development of the runtime simulation libraries and mechanisms on the Web. Thus, the model development work in such Web-based simulation tools still requires hand-written coding of model developers. This paper presents a visual model development environment for the Web-based simulation. The proposed environment provides a framework for model development and animation. To show the effectiveness of the proposed environment, we perform simulation experiments for transaction routing algorithms in a distributed transaction processing system.

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The Effect of Involvement in Smartphones on Purchase Intention in Fashion Shopping Malls based on Mobile Web Apps and PC Web Apps (스마트폰몰입이 모바일웹과 PC웹기반의 의류쇼핑몰에서의 구매의도에 미치는 영향)

  • Lee, Jung-Woo;Kim, Mi Young
    • Fashion & Textile Research Journal
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    • v.15 no.3
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    • pp.393-405
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    • 2013
  • This study considers the effect of smartphone involvement for purchase intentions in fashion shopping malls based on mobile web apps and on PC web apps; in addition, it investigates the correlation between purchase intention in fashion shopping malls (based on activated PC web apps) and those of fashion shopping malls (based on newly created mobile web apps). The results of this study are: First, the analysis of smartphones factors showed that smartphones consist of 6 kinds of dimensions of 'appearance involvement', 'time and information search involvement', 'application involvement', 'entertainment involvement', 'communication involvement', and 'transaction involvement'. Second, the higher the entertainment and transaction involvement among descriptive variables for smartphone involvement were due to the positive responses displayed towards fashion shopping mall purchases based on mobile web apps. Third, a higher application and entertainment involvement in the descriptive variables for smartphones resulted in a positive response displayed for purchases in fashion shopping malls based on PC web apps shown in a regression analysis that verified the smartphone and purchase intention relationship in fashion shopping malls based on PC web apps. Fourth, consumers with high purchase intention in the existing PC web app based fashion shopping malls were shown to have a high purchase intention in mobile web app based fashion shopping malls due to the results of a correlation analysis that analyzed the relationship between purchase intention in PC web app based fashion shopping malls and mobile web app based fashion shopping malls.

Estimation-Based Load-Balancing with Admission Control for Cluster Web Servers

  • Sharifian, Saeed;Motamedi, Seyed Ahmad;Akbari, Mohammad Kazem
    • ETRI Journal
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    • v.31 no.2
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    • pp.173-181
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    • 2009
  • The growth of the World Wide Web and web-based applications is creating demand for high performance web servers to offer better throughput and shorter user-perceived latency. This demand leads to widely used cluster-based web servers in the Internet infrastructure. Load balancing algorithms play an important role in boosting the performance of cluster web servers. Previous load balancing algorithms suffer a significant performance drop under dynamic and database-driven workloads. We propose an estimation-based load balancing algorithm with admission control for cluster-based web servers. Because it is difficult to accurately determine the load of web servers, we propose an approximate policy. The algorithm classifies requests based on their service times and tracks the number of outstanding requests from each class in each web server node to dynamically estimate each web server load state. The available capacity of each web server is then computed and used for the load balancing and admission control decisions. The implementation results confirm that the proposed scheme improves both the mean response time and the throughput of clusters compared to rival load balancing algorithms and prevents clusters being overloaded even when request rates are beyond the cluster capacity.

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Distributed Web-based Simulation with Server Application Approach using Callback Mechanism

  • Shim, Won-Bo
    • Proceedings of the Korea Society for Simulation Conference
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    • 1999.04a
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    • pp.152-157
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    • 1999
  • In this paper, we introduce the concept of web-based simulation and some reviews on the distributed simulation on the World Wide Web (WWW) and classify the features of current web-based simulation under the distributed way. And then we suggest the structure of distributed web-based simulation which can achieve parallel simulation and reduce simulation run time and show how the callback mechanism works to enable the distributions of jobs to clients with push service in Remote Method Invocation (RMI). Finally we present a prototype of distributed web-based simulation.

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The development and effectiveness of web-based continuing nurse education program (웹기반 간호사 보수교육 시스템의 개발 및 효과)

  • Kim, Jung-A
    • Journal of Korean Academy of Nursing Administration
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    • v.7 no.2
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    • pp.361-375
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    • 2001
  • This research aims to produce and implement web-based continuing nurse education programs in response to nurses' educational needs, and to verify them, thus preparing for the times that the program will be offered via web. This research designed, produced and implemented 'emergency nursing' and 'medical fee schedule management' subjects based on Jung, In-seong's(1997) web-based instructional system design, and then compared the learning achievements of web-based learning group of 38 people with those of face-to-face learning group of 39 people. The questionnaire have been developed by these researchers to measure pre-learning knowledge on 'emergency nursing' and 'medical fee schedule management.' Data collected for this research have been given statistical analysis, using SPSS 10.0 for Windows Program. As a result of giving Mann-Whitney test, with respect to pre-learning prior knowledge level, there was no significant difference between the web-based learning group and the face-to-face learning group(Z=-.092, p=.926), while after completing learning, there was a significant difference in the learning achievements between the web-based learning group and the face-to-face learning group(Z=-2.406, p=.008). That is, this research revealed this: the web-based learning group and the face-to face learning group with both having no significant difference in the pre-learning level, after receiving the continuing education each with different methods(face-to-face education and web-based education), showed that the web-based learning groups attained higher learning achievements than the face-to-face learning groups. This result proves the effect of the web-based education to be no worse or even better than that of the face-to-face education, provided that choices of appropriate themes and quality courses composition, as well as systematic design development effective implementation are guaranteed.

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Development of a Web Based Learning Environment for Problem Solving using ICT in Home Economics Education (ICT를 활용한 家政科 Web기반 문제해결 학습환경의 개발)

  • 박미정;채정현
    • Journal of the Korean Home Economics Association
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    • v.40 no.7
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    • pp.69-82
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    • 2002
  • The objective of this study was to develop a Web based learning environment for Home Economics Education(HEE) using ICT (Information & Communication Technology). For the study, the following procedures were performed: 1) the review of literature, 2) development of teaming environment and questionnaires based on Web for HEE using ICT. The Web based learning environment was investigated and designed, and evaluated by the users. The problems indicated through the evaluation were revised and complemented. In addition, 13 sets of Learning questionnaires, which were verified using the same procedure as above, were developed to provide problem solving ability through the Web based learning environment. Learning environment based on the Web entitled "Together with the classroom of HEE" has a main menu, which is composed of rooms for HEE, students, teachers, various topics, recommendation sites, chatting, and e-mail. A room for HEE, in which teaming activity mainly occurs by following the sequences of learning procedures, includes other sub-rooms for the guidance of Loaming, discussion, directories for reference, question and answer, submission of homework, evaluation, and an encyclopedia. Therefore, this study implicates: 1) achievement of teaming environment using the ICT mainly made by students who solve problems closely related to daily life, 2) development of practical learning questionnaires fitted in the present state, 3) preparation for the curriculum. Finally, from this study, I suggested that further studies are needed to develop models for learning, interaction between students and teachers, and the learning materials under the Web based loaming environment.

A Design of the Active Web Server Supporting Synchronous Collaboration in the Web-Based Group Collaboration Systems (웹 기반 그룹 협동 시스템에서 동기화된 협동을 지원하기 위한 능동형 웹 서버 설계)

  • 허순영;배경일
    • Proceedings of the Korea Database Society Conference
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    • 1999.06a
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    • pp.95-102
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    • 1999
  • The web-based group collaborative systems are emerging as enterprise-wide information systems. Since data in group collaborative systems are apt to be shared among multiple concurrent users and modified simutaneously by them, the web-based group collaborative systems must support synchronous collaboration in order to provide users with synchronized and consistent views of shared data. This Paper proposes an active web server which can facilitate synchronous collaboration in web-based group collaborative systems. To accomplish such a goal, the active web server manages dependency relationships between shared data and web browsers referencing them and actively propagates changing details of the shared data to all web browsers referencing them. And, this paper examines usefullness and effectiveness of the active web server to apply it to the ball-bearing design example of concurrent engineering design systems. The prototype system of the active web server is developed on a commercial Object-oriented Database Management System (ODBMS) called OBJECTSTORE using the C++ programming language.

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